#include<vector>
#include<list>
#include<map>
#include<set>
#include<deque>
#include<queue>
#include<stack>
#include<bitset>
#include<algorithm>
#include<functional>
#include<numeric>
#include<utility>
#include<iostream>
#include<sstream>
#include<iomanip>
#include<cstdio>
#include<cmath>
#include<cstdlib>
#include<cctype>
#include<string>
#include<cstring>
#include<cstdio>
#include<cmath>
#include<cstdlib>
#include<ctime>
#include<climits>
#include<complex>
#define mp make_pair
#define pb push_back
using namespace std;
const double eps=1e-8;
const double pi=acos(-1.0);
const double inf=1e20;
const int maxp=1111;
int dblcmp(double d)
{
if (fabs(d)<eps)return 0;
return d>eps?1:-1;
}
inline double sqr(double x){return x*x;}
struct point
{
double x,y;
point(){}
point(double _x,double _y):
x(_x),y(_y){};
void input()
{
scanf("%lf%lf",&x,&y);
}
void output()
{
printf("%.2f %.2f\n",x,y);
}
bool operator==(point a)const
{
return dblcmp(a.x-x)==0&&dblcmp(a.y-y)==0;
}
bool operator<(point a)const
{
return dblcmp(a.x-x)==0?dblcmp(y-a.y)<0:x<a.x;
}
double len()
{
return hypot(x,y);
}
double len2()
{
return x*x+y*y;
}
double distance(point p)
{
return hypot(x-p.x,y-p.y);
}
point add(point p)
{
return point(x+p.x,y+p.y);
}
point sub(point p)
{
return point(x-p.x,y-p.y);
}
point mul(double b)
{
return point(x*b,y*b);
}
point div(double b)
{
return point(x/b,y/b);
}
double dot(point p)
{
return x*p.x+y*p.y;
}
double det(point p)
{
return x*p.y-y*p.x;
}
double rad(point a,point b)
{
point p=*this;
return fabs(atan2(fabs(a.sub(p).det(b.sub(p))),a.sub(p).dot(b.sub(p))));
}
point trunc(double r)
{
double l=len();
if (!dblcmp(l))return *this;
r/=l;
return point(x*r,y*r);
}
point rotleft()
{
return point(-y,x);
}
point rotright()
{
return point(y,-x);
}
point rotate(point p,double angle)//绕点p逆时针旋转angle角度
{
point v=this->sub(p);
double c=cos(angle),s=sin(angle);
return point(p.x+v.x*c-v.y*s,p.y+v.x*s+v.y*c);
}
};
struct line
{
point a,b;
line(){}
line(point _a,point _b)
{
a=_a;
b=_b;
}
bool operator==(line v)
{
return (a==v.a)&&(b==v.b);
}
//倾斜角angle
line(point p,double angle)
{
a=p;
if (dblcmp(angle-pi/2)==0)
{
b=a.add(point(0,1));
}
else
{
b=a.add(point(1,tan(angle)));
}
}
//ax+by+c=0
line(double _a,double _b,double _c)
{
if (dblcmp(_a)==0)
{
a=point(0,-_c/_b);
b=point(1,-_c/_b);
}
else if (dblcmp(_b)==0)
{
a=point(-_c/_a,0);
b=point(-_c/_a,1);
}
else
{
a=point(0,-_c/_b);
b=point(1,(-_c-_a)/_b);
}
}
void input()
{
a.input();
b.input();
}
void adjust()
{
if (b<a)swap(a,b);
}
double length()
{
return a.distance(b);
}
double angle()//直线倾斜角 0<=angle<180
{
double k=atan2(b.y-a.y,b.x-a.x);
if (dblcmp(k)<0)k+=pi;
if (dblcmp(k-pi)==0)k-=pi;
return k;
}
//点和线段关系
//1 在逆时针
//2 在顺时针
//3 平行
int relation(point p)
{
int c=dblcmp(p.sub(a).det(b.sub(a)));
if (c<0)return 1;
if (c>0)return 2;
return 3;
}
bool pointonseg(point p)
{
return dblcmp(p.sub(a).det(b.sub(a)))==0&&dblcmp(p.sub(a).dot(p.sub(b)))<=0;
}
bool parallel(line v)
{
return dblcmp(b.sub(a).det(v.b.sub(v.a)))==0;
}
//2 规范相交
