定时器API(timer.h):
1. Uint32 SDL_GetTicks(): 获取从SDL库初始化(定时器模块初始化)开始到当前的运行时间(ms);
2. Uint64 SDL_GetPerformanceCounter(): 获取高精度定时器的当前值;
3. Uint64 SDL_GetPerformanceFrequency(): 获取高进度定时器频率(每秒钟高精度定时器的次数);
4. void SDL_Delay(Uint32 ms): 延迟函数;
5. SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param):
向系统请求增加一个定时器.
SDL_TimerID: 定时器的ID,若该值为NULL,表示请求失败;
interval: 定时间隔;
callback: 回调函数,定时时间到后会调用此函数;
备注: typedef Uint32 (* SDL_TimerCallba
1. Uint32 SDL_GetTicks(): 获取从SDL库初始化(定时器模块初始化)开始到当前的运行时间(ms);
2. Uint64 SDL_GetPerformanceCounter(): 获取高精度定时器的当前值;
3. Uint64 SDL_GetPerformanceFrequency(): 获取高进度定时器频率(每秒钟高精度定时器的次数);
4. void SDL_Delay(Uint32 ms): 延迟函数;
5. SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param):
向系统请求增加一个定时器.
SDL_TimerID: 定时器的ID,若该值为NULL,表示请求失败;
interval: 定时间隔;
callback: 回调函数,定时时间到后会调用此函数;
备注: typedef Uint32 (* SDL_TimerCallba