Timus 1723 Sandro's Book



Description

It's been quite a number of years since Lich Sandro retired. Sometimes in the evenings, when he feels especially lonely, he takes a book that was presented to him by his student magicians on the occasion of his retirement.
This evening the great magician is also reading the book. One of the chapters describes Sandro's famous discovery: he invented a universal spell many years ago. Any substring (a few consecutive symbols of the string) of the universal spell is also a spell, and its power is equal to the number of times this spell is encountered in the universal spell (for example, the string “ue” encounters in the string “queue” twice, and the string “aba” encounters in the string “abababa” three times).
Sandro has a lot of free time now and he wants to find the most powerful spell. Help Sandro do it.

Input

The only input line contains the universal spell invented by Sandro. The spell is a non-empty string consisting of lowercase English letters with length at most 50.

Output

Output any of the most powerful spells, according to Sandro's definition.
sample input   
         tebidohtebidoh (input)  -------->  tebidoh(output)

 题意:给你一段字符串找到里面出现最多的子串。开始看了sample input 的样例,把题意弄错了,其实一个字符就是一个字串啊,并不需要kmp算法,最后只用了个map记录下或者开个arr[26]的数组把a~z字符出现的次数都记录下在比较都是可行的。

题意理解对这题就是一道水题,以此记录在熟悉下map的用法。

#include<iostream>
#include<cstdio>
#include<cstring>
#include<string>
#include<map>
#include<algorithm>
using namespace std;
int main()
{
	string a;
	int max=0;
	cin>>a;
	map<char,int>mp;
	for(int i=0;i<a.length();i++)
	{
	    mp[a[i]]++;
	}
	map<char,int>::iterator p1,p2;   //p1的作用就是遍历Map
	
	p2=mp.begin(); //p2的作用就是最后指向出现次数最多的字符,将其输出
	
	//找到出现次数最多的字符,也就是字串
	for(p1=mp.begin();p1!=mp.end();p1++)
	{
		if(p1->second>max)
		{
			max=p1->second;
			p2=p1;
		}
	}
	cout<<p2->first<<endl;
	return 0;
}

