shared_ptr使用

7 篇文章 0 订阅

1.get() 返回对象指针;use_count() 返回对象的引用计数

#include <iostream>
#include <tr1/memory> 

using namespace std;
using std::tr::shared_ptr;

class Foo
{
public:
    void print()
    {
        cout << "foo::print" << endl;
    }
};

/* When sp2 is created, sp1 increments the reference counter.
 * When the two shared pointer objects get out of scope, the last
 * one that is destroyed will release the resource.
 *
 * output:
 * foo::print
 * sp1 pointer: 0x90a7008
 * foo::print
 * sp1 pointer: 0x90a7008
 * sp2 pointer: 0x90a7008
 * counter sp1: 2
 * counter sp2: 2
 */
int main()
{
    shared_ptr<Foo> sp1(new Foo);
    sp1->print();
    cout << "sp1 pointer: " << sp1.get() << endl;

    shared_ptr<Foo> sp2(sp1);
    sp2->print();

    cout << "sp1 pointer: " << sp1.get() << endl;
    cout << "sp2 pointer: " << sp2.get() << endl;
    cout << "counter sp1: " << sp1.use_count() << endl;
    cout << "counter sp2: " << sp2.use_count() << endl;

    return 0;
}

2.相比较shared_ptr,auto_ptr在赋值与别人后,是放弃对象引用的。

#include <iostream>
#include <tr1/memory>

using namespace std;
using std::tr1::shared_ptr;

class Foo
{ 
public:
    void print()
    {
        cout << "foo::print" << endl;
    } 
};

/* The next sample shows a shared_ptr created from an auto_ptr object. The auto pointer gives up the ownership of the resource, 
 * resetting its wrapped pointer to NULL. 
 * 
 * output: 
 * foo::print 
 * ap1 pointer: 0x99b8008 
 * foo::print 
 * ap1 pointer: 0 
 * sp1 pointer: 0x99b8008 
 */
int main() 
{ 
    auto_ptr<Foo> ap1(new Foo);
    ap1->print(); 
    cout << "ap1 pointer: " << ap1.get() << endl;

    shared_ptr<Foo> sp1(ap1); // 注意这里是shared_ptr
    sp1->print(); 
    cout << "ap1 pointer: " << ap1.get() << endl;
    cout << "sp1 pointer: " << sp1.get() << endl;

    return 0; 
}
3.在shared_ptr构造函数中,行参指定构造对象和析构对象的函数
#include <iostream>
#include <tr1/memory> 

using namespace std;
using std::tr1::shared_ptr;

class Foo 
{ 
public:
    void print()
    { 
        cout << "foo::print" << endl;
    } 
}; 

class FooHandler 
{ 
public: 
    static Foo* alloc()
    {
        Foo* f = new Foo; 
        cout << "a new foo was created" << endl;
        return f;
    }
    static void free(Foo* f)
    { 
        delete f; 
        cout << "foo destroyed" << endl;
    } 
};

/* 
 * Each time a new object is created or destroyed, a message is printed in the output window (for simplicity, you will ignore the copy 
 * construction or assignment). Function FooHandler::free can be provided as a delete to the shared_ptr constructor. As a result, 
 * when the resource is deleted a message is printed in the output window (you have to run in debugger to see it). 
 * 
 * output: 
 * a new foo was created 
 * foo::print 
 * foo destroyed 
 */
int main()
{
    shared_ptr<Foo> ptr(FooHandler::alloc(), FooHandler::free); 
    ptr->print();

    return 0; 
}
4.get() 返回对象指针,使用->调用成员函数
#include <iostream>
#include <tr1/memory> 

using namespace std;
using std::tr1::shared_ptr;

class Foo
{
public:
    void print()
    {
        cout << "foo::print" << endl;
    } 
};

/* 
 * Function get() returns the wrapped pointer to the resource (basically identical to operator-> and available for compatibility 
 * with auto_ptr). 
 * 
 * output: 
 * foo::print 
 */ 
int main()
{
    shared_ptr<Foo> sp(new Foo);
    Foo* f = sp.get();
    if (f != NULL)
        f->print();

    return 0;
}
5.get() 返回对象指针,if判断是否为null
#include <iostream>
#include <tr1/memory> 
#include <string>

using namespace std;
using std::tr1::shared_ptr;