//1 非规范相交
//0 不相交
int segcrossseg(line v)
{
int d1=dblcmp(b.sub(a).det(v.a.sub(a)));
int d2=dblcmp(b.sub(a).det(v.b.sub(a)));
int d3=dblcmp(v.b.sub(v.a).det(a.sub(v.a)));
int d4=dblcmp(v.b.sub(v.a).det(b.sub(v.a)));
if ((d1^d2)==-2&&(d3^d4)==-2)return 2;
return (d1==0&&dblcmp(v.a.sub(a).dot(v.a.sub(b)))<=0||
d2==0&&dblcmp(v.b.sub(a).dot(v.b.sub(b)))<=0||
d3==0&&dblcmp(a.sub(v.a).dot(a.sub(v.b)))<=0||
d4==0&&dblcmp(b.sub(v.a).dot(b.sub(v.b)))<=0);
}
int linecrossseg(line v)//*this seg v line
{
int d1=dblcmp(b.sub(a).det(v.a.sub(a)));
int d2=dblcmp(b.sub(a).det(v.b.sub(a)));
if ((d1^d2)==-2)return 2;
return (d1==0||d2==0);
}
//0 平行
//1 重合
//2 相交
int linecrossline(line v)
{
if ((*this).parallel(v))
{
return v.relation(a)==3;
}
return 2;
}
point crosspoint(line v)
{
double a1=v.b.sub(v.a).det(a.sub(v.a));
double a2=v.b.sub(v.a).det(b.sub(v.a));
return point((a.x*a2-b.x*a1)/(a2-a1),(a.y*a2-b.y*a1)/(a2-a1));
}
double dispointtoline(point p)
{
return fabs(p.sub(a).det(b.sub(a)))/length();
}
double dispointtoseg(point p)
{
if (dblcmp(p.sub(b).dot(a.sub(b)))<0||dblcmp(p.sub(a).dot(b.sub(a)))<0)
{
return min(p.distance(a),p.distance(b));
}
return dispointtoline(p);
}
point lineprog(point p)
{
return a.add(b.sub(a).mul(b.sub(a).dot(p.sub(a))/b.sub(a).len2()));
}
point symmetrypoint(point p)
{
point q=lineprog(p);
return point(2*q.x-p.x,2*q.y-p.y);
}
};
struct circle
{
point p;
double r;
circle(){}
circle(point _p,double _r):
p(_p),r(_r){};
circle(double x,double y,double _r):
p(point(x,y)),r(_r){};
circle(point a,point b,point c)//三角形的外接圆
{
p=line(a.add(b).div(2),a.add(b).div(2).add(b.sub(a).rotleft())).crosspoint(line(c.add(b).div(2),c.add(b).div(2).add(b.sub(c).rotleft())));
r=p.distance(a);
}
circle(point a,point b,point c,bool t)//三角形的内切圆
{
line u,v;
double m=atan2(b.y-a.y,b.x-a.x),n=atan2(c.y-a.y,c.x-a.x);
u.a=a;
u.b=u.a.add(point(cos((n+m)/2),sin((n+m)/2)));
v.a=b;
m=atan2(a.y-b.y,a.x-b.x),n=atan2(c.y-b.y,c.x-b.x);
v.b=v.a.add(point(cos((n+m)/2),sin((n+m)/2)));
p=u.crosspoint(v);
r=line(a,b).dispointtoseg(p);
}
void input()
{
p.input();
scanf("%lf",&r);
}
void output()
{
printf("%.2lf %.2lf %.2lf\n",p.x,p.y,r);
}
bool operator==(circle v)
{
return ((p==v.p)&&dblcmp(r-v.r)==0);
}
bool operator<(circle v)const
{
return ((p<v.p)||(p==v.p)&&dblcmp(r-v.r)<0);
}
double area()
{
return pi*sqr(r);
}
double circumference()
{
return 2*pi*r;
}
//0 圆外
//1 圆上
//2 圆内
int relation(point b)
{
double dst=b.distance(p);
if (dblcmp(dst-r)<0)return 2;
if (dblcmp(dst-r)==0)return 1;
return 0;
}
int relationseg(line v)
{
double dst=v.dispointtoseg(p);
if (dblcmp(dst-r)<0)return 2;
if (dblcmp(dst-r)==0)return 1;
return 0;
}
int relationline(line v)
{
double dst=v.dispointtoline(p);
if (dblcmp(dst-r)<0)return 2;
if (dblcmp(dst-r)==0)return 1;
return 0;
}
//过a b两点 半径r的两个圆
int getcircle(point a,point b,double r,circle&c1,circle&c2)
{
circle x(a,r),y(b,r);
int t=x.pointcrosscircle(y,c1.p,c2.p);
if (!t)return 0;
c1.r=c2.r=r;
return t;
}
//与直线u相切 过点q 半径r1的圆
