Vasiliy finally got to work, where there is a huge amount of tasks waiting for him. Vasiliy is given a matrix consisting of n rows and mcolumns and q tasks. Each task is to swap two submatrices of the given matrix.
For each task Vasiliy knows six integers ai, bi, ci, di, hi, wi, where ai is the index of the row where the top-left corner of the first rectangle is located, bi is the index of its column, ci is the index of the row of the top-left corner of the second rectangle, di is the index of its column,hi is the height of the rectangle and wi is its width.
It's guaranteed that two rectangles in one query do not overlap and do not touch, that is, no cell belongs to both rectangles, and no two cells belonging to different rectangles share a side. However, rectangles are allowed to share an angle.
Vasiliy wants to know how the matrix will look like after all tasks are performed.
The first line of the input contains three integers n, m and q (2 ≤ n, m ≤ 1000, 1 ≤ q ≤ 10 000) — the number of rows and columns in matrix, and the number of tasks Vasiliy has to perform.
Then follow n lines containing m integers vi, j (1 ≤ vi, j ≤ 109) each — initial values of the cells of the matrix.
Each of the following q lines contains six integers ai, bi, ci, di, hi, wi (1 ≤ ai, ci, hi ≤ n, 1 ≤ bi, di, wi ≤ m).
Print n lines containing m integers each — the resulting matrix.
4 4 2 1 1 2 2 1 1 2 2 3 3 4 4 3 3 4 4 1 1 3 3 2 2 3 1 1 3 2 2
4 4 3 3 4 4 3 3 2 2 1 1 2 2 1 1
4 2 1 1 1 1 1 2 2 2 2 1 1 4 1 1 2
2 2 1 1 2 2 1 1
题意:给你一个矩阵,要你进行q次操作,问操作以后的矩阵长啥样。操作为:选择两个子矩阵交换,保证两个子矩阵没有边的接触。
题解:弄个十字链表,每次暴力修改边界就可以了。
//************************************************************************//
//*Author : Handsome How *//
//************************************************************************//
//#pragma comment(linker, "/STA CK:1024000000,1024000000")
#include <vector>
#include <map>
#include <set>
#include <queue>
#include <stack>
#include <algorithm>
#include <sstream>
#include <iostream>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <string>
#include <ctime>
#if defined(_MSC_VER) || __cplusplus > 199711L
#define aut(r,v) auto r = (v)
#else
#define aut(r,v) __typeof(v) r = (v)
#endif
#define foreach(it,o) for(aut(it, (o).begin()); it != (o).end(); ++ it)
#define fur(i,a,b) for(int i=(a);i<=(b);i++)
#define furr(i,a,b) for(int i=(a);i>=(b);i--)
#define cl(a) memset((a),0,sizeof(a))
#define min(a,b) ((a)<(b)?(a):(b))
#define max(a,b) ((a)>(b)?(a):(b))
#ifdef HandsomeHow
#define debug(...) fprintf(stderr, __VA_ARGS__)
#define dbg(x) cout << #x << " = " << x << endl
#else
#define debug(...)
#define dbg(x)
#endif
using namespace std;
typedef long long ll;
typedef unsigned long long ull;
typedef pair <int, int> pii;
const int inf=0x3f3f3f3f;
const double eps=1e-8;
const int mod=1000000007;
const double pi=acos(-1);
inline void gn(long long&x){
int sg=1;char c;while(((c=getchar())<'0'||c>'9')&&c!='-');c=='-'?(sg=-1,x=0):(x=c-'0');
while((c=getchar())>='0'&&c<='9')x=x*10+c-'0';x*=sg;
}
inline void gn(int&x){long long t;gn(t);x=t;}
inline void gn(unsigned long long&x){long long t;gn(t);x=t;}
ll gcd(ll a,ll b){return a? gcd(b%a,a):b;}
ll powmod(ll a,ll x,ll mod){ll t=1ll;while(x){if(x&1)t=t*a%mod;a=a*a%mod;x>>=1;}return t;}
// (づ°ω°)づe★
//-----------------------------------------------------------------
struct Node{
int v;
Node *l,*r,*up,*down;
}node[1111][1111];
int main(){
#ifdef HandsomeHow
freopen("data.in","r",stdin);
//freopen("data.out","w",stdout);
time_t beginttt = clock();
#endif
int n,m,q;
gn(n);gn(m);gn(q);
fur(i,1,n) node[i][0].r = &node[i][1];
fur(i,1,n) node[i][m+1].l = &node[i][m];
fur(i,1,m) node[0][i].down = &node[1][i];
fur(i,1,m) node[n+1][i].up = &node[n][i];
fur(i,1,n)fur(j,1,m){
gn(node[i][j].v);
node[i][j].l = &node[i][j-1];
node[i][j].r = &node[i][j+1];
node[i][j].up = &node[i-1][j];
node[i][j].down = &node[i+1][j];
}
int a,b,c,d,h,w;
while(q--){
gn(a);gn(b);gn(c);gn(d);gn(h);gn(w);
Node *p1 = &node[a][0], *p2 = &node[c][0];
fur(i,1,b) p1 = p1->r;
fur(i,1,d) p2 = p2->r;
fur(i,1,w){
swap(p1->up,p2->up);
swap(p1->up->down,p2->up->down);
p1 = p1->r;
p2 = p2->r;
}
p1 = p1->l;
p2 = p2->l;
fur(i,1,h){
swap(p1->r,p2->r);
swap(p1->r->l,p2->r->l);
p1 = p1->down;
p2 = p2->down;
}
p1 = p1->up;
p2 = p2->up;
fur(i,1,w){
swap(p1->down,p2->down);
swap(p1->down->up,p2->down->up);
p1 = p1->l;
p2 = p2->l;
}
p1 = p1->r;
p2 = p2->r;
fur(i,1,h){
swap(p1->l,p2->l);
swap(p1->l->r,p2->l->r);
p1 = p1->up;
p2 = p2->up;
}
}
fur(i,1,n){
Node *p = node[i][0].r;
fur(j,1,m){
printf("%d ",p->v);
p = p->r;
}
printf("\n");
}
#ifdef HandsomeHow
time_t endttt = clock();
debug("time: %d\n",(int)(endttt - beginttt));
#endif
return 0;
}