schedule_selector中的this指针是调用schedule/scheduleOnce的对象的指针。
void RoleLayer::createSpark(int positionX,int positionY){
CCSprite* spark = CCSprite::create("Particle/snow.png");
spark->setPosition(ccp(positionX,positionY));
this->getParent()->addChild(spark);
spark->scheduleOnce(schedule_selector(RoleLayer::removeSparkCallback),0.5f);
}
void RoleLayer::removeSparkCallback(float delay){
this->removeFromParentAndCleanup(true);
}