int getcircle(line u,point q,double r1,circle &c1,circle &c2)
{
double dis=u.dispointtoline(q);
if (dblcmp(dis-r1*2)>0)return 0;
if (dblcmp(dis)==0)
{
c1.p=q.add(u.b.sub(u.a).rotleft().trunc(r1));
c2.p=q.add(u.b.sub(u.a).rotright().trunc(r1));
c1.r=c2.r=r1;
return 2;
}
line u1=line(u.a.add(u.b.sub(u.a).rotleft().trunc(r1)),u.b.add(u.b.sub(u.a).rotleft().trunc(r1)));
line u2=line(u.a.add(u.b.sub(u.a).rotright().trunc(r1)),u.b.add(u.b.sub(u.a).rotright().trunc(r1)));
circle cc=circle(q,r1);
point p1,p2;
if (!cc.pointcrossline(u1,p1,p2))cc.pointcrossline(u2,p1,p2);
c1=circle(p1,r1);
if (p1==p2)
{
c2=c1;return 1;
}
c2=circle(p2,r1);
return 2;
}
//同时与直线u,v相切 半径r1的圆
int getcircle(line u,line v,double r1,circle &c1,circle &c2,circle &c3,circle &c4)
{
if (u.parallel(v))return 0;
line u1=line(u.a.add(u.b.sub(u.a).rotleft().trunc(r1)),u.b.add(u.b.sub(u.a).rotleft().trunc(r1)));
line u2=line(u.a.add(u.b.sub(u.a).rotright().trunc(r1)),u.b.add(u.b.sub(u.a).rotright().trunc(r1)));
line v1=line(v.a.add(v.b.sub(v.a).rotleft().trunc(r1)),v.b.add(v.b.sub(v.a).rotleft().trunc(r1)));
line v2=line(v.a.add(v.b.sub(v.a).rotright().trunc(r1)),v.b.add(v.b.sub(v.a).rotright().trunc(r1)));
c1.r=c2.r=c3.r=c4.r=r1;
c1.p=u1.crosspoint(v1);
c2.p=u1.crosspoint(v2);
c3.p=u2.crosspoint(v1);
c4.p=u2.crosspoint(v2);
return 4;
}
//同时与不相交圆cx,cy相切 半径为r1的圆
int getcircle(circle cx,circle cy,double r1,circle&c1,circle&c2)
{
circle x(cx.p,r1+cx.r),y(cy.p,r1+cy.r);
int t=x.pointcrosscircle(y,c1.p,c2.p);
if (!t)return 0;
c1.r=c2.r=r1;
return t;
}
int pointcrossline(line v,point &p1,point &p2)//求与线段交要先判断relationseg
{
if (!(*this).relationline(v))return 0;
point a=v.lineprog(p);
double d=v.dispointtoline(p);
d=sqrt(r*r-d*d);
if (dblcmp(d)==0)
{
p1=a;
p2=a;
return 1;
}
p1=a.sub(v.b.sub(v.a).trunc(d));
p2=a.add(v.b.sub(v.a).trunc(d));
return 2;
}
//5 相离
//4 外切
//3 相交
//2 内切
//1 内含
int relationcircle(circle v)
{
double d=p.distance(v.p);
if (dblcmp(d-r-v.r)>0)return 5;
if (dblcmp(d-r-v.r)==0)return 4;
double l=fabs(r-v.r);
if (dblcmp(d-r-v.r)<0&&dblcmp(d-l)>0)return 3;
if (dblcmp(d-l)==0)return 2;
if (dblcmp(d-l)<0)return 1;
}
int pointcrosscircle(circle v,point &p1,point &p2)
{
int rel=relationcircle(v);
if (rel==1||rel==5)return 0;
double d=p.distance(v.p);
double l=(d+(sqr(r)-sqr(v.r))/d)/2;
double h=sqrt(sqr(r)-sqr(l));
p1=p.add(v.p.sub(p).trunc(l).add(v.p.sub(p).rotleft().trunc(h)));
p2=p.add(v.p.sub(p).trunc(l).add(v.p.sub(p).rotright().trunc(h)));
if (rel==2||rel==4)
{
return 1;
}
return 2;
}
//过一点做圆的切线 (先判断点和圆关系)
int tangentline(point q,line &u,line &v)
{
int x=relation(q);
if (x==2)return 0;
if (x==1)
{
u=line(q,q.add(q.sub(p).rotleft()));
v=u;
return 1;
}
double d=p.distance(q);
double l=sqr(r)/d;
double h=sqrt(sqr(r)-sqr(l));
u=line(q,p.add(q.sub(p).trunc(l).add(q.sub(p).rotleft().trunc(h))));
v=line(q,p.add(q.sub(p).trunc(l).add(q.sub(p).rotright().trunc(h))));
return 2;
}
double areacircle(circle v)
{
int rel=relationcircle(v);
if (rel>=4)return 0.0;
if (rel<=2)return min(area(),v.area());
