Method Swizzling是改变一个selector的实际实现的技术。通过这一技术,我们可以在运行时通过修改类的分发表中selector对应的函数,来修改方法的实现。
例如,我们想给UIButton 的点击事件加上一个延时调用并且有好多地方用到延时,如果自己写个延时你都会在每个button 中调用那样我就是有重复的代码
这种情况下,我们就可以使用Method Swizzling
- (void)load{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
SEL selA = @selector(sendAction:to:forEvent:);
SEL selB = @selector(mySendAction:to:forEvent:);
Method methodA = class_getInstanceMethod(self,selA);
Method methodB = class_getInstanceMethod(self, selB);
BOOL isAdd = class_addMethod(self, selA, method_getImplementation(methodB), method_getTypeEncoding(methodB));
if (isAdd) {
class_replaceMethod(self, selB, method_getImplementation(methodA), method_getTypeEncoding(methodA));
}else{
method_exchangeImplementations(methodA, methodB);
}
});
}
//自定义的方法
- (void)mySendAction:(SEL)action to:(id)target forEvent:(UIEvent *)event
{
if ([NSStringFromClass(self.class) isEqualToString:@"UIButton"]) {
if (self.isIgnoreEvent){
NSLog(@"2222");
return;
}
if (self.timeInterval > 0)
{
self.isIgnoreEvent = YES;
[self performSelector:@selector(setIsIgnoreEvent:) withObject:@(NO) afterDelay:self.timeInterval];
}
}
[self mySendAction:action to:target forEvent:event];
}
更多详细的内容参考:http://blog.jobbole.com/79580/