[leetcode160链表]Intersection of Two Linked Lists

<span style="font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif; background-color: rgb(255, 255, 255);">Write a program to find the node at which the intersection of two singly linked lists begins.</span>


For example, the following two linked lists:

A:          a1 → a2
                   ↘
                     c1 → c2 → c3
                   ↗            
B:     b1 → b2 → b3

begin to intersect at node c1.


Notes:

  • If the two linked lists have no intersection at all, return null.
  • The linked lists must retain their original structure after the function returns.
  • You may assume there are no cycles anywhere in the entire linked structure.
  • Your code should preferably run in O(n) time and use only O(1) memory.


class Solution {
public:
    ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
        ListNode *pA = headA;
        ListNode *pB = headB;
        int  n= 0;
        while(pA && pB)
        {
            pA = pA->next;
            pB = pB->next;
        }
        if(NULL == pA &&  NULL == pB)
        {
            pA = headA;
            pB = headB;     
        }
        else if(pA)
        {
            while(pA)
            {
                pA = pA->next;
                n++;
            }
            pA = headA;
            pB = headB;
            while(n)
            {
                pA = pA->next;
                n--;
            }
        }
        else if(pB)
        {
            while(pB)
            {
                pB = pB->next;
                n++;
            }
            pA = headA;
            pB = headB;
            while(n)
            {
                pB= pB->next;
                n--;
            }
        }
       
        while(pA&&pB)
        {
             if(pA == pB) return pA;
             pA = pA->next;
             pB = pB->next;
        }
       
        return NULL;
        
    }
};



public class Solution {
    public ListNode getIntersectionNode(ListNode headA, ListNode headB) {

        if (headA == null || headB == null)
            return null;

        int countA = 0;
        ListNode pa = headA;
        while (pa != null){
            pa = pa.next;
            countA++;
        }

        int countB = 0;
        ListNode pb = headB;
        while (pb != null){
            pb = pb.next;
            countB++;
        }

        pa = headA;
        pb = headB;

        if (countA > countB){
            for (int i=0; i<countA-countB; i++){
                pa = pa.next;
            }    
        }else if (countB > countA){
            for (int i=0; i<countB-countA; i++){
                pb = pb.next;
            }    
        }

        while (pa != pb && pa != null){
            pa = pa.next;
            pb = pb.next;
        }

        return pa;
    }
}


还有个好玩的方法就是计算listA和listB的各个节点val之和,然后让listA的每个节点val+1,然后计算listB的和,listB的和如果没有增加就没有交叉节点,交叉节点就是A的倒数第差值个节点。最后把listA的值还原。
I don't think this is a optimal solution because 1. you changed the value of input. The problem only asked to not to change data structure, but I don't think changing the value is a good idea too. 2. what if the value is not integer? like a string? If a linked list algorithm only works if all value are integer, this is not a really useful algorithm. 3. the algorithm is actually similar to the method "record every item of A in list, check which one of B is in list", just you added integer together so it didn't take O(n) space, but it really depend on the trick of integer.




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