话不多说,很简单,可以从注释中知道做法,直接上代码:
1、修改ScrollView的滑动速度:
public class MyHorizontalScrollView extends HorizontalScrollView {
public MyHorizontalScrollView(Context context) {
super(context);
}
public MyHorizontalScrollView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public MyHorizontalScrollView(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
public void fling(int velocityX) {
//重写fling方法,将速度除以三,减缓其滑动速度
super.fling(velocityX / 3);
}
}
2、解决ScrollView与ViewPager的冲突:
public class PagerScrollView extends ScrollView {
private float xDistance, yDistance, xLast, yLast;
public PagerScrollView(Context context) {
super(context);
}
public PagerScrollView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public PagerScrollView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
xDistance = yDistance = 0f;
xLast = ev.getX();
yLast = ev.getY();
break;
case MotionEvent.ACTION_MOVE:
final float curX = ev.getX();
final float curY = ev.getY();
xDistance += Math.abs(curX - xLast);
yDistance += Math.abs(curY - yLast);
xLast = curX;
yLast = curY;
/**
* X轴滑动距离大于Y轴滑动距离,也就是用户横向滑动时,返回false,ScrollView不处理这次事件,
* 让子控件中的TouchEvent去处理,所以横向滑动的事件交由ViewPager处理,
* ScrollView只处理纵向滑动事件
*/
if (xDistance > yDistance) {
return false;
}
}
return super.onInterceptTouchEvent(ev);
}
}