double d=p.distance(v.p);
double hf=(r+v.r+d)/2.0;
double ss=2*sqrt(hf*(hf-r)*(hf-v.r)*(hf-d));
double a1=acos((r*r+d*d-v.r*v.r)/(2.0*r*d));
a1=a1*r*r;
double a2=acos((v.r*v.r+d*d-r*r)/(2.0*v.r*d));
a2=a2*v.r*v.r;
return a1+a2-ss;
}
double areatriangle(point a,point b)
{
if (dblcmp(p.sub(a).det(p.sub(b))==0))return 0.0;
point q[5];
int len=0;
q[len++]=a;
line l(a,b);
point p1,p2;
if (pointcrossline(l,q[1],q[2])==2)
{
if (dblcmp(a.sub(q[1]).dot(b.sub(q[1])))<0)q[len++]=q[1];
if (dblcmp(a.sub(q[2]).dot(b.sub(q[2])))<0)q[len++]=q[2];
}
q[len++]=b;
if (len==4&&(dblcmp(q[0].sub(q[1]).dot(q[2].sub(q[1])))>0))swap(q[1],q[2]);
double res=0;
int i;
for (i=0;i<len-1;i++)
{
if (relation(q[i])==0||relation(q[i+1])==0)
{
double arg=p.rad(q[i],q[i+1]);
res+=r*r*arg/2.0;
}
else
{
res+=fabs(q[i].sub(p).det(q[i+1].sub(p))/2.0);
}
}
return res;
}
};
struct polygon
{
int n;
point p[maxp];
line l[maxp];
void input()
{
n=4;
for (int i=0;i<n;i++)
{
p[i].input();
}
}
void add(point q)
{
p[n++]=q;
}
void getline()
{
for (int i=0;i<n;i++)
{
l[i]=line(p[i],p[(i+1)%n]);
}
}
struct cmp
{
point p;
cmp(const point &p0){p=p0;}
bool operator()(const point &aa,const point &bb)
{
point a=aa,b=bb;
int d=dblcmp(a.sub(p).det(b.sub(p)));
if (d==0)
{
return dblcmp(a.distance(p)-b.distance(p))<0;
}
return d>0;
}
};
void norm()
{
point mi=p[0];
for (int i=1;i<n;i++)mi=min(mi,p[i]);
sort(p,p+n,cmp(mi));
}
void getconvex(polygon &convex)
{
int i,j,k;
sort(p,p+n);
convex.n=n;
for (i=0;i<min(n,2);i++)
{
convex.p[i]=p[i];
}
if (n<=2)return;
int &top=convex.n;
top=1;
for (i=2;i<n;i++)
{
while (top&&convex.p[top].sub(p[i]).det(convex.p[top-1].sub(p[i]))<=0)
top--;
convex.p[++top]=p[i];
}
int temp=top;
convex.p[++top]=p[n-2];
for (i=n-3;i>=0;i--)
{
while (top!=temp&&convex.p[top].sub(p[i]).det(convex.p[top-1].sub(p[i]))<=0)
top--;
convex.p[++top]=p[i];
}
}
bool isconvex()
{
bool s[3];
memset(s,0,sizeof(s));
int i,j,k;
for (i=0;i<n;i++)
{
j=(i+1)%n;
k=(j+1)%n;
s[dblcmp(p[j].sub(p[i]).det(p[k].sub(p[i])))+1]=1;
if (s[0]&&s[2])return 0;
}
return 1;
}
//3 点上
//2 边上
//1 内部
//0 外部
int relationpoint(point q)
{
int i,j;
for (i=0;i<n;i++)
{
if (p[i]==q)return 3;
}
getline();
for (i=0;i<n;i++)
{
if (l[i].pointonseg(q))return 2;
}
int cnt=0;
for (i=0;i<n;i++)
{
j=(i+1)%n;
int k=dblcmp(q.sub(p[j]).det(p[i].sub(p[j])));
int u=dblcmp(p[i].y-q.y);
int v=dblcmp(p[j].y-q.y);
if (k>0&&u<0&&v>=0)cnt++;
if (k<0&&v<0&&u>=0)cnt--;
}
return cnt!=0;
}
//1 在多边形内长度为正
//2 相交或与边平行
//0 无任何交点
int relationline(line u)
{
int i,j,k=0;
getline();
for (i=0;i<n;i++)
{
if (l[i].segcrossseg(u)==2)return 1;
if (l[i].segcrossseg(u)==1)k=1;
}
if (!k)return 0;
vector<point>vp;
for (i=0;i<n;i++)
{
if (l[i].segcrossseg(u))
{
if (l[i].parallel(u))
{
vp.pb(u.a);
vp.pb(u.b);
vp.pb(l[i].a);
vp.pb(l[i].b);
continue;
}
vp.pb(l[i].crosspoint(u));
}
}
sort(vp.begin(),vp.end());
int sz=vp.size();
for (i=0;i<sz-1;i++)
{
point mid=vp[i].add(vp[i+1]).div(2);
if (relationpoint(mid)==1)return 1;
}
return 2;
}
//直线u切割凸多边形左侧
//注意直线方向
void convexcut(line u,polygon &po)
