(BOOL)application:(UIApplication )application didFinishLaunchingWithOptions:(NSDictionary )launchOptions
{
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];//用NSObject的方法创建一个多线程
[self performSelectorInBackground:@selector(multiThread) withObject:nil];self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
}(void)multiThread
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
if (![NSThread isMainThread]) {// 第1种方式 //此种方式创建的timer已经添加至runloop中
// [NSTimer scheduledTimerWithTimeInterval:1.0f target:self selector:@selector(timerAction) userInfo:nil repeats:YES];
//保持线程为活动状态,才能保证定时器执行
// [[NSRunLoop currentRunLoop] run];//已经将nstimer添加到NSRunloop中了//第2种方式 //此种方式创建的timer没有添加至runloop中
NSTimer *timer = [NSTimer timerWithTimeInterval:1.0f target:self selector:@selector(timerAction) userInfo:nil repeats:YES];
//将定时器添加到runloop中
[[NSRunLoop currentRunLoop] addTimer:timer forMode:NSDefaultRunLoopMode];
[[NSRunLoop currentRunLoop] run];
NSLog(@”多线程结束”);
}
[pool release];
}(void)timerAction
{
//定时器也是在子线程中执行的
if (![NSThread isMainThread]) {
NSLog(@”定时器”);
}
}
IOS在子线程中使用定时器,将定时器添加至RunLoop中
最新推荐文章于 2023-07-03 13:36:57 发布