输入设备(按键、键盘、触摸屏、鼠标)是典型的字符设备,工作机理是底层
在按键、触摸等动作发生时产生一个中断(或驱动timer定时查询),然后CPU
通过SPI、I2C或外部存储器总线读取键值,坐标等数据。
输入核心层提供了底层输入设备驱动程序所需的API,如分配/释放一个输入设备
输入子系统由输入子系统核心层( Input Core ),驱动层和事件处理层(Event Handler)三部份组成。一个输入事件,如鼠标移动,键盘按键按下,joystick的移动等等通过 input driver -> Input core -> Event handler -> userspace 到达用户空间传给应用程序
在按键、触摸等动作发生时产生一个中断(或驱动timer定时查询),然后CPU
通过SPI、I2C或外部存储器总线读取键值,坐标等数据。
输入核心层提供了底层输入设备驱动程序所需的API,如分配/释放一个输入设备
输入子系统由输入子系统核心层( Input Core ),驱动层和事件处理层(Event Handler)三部份组成。一个输入事件,如鼠标移动,键盘按键按下,joystick的移动等等通过 input driver -> Input core -> Event handler -> userspace 到达用户空间传给应用程序
struct input_dev *input_allocate_device(void);
void input_free_device(struct input_dev *dev);
input_allocate_device()返回的是1个input_dev的结构体,此结构体用于表征1个输入设备
注册/注销输入设备用的接口
input_register_device(struct input_dev *);
void input_unregister_device(struct input_dev *);
报告输入事件的接口,指定type, code, value
void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
void input_free_device(struct input_dev *dev);
input_allocate_device()返回的是1个input_dev的结构体,此结构体用于表征1个输入设备
注册/注销输入设备用的接口
input_register_device(struct input_dev *);
void input_unregister_device(struct input_dev *);
报告输入事件的接口,指定type, code, value
void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
input通用数据结构
1. input_dev是input设备基本的设备结构,每个input驱动程序必须分配初始化这样一个结构
path:include/linux/input.h
struct input_dev {
const char *name;
const char *phys;
const char *uniq;
struct input_id id;
1. input_dev是input设备基本的设备结构,每个input驱动程序必须分配初始化这样一个结构
path:include/linux/input.h
struct input_dev {
const char *name;
const char *phys;
const char *uniq;
struct input_id id;
unsigned long propbit[BITS_TO_LONGS(INPUT_PROP_CNT)];
unsigned long evbit[BITS_TO_LONGS(EV_CNT)];
unsigned long keybit[BITS_TO_LONGS(KEY_CNT)];
unsigned long relbit[BITS_TO_LONGS(REL_CNT)];
unsigned long absbit[BITS_TO_LONGS(ABS_CNT)];
unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)];
unsigned long ledbit[BITS_TO_LONGS(LED_CNT)];
unsigned long sndbit[BITS_TO_LONGS(SND_CNT)];
unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
unsigned long swbit[BITS_TO_LONGS(SW_CNT)];
unsigned long keybit[BITS_TO_LONGS(KEY_CNT)];
unsigned long relbit[BITS_TO_LONGS(REL_CNT)];
unsigned long absbit[BITS_TO_LONGS(ABS_CNT)];
unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)];
unsigned long ledbit[BITS_TO_LONGS(LED_CNT)];
unsigned long sndbit[BITS_TO_LONGS(SND_CNT)];
unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
unsigned long swbit[BITS_TO_LONGS(SW_CNT)];
unsigned int hint_events_per_packet;
unsigned int keycodemax;
unsigned int keycodesize;
void *keycode;
unsigned int keycodesize;
void *keycode;
int (*setkeycode)(struct input_dev *dev,
const struct input_keymap_entry *ke,
unsigned int *old_keycode);
int (*getkeycode)(struct input_dev *dev,
struct input_keymap_entry *ke);
const struct input_keymap_entry *ke,
unsigned int *old_keycode);
int (*getkeycode)(struct input_dev *dev,
struct input_keymap_entry *ke);
struct ff_device *ff;
unsigned int repeat_key;
struct timer_list timer;
struct timer_list timer;
int rep[REP_CNT];
struct input_mt_slot *mt;
int mtsize;
int slot;
int trkid;
int mtsize;
int slot;
int trkid;
struct input_absinfo *absinfo;
unsigned long key[BITS_TO_LONGS(KEY_CNT)];
unsigned long led[BITS_TO_LONGS(LED_CNT)];
unsigned long snd[BITS_TO_LONGS(SND_CNT)];
unsigned long sw[BITS_TO_LONGS(SW_CNT)];
unsigned long led[BITS_TO_LONGS(LED_CNT)];
unsigned long snd[BITS_TO_LONGS(SND_CNT)];
unsigned long sw[BITS_TO_LONGS(SW_CNT)];
int (*open)(struct input_dev *dev);
void (*close)(struct input_dev *dev);
int (*flush)(struct input_dev *dev, struct file *file);
int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
void (*close)(struct input_dev *dev);
int (*flush)(struct input_dev *dev, struct file *file);
int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