{
int i,j,k;
int &top=po.n;
top=0;
for (i=0;i<n;i++)
{
int d1=dblcmp(p[i].sub(u.a).det(u.b.sub(u.a)));
int d2=dblcmp(p[(i+1)%n].sub(u.a).det(u.b.sub(u.a)));
if (d1>=0)po.p[top++]=p[i];
if (d1*d2<0)po.p[top++]=u.crosspoint(line(p[i],p[(i+1)%n]));
}
}
double getcircumference()
{
double sum=0;
int i;
for (i=0;i<n;i++)
{
sum+=p[i].distance(p[(i+1)%n]);
}
return sum;
}
double getarea()
{
double sum=0;
int i;
for (i=0;i<n;i++)
{
sum+=p[i].det(p[(i+1)%n]);
}
return fabs(sum)/2;
}
bool getdir()//1代表逆时针 0代表顺时针
{
double sum=0;
int i;
for (i=0;i<n;i++)
{
sum+=p[i].det(p[(i+1)%n]);
}
if (dblcmp(sum)>0)return 1;
return 0;
}
point getbarycentre()
{
point ret(0,0);
double area=0;
int i;
for (i=1;i<n-1;i++)
{
double tmp=p[i].sub(p[0]).det(p[i+1].sub(p[0]));
if (dblcmp(tmp)==0)continue;
area+=tmp;
ret.x+=(p[0].x+p[i].x+p[i+1].x)/3*tmp;
ret.y+=(p[0].y+p[i].y+p[i+1].y)/3*tmp;
}
if (dblcmp(area))ret=ret.div(area);
return ret;
}
double areaintersection(polygon po)
{
}
double areaunion(polygon po)
{
return getarea()+po.getarea()-areaintersection(po);
}
double areacircle(circle c)
{
int i,j,k,l,m;
double ans=0;
for (i=0;i<n;i++)
{
int j=(i+1)%n;
if (dblcmp(p[j].sub(c.p).det(p[i].sub(c.p)))>=0)
{
ans+=c.areatriangle(p[i],p[j]);
}
else
{
ans-=c.areatriangle(p[i],p[j]);
}
}
return fabs(ans);
}
//多边形和圆关系
//0 一部分在圆外
//1 与圆某条边相切
//2 完全在圆内
int relationcircle(circle c)
{
getline();
int i,x=2;
if (relationpoint(c.p)!=1)return 0;
for (i=0;i<n;i++)
{
if (c.relationseg(l[i])==2)return 0;
if (c.relationseg(l[i])==1)x=1;
}
return x;
}
void find(int st,point tri[],circle &c)
{
if (!st)
{
c=circle(point(0,0),-2);
}
if (st==1)
{
c=circle(tri[0],0);
}
if (st==2)
{
c=circle(tri[0].add(tri[1]).div(2),tri[0].distance(tri[1])/2.0);
}
if (st==3)
{
c=circle(tri[0],tri[1],tri[2]);
}
}
void solve(int cur,int st,point tri[],circle &c)
{
find(st,tri,c);
if (st==3)return;
int i;
for (i=0;i<cur;i++)
{
if (dblcmp(p[i].distance(c.p)-c.r)>0)
{
tri[st]=p[i];
solve(i,st+1,tri,c);
}
}
}
circle mincircle()//点集最小圆覆盖
{
random_shuffle(p,p+n);
point tri[4];
circle c;
solve(n,0,tri,c);
return c;
}
int circlecover(double r)//单位圆覆盖
{
int ans=0,i,j;
vector<pair<double,int> >v;
for (i=0;i<n;i++)
{
v.clear();
for (j=0;j<n;j++)if (i!=j)
{
point q=p[i].sub(p[j]);
double d=q.len();
if (dblcmp(d-2*r)<=0)
{
double arg=atan2(q.y,q.x);
if (dblcmp(arg)<0)arg+=2*pi;
double t=acos(d/(2*r));
v.push_back(make_pair(arg-t+2*pi,-1));
v.push_back(make_pair(arg+t+2*pi,1));
}
}
sort(v.begin(),v.end());
int cur=0;
for (j=0;j<v.size();j++)
{
if (v[j].second==-1)++cur;
else --cur;
ans=max(ans,cur);
}
}
return ans+1;
}
int pointinpolygon(point q)//点在凸多边形内部的判定
{
if (getdir())reverse(p,p+n);
if (dblcmp(q.sub(p[0]).det(p[n-1].sub(p[0])))==0)
{
if (line(p[n-1],p[0]).pointonseg(q))return n-1;
return -1;
}
int low=1,high=n-2,mid;
while (low<=high)
{
mid=(low+high)>>1;
if (dblcmp(q.sub(p[0]).det(p[mid].sub(p[0])))>=0&&dblcmp(q.sub(p[0]).det(p[mid+1].sub(p[0])))<0)
{
polygon c;
c.p[0]=p[mid];
c.p[1]=p[mid+1];
c.p[2]=p[0];
c.n=3;