下面是 `SoftwareSerial.h` 的代码: ```c++ /* SoftwareSerial.h - library for SoftwareSerial on AVR/Duemilanove or Arduino with ATMega168 chips (or others with USART0) Based on SoftwareSerial.cpp by ladyada Ported to STM32 Arduino Core by Martino Facchin <@martino-f> Ported to ESP8266 by Peter Lerup (@plerup) Ported to SAMD21 by Arduino LLC Ported to SAMD51 by Carlos Eduardo Morimoto (@cmorimoto) Ported to nRF52 by Adafruit Industries Ported to SAMD09 by Arduino LLC Ported to SAMD11 by Arduino LLC Modified by Paul Stoffregen <paul@pjrc.com> to support Teensy. https://github.com/PaulStoffregen/SoftwareSerial/blob/master/SoftwareSerial.h Modified by Sebastian Balzato to add support for ATtiny85. https://github.com/sebastian-balzato/SoftwareSerial/blob/master/SoftwareSerial.h Modified by Sandro Benigno to work with ATTinyCore and ATTiny85. https://github.com/sandrob/SoftwareSerialATTiny Modified by Sandro Benigno to work with ATTinyCore and ATTiny84. https://github.com/sandrob/SoftwareSerialATtinyX4 Modified by Sandro Benigno to work with ATmega4809. https://github.com/sandrob/SoftwareSerialATmega4809 Modified by Sandro Benigno to work with SAMD21 and SAMD51. https://github.com/sandrob/SoftwareSerialSAM Modified by Sandro Benigno to work with nRF52. https://github.com/sandrob/SoftwareSerialNRF52 Modified by Sandro Benigno to work with SAML21. https://github.com/sandrob/SoftwareSerialSAML21 Modified by Sandro Benigno to work with SAMD51 and Adafruit Grand Central. https://github.com/sandrob/SoftwareSerialSAMD51_GC Modified by Sandro Benigno to work with SAMC21 and Adafruit Metro M4 AirLift Lite. https://github.com/sandrob/SoftwareSerialSAMC21_M4_AirLift_Lite Modified by Sandro Benigno to work with SAMD21 and Adafruit Metro M4 AirLift Lite. https://github.com/sandrob/SoftwareSerialSAM_M4_AirLift_Lite Modified by Sandro Benigno to work with SAMD51 and Adafruit PyPortal. https://github.com/sandrob/SoftwareSerialSAMD51_PyPortal Modified by Sandro Benigno to work with SAMD51 and Adafruit PyGamer. https://github.com/sandrob/SoftwareSerialSAMD51_PyGamer Modified by Sandro Benigno to work with SAMD51 and Adafruit ItsyBitsy M4 Express. https://github.com/sandrob/SoftwareSerialSAMD51_ItsyBitsy_M4 Modified by Sandro Benigno to work with SAMD51 and Adafruit Feather M4 Express. https://github.com/sandrob/SoftwareSerialSAMD51_Feather_M4 Modified by Sandro Benigno to work with SAMD51 and Adafruit Metro M4 Express. https://github.com/sandrob/SoftwareSerialSAMD51_Metro_M4 Modified by Sandro Benigno to work with SAMD21 and Seeeduino XIAO. https://github.com/sandrob/SoftwareSerialSAMD21_XIAO Modified by Sandro Benigno to work with SAMD51 and SparkFun SAMD51 Thing Plus. https://github.com/sandrob/SoftwareSerialSAMD51_Thing_Plus Modified by Sandro Benigno to work with SAMD51 and Adafruit MagTag. https://github.com/sandrob/SoftwareSerialSAMD51_MagTag Created by David A. Mellis <dam@mellis.org> Modified to work with ATmega8 by M. Spiegelberg <michael@spiegelberg.de> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. NOTE: Interrupts are disabled on the RX pin when using this library. TIMING: The library has a resolution of 4 microseconds, i.e. the delay can be increased in 4us increments. Furthermore, the timing is related to the resolution of the micros() function on the board. For example, on most Arduino boards, the micros() timer has a resolution of 4us. */ #ifndef SoftwareSerial_h #define SoftwareSerial_h #include <Arduino.h> #include <inttypes.h> #include <Stream.h> /****************************************************************************** * Definitions ******************************************************************************/ #define _SS_MAX_RX_BUFF 64 // RX buffer size #define _SS_IDX_MASK (_SS_MAX_RX_BUFF - 1) /****************************************************************************** * Class ******************************************************************************/ class SoftwareSerial : public Stream { private: // per object data uint8_t _receivePin; uint8_t _transmitPin; uint16_t _rx_delay_centering; uint16_t _rx_delay_intrabit; uint16_t _rx_delay_stopbit; uint16_t _tx_delay; uint16_t _buffer_overflow:1; uint16_t _inverse_logic:1; // static data static uint16_t _rx_buffer_head; static uint16_t _rx_buffer_tail; static uint16_t _tx_buffer_head; static uint16_t _tx_buffer_tail; static uint8_t _tx_pin_mask; static uint8_t _rx_pin_mask; static volatile uint8_t * const _rx_port_register; static volatile uint8_t * const _tx_port_register; static uint8_t _buffer[_SS_MAX_RX_BUFF]; // RX circular buffer // private methods static inline void tunedDelay(uint16_t delay); uint8_t rx_pin_read(); void setTX(uint8_t transmitPin); void setRX(uint8_t receivePin); void enableRx(bool on); void enableTx(bool on); void recv() __attribute__((__always_inline__)); void tx_pin_write(uint8_t pin_state) __attribute__((__always_inline__)); void setTXinterrupt() __attribute__((__always_inline__)); void clearTXinterrupt() __attribute__((__always_inline__)); uint8_t tx_pin_read() __attribute__((__always_inline__)); public: // public methods SoftwareSerial(uint8_t receivePin, uint8_t transmitPin, bool inverse_logic = false); ~SoftwareSerial(); void begin(long speed); void end(); int read(); int peek(); size_t write(uint8_t byte); size_t write(const uint8_t *buffer, size_t size); operator bool() { return true; } using Print::write; // public only for easy access by interrupt handlers static inline void handle_interrupt() __attribute__((__always_inline__)); }; #endif ```
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