struct input_handle __rcu *grab;
spinlock_t event_lock;
struct mutex mutex;
struct mutex mutex;
unsigned int users;
bool going_away;
bool going_away;
bool sync;
struct device dev;
struct list_head h_list;
struct list_head node;
};
/**
* struct input_dev - represents an input device
* @name: name of the device
* @phys: physical path to the device in the system hierarchy
* @uniq: unique identification code for the device (if device has it)
* @id: id of the device (struct input_id)
* @propbit: bitmap of device properties and quirks
* @evbit: bitmap of types of events supported by the device (EV_KEY,
* EV_REL, etc.)
* @keybit: bitmap of keys/buttons this device has
* @relbit: bitmap of relative axes for the device
* @absbit: bitmap of absolute axes for the device
* @mscbit: bitmap of miscellaneous events supported by the device
* @ledbit: bitmap of leds present on the device
* @sndbit: bitmap of sound effects supported by the device
* @ffbit: bitmap of force feedback effects supported by the device
* @swbit: bitmap of switches present on the device
* @hint_events_per_packet: average number of events generated by the
* device in a packet (between EV_SYN/SYN_REPORT events). Used by
* event handlers to estimate size of the buffer needed to hold
* events.
* @keycodemax: size of keycode table
* @keycodesize: size of elements in keycode table
* @keycode: map of scancodes to keycodes for this device
* @getkeycode: optional legacy method to retrieve current keymap.
* @setkeycode: optional method to alter current keymap, used to implement
* sparse keymaps. If not supplied default mechanism will be used.
* The method is being called while holding event_lock and thus must
* not sleep
* @ff: force feedback structure associated with the device if device
* supports force feedback effects
* @repeat_key: stores key code of the last key pressed; used to implement
* software autorepeat
* @timer: timer for software autorepeat
* @rep: current values for autorepeat parameters (delay, rate)
* @mt: pointer to array of struct input_mt_slot holding current values
* of tracked contacts
* @mtsize: number of MT slots the device uses
* @slot: MT slot currently being transmitted
* @trkid: stores MT tracking ID for the current contact
* @absinfo: array of &struct input_absinfo elements holding information
* about absolute axes (current value, min, max, flat, fuzz,
* resolution)
* @key: reflects current state of device's keys/buttons
* @led: reflects current state of device's LEDs
* @snd: reflects current state of sound effects
* @sw: reflects current state of device's switches
* @open: this method is called when the very first user calls
* input_open_device(). The driver must prepare the device
* to start generating events (start polling thread,
* request an IRQ, submit URB, etc.)
* @close: this method is called when the very last user calls
* input_close_device().
* @flush: purges the device. Most commonly used to get rid of force
* feedback effects loaded into the device when disconnecting
* from it
* @event: event handler for events sent _to_ the device, like EV_LED
* or EV_SND. The device is expected to carry out the requested
* action (turn on a LED, play sound, etc.) The call is protected
* by @event_lock and must not sleep
* @grab: input handle that currently has the device grabbed (via
* EVIOCGRAB ioctl). When a handle grabs a device it becomes sole
* recipient for all input events coming from the device
* @event_lock: this spinlock is is taken when input core receives
* and processes a new event for the device (in input_event()).
* Code that accesses and/or modifies parameters of a device
* (such as keymap or absmin, absmax, absfuzz, etc.) after device
* has been registered with input core must take this lock.