if (c.relationpoint(q))return mid;
return -1;
}
if (dblcmp(q.sub(p[0]).det(p[mid].sub(p[0])))>0)
{
low=mid+1;
}
else
{
high=mid-1;
}
}
return -1;
}
};
struct polygons
{
vector<polygon>p;
polygons()
{
p.clear();
}
void clear()
{
p.clear();
}
void push(polygon q)
{
if (dblcmp(q.getarea()))p.pb(q);
}
vector<pair<double,int> >e;
void ins(point s,point t,point X,int i)
{
double r=fabs(t.x-s.x)>eps?(X.x-s.x)/(t.x-s.x):(X.y-s.y)/(t.y-s.y);
r=min(r,1.0);r=max(r,0.0);
e.pb(mp(r,i));
}
double polyareaunion()
{
double ans=0.0;
int c0,c1,c2,i,j,k,w;
for (i=0;i<p.size();i++)
{
if (p[i].getdir()==0)reverse(p[i].p,p[i].p+p[i].n);
}
for (i=0;i<p.size();i++)
{
for (k=0;k<p[i].n;k++)
{
point &s=p[i].p[k],&t=p[i].p[(k+1)%p[i].n];
if (!dblcmp(s.det(t)))continue;
e.clear();
e.pb(mp(0.0,1));
e.pb(mp(1.0,-1));
for (j=0;j<p.size();j++)if (i!=j)
{
for (w=0;w<p[j].n;w++)
{
point a=p[j].p[w],b=p[j].p[(w+1)%p[j].n],c=p[j].p[(w-1+p[j].n)%p[j].n];
c0=dblcmp(t.sub(s).det(c.sub(s)));
c1=dblcmp(t.sub(s).det(a.sub(s)));
c2=dblcmp(t.sub(s).det(b.sub(s)));
if (c1*c2<0)ins(s,t,line(s,t).crosspoint(line(a,b)),-c2);
else if (!c1&&c0*c2<0)ins(s,t,a,-c2);
else if (!c1&&!c2)
{
int c3=dblcmp(t.sub(s).det(p[j].p[(w+2)%p[j].n].sub(s)));
int dp=dblcmp(t.sub(s).dot(b.sub(a)));
if (dp&&c0)ins(s,t,a,dp>0?c0*((j>i)^(c0<0)):-(c0<0));
if (dp&&c3)ins(s,t,b,dp>0?-c3*((j>i)^(c3<0)):c3<0);
}
}
}
sort(e.begin(),e.end());
int ct=0;
double tot=0.0,last;
for (j=0;j<e.size();j++)
{
if (ct==2)tot+=e[j].first-last;
ct+=e[j].second;
last=e[j].first;
}
ans+=s.det(t)*tot;
}
}
return fabs(ans)*0.5;
}
};
const int maxn=500;
struct circles
{
circle c[maxn];
double ans[maxn];//ans[i]表示被覆盖了i次的面积
double pre[maxn];
int n;
circles(){}
void add(circle cc)
{
c[n++]=cc;
}
bool inner(circle x,circle y)
{
if (x.relationcircle(y)!=1)return 0;
return dblcmp(x.r-y.r)<=0?1:0;
}
void init_or()//圆的面积并去掉内含的圆
{
int i,j,k=0;
bool mark[maxn]={0};
for (i=0;i<n;i++)
{
for (j=0;j<n;j++)if (i!=j&&!mark[j])
{
if ((c[i]==c[j])||inner(c[i],c[j]))break;
}
if (j<n)mark[i]=1;
}
for (i=0;i<n;i++)if (!mark[i])c[k++]=c[i];
n=k;
}
void init_and()//圆的面积交去掉内含的圆
{
int i,j,k=0;
bool mark[maxn]={0};
for (i=0;i<n;i++)
{
for (j=0;j<n;j++)if (i!=j&&!mark[j])
{
if ((c[i]==c[j])||inner(c[j],c[i]))break;
}
if (j<n)mark[i]=1;
}
for (i=0;i<n;i++)if (!mark[i])c[k++]=c[i];
n=k;
}
double areaarc(double th,double r)
{
return 0.5*sqr(r)*(th-sin(th));
}
void getarea()
{
int i,j,k;
memset(ans,0,sizeof(ans));
vector<pair<double,int> >v;
for (i=0;i<n;i++)
{
v.clear();
v.push_back(make_pair(-pi,1));
v.push_back(make_pair(pi,-1));
for (j=0;j<n;j++)if (i!=j)
{
point q=c[j].p.sub(c[i].p);
double ab=q.len(),ac=c[i].r,bc=c[j].r;
if (dblcmp(ab+ac-bc)<=0)
{
v.push_back(make_pair(-pi,1));
v.push_back(make_pair(pi,-1));
continue;
}
if (dblcmp(ab+bc-ac)<=0)continue;
if (dblcmp(ab-ac-bc)>0) continue;
double th=atan2(q.y,q.x),fai=acos((ac*ac+ab*ab-bc*bc)/(2.0*ac*ab));
double a0=th-fai;
if (dblcmp(a0+pi)<0)a0+=2*pi;
double a1=th+fai;
if (dblcmp(a1-pi)>0)a1-=2*pi;
if (dblcmp(a0-a1)>0)
{
