squid 开发的若干资料

关于开发Squid的ecap动态库插件的指导-About the development Squid ecap dynamic libraries plug guidance

http://blog.bbkanba.com/%E5%85%B3%E4%BA%8E%E5%BC%80%E5%8F%91squid%E7%9A%84ecap%E5%8A%A8%E6%80%81%E5%BA%93%E6%8F%92%E4%BB%B6%E7%9A%84%E6%8C%87%E5%AF%BC-about-the-development-squid-ecap-dynamic-libraries-plug-guidance/


Content Adaptation

http://wiki.squid-cache.org/SquidFaq/ContentAdaptation


Some adaptation mechanisms are limited in their scope. The following table summarizes what messages and what message parts the mechanisms can adapt.

Mechanism

Request

Response

Header

Body

Header

Body

ICAP

yes

yes

yes

yes

Client Streams

yes

yes

eCAP

yes

yes

yes

yes

ACLs

yes

del

code hacks

yes

yes

yes

yes

Each adaptation mechanism has its strength and weaknesses. The following table attempts to rank mechanisms using frequently used evaluation criteria.

Evaluation Criteria

Mechanisms in rough order from "best" to "worst"

Squid independence

ICAP, eCAP, ACLs, Client Streams, code hacks

Processing speed

eCAP or Client Streams or ACLs or code hacks, ICAP

Development effort (header adaptation)

ACLs, code hacks, Client Streams, eCAP, ICAP

Development effort (content adaptation)

eCAP, ICAP, Client Streams, code hacks

Versatility

code hacks, eCAP, ICAP, Client Streams, ACLs

Maintenance overheads

ACLs, eCAP, ICAP, Client Streams, code hacks



http://code.google.com/p/squid-ecap-gzip/source/browse/trunk/squid-ecap-gzip/src/adapter_gzip.cc

http://www.e-cap.org/Documentation

http://code.google.com/p/squid-ecap-gzip/wiki/Installation


squid 部署

http://www.ibm.com/developerworks/cn/linux/l-cn-squid/


http://www.squid-cache.org/Doc/code/05_TypicalRequestFlow.html


http://www.squid-cache.org/Doc/code/05_TypicalRequestFlow.html

http://www.makelinux.net/alp/035

http://www.cs.cf.ac.uk/Dave/C/node27.html

http://markmail.org/message/5i65puksvx6muouy
评论 4
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值