Android中Sample的使用方法

出处:http://www.cnblogs.com/linlf03/archive/2012/12/01/2797307.html

http://mobile.tutsplus.com/tutorials/android/android-sample-apps/

 The Android SDK includes many sample apps that can help you learn Android by inspecting how different APIs are used to build a mobile application. These sample apps are available for download through the Android SDK Manager. Learn how to easily create Eclipse projects around these sample apps, compile them, and use them in your own projects.


Part 0: Getting Started

This tutorial is for the Java developer just getting started learning Android app development, who is familiar with Eclipse, and who has installed the Android SDK with the Android Developer Plugin for Eclipse. If you are not prepared,see the previous tutorials in this series.


Step 1: Download the Android Samples

The Android SDK Samples can be downloaded using the Android SDK Manager. The samples are organized by the API Level they were designed for, and can be downloaded under the label “Samples for SDK”. On a related note, the Google API add-on downloads tend to come with samples specifically to illustrate their usage.

As you’re aware, the Android SDK Manager downloads samples into a directory under your SDK installation. You could use these to start the project. You could even copy them out so you don’t modify the originals. But, that’s not how we’re going to do it! There’s a better way!


Step 2: Start the Sample Project Wizard

In Eclipse, choose File > New > Other…, then expand the Android folder, and choose “Android Sample Project”.


Step 3: Pick a Build Target

Next, you’ll be presented with a list of build targets. What you see here is directly related to which API Level samples you have installed through the Android SDK Manager. What you see in our screenshot is probably overkill. Few will want to target Android 1.1 (Really).

You can only choose one build target for your project. To follow along, choose Android 4.1, Android Open Source Project, which is API Level 16.


Step 4: Pick a Sample Project

On the next screen, you’ll be shown a variety of compatible sample projects to choose from. Projects that end in “> tests” are JUnit test projects that match up to a primary project. They are less interesting for the beginner, so stick to non-test projects for now.

Pick a sample project, then type in a name if you’d like to change it. Changing the name is useful if you’ve already created the sample project once and want to create a new version within the sample Eclipse workspace. To continue following along, pick ApiDemos. We’re naming it “ApiDemo 4.1″ so as not to confuse it with other ApiDemos samples from other SDK versions.


Step 5: Explore a Sample Project

Your new project will now show up in Eclipse. You can look through its files, packages, and the structure of the sample app. The ApiDemos sample app is particularly big, as it has sample code to demonstrate almost every core Android API.


Step 6: Launch a Sample Project

Let’s compile and launch our new sample project on the emulator. First, start your emulator and wait for it to fully launch (forget how this works? SeeAndroid Virtual Device Creation).

Next, choose Run > Run Configurations…

Double-click on Android Application (or right-click and choose New). On the first tab, choose the Browse… button, pick your new sample project, and click OK.

Now fill in the Name field. We usually name our Run Configurations with the project name to avoid confusion but you can name it whatever you like. Run and Debug Configurations have different options such that you could want multiple configurations for a single project.

On the Target tab, check the radio button for “Always prompt to pick device.” Take note of some of the other Run Configuration options, like the network speed and latency; we’re not going to use any of these options right now but it’s worth knowing where they are.

List of Sample Apps The list below provides a summary of the sample applications that are available with the Android SDK. Using the links on this page, you can view the source files of the sample applications in your browser. You can also download the source of these samples into your SDK, then modify and reuse it as you need. For more information, see Getting the Samples. API Demos A variety of small applications that demonstrate an extensive collection of framework topics. Backup and Restore A simple example that illustrates a few different ways for an application to implement support for the Android data backup and restore mechanism. Bluetooth Chat An application for two-way text messaging over Bluetooth. BusinessCard An application that demonstrates how to launch the built-in contact picker from within an activity. This sample also uses reflection to ensure that the correct version of the contacts API is used, depending on which API level the application is running under. Contact Manager An application that demonstrates how to query the system contacts provider using the ContactsContract API, as well as insert contacts into a specific account. Home A home screen replacement application. JetBoy A game that demonstrates the SONiVOX JET interactive music technology, with JetPlayer. Live Wallpaper An application that demonstrates how to create a live wallpaper and bundle it in an application that users can install on their devices. Lunar Lander A classic Lunar Lander game. Multiple Resolutions A sample application that shows how to use resource directory qualifiers to provide different resources for different screen configurations. Note Pad An application for saving notes. Similar (but not identical) to the Notepad tutorial. SampleSyncAdapter Demonstrates how an application can communicate with a cloud-based service and synchronize its data with data stored locally in a content provider. The sample uses two related parts of the Android framework — the account manager and the synchronization manager (through a sync adapter). Searchable Dictionary A sample application that demonstrates Android's search framework, including how to provide search suggestions for Quick Search Box. Snake An implementation of the classic game "Snake." Soft Keyboard An example of writing an input method for a software keyboard. Spinner A simple application that serves as an application-under-test for the SpinnerTest sample application. SpinnerTest An example test application that contains test cases run against the Spinner sample application. To learn more about the application and how to run it, please read the Activity Testing tutorial. TicTacToeLib An example of an Android library project that provides a game-play Activity to any dependent application project. For an example of how an application can use the code and resources in an Android library project, see the TicTacToeMain sample application. TicTacToeMain An example of an Android application that makes use of code and resources provided in an Android library project. Specifically, this application uses code and resources provided in the TicTacToeLib library project. Wiktionary An example of creating interactive widgets for display on the Android home screen. Wiktionary (Simplified) A simple Android home screen widgets example.
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值