多线程

//多线程
    //进程和线程的区别
    //一个应用在计算机里代表一个进程,一个应用中执行的一个任务,一个操作代表的是一个线程
    //一个进程可以有多个线程
    //线程分为主线程和子线程

    //三种多线程
    //NSThread
    //NSOperation
    //GCD(grand central dispatch)

    //最常用,最强大的是GCD,从IOS4.0的时候就有GCD,已经到现在9.0,很成熟,节省资源,使用起来非常方便,效率高


}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

- (IBAction)NSThreadButton:(UIButton *)sender {


    //NSThread创建多线程
    NSThread *thread = [[NSThread alloc] initWithTarget:self selector:@selector(cycle) object:nil];
    //执行子线程
    [thread start];

    /*

     myView *aView = [[myView alloc] initWithFrame:...];
     [aView addMyTarget:self Action:@select(aViewAction)];

     -(void)addMyTarget:(id)target Action:(SEL)action
     {
        self.myTarget = target;
        self.myAction = action;
     }

     -(void)touchBegin:
     {
        [self.myTarget performSelec...action];
     }

     */

    [NSThread detachNewThreadSelector:@selector(downLoadImage) toTarget:self withObject:nil];

}

-(void)downLoadImage
{



    NSString *str = @"http://img4.duitang.com/uploads/item/201207/28/20120728105310_jvAjW.thumb.600_0.jpeg";
    NSURL *url = [NSURL URLWithString:str];
    NSData *data = [NSData dataWithContentsOfURL:url];

    //self.myImageView.image = [UIImage imageWithData:data];
    self.myImageView.backgroundColor = [UIColor lightGrayColor];

    NSLog(@"%@ %d", [NSThread currentThread], [NSThread isMainThread]);

    //回到主线程
    [self performSelector:@selector(goMainThread:) onThread:[NSThread mainThread] withObject:data waitUntilDone:YES];
}

//数据的刷新最好在主线程
-(void)goMainThread:(NSData *)data
{
    NSLog(@"========当前线程为:%@ 是否是主线程:%d",[NSThread currentThread], [NSThread isMainThread]);

    self.myImageView.image = [UIImage imageWithData:data];
}

-(void)cycle
{
    for (int i = 0; i < 100; i++)
    {
        NSLog(@"i = %d", i);
    }
}

- (IBAction)NSOperationButton:(UIButton *)sender {


    //NSOperation 是一个抽象类,它提供了两个子类来创建子线程
    //子类1
    NSInvocationOperation *invocation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(downLoadImage) object:nil];

    NSInvocationOperation *invocation2 = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(cycle) object:nil];

    //子类2
    NSBlockOperation *blockOperation = [NSBlockOperation blockOperationWithBlock:^{

        for (int i = 0; i < 100; i++)
        {
            NSLog(@"block i = %d", i);
        }

    }];

    //创建线程队列
    NSOperationQueue *queue = [[NSOperationQueue alloc] init];
    //设置最大的队列数 不设置则有几个子线程就有几个队列
    [queue setMaxConcurrentOperationCount:2];
    //设置队列等待 前者等待后者 后者执行完再执行前者
    [invocation addDependency:blockOperation];

    //将三个人物添加到子线程队列中
    [queue addOperation:invocation];
    [queue addOperation:invocation2];
    [queue addOperation:blockOperation];

}

  //GCD多线程两种方法:1.串行队列 2.并行队列
    //串行队列特点:任务是一个一个的执行,当一个任务执行完毕再执行另一个,多个任务不是同事进行,而是一个一个执行
    //并行队列特点:多个任务可以同时执行,谁先完成任务不一定,提供任务执行效率,是工作中常用的一种方式


    //串行队列的使用:
    //1.创建主线程队列
    dispatch_queue_t mainQueue = dispatch_get_main_queue();
    //将任务放在队列中执行
    dispatch_async(mainQueue, ^{

        NSLog(@"是否是主线程1==%d", [NSThread isMainThread]);
    });
    dispatch_async(mainQueue, ^{

        NSLog(@"是否是主线程2==%d", [NSThread isMainThread]);
    });
    dispatch_async(mainQueue, ^{

        NSLog(@"是否是主线程3==%d", [NSThread isMainThread]);
    });
    dispatch_async(mainQueue, ^{

        NSLog(@"是否是主线程4==%d", [NSThread isMainThread]);
    });

    //自定义串行队列
    //参数1.队列标识符,通常以公司逆向域名形式
    //参数2.队列方式DISPATCH_QUEUE_SERIAL是串行队列类型
    dispatch_queue_t serialQueue = dispatch_queue_create("com.lanou3g.CGD.Serial", DISPATCH_QUEUE_SERIAL);
    dispatch_async(serialQueue, ^{

        NSLog(@"是否是主线程1==%d", [NSThread isMainThread]);
    });
    dispatch_async(serialQueue, ^{

        NSLog(@"是否是主线程2==%d", [NSThread isMainThread]);
    });
    dispatch_async(serialQueue, ^{

        NSLog(@"是否是主线程3==%d", [NSThread isMainThread]);
    });
    dispatch_async(serialQueue, ^{

        NSLog(@"是否是主线程4==%d", [NSThread isMainThread]);
    });




    //系统的并行队列
    //参数1.并行duil执行优先级
    //参数2.备用参数设置为0
    dispatch_queue_t globalQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
    dispatch_async(globalQueue, ^{

        NSLog(@"是否是主线程1==%d", [NSThread isMainThread]);
    });
    dispatch_async(globalQueue, ^{

        NSLog(@"是否是主线程2==%d", [NSThread isMainThread]);
    });
    dispatch_async(globalQueue, ^{

        NSLog(@"是否是主线程3==%d", [NSThread isMainThread]);
    });
    dispatch_async(globalQueue, ^{

        NSLog(@"是否是主线程4==%d", [NSThread isMainThread]);
    });



    //自定义并行队列 CONCURRENT并行
    //参数1.队列标识符
    //参数2.队列类型
    dispatch_queue_t conCurrentQueue = dispatch_queue_create("com.lanou3g.GCD.ConCurrent", DISPATCH_QUEUE_CONCURRENT);
    dispatch_async(conCurrentQueue, ^{

        NSLog(@"是否是主线程1==%d", [NSThread isMainThread]);
    });
    dispatch_async(conCurrentQueue, ^{

        NSLog(@"是否是主线程2==%d", [NSThread isMainThread]);
    });
    dispatch_async(conCurrentQueue, ^{

        NSLog(@"是否是主线程3==%d", [NSThread isMainThread]);
    });
    dispatch_async(conCurrentQueue, ^{

        NSLog(@"是否是主线程4==%d", [NSThread isMainThread]);
    });




    //http://img4.duitang.com/uploads/item/201207/28/20120728105310_jvAjW.thumb.600_0.jpeg
    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{

        NSURL *url = [NSURL URLWithString:@"http://img4.duitang.com/uploads/item/201207/28/20120728105310_jvAjW.thumb.600_0.jpeg"];
        NSData *data = [NSData dataWithContentsOfURL:url];

        dispatch_async(dispatch_get_main_queue(), ^{
           //回到主线程,刷新数据
            self.aImageView.image = [UIImage imageWithData:data];
        });

    });



    //延迟多少秒执行队列里的任务
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(3 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{

        NSLog(@"延迟三秒才打印");

    });


    //只执行一次
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{

        NSLog(@"只被打印一次");
    });


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