1.设置RTSP端口号
设置RTSP端口号的处理位于ARTSPConnection.cpp文件中,首先从url中获取端口号,如果读取不到,则设置为默认端口554。代码处理如下:
ARTSPConnection::ParseURL(
const char *colonPos = strchr(host->c_str(), ':');
if (colonPos != NULL) {
unsigned long x;
if (!ParseSingleUnsignedLong(colonPos + 1, &x) || x >= 65536) { // rtsp端口必须小于65536
return false;
}
*port = x;
size_t colonOffset = colonPos - host->c_str();
size_t trailing = host->size() - colonOffset;
host->erase(colonOffset, trailing);
} else {
*port = 554; // 如果从url中获取不到端口,则设置默认端口554
}
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2.设置RTP和RTCP端口号
设置RTP和RTCP端口号的处理位于ARTPConnection.cpp文件中中,与设置RTSP端口号的处理分别在不同的文件中。
// Creates a pair of UDP datagram sockets bound to adjacent ports
// (the rtpSocket is bound to an even port, the rtcpSocket to the
// next higher port).
static void MakePortPair(
int *rtpSocket, int *rtcpSocket, unsigned *rtpPort);
(2)函数定义:具体设置RTP和RTCP端口
// static
void ARTPConnection::MakePortPair(
int *rtpSocket, int *rtcpSocket, unsigned *rtpPort) {
*rtpSocket = socket(AF_INET, SOCK_DGRAM, 0);
CHECK_GE(*rtpSocket, 0);
bumpSocketBufferSize(*rtpSocket);
*rtcpSocket = socket(AF_INET, SOCK_DGRAM, 0);
CHECK_GE(*rtcpSocket, 0);
bumpSocketBufferSize(*rtcpSocket);
unsigned start = (rand() * 1000)/ RAND_MAX + 15550; // 最小端口号为15550
start &= ~1; // 与1取反后的值做与操作,结果就是start变成偶数,端口从偶数开始
for (unsigned port = start; port < 65536; port += 2) { // rtp最大端口号为65535,此时rtcp端口号为65536
struct sockaddr_in addr;
memset(addr.sin_zero, 0, sizeof(addr.sin_zero));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(port);
if (bind(*rtpSocket,
(const struct sockaddr *)&addr, sizeof(addr)) < 0) {
continue;
}
addr.sin_port = htons(port + 1);
if (bind(*rtcpSocket,
(const struct sockaddr *)&addr, sizeof(addr)) == 0) {
*rtpPort = port;
return; // 绑定rtcp端口后返回
}
}
TRESPASS();
}