/* Class shared_ptr defines a bool operator that allows shared pointers to be used in boolean expressions. 
 * With auto_ptr, that is not possible; you have to use function get() to access the internal pointer and check it against NULL. 
 */
class PtrUtil
{
public:
    static void is_empty(shared_ptr<string>& ptr)
    {
        ptr != NULL ? cout << "not empty" << endl
                    : cout << "is empty" << endl;
    }
};

/*
* output:
* is empty
* not empty
*/
int main()
{
    shared_ptr<string> sp1;
    shared_ptr<string> sp2(new string("demo"));
    PtrUtil::is_empty(sp1);
    PtrUtil::is_empty(sp2);

    return 0;
}
6.swap() 交换两个shared_ptr所指向的对象
#include <iostream>
#include <tr1/memory>
#include <string>

using namespace std;
using std::tr1::shared_ptr;

/* Class shared_ptr defines a bool operator that allows shared pointers to be used in boolean expressions.
 * With auto_ptr, that is not possible; you have to use function get() to access the internal pointer and check it against NULL.
 */
class PtrUtil
{
public:
    static void is_empty(shared_ptr<string> ptr)
    {
        ptr != NULL ? cout << "not empty" << endl
                    : cout << "is empty" << endl;
    }
};

/* Method swap() : exchange the content of the shared pointers. 
 * 
 * output: 
 * is empty 
 * not empty 
 * not empty 
 * is empty
 */
int main() 
{
    shared_ptr<string> sp1;
    shared_ptr<string> sp2(new string("demo"));
    PtrUtil::is_empty(sp1);
    PtrUtil::is_empty(sp2);

    sp1.swap(sp2);
    PtrUtil::is_empty(sp1);
    PtrUtil::is_empty(sp2);

    return 0;
}
7.使用等号赋值
#include <iostream>
#include <tr1/memory>

using namespace std;
using std::tr1::shared_ptr;

/* operator= is overloaded so that a shared pointer can be assigned from another shared_ptr or auto_ptr.
 * 
 * output:
 * sp1 = 1
 * sp2 = 2
 * sp1 = 2
 */
int main()
{ 
    shared_ptr<int> sp1(new int(1)); 
    cout << "sp1 = " << *sp1 << endl;
    shared_ptr<int> sp2(new int(2));

    cout << "sp2 = " << *sp2 << endl;
    sp1 = sp2;
    cout << "sp1 = " << *sp1 << endl;

    return 0;
}
8.unique() 判断当前对象的引用计数==1? ( 比调用use_count()==1要快
#include <iostream>
#include <tr1/memory>

using namespace std;
using std::tr1::shared_ptr;

/* Method use_count() returns the number of references to the shared resource (pointed by the current shared pointer object).
 * Method unique() indicates whether another shared pointed shares the ownership of the same resource or not
 * (basically, it's identical to 1 == use_count()).
 * 
 * output: 
 * unique : true 
 * counter : 1 
 * unique : false 
 * counter : 2 
 */ 
int main() 
{ 
    shared_ptr<std::string> sp1(new string("marius bancila")); 
    cout << "unique : " << std::boolalpha << sp1.unique() << endl; 
    cout << "counter : " << sp1.use_count() << endl;

    shared_ptr<std::string> sp2(sp1); 
    cout << "unique : " << std::boolalpha << sp1.unique() << endl; 
    cout << "counter : " << sp1.use_count() << endl;

    return 0; 
}
9.reset() 清空当前shared指针,并将所有基于该指针创建的shared指针的引用计数减1, 如果为0, 则删除所指对象。
#include <iostream>
#include <tr1/memory> 

using namespace std;
using std::tr1::shared_ptr;

class Foo { 
public: 
    void print()
    { 
         cout << " foo::print" << endl; 
    } 
};

