signal是一种IPC方式,babyos2准备实现一个比较简单的模型,只探究它的基本原理,不深究各个信号具体意义及相互关系等。
基本思路:
1)每个进程有一个信号队列,存放已收到未处理的信号
2)一个进程要发送一个信号到另一个进程,通过系统调用sys_kill进入内核,通过pid找到接受信号的进程,并给它的信号队列新增加一个信号
3)每个进程中断返回之前,检查有没有未处理的信号,若有则去处理
/*
* 2017-12-28
* guzhoudiaoke@126.com
*/
#ifndef _SIGNAL_H_
#define _SIGNAL_H_
#include "types.h"
#include "spinlock.h"
#include "atomic.h"
#define NSIG 32
typedef void (*sighandler_t) (int32);
typedef uint64 sigset_t;
typedef struct sigaction_s {
sighandler_t m_handler;
uint64 m_flags;
sigset_t m_mask;
} sigaction_t;
typedef struct siginfo_s {
uint32 m_sig;
uint32 m_pid;
} siginfo_t;
class signal_t {
public:
signal_t();
~signal_t();
void init();
void copy(const signal_t& signal);
void lock();
void unlock();
void set_sigaction(uint32 sig, const sigaction_t& sa);
static int32 do_sigaction(uint32 sig, sighandler_t sig_handler);
static int32 do_send_signal(uint32 pid, uint32 sig);
static int32 do_sigreturn();
public:
private:
atomic_t m_count;
sigaction_t m_action[NSIG];
spinlock_t m_lock;
};
#endif
process_t类增加下面的成员
uint32 m_sig_pending;
signal_t m_signals;
list_t<siginfo_t> m_sig_queue;
sigset_t m_sig_blocked;
spinlock_t m_sig_mask_lock;
sys_kill:
int32 syscall_t::sys_kill(trap_frame_t* frame)
{
uint32 pid = frame->ebx;
uint32 sig = frame->ecx;
return signal_t::do_send_signal(pid, sig);
}
int32 signal_t::do_send_signal(uint32 pid, uint32 sig)
{
siginfo_t si;
si.m_sig = sig;
si.m_pid = current->m_pid;
return os()->get_arch()->get_cpu()->send_signal_to(si, pid);
}
int32 cpu_t::send_signal_to(const siginfo_t& si, uint32 pid)
{
console()->kprintf(WHITE, "send_signal, ");
cli();
process_t* p = find_process(pid);
if (p != NULL) {
p->m_sig_queue.push_back(si);
p->calc_sig_pending();
}
sti();
return 0;
}
do_signal:
reschedule:
call schedule
jmp restore_all
dosignal:
pushl %esp
call do_signal
addl $4, %esp
jmp restore_all
common_isr:
SAVE_ALL
GET_CURRENT(%ebx)
movl $(SEG_KDATA<<3),%edx
movw %dx, %ds
movw %dx, %es
movw %dx, %fs
movw %dx, %gs
pushl %esp
call do_common_isr
addl $4, %esp
ret_from_isr:
cli
cmpl $0, need_resched(%ebx)
jne reschedule
cmpl $0, sig_pending(%ebx)
jne dosignal
restore_all:
RESTORE_ALL
addl $8, %esp
iret
中断返回前,检查是否有未处理的信号,若有调用do_signal处理
extern "C"
void do_signal(trap_frame_t* frame)
{
os()->get_arch()->get_cpu()->do_signal(frame);
}
void cpu_t::do_signal(trap_frame_t* frame)
{
while (!current->m_sig_queue.empty()) {
siginfo_t si = *current->m_sig_queue.begin();
console()->kprintf(PINK, "proc %u get signal SIG_%u from proc %u\n", current->m_pid, si.m_sig, si.m_pid);
current->m_sig_queue.pop_front();
}
}
暂时收到信号只打印一条信息。
init每隔2s发送一个signal给shell:
int main()
{
uint32 cs = 0xffffffff;
__asm__ volatile("movl %%cs, %%eax" : "=a" (cs));
// print cs to show work in user mode
userlib_t::print("This is printed by init, cs = ");
userlib_t::print_int(cs, 16, 0);
userlib_t::print("\n");
// fork
int32 pid = userlib_t::fork();
if (pid == 0) {
// child
pid = userlib_t::exec(SHELL_LBA, SHELL_SECT_NUM, "shell");
if (pid != 0) {
userlib_t::print("BUG exec failed!!!\n");
}
}
else {
//userlib_t::wait(pid);
// parent
while (1) {
userlib_t::sleep(2);
userlib_t::print("I,");
userlib_t::kill(pid, 4);
}
}
return 0;
}
因为是在中断返回前检测信号,所以处于内核态,怎样能回到用户态并执行用户态注册的的信号处理函数,且执行完成后回到中断前的地方继续执行呢?