* @mutex: serializes calls to open(), close() and flush() methods
* @users: stores number of users (input handlers) that opened this
* device. It is used by input_open_device() and input_close_device()
* to make sure that dev->open() is only called when the first
* user opens device and dev->close() is called when the very
* last user closes the device
* @going_away: marks devices that are in a middle of unregistering and
* causes input_open_device*() fail with -ENODEV.
* @sync: set to %true when there were no new events since last EV_SYN
* @dev: driver model's view of this device
* @h_list: list of input handles associated with the device. When
* accessing the list dev->mutex must be held
* @node: used to place the device onto input_dev_list
*/
struct list_head node;
};
/**
* struct input_dev - represents an input device
* @name: name of the device
* @phys: physical path to the device in the system hierarchy
* @uniq: unique identification code for the device (if device has it)
* @id: id of the device (struct input_id)
* @propbit: bitmap of device properties and quirks
* @evbit: bitmap of types of events supported by the device (EV_KEY,
* EV_REL, etc.)
* @keybit: bitmap of keys/buttons this device has
* @relbit: bitmap of relative axes for the device
* @absbit: bitmap of absolute axes for the device
* @mscbit: bitmap of miscellaneous events supported by the device
* @ledbit: bitmap of leds present on the device
* @sndbit: bitmap of sound effects supported by the device
* @ffbit: bitmap of force feedback effects supported by the device
* @swbit: bitmap of switches present on the device
* @hint_events_per_packet: average number of events generated by the
* device in a packet (between EV_SYN/SYN_REPORT events). Used by
* event handlers to estimate size of the buffer needed to hold
* events.
* @keycodemax: size of keycode table
* @keycodesize: size of elements in keycode table
* @keycode: map of scancodes to keycodes for this device
* @getkeycode: optional legacy method to retrieve current keymap.
* @setkeycode: optional method to alter current keymap, used to implement
* sparse keymaps. If not supplied default mechanism will be used.
* The method is being called while holding event_lock and thus must
* not sleep
* @ff: force feedback structure associated with the device if device
* supports force feedback effects
* @repeat_key: stores key code of the last key pressed; used to implement
* software autorepeat
* @timer: timer for software autorepeat
* @rep: current values for autorepeat parameters (delay, rate)
* @mt: pointer to array of struct input_mt_slot holding current values
* of tracked contacts
* @mtsize: number of MT slots the device uses
* @slot: MT slot currently being transmitted
* @trkid: stores MT tracking ID for the current contact
* @absinfo: array of &struct input_absinfo elements holding information
* about absolute axes (current value, min, max, flat, fuzz,
* resolution)
* @key: reflects current state of device's keys/buttons
* @led: reflects current state of device's LEDs
* @snd: reflects current state of sound effects
* @sw: reflects current state of device's switches
* @open: this method is called when the very first user calls
* input_open_device(). The driver must prepare the device
* to start generating events (start polling thread,
* request an IRQ, submit URB, etc.)
* @close: this method is called when the very last user calls
* input_close_device().
* @flush: purges the device. Most commonly used to get rid of force
* feedback effects loaded into the device when disconnecting
* from it
* @event: event handler for events sent _to_ the device, like EV_LED
* or EV_SND. The device is expected to carry out the requested
* action (turn on a LED, play sound, etc.) The call is protected
* by @event_lock and must not sleep
* @grab: input handle that currently has the device grabbed (via
* EVIOCGRAB ioctl). When a handle grabs a device it becomes sole
* recipient for all input events coming from the device
* @event_lock: this spinlock is is taken when input core receives
* and processes a new event for the device (in input_event()).
* Code that accesses and/or modifies parameters of a device
* (such as keymap or absmin, absmax, absfuzz, etc.) after device
* has been registered with input core must take this lock.
* @mutex: serializes calls to open(), close() and flush() methods
* @users: stores number of users (input handlers) that opened this
* device. It is used by input_open_device() and input_close_device()
* to make sure that dev->open() is only called when the first
* user opens device and dev->close() is called when the very
* last user closes the device
* @going_away: marks devices that are in a middle of unregistering and
* causes input_open_device*() fail with -ENODEV.
