- 博客(2)
- 收藏
- 关注
原创 Unity 手柄/键盘映射
using UnityEngine; using System.Collections; public class InputHelper { public static bool IsJoystick = Screen.width > 1024 ? true : false; public static string Joystick_left = "left"; pu
2016-02-04 09:51:31 3781 1
原创 Unity 2D场景缩放
using UnityEngine; using System.Collections; public class Scaler : MonoBehaviour { public int baseWidth = 1024; public int baseHeight = 600; Transform _tran; void Awake() {
2016-02-04 09:46:05 2154
空空如也
空空如也
TA创建的收藏夹 TA关注的收藏夹
TA关注的人