结构
代码
using System;
using System.Collections;
namespace ExempleObserver
{
/// <summary>
/// Subject 的摘要说明。
/// </summary>
interface Subject
{
// Methods
void Attach( Observer observer );
void Detach( Observer observer );
void Notify();
}
// "ConcreteSubject"
class ConcreteSubject : Subject
{
// Fields
private ArrayList observers = new ArrayList();
// Methods
public void Attach( Observer observer )
{
observers.Add( observer );
}
public void Detach( Observer observer )
{
observers.Remove( observer );
}
public void Notify()
{
foreach( Observer o in observers )
o.Update();
}
// Fields
private string subjectState;
// Properties
public string SubjectState
{
get{ return subjectState; }
set{ subjectState = value; }
}
}
// "Observer"
interface Observer
{
// Methods
void Update();
}
// "ConcreteObserver"
class ConcreteObserver : Observer
{
// Fields
private string name;
private string observerState;
private ConcreteSubject subject;
// Constructors
public ConcreteObserver( ConcreteSubject subject, string name )
{
this.subject = subject;
this.name = name;
}
// Methods
public void Update()
{
observerState = subject.SubjectState;
Console.WriteLine( "Observer {0}'s new state is {1}", name, observerState );
}
// Properties
public ConcreteSubject Subject
{
get { return subject; }
set { subject = value; }
}
}
/// <summary>
/// Class1 的摘要说明。
/// </summary>
class FormMain
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main(string[] args)
{
//
// TODO: 在此处添加代码以启动应用程序
//
// Configure Observer structure
ConcreteSubject s = new ConcreteSubject();
s.Attach( new ConcreteObserver( s, "1" ) );
s.Attach( new ConcreteObserver( s, "2" ) );
s.Attach( new ConcreteObserver( s, "3" ) );
// Change subject and notify observers
s.SubjectState = "ABC";
s.Notify();
}
}
}