* @sync: set to %true when there were no new events since last EV_SYN
* @dev: driver model's view of this device
* @h_list: list of input handles associated with the device. When
* accessing the list dev->mutex must be held
* @node: used to place the device onto input_dev_list
*/
2. input_event 驱动层向input子系统核心报告事件的函数。
void input_event(struct input_dev *dev,unsigned int type, unsigned int code, int value);
void input_event(struct input_dev *dev,unsigned int type, unsigned int code, int value);
path:linux/input.h 这个文件定义了event事件的结构体,API和标准按键的编码等;
struct input_event {
struct timeval time; //按键时间
__u16 type; //事件类型
__u16 code; //要模拟成什么按键
__s32 value;//是按下还是释放
};
struct input_event {
struct timeval time; //按键时间
__u16 type; //事件类型
__u16 code; //要模拟成什么按键
__s32 value;//是按下还是释放
};
type,指事件类型,常见的事件类型有:
EV_KEY, 按键事件,如键盘的按键(按下哪个键),鼠标的左键右键(是非击下)等;
EV_REL, 相对坐标,主要是指鼠标的移动事件(相对位移 轨迹等);
EV_ABS, 绝对坐标,主要指触摸屏的移动事件
code:事件的代码.
如果事件的类型代码是EV_ABS,该代码code为设备事件代码“Absolute axes”绝对轴:
#define ABS_X 0x00
#define ABS_Y 0x01
#define ABS_Z 0x02
#define ABS_RX 0x03
#define ABS_RY 0x04
#define ABS_RZ 0x05
#define ABS_THROTTLE 0x06
#define ABS_RUDDER 0x07
#define ABS_WHEEL 0x08
#define ABS_GAS 0x09
#define ABS_BRAKE 0x0a
#define ABS_HAT0X 0x10
#define ABS_HAT0Y 0x11
#define ABS_HAT1X 0x12
#define ABS_HAT1Y 0x13
#define ABS_HAT2X 0x14
#define ABS_HAT2Y 0x15
#define ABS_HAT3X 0x16
#define ABS_HAT3Y 0x17
#define ABS_PRESSURE 0x18
#define ABS_DISTANCE 0x19
#define ABS_TILT_X 0x1a
#define ABS_TILT_Y 0x1b
#define ABS_TOOL_WIDTH 0x1c
EV_KEY, 按键事件,如键盘的按键(按下哪个键),鼠标的左键右键(是非击下)等;
EV_REL, 相对坐标,主要是指鼠标的移动事件(相对位移 轨迹等);
EV_ABS, 绝对坐标,主要指触摸屏的移动事件
code:事件的代码.
如果事件的类型代码是EV_ABS,该代码code为设备事件代码“Absolute axes”绝对轴:
#define ABS_X 0x00
#define ABS_Y 0x01
#define ABS_Z 0x02
#define ABS_RX 0x03
#define ABS_RY 0x04
#define ABS_RZ 0x05
#define ABS_THROTTLE 0x06
#define ABS_RUDDER 0x07
#define ABS_WHEEL 0x08
#define ABS_GAS 0x09
#define ABS_BRAKE 0x0a
#define ABS_HAT0X 0x10
#define ABS_HAT0Y 0x11
#define ABS_HAT1X 0x12
#define ABS_HAT1Y 0x13
#define ABS_HAT2X 0x14
#define ABS_HAT2Y 0x15
#define ABS_HAT3X 0x16
#define ABS_HAT3Y 0x17
#define ABS_PRESSURE 0x18
#define ABS_DISTANCE 0x19
#define ABS_TILT_X 0x1a
#define ABS_TILT_Y 0x1b
#define ABS_TOOL_WIDTH 0x1c
#define ABS_VOLUME 0x20
#define ABS_MISC 0x28
#define ABS_MT_SLOT 0x2f /* MT slot being modified */
#define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */
#define ABS_MT_TOUCH_MINOR 0x31 /* Minor axis (omit if circular) */
#define ABS_MT_WIDTH_MAJOR 0x32 /* Major axis of approaching ellipse */
#define ABS_MT_WIDTH_MINOR 0x33 /* Minor axis (omit if circular) */
#define ABS_MT_ORIENTATION 0x34 /* Ellipse orientation */
#define ABS_MT_POSITION_X 0x35 /* Center X ellipse position */
#define ABS_MT_POSITION_Y 0x36 /* Center Y ellipse position */
#define ABS_MT_TOOL_TYPE 0x37 /* Type of touching device */
#define ABS_MT_BLOB_ID 0x38 /* Group a set of packets as a blob */