v.push_back(make_pair(a0,1));
v.push_back(make_pair(pi,-1));
v.push_back(make_pair(-pi,1));
v.push_back(make_pair(a1,-1));
}
else
{
v.push_back(make_pair(a0,1));
v.push_back(make_pair(a1,-1));
}
}
sort(v.begin(),v.end());
int cur=0;
for (j=0;j<v.size();j++)
{
if (cur&&dblcmp(v[j].first-pre[cur]))
{
ans[cur]+=areaarc(v[j].first-pre[cur],c[i].r);
ans[cur]+=0.5*point(c[i].p.x+c[i].r*cos(pre[cur]),c[i].p.y+c[i].r*sin(pre[cur])).det(point(c[i].p.x+c[i].r*cos(v[j].first),c[i].p.y+c[i].r*sin(v[j].first)));
}
cur+=v[j].second;
pre[cur]=v[j].first;
}
}
for (i=1;i<=n;i++)
{
ans[i]-=ans[i+1];
}
}
};
struct halfplane:public line
{
double angle;
halfplane(){}
//表示向量 a->b逆时针(左侧)的半平面
halfplane(point _a,point _b)
{
a=_a;
b=_b;
}
halfplane(line v)
{
a=v.a;
b=v.b;
}
void calcangle()
{
angle=atan2(b.y-a.y,b.x-a.x);
}
bool operator<(const halfplane &b)const
{
return angle<b.angle;
}
};
struct halfplanes
{
int n;
halfplane hp[maxp];
point p[maxp];
int que[maxp];
int st,ed;
void push(halfplane tmp)
{
hp[n++]=tmp;
}
void unique()
{
int m=1,i;
for (i=1;i<n;i++)
{
if (dblcmp(hp[i].angle-hp[i-1].angle))hp[m++]=hp[i];
else if (dblcmp(hp[m-1].b.sub(hp[m-1].a).det(hp[i].a.sub(hp[m-1].a))>0))hp[m-1]=hp[i];
}
n=m;
}
bool halfplaneinsert()
{
int i;
for (i=0;i<n;i++)hp[i].calcangle();
sort(hp,hp+n);
unique();
que[st=0]=0;
que[ed=1]=1;
p[1]=hp[0].crosspoint(hp[1]);
for (i=2;i<n;i++)
{
while (st<ed&&dblcmp((hp[i].b.sub(hp[i].a).det(p[ed].sub(hp[i].a))))<0)ed--;
while (st<ed&&dblcmp((hp[i].b.sub(hp[i].a).det(p[st+1].sub(hp[i].a))))<0)st++;
que[++ed]=i;
if (hp[i].parallel(hp[que[ed-1]]))return false;
p[ed]=hp[i].crosspoint(hp[que[ed-1]]);
}
while (st<ed&&dblcmp(hp[que[st]].b.sub(hp[que[st]].a).det(p[ed].sub(hp[que[st]].a)))<0)ed--;
while (st<ed&&dblcmp(hp[que[ed]].b.sub(hp[que[ed]].a).det(p[st+1].sub(hp[que[ed]].a)))<0)st++;
if (st+1>=ed)return false;
return true;
}
void getconvex(polygon &con)
{
p[st]=hp[que[st]].crosspoint(hp[que[ed]]);
con.n=ed-st+1;
int j=st,i=0;
for (;j<=ed;i++,j++)
{
con.p[i]=p[j];
}
}
};
struct point3
{
double x,y,z;
point3(){}
point3(double _x,double _y,double _z):
x(_x),y(_y),z(_z){};
void input()
{
scanf("%lf%lf%lf",&x,&y,&z);
}
void output()
{
printf("%.2lf %.2lf %.2lf\n",x,y,z);
}
bool operator==(point3 a)
{
return dblcmp(a.x-x)==0&&dblcmp(a.y-y)==0&&dblcmp(a.z-z)==0;
}
bool operator<(point3 a)const
{
return dblcmp(a.x-x)==0?dblcmp(y-a.y)==0?dblcmp(z-a.z)<0:y<a.y:x<a.x;
}
double len()
{
return sqrt(len2());
}
double len2()
{
return x*x+y*y+z*z;
}
double distance(point3 p)
{
return sqrt((p.x-x)*(p.x-x)+(p.y-y)*(p.y-y)+(p.z-z)*(p.z-z));
}
point3 add(point3 p)
{
return point3(x+p.x,y+p.y,z+p.z);
}
point3 sub(point3 p)
{
return point3(x-p.x,y-p.y,z-p.z);
}
point3 mul(double d)
{
return point3(x*d,y*d,z*d);
}
point3 div(double d)
{
return point3(x/d,y/d,z/d);
}
double dot(point3 p)
{
return x*p.x+y*p.y+z*p.z;
}
point3 det(point3 p)
{
return point3(y*p.z-p.y*z,p.x*z-x*p.z,x*p.y-p.x*y);
}
double rad(point3 a,point3 b)
{
point3 p=(*this);