1)保存中断的context,将中断返回后的eip改为用户态信号处理函数
2)在用户态栈上构造一个frame,模拟函数调用sighandler的场景,并指定一个返回地址
3)返回地址指到栈上一个位置,这个位置放置:
movl
SYSSIGRET,int
S
Y
S
S
I
G
R
E
T
,
i
n
t
0x80
4)则信号处理完成返回的时候,会执行一个系统调用sys_sigreturn,这个系统调用恢复上次中断的context,则从sys_sigreturn中断返回后回到信号处理前那次中断前的地方继续执行。
注册信号处理函数:
void userlib_t::signal(uint32 sig, sighandler_t handler)
{
__asm__ volatile("int $0x80" : : "b" (sig), "c"(handler), "a" (SYS_SIGNAL));
}
int32 syscall_t::sys_signal(trap_frame_t* frame)
{
uint32 sig = frame->ebx;
sighandler_t sig_handler = (sighandler_t) frame->ecx;
return signal_t::do_sigaction(sig, sig_handler);
}
void signal_t::lock()
{
m_lock.lock();
}
void signal_t::unlock()
{
m_lock.unlock();
}
void signal_t::set_sigaction(uint32 sig, const sigaction_t& sa)
{
m_action[sig].m_handler = sa.m_handler;
m_action[sig].m_flags = sa.m_flags;
m_action[sig].m_mask = sa.m_mask;
}
int32 signal_t::do_sigaction(uint32 sig, sighandler_t sig_handler)
{
if (sig < 1 || sig >= NSIG) {
return -1;
}
sigaction_t sa;
sa.m_handler = sig_handler;
current->m_signals.lock();
current->m_signals.set_sigaction(sig, sa);
current->m_signals.unlock();
return 0;
}
处理信号:
void cpu_t::do_signal(trap_frame_t* frame)
{
if (!current->m_sig_queue.empty()) {
siginfo_t si = *current->m_sig_queue.begin();
current->m_sig_queue.pop_front();
signal_t::handle_signal(frame, si);
}
}
int32 signal_t::handle_signal(trap_frame_t* frame, const siginfo_t& si)
{
uint32 sig = si.m_sig;
sigaction_t* action = ¤t->m_signals.m_action[sig];
if (action->m_handler == SIG_DFL) {
return -1;
}
/* get sig frame */
sigframe_t* sig_frame = (sigframe_t *) ((frame->esp - sizeof(sigframe_t)) & -8UL);
sig_frame->m_sig = si.m_sig;
/* save trap frame into sig frame */
memcpy(&sig_frame->m_trap_frame, frame, sizeof(trap_frame_t));
/* return addr */
sig_frame->m_ret_addr = sig_frame->m_ret_code;
/* return code: this is movl $,%eax ; int $0x80 */
sig_frame->m_ret_code[0] = 0xb8;
*(int *) (sig_frame->m_ret_code+1) = SYS_SIGRET;
*(short *) (sig_frame->m_ret_code+5) = 0x80cd;
/* set eip to sig handler */
frame->eip = (uint32) action->m_handler;
/* set esp as sig frame */
frame->esp = (uint32) sig_frame;
return 0;
}
sig return:
int32 syscall_t::sys_sigret(trap_frame_t* frame)
{
return signal_t::do_sigreturn(frame);
}
int32 signal_t::do_sigreturn(trap_frame_t* frame)
{
sigframe_t* sig_frame = (sigframe_t *) (frame->esp - 4);
memcpy(frame, &sig_frame->m_trap_frame, sizeof(trap_frame_t));
return 0;
}
shell中注册信号处理函数:
/*
* guzhoudiaoke@126.com
* 2017-12-10
*/
#include "shell.h"
#include "userlib.h"
void process_signal(int32 sig)
{
userlib_t::print("SIG_");
userlib_t::print_int(sig, 10, 1);
userlib_t::print(",");
}
int main()
{
sighandler_t handler = &process_signal;
userlib_t::signal(4, handler);
userlib_t::print("This is printed by shell.\n");
while (1) {
userlib_t::sleep(2);
userlib_t::print("S,");
}
userlib_t::exit(0);
return 1;
}
信号处理函数打印SIG_no,如图所示,能够成功注册、发送、处理信号。
这样一个最最简单的信号模型就建立好了,暂时只搞明白它的基本原理,像sig mask之类的都暂时不处理,SIG_DFL,默认行为是忽略信号。