USB资料.zip(紫薯布丁略略略)
自己收集的学习USB开发资料.包括协议,UVC官方文档和我整理的原子触控鼠标实验代码解析(紫薯布丁略略略紫薯布丁略略略).
USB_wabcam.zip
STM32 USB摄像头代码驱动,发送一帧JPG图像到主机(https://pan.baidu.com/s/1qzYggBDbR7lRQCtHrmK8hg, 密码 1234)
glew-1.8.0-win64
OPENGL扩张库1.8版本,支持WIN64bit
glu 1.3 specification
The GL Utilities (GLU) library is a set of routines designed to comple- ment the OpenGL graphics system by providing support for mipmapping, matrix manipulation, polygon tessellation, quadrics, NURBS, and error han- dling. Mipmapping routines include image scaling and automatic mipmap generation. A variety of matrix manipulation functions build projection and viewing matrices, or project vertices from one coordinate system to another. Polygon tessellation routines convert concave polygons into triangles for easy rendering. Quadrics support renders a few basic quadrics such as spheres and cones. NURBS code maps complicated NURBS curves and trimmed surfaces into simpler OpenGL evaluators. Lastly, an error lookup routine translates OpenGL and GLU error codes into strings. GLU library rou- tines may call OpenGL library routines. Thus, an OpenGL context should be made current before calling any GLU functions. Otherwise an OpenGL error may occur.
All GLU routines, except for the initialization routines listed in Section 2, may be called during display list creation. This will cause any OpenGL com- mands that are issued as a result of the call to be stored in the display list. The result of calling the intialization routines after glNewList is unde ned.
windows核心编程(五版)英文版
看完后个人感觉不错,尽量看英文原版的,翻译过来后意思偏差较大