代码虽小,五脏俱全。
之前写了一个90行版本的(90行版本),需要.h和main.cpp两个文件。现在用一个文件来实现了。
由于没有.h文件了,“借”用了一个Qt中原生的SLOT来响应timer事件
这个版本采用位运算来判定方块的合法性,使得代码更精简
P.S. 由于在ubuntu和windows下mono格式的颜色是反的, ubuntu下运行看起来不太习惯
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#include <QtGui>
unsigned
int
p1 = 0, p2 = 0, score = 0;
#define EX(x) ((((x)&0xf000ull)>>12)|(((x)&0xf00ull)<<8)|(((x)&0xf0ull)<<28)|(((x)&0xfull)<<48))
quint64 pats[7*4] = {
EX(0x0660),EX(0x0660),EX(0x0660),EX(0x0660), EX(0x4460),EX(0x0740),EX(0x6220),EX(0x02e0),
EX(0x2260),EX(0x0470),EX(0x6440),EX(0x0e20), EX(0x0630),EX(0x2640),EX(0x0630),EX(0x2640),
EX(0x0360),EX(0x4620),EX(0x0360),EX(0x4620), EX(0x0720),EX(0x2620),EX(0x0270),EX(0x2320),
EX(0x4444),EX(0x0f00),EX(0x4444),EX(0x0f00),
};
quint16 map[28] = {0xffff,0xffff,0xffff,0xffff};
struct
MainWindow :
public
QMainWindow {
MainWindow(QWidget *parent = 0) : QMainWindow(parent),timer(
new
QTimer(
this
)){
setGeometry(400,200,250,250);
connect(timer, SIGNAL(timeout()),
this
, SLOT(
raise
()));
}
virtual
bool
event ( QEvent * e ){
if
(e->type() == QEvent::ZOrderChange)keyPressEvent(0);
return
QMainWindow::event(e);
}
int
blockDrop(
bool
real =
true
){
if
(real)*(quint64*)&map[curpos.y()] |= (pats[p1%28]<<curpos.x());
for
(
int
i=0;i<4 && real; i++)
if
(map[i+curpos.y()] == 0xffff){
memmove
(&map[5],&map[4], (i+curpos.y() - 4)*2);
map[4] = ~0x1ff8;
score++;
}
timer->setInterval(score<450 ? 500-(score/50)*50 : 50);
p1 = p2;
curpos = QPoint(6,0);
while
(!isValid(curpos.x(),curpos.y()) && curpos.y()<6)curpos.ry()++;
if
(curpos.y()>=6) timer->stop();
return
p2 = qrand();
}
void
paintEvent(QPaintEvent *){
QPainter painter(
this
);
painter.drawImage(5,5,QImage((uchar*)map,16,28,2,QImage::Format(2)).scaled(160,280),28,38,104,204);
QImage img = QImage((uchar*)&pats[p1%28],4,4,2,QImage::Format(2)).convertToFormat(QImage::Format(3));
painter.drawImage(curpos.x()*10-23,curpos.y()*10-33,(img.setColor(0,0),img.scaled(40,40)));
painter.drawImage(130,30,QImage((uchar*)&pats[p2%28],4,4,2,QImage::Format(2)).scaled(40,40));
painter.drawText(130,20,QString(
"score:%1"
).arg(score));
if
(!timer->isActive())painter.drawText(130,85,QString(
"Game over"
));
painter.drawText(130,100,80,140,0,
"P-Restart\nW-Rotate\nA-Left\nD-Right\nS-Down\nSpace-Drop"
);
}
virtual
void
keyPressEvent ( QKeyEvent * e ){
if
(!timer->isActive()){
if
(e->key() == Qt::Key_P || e->key() == Qt::Key_Enter){
*(quint64*)&map[24] = 0xfffefffefffefffeull;
for
(
int
i=4;i<24;i++) map[i] = ~0x1ff8;
qsrand(QTime::currentTime().msec());
score = 0;
p2 = qrand();
blockDrop(
false
);
timer->start();
}
}
else
if
(!e || e->key() == Qt::Key_Down || e->key() == Qt::Key_S){
isValid(curpos.x(),curpos.y()+1) ? curpos.ry()++ : blockDrop();
}
else
if
(e->key() == Qt::Key_Space){
while
(isValid(curpos.x(),curpos.y()+1)) curpos.ry()++;
blockDrop();
}
else
if
(e->key() == Qt::Key_Left || e->key() == Qt::Key_A){
if
(isValid(curpos.x()-1,curpos.y())) curpos.rx()--;
}
else
if
(e->key() == Qt::Key_Right || e->key() == Qt::Key_D){
if
(isValid(curpos.x()+1,curpos.y())) curpos.rx()++;
}
else
if
(e->key() == Qt::Key_Up || e->key() == Qt::Key_W){
p1 = ((p1&(~3)) | ((p1+1)&3));
if
(!isValid(curpos.x(),curpos.y())) p1 = ((p1&(~3)) | ((p1-1)&3));
}
update();
}
bool
isValid(
int
x,
int
y){
return
!( (pats[p1%28]<<x) & *(quint64*)&map[y]); }
QTimer* timer;
QPoint curpos;
};
int
main(
int
argc,
char
*argv[]){
QApplication app(argc, argv);
MainWindow mainWindow;
mainWindow.show();
return
app.exec();
}
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最近的方块贴
C#写的170行俄罗斯方块
哟嗬...这不是159行的俄罗斯方块么....
120行的俄罗斯方块(Javascript)
from: http://bbs.csdn.net/topics/380206545
http://blog.csdn.net/moooxin/article/details/7278177