#define ABS_MT_TRACKING_ID 0x39 /* Unique ID of initiated contact */
#define ABS_MT_PRESSURE 0x3a /* Pressure on contact area */
#define ABS_MT_DISTANCE 0x3b /* Contact hover distance */
#define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */
#define ABS_MT_TOUCH_MINOR 0x31 /* Minor axis (omit if circular) */
#define ABS_MT_WIDTH_MAJOR 0x32 /* Major axis of approaching ellipse */
#define ABS_MT_WIDTH_MINOR 0x33 /* Minor axis (omit if circular) */
#define ABS_MT_ORIENTATION 0x34 /* Ellipse orientation */
#define ABS_MT_POSITION_X 0x35 /* Center X ellipse position */
#define ABS_MT_POSITION_Y 0x36 /* Center Y ellipse position */
#define ABS_MT_TOOL_TYPE 0x37 /* Type of touching device */
#define ABS_MT_BLOB_ID 0x38 /* Group a set of packets as a blob */
#define ABS_MT_TRACKING_ID 0x39 /* Unique ID of initiated contact */
#define ABS_MT_PRESSURE 0x3a /* Pressure on contact area */
#define ABS_MT_DISTANCE 0x3b /* Contact hover distance */
#ifdef __KERNEL__
/* Implementation details, userspace should not care about these */
#define ABS_MT_FIRST ABS_MT_TOUCH_MAJOR
#define ABS_MT_LAST ABS_MT_DISTANCE
#endif
/* Implementation details, userspace should not care about these */
#define ABS_MT_FIRST ABS_MT_TOUCH_MAJOR
#define ABS_MT_LAST ABS_MT_DISTANCE
#endif
#define ABS_MAX 0x3f
#define ABS_CNT (ABS_MAX+1)
value:事件的值.如果事件的类型代码是EV_KEY,当按键按下时值为1,松开时值为0;如果事件的类型代码是EV_REL,value的正数值和负数值分别代表两个不同方向的值.
#define ABS_CNT (ABS_MAX+1)
value:事件的值.如果事件的类型代码是EV_KEY,当按键按下时值为1,松开时值为0;如果事件的类型代码是EV_REL,value的正数值和负数值分别代表两个不同方向的值.
3. 分配并初始化input_dev
input_allocate_device()
input_allocate_device()
4. 向内核注册一个input设备
input_register_device()
5. input驱动流程
1)定义input设备结构
struct input_dev *input;
2)分配并初始化input_dev接构
input = input_allocate_device();
input->name = "gpio-keys";
input->phys = "gpio-keys/input0";
input->id.bustype = BUS_HOST;
input->id.vendor = 0x0001;
input->id.product = 0x0001;
input->id.version = 0x0100;
3) 记录本设备对于哪些事件感兴趣(对其进行处理)input_set_capability();
定义/drivers/input/input.c
void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code)
input_set_capability(input, EV_KEY, 101);
1)定义input设备结构
struct input_dev *input;
2)分配并初始化input_dev接构
input = input_allocate_device();
input->name = "gpio-keys";
input->phys = "gpio-keys/input0";
input->id.bustype = BUS_HOST;
input->id.vendor = 0x0001;
input->id.product = 0x0001;
input->id.version = 0x0100;
3) 记录本设备对于哪些事件感兴趣(对其进行处理)input_set_capability();
定义/drivers/input/input.c
void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code)
input_set_capability(input, EV_KEY, 101);
4)向内核注册一个input设备
input_register_device(input);
5)记录按键状态
int state = (gpio_get_value((S3C64XX_GPN(0)) ? 1 : 0) ^ 1 ;
6)汇报输入事件
input_event(input, EV_KEY, 101, !!state);
7)等待输入事件处理完成
input_sync(input);
8)注销一个input设备
input_unregister_device(input);
在内核自带的文档Documentation/input/input-programming.txt中。有一个使用input子系统的例子,并附带相应的说明