return acos(a.sub(p).dot(b.sub(p))/(a.distance(p)*b.distance(p)));
}
point3 trunc(double r)
{
r/=len();
return point3(x*r,y*r,z*r);
}
point3 rotate(point3 o,double r)
{
}
};
struct line3
{
point3 a,b;
line3(){}
line3(point3 _a,point3 _b)
{
a=_a;
b=_b;
}
bool operator==(line3 v)
{
return (a==v.a)&&(b==v.b);
}
void input()
{
a.input();
b.input();
}
double length()
{
return a.distance(b);
}
bool pointonseg(point3 p)
{
return dblcmp(p.sub(a).det(p.sub(b)).len())==0&&dblcmp(a.sub(p).dot(b.sub(p)))<=0;
}
double dispointtoline(point3 p)
{
return b.sub(a).det(p.sub(a)).len()/a.distance(b);
}
double dispointtoseg(point3 p)
{
if (dblcmp(p.sub(b).dot(a.sub(b)))<0||dblcmp(p.sub(a).dot(b.sub(a)))<0)
{
return min(p.distance(a),p.distance(b));
}
return dispointtoline(p);
}
point3 lineprog(point3 p)
{
return a.add(b.sub(a).trunc(b.sub(a).dot(p.sub(a))/b.distance(a)));
}
point3 rotate(point3 p,double ang)//p绕此向量逆时针arg角度
{
if (dblcmp((p.sub(a).det(p.sub(b)).len()))==0)return p;
point3 f1=b.sub(a).det(p.sub(a));
point3 f2=b.sub(a).det(f1);
double len=fabs(a.sub(p).det(b.sub(p)).len()/a.distance(b));
f1=f1.trunc(len);f2=f2.trunc(len);
point3 h=p.add(f2);
point3 pp=h.add(f1);
return h.add((p.sub(h)).mul(cos(ang*1.0))).add((pp.sub(h)).mul(sin(ang*1.0)));
}
};
struct plane
{
point3 a,b,c,o;
plane(){}
plane(point3 _a,point3 _b,point3 _c)
{
a=_a;
b=_b;
c=_c;
o=pvec();
}
plane(double _a,double _b,double _c,double _d)
{
//ax+by+cz+d=0
o=point3(_a,_b,_c);
if (dblcmp(_a)!=0)
{
a=point3((-_d-_c-_b)/_a,1,1);
}
else if (dblcmp(_b)!=0)
{
a=point3(1,(-_d-_c-_a)/_b,1);
}
else if (dblcmp(_c)!=0)
{
a=point3(1,1,(-_d-_a-_b)/_c);
}
}
void input()
{
a.input();
b.input();
c.input();
o=pvec();
}
point3 pvec()
{
return b.sub(a).det(c.sub(a));
}
bool pointonplane(point3 p)//点是否在平面上
{
return dblcmp(p.sub(a).dot(o))==0;
}
//0 不在
//1 在边界上
//2 在内部
int pointontriangle(point3 p)//点是否在空间三角形abc上
{
if (!pointonplane(p))return 0;
double s=a.sub(b).det(c.sub(b)).len();
double s1=p.sub(a).det(p.sub(b)).len();
double s2=p.sub(a).det(p.sub(c)).len();
double s3=p.sub(b).det(p.sub(c)).len();
if (dblcmp(s-s1-s2-s3))return 0;
if (dblcmp(s1)&&dblcmp(s2)&&dblcmp(s3))return 2;
return 1;
}
//判断两平面关系
//0 相交
//1 平行但不重合
//2 重合
bool relationplane(plane f)
{
if (dblcmp(o.det(f.o).len()))return 0;
if (pointonplane(f.a))return 2;
return 1;
}
double angleplane(plane f)//两平面夹角
{
return acos(o.dot(f.o)/(o.len()*f.o.len()));
}
double dispoint(point3 p)//点到平面距离
{
return fabs(p.sub(a).dot(o)/o.len());
}
point3 pttoplane(point3 p)//点到平面最近点
{
line3 u=line3(p,p.add(o));
crossline(u,p);
return p;
}
int crossline(line3 u,point3 &p)//平面和直线的交点
{
double x=o.dot(u.b.sub(a));
double y=o.dot(u.a.sub(a));
double d=x-y;
if (dblcmp(fabs(d))==0)return 0;
p=u.a.mul(x).sub(u.b.mul(y)).div(d);
return 1;
}
int crossplane(plane f,line3 &u)//平面和平面的交线
{
point3 oo=o.det(f.o);
point3 v=o.det(oo);
double d=fabs(f.o.dot(v));
if (dblcmp(d)==0)return 0;
point3 q=a.add(v.mul(f.o.dot(f.a.sub(a))/d));
u=line3(q,q.add(oo));
return 1;
}
};
戴牛一万行的几何模板
最新推荐文章于 2022-02-08 16:42:26 发布