ios开发中常用的截取指定区域的视图转换成图片

 -(void)fullScreenshots{

UIWindow *screenWindow = [[UIApplication sharedApplication] keyWindow];

    UIGraphicsBeginImageContext(screenWindow.frame.size);//全屏截图,包括window

    [screenWindow.layer renderInContext:UIGraphicsGetCurrentContext()];

    UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();

    UIGraphicsEndImageContext();

    UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil);

}

objective c 截屏代码

-(void)save{

UIGraphicsBeginImageContext(mybackgroundview.bounds.size); //currentView 当前的view

[mybackgroundview.layer renderInContext:UIGraphicsGetCurrentContext()];

UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil);  //保存到相册中

}截取 您想要的一层

UIGraphicsBeginImageContext(CGSizeMake(320, 300)); //currentView 当前的view

[self.view.layer renderInContext:UIGraphicsGetCurrentContext()];

UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();

UIGraphicsEndImageContext();

UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil);  //保存到相册中

截取自定义的大小


iPhone开发应用中抓图程序案例实现是本文要介绍的内容,主要是通过代码来实现抓图程序,具体实现过程,一起来看详细代码。

    //获得屏幕图像  
    - (UIImage *)imageFromView: (UIView *) theView    
    {  
          
        UIGraphicsBeginImageContext(theView.frame.size);  
        CGContextRef context = UIGraphicsGetCurrentContext();  
        [theView.layer renderInContext:context];  
        UIImage *theImage = UIGraphicsGetImageFromCurrentImageContext();  
        UIGraphicsEndImageContext();  
          
        return theImage;  
    }  
     
    //获得某个范围内的屏幕图像  
    - (UIImage *)imageFromView: (UIView *) theView   atFrame:(CGRect)r  
    {  
        UIGraphicsBeginImageContext(theView.frame.size);  
        CGContextRef context = UIGraphicsGetCurrentContext();  
        CGContextSaveGState(context);  
        UIRectClip(r);  
        [theView.layer renderInContext:context];  
        UIImage *theImage = UIGraphicsGetImageFromCurrentImageContext();  
        UIGraphicsEndImageContext();  
          
        return  theImage;//[self getImageAreaFromImage:theImage atFrame:r];  
    } 


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