/*Function reset() decrements the shared reference counter. It then transforms the shared pointer to an empty shared_ptr. 
 * 
 * output: 
 * counter sp1: 1 
 * counter sp1: 3 
 * counter sp2: 3 
 * counter sp3: 3 
 * counter sp1: 0 
 * counter sp2: 2 
 * counter sp3: 2 
 * counter sp1: 0 
 * counter sp2: 0 
 * counter sp3: 1 
 */ 
int main() 
{
    // a shared_ptr owns the resouce, counter is 1
    shared_ptr<Foo> sp1(new Foo);
    cout << "counter sp1: " << sp1.use_count() << endl;
    shared_ptr<Foo> sp2(sp1);
    shared_ptr<Foo> sp3(sp2);
    cout << "counter sp1: " << sp1.use_count() << endl;
    cout << "counter sp2: " << sp2.use_count() << endl;
    cout << "counter sp3: " << sp3.use_count() << endl;
    // first shared_ptr is reset, the counter decremented and the object becomes empty
    sp1.reset();
    cout << "counter sp1: " << sp1.use_count() << endl;
    cout << "counter sp2: " << sp2.use_count() << endl;
    cout << "counter sp3: " << sp3.use_count() << endl;
    sp2.reset();
    cout << "counter sp1: " << sp1.use_count() << endl;
    cout << "counter sp2: " << sp2.use_count() << endl;
    cout << "counter sp3: " << sp3.use_count() << endl;

    return 0;
}
10.对引用计数的理解,在容器中使用shared_ptr
#include <iostream> 
#include <tr1/memory> 
#include <vector> 
#include <algorithm>

using namespace std;
using std::tr1::shared_ptr;

/* The following sample shows a vector of shared_ptr to int; a transformation is applied on the elements of the vector, 
 * doubling the value of the pointed objects. 
 * 
 * The program shows the reference counter to show that calling function double_it() does not affect it, even though this function 
 * returns a shared_ptr by value. 
 */ 
shared_ptr<int> double_it(const shared_ptr<int>& sp)
{ 
    *sp *= 2; 
    return sp;
}

/* 
 * output: 
 * initially 
 * 1 (counter = 1) 
 * 2 (counter = 1) 
 * 3 (counter = 1) 
 * after transformation 
 * 2 (counter = 1) 
 * 4 (counter = 1) 
 * 6 (counter = 1) 
 */
int main()
{
    vector<shared_ptr<int> > numbers;
    numbers.push_back(shared_ptr<int>(new int(1))); 
    numbers.push_back(shared_ptr<int>(new int(2))); 
    numbers.push_back(shared_ptr<int>(new int(3))); 

    cout << "initially" << endl; 
    for (vector<shared_ptr<int> >::const_iterator it = numbers.begin(); it != numbers.end(); ++it)
        cout << **it << " (counter = " << (*it).use_count() << ")" << endl; 
    std::transform(numbers.begin(), numbers.end(), numbers.begin(), double_it); 

    cout << "after transformation" << endl; 
    for (vector<shared_ptr<int> >::const_iterator it = numbers.begin(); it != numbers.end(); ++it) 
        cout << **it << " (counter = " << (*it).use_count() << ")" << endl;

    return 0; 
}
11.多态情况下的shared指针使用(声明基类句柄,创建子类对象)
#include <iostream> 
#include <tr1/memory> 
#include <vector>
#include <string>

using namespace std;
using std::tr1::shared_ptr;

/*shared_ptr can work with class hierarchies, so that shared<D> is convertible to shared<B>, where D is a class (or struct) derived 
 * from B. The following class hierarchy is used to demonstrate the concept. 
 */ 
class Item 
{ 
    string title_; 
public: 
    Item(const string& title) : title_(title){} 
    virtual ~Item(){}
    virtual string Description() const = 0; 
    string Title() const
    { 
        return title_;
    } 
};

class Book: public Item
{ 
    int pages_;
public: 
    Book(const string& title, int pages):Item(title), pages_(pages){}
    virtual string Description() const
    { 
        return "Book: " + Title(); 
    }
    int Pages() const
    {
        return pages_;
    }
};

class DVD: public Item 
{ 
    int tracks_; 
public: 
    DVD(const string& title, int tracks):Item(title), tracks_(tracks){}
    virtual string Description() const
    {
        return "DVD: " + Title();
    }
    int Tracks() const
    {
        return tracks_;
    }
};

/* 
 * output: 
 * Book: Effective STL 
 * DVD: Left of the Middle 
 */ 
int main()
{
    vector<shared_ptr<Item> > items;
    items.push_back(shared_ptr<Book>(new Book("Effective STL", 400)));
    items.push_back(shared_ptr<DVD>(new DVD("Left of the Middle", 14)));

    for (vector<shared_ptr<Item> >::const_iterator it = items.begin(); it != items.end(); ++it)
        cout << (*it)->Description() << endl;

    return 0;
}
12.dynamic_cast,使用dynamic_pointer_cast将基类向下转型为子类
#include <iostream>
#include <tr1/memory>
#include <string>

using namespace std;
using std::tr1::shared_ptr;

