解决Android中CountDownTimer倒计时cancel方法无效的问题

一、概述

在项目中使用Android自带的CountDownTimer倒计时,在调用cancel方法时发现无法取消,onTick方法依然执行,百度一番,据说5.0以上才能正常cancel,5.0以下是没办法cancel的。

解决办法:在项目里使用5.0的CountDownTimer,把5.0里面的这个类拷贝到项目中,在代码里使用这个新拷贝的类,就可以解决问题了。

定义倒计时类

public class CountDown extends CountDownTimer {

        public CountDown(long millisInFuture, long countDownInterval) {
            super(millisInFuture, countDownInterval);
        }

        @Override
        public void onFinish() {
            updateDialog();
        }

        @Override
        public void onTick(long millisUntilFinished) {
            LogUtil.e("剩余 " + millisUntilFinished / 1000 + "秒");
        }

    }

调用倒计时

myCount = new CountDown(VALIDITY_TIME, 1000);
        myCount.start();

从5.0系统拷贝过来新的CountDownTimer

package com.aldx.hccraftsman.utils;

import android.os.Handler;
import android.os.Message;
import android.os.SystemClock;

/* The calls to {@link #onTick(long)} are synchronized to this object so that
        * one call to {@link #onTick(long)} won't ever occur before the previous
        * callback is complete.  This is only relevant when the implementation of
        * {@link #onTick(long)} takes an amount of time to execute that is significant
        * compared to the countdown interval.
        */
public abstract class CountDownTimer {

    /**
     * Millis since epoch when alarm should stop.
     */
    private final long mMillisInFuture;

    /**
     * The interval in millis that the user receives callbacks
     */
    private final long mCountdownInterval;

    private long mStopTimeInFuture;

    private boolean mCancelled = false;

    /**
     * @param millisInFuture The number of millis in the future from the call
     *   to {@link #start()} until the countdown is done and {@link #onFinish()}
     *   is called.
     * @param countDownInterval The interval along the way to receive
     *   {@link #onTick(long)} callbacks.
     */
    public CountDownTimer(long millisInFuture, long countDownInterval) {
        mMillisInFuture = millisInFuture;
        mCountdownInterval = countDownInterval;
    }

    /**
     * Cancel the countdown.
     *
     * Do not call it from inside CountDownTimer threads
     */
    public final void cancel() {
        mHandler.removeMessages(MSG);
        mCancelled = true;
    }

    /**
     * Start the countdown.
     */
    public synchronized final CountDownTimer start() {
        if (mMillisInFuture <= 0) {
            onFinish();
            return this;
        }
        mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;
        mHandler.sendMessage(mHandler.obtainMessage(MSG));
        mCancelled = false;
        return this;
    }


    /**
     * Callback fired on regular interval.
     * @param millisUntilFinished The amount of time until finished.
     */
    public abstract void onTick(long millisUntilFinished);

    /**
     * Callback fired when the time is up.
     */
    public abstract void onFinish();


    private static final int MSG = 1;


    // handles counting down
    private Handler mHandler = new Handler() {

        @Override
        public void handleMessage(Message msg) {

            synchronized (CountDownTimer.this) {
                final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();

                if (millisLeft <= 0) {
                    onFinish();
                } else if (millisLeft < mCountdownInterval) {
                    // no tick, just delay until done
                    sendMessageDelayed(obtainMessage(MSG), millisLeft);
                } else {
                    long lastTickStart = SystemClock.elapsedRealtime();
                    onTick(millisLeft);

                    // take into account user's onTick taking time to execute
                    long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime();

                    // special case: user's onTick took more than interval to
                    // complete, skip to next interval
                    while (delay < 0) delay += mCountdownInterval;

                    if (!mCancelled) {
                        sendMessageDelayed(obtainMessage(MSG), delay);
                    }
                }
            }
        }
    };
}

另外为防止程序奔溃,在activity销毁时加上这段代码:

@Override
    protected void onDestroy() {
        super.onDestroy();
        if(myCount!=null){
            myCount.cancel();
        }
    }
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