<pre name="code" class="html"><span style="font-family: 'Trebuchet MS', Verdana, sans-serif;">1. 调用std::sort函数的文件加头文件</span>
<pre name="code" class="html"><span style="font-family: 'Trebuchet MS', Verdana, sans-serif;">1. 调用std::sort函数的文件加头文件</span>
#include <algorithm>
2. 发现无法访问网络,在 AndroidManifest.xml 中加入以下代码
<uses-permission android:name="android.permission.INTERNET"></uses-permission>
<uses-permission android:name="android.permission.READ_OWNER_DATA"></uses-permission>
3.使用fopen读取assets里的数据会导致应用crash,因为数据已经被压缩打包进apk文件里了
const char *filepath = CCFileUtils::sharedFileUtils()->fullPathFromRelativePath(pszFileName);
unsigned long len = 0;
pBuffer = CCFileUtils::sharedFileUtils()->getFileData(filepath, "r", &len);
4. 自动生成Android.mk的脚本
https://code.csdn.net/snippets/216304
5. 修改应用的名字
./res/values/strings.xml: <string name="app_name">英雄XXX</string>
6. 临时变量的问题
#include <stdio.h>#include <stdlib.h>#include <iostream>#include <sstream>using namespace std ;int main (){stringstream s ( "hello stringstream" );const char * p = s . str (). c_str ();// s与str的长度是相同的、下面的代码会修改stl库的内存池中得内容// << efective stl item 15 >> 然而p还指向那个内存中得地址!string str ( "hello stringeeeeee" );cout << "p should is \" hello stringstream \" . p is : " << p << endl ;cout << "s.str().c_str() : " << s . str (). c_str () << endl ;return 0 ;}/* ------程序输出-----------p should is "hello stringstream". p is : hello stringeeeeees.str().c_str() : hello stringstream*/
通过测试发现用gunstl 就会发生该问题
7. 硬件加速
android:hardwareAccelerated="true"
8. 在CCLabelTTF要换行时总是由一个字没有显示出来,(测试中英文都是一样用的2d-x的版本是2.04)
// org.cocos2dx.lib下的Cocos2dxBitmap.java的代码如下:
while(pString.indexOf(i++) == ' ') {...}
// 修改成:
while(pString.indexOf(i) == ' ') {i++;}
9. android 下的音效文件要用ogg格式
有个命令工具叫
oggenc2.exe
oggenc2.exe
10.只启动一个实例
在androidManifest.xml中设置android:lauchmode="singleTop"
即可,或者在Activity中加入Flag标志位设置intent.setFlags(Intent.FLAG_ACTIVITY_SINGLE_TOP);
即可,或者在Activity中加入Flag标志位设置intent.setFlags(Intent.FLAG_ACTIVITY_SINGLE_TOP);
11.签名
keytool -genkey -alias android.keystore -keyalg RSA -validity 20000 -keystore android.keystore
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
$(call import-add-path,$(LOCAL_PATH)/../../cocos2d)
$(call import-add-path,$(LOCAL_PATH)/../../cocos2d/external)
$(call import-add-path,$(LOCAL_PATH)/../../cocos2d/cocos)
LOCAL_MODULE := cocos2dcpp_shared
LOCAL_MODULE_FILENAME := libcocos2dcpp
define walk
$(wildcard $(1)) $(foreach e, $(wildcard $(1)/*), $(call walk, $(e)))
endef
ALLFILES := $(call walk, $(LOCAL_PATH)/../../Classes)
FILE_LIST := hellocpp/main.cpp
FILE_LIST += $(filter %.cpp, $(ALLFILES))
LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
# _COCOS_HEADER_ANDROID_BEGIN
# _COCOS_HEADER_ANDROID_END
LOCAL_STATIC_LIBRARIES := cocos2dx_static
# _COCOS_LIB_ANDROID_BEGIN
# _COCOS_LIB_ANDROID_END
include $(BUILD_SHARED_LIBRARY)
$(call import-module,.)
# _COCOS_LIB_IMPORT_ANDROID_BEGIN
# _COCOS_LIB_IMPORT_ANDROID_END
cat 1asdf.txt |awk -F\> '{print $2,$1}'|sort -n -r | awk -F" " '{print $1,$3,$6,$7,$8, $9, $10}'
<pre>
设置提示符 export PS1='\[\033[01;35m\][\u@\h \t] \[\033[0m\]\w \n$'
</pre>
程序布置的路径
/data/data/com.mxhd.rpg
-- cache
-- files
-- lib ->/data/app-lib/com.mxhd.rpg
-- shared_pref
cat shared_prefs/*.xml
<?xml version='1.0' encoding='utf-8' standalone='yes' ?>
<map>
<string name="user_name">hhl087</string>
<string name="user_password">111111</string>
<boolean name="first5" value="false" />
<int name="last_login_server" value="5" />
<boolean name="server_5_0CBE2150AA2F1AD8D9EADF5CE7FE9E0D_login" value="true" />
<boolean name="starflash" value="true" />
</map>