/*shared_ptr can work with class hierarchies, so that shared<D> is convertible to shared<B>, where D is a class (or struct) derived  
 * from B. The following class hierarchy is used to demonstrate the concept.  
 */
class Item
{
    string title_;
public:
    Item(const string& title) : title_(title){}
    virtual ~Item(){}
    virtual string Description() const = 0;
    string Title() const
    {
        return title_;
    }
};

class Book: public Item
{  
    int pages_;
public:  
    Book(const string& title, int pages):Item(title), pages_(pages){}
    virtual string Description() const 
    {  
        return "Book: " + Title();      
    }
    int Pages() const      
    {  
        return pages_;  
    }  
};
    
class DVD: public Item  
{  
    int tracks_;  
public:  
    DVD(const string& title, int tracks):Item(title), tracks_(tracks){}    
    virtual string Description() const      
    {  
        return "DVD: " + Title();  
    }  
    int Tracks() const      
    {  
        return tracks_;  
    }  
};    

/* To convert back, from shared_ptr<B> to shared_ptr<D>, where D is a class (or structure) derived from B,  
 * you can use the cast function std::tr1::dynamic_pointer_cast.  
 *  
 * output:  
 * spi counter: 1  
 * Left of the Middle, 14 tracks  
 * spi counter: 2
 * spb counter: 0
 * spd counter: 2
 */  
int main()
{
    shared_ptr<Item> spi(new DVD("Left of the Middle", 14));
    cout << "spi counter: " << spi.use_count() << endl;
    shared_ptr<Book> spb = std::tr1::dynamic_pointer_cast<Book>(spi);
    if (spb != NULL)
        cout << spb->Title() << ", " << spb->Pages() << " pages" << endl;
    shared_ptr<DVD> spd = std::tr1::dynamic_pointer_cast<DVD>(spi);
    if (spd != NULL)  
        cout << spd->Title() << ", " << spd->Tracks() << " tracks" << endl;
    cout << "spi counter: " << spi.use_count() << endl;
    cout << "spb counter: " << spb.use_count() << endl;
    cout << "spd counter: " << spd.use_count() << endl;

    return 0;
}
13.static cast,使用static_pointer_cast将void转型为char,观察引用计数的变化
#include <iostream>
#include <tr1/memory> 
#include <vector>

using namespace std;
using std::tr1::shared_ptr;

/* A second cast function is std::tr1::static_pointer_cast. It returns an empty shared_ptr if the original object is empty,
 * or a shared_ptr<T> object that owns the resource that is owned by the original object. The expression static_cast<T*>(r.get())
 * must be valid.
 *
 * In the next sample, a vector holds shared_ptr to void. The first element is statically cast to shared_ptr<char>.
 * The cast is valid as long as the source is not empty, regardless of whether the types are compatible or not.
 *
 * output: 
 * after creating the shared pointer 
 * -1   sp1 counter: 1
 * after adding to the vector 
 * -2   sp1 counter: 2 
 * A 
 * after casting 
 * -3   sp1 counter: 3 
 * -4   spc counter: 3 
 */ 
int main() 
{
    vector<shared_ptr<void> > items;
    shared_ptr<char> sp1(new char('A'));
    shared_ptr<short> sp2(new short(66));
    cout << "after creating the shared pointer" << endl;
    cout << "-1    sp1 counter: " << sp1.use_count() << endl;
    items.push_back(sp1);
    items.push_back(sp2);
    cout << "after adding to the vector" << endl;
    cout << "-2    sp1 counter: " << sp1.use_count() << endl;
    shared_ptr<char> spc = tr1::static_pointer_cast<char>(*(items.begin()));
    if (spc != NULL) 
        cout << *spc << endl; 
    cout << "after casting" << endl; 
    cout << "-3    sp1 counter: " << sp1.use_count() << endl; 
    cout << "-4    spc counter: " << spc.use_count() << endl;

    return 0;
}
14.const cast,如果声明std::tr1::shared_ptr<const int> csp,可以声明
std::tr1::shared_ptr<int> sp = std::tr1::const_pointer_cast<int>(csp);
#include <iostream>
#include <tr1/memory>

using namespace std;
using std::tr1::shared_ptr;

/* To modify the value of the pointer object the const specifier must be removed. This is shown below. 
 *
 * output:
 * csp counter: 1
 * 15
 * 15
 * csp counter: 2
 * sp counter: 2
 */ 
int main()
{
    shared_ptr<const int> csp(new int(5));
    cout << "csp counter: " << csp.use_count() << endl;
    shared_ptr<int> sp = std::tr1::const_pointer_cast<int>(csp); 
    *sp += 10;
    cout << *csp << endl;
    cout << *sp << endl;
    cout << "csp counter: " << csp.use_count() << endl;
    cout << "sp counter: " << sp.use_count() << endl;

    return 0; 
}
15.weak_ptr的lock() 类似于shared_ptr的get()
#include <iostream> 
#include <tr1/memory>

using namespace std;
using std::tr1::shared_ptr;
using std::tr1::weak_ptr;

/* The major weakness of shared_ptr is that it cannot detect cyclic dependencies. In this case, the reference counter is incremented 
 * more than it should actually be, so that the resources are no longer released when the shared pointer objects go out of scope. 
 * To fix this problem, a second smart pointer was created, weak_ptr, that points to a resource owned by a shared_ptr but does not
 * affect the reference counter; it is a "weak reference." When the last shared_ptr that owns the resource referred by a weak_ptr,
 * the resource is released and the weak pointer is marked as invalid. To check whether a weak_ptr is valid or not, you can use
 * function expired() that returns true if the pointer was marked as invalid.
 */
/* Even though function get() (that provides direct access to the wrapped pointer) is available, it's not recommended to use it even
 * in single-threaded applications. The safe alternative is function lock() that returns a shread_ptr sharing the resource pointed by
 * the weak pointer.
 */
void show(const weak_ptr<int>& wp)
{
    shared_ptr<int> sp = wp.lock();
    cout << *sp << endl; 
}

/*
 * output:
 * 44
 * expired : true
 */
int main()
{
    weak_ptr<int> wp;
    {
        shared_ptr<int> sp(new int(44));
        wp = sp;
        show(wp);
    }
    cout << "expired : " << boolalpha << wp.expired() << endl;
    
    return 0;
}
16.一个使用shared_ptr和weak_ptr的二叉树数据结构示例
#include <iostream> 
#include <tr1/memory> 
#include <vector>
#include <string>

using namespace std;
using std::tr1::shared_ptr;
using std::tr1::weak_ptr;

/* The following sample shows such a tree, but uses a weak_ptr to solve the cyclic dependency.*/ 
class Node
{
    string value_;
    shared_ptr<Node> left_;
    shared_ptr<Node> right_;
    weak_ptr<Node> parent_;
public:
    Node(const string value):value_(value){}

    string Value() const { return value_; }
    shared_ptr<Node> Left() const { return left_; } 
    shared_ptr<Node> Right() const { return right_; }
    weak_ptr<Node> Parent() const { return parent_; }
    void SetParent(shared_ptr<Node> node)
    {
        parent_.reset();
        parent_ = node;
    }
    void SetLeft(shared_ptr<Node> node)
    {
        left_.reset();
        left_ = node;
    }
    void SetRight(shared_ptr<Node> node)
    {
        right_.reset();
        right_ = node;
    }
};

string path(const shared_ptr<Node>& item)
{
    weak_ptr<Node> wparent = item->Parent();
    shared_ptr<Node> sparent = wparent.lock();
    if (sparent)
    {
        return path(sparent) + "\\" + item->Value(); 
    }
    return item->Value();
}

/*
 * output:
 * C:\dir1\dir11
*/
int main()
{
    shared_ptr<Node> root(new Node("C:"));
    shared_ptr<Node> child1(new Node("dir1"));
    shared_ptr<Node> child2(new Node("dir2"));
    root->SetLeft(child1);
    child1->SetParent(root);
    root->SetRight(child2);
    child2->SetParent(root);
    shared_ptr<Node> child11(new Node("dir11"));
    child1->SetLeft(child11);
    child11->SetParent(child1);
    cout << "path: " << path(child11) << endl;

    return 0;
}

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