JPEG2000开发SDK及其特点

JPEG2000开发SDK及其特点


声明:引用请注明出处http://blog.csdn.net/lg1259156776/


说明:JPEG2000被开发来取代JPEG,但因为大量核心算法被专利注册,结果并没有这样发展。但是从性能上讲JPEG2000更好,而开发起来常常需要一些SDK,商用的或者是开源的支持。本文就总结一些DSK及其特点,以帮助初入者快速进入开发阶段。

几种常用的核心SDK

Pegasus Imaging     Pegasus Imaging - Commercial supplier of standards-based and indemnified .NET, ActiveX/COM, & C/C++ imaging libraries for JPEG, lossless JPEG, Motion JPEG, JPEG 2000 (including JPIP), JBIG2, JPEG-LS    
LuraTech    Luratech - JPEG 2000 software and toolkits (C, C++, Java) for JP2, JPX and JPM    
THB    THBImage Professional image processing component which adds JPEG2000 to .NET, VB, COMable, C++, and MFC applications.    
Yakoa    Range of software to support JPEG 2000 including SDK    
J2000    Open source C implementation of JPEG 2000    
OpenJPE
  • 1
    点赞
  • 2
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
Changes from version 2.2.2 to version 2.2.3 ------------------------------------------- * Extremely minor changes to avoid mixed use of formatted and unformatted calls to "ostream" objects. These appear to excite a bug in GCC version 3.0. The only file affected is "params.cpp" in "coresys/parameters". Changes from version 2.2.1 to version 2.2.2 ------------------------------------------- Note: none of these have any impact whatsoever on executable code or DLL's. * Renamed the "core" directory as "coresys". A trivial change and my appologies for those whom this might adversely affect. However, the use of the name "core" was causing some people difficulties, since it is identical to the name of a Unix core dump file. * Made the Linux MMX-optimized functions "extern C" instead of "extern", so as to avoid problems caused by different name mangling conventions between various versions of gcc. * Eliminated multi-line comments from assembler files so as to avoid problems created by earlier versions of the gnu assembler. Changes from version 2.2 to version 2.2.1 ----------------------------------------- * Replaced the C++ I/O routines used for image and compressed data transfers with ANSI C I/O functions. This was motivated by the fact that the new-style ANSI C++ I/O package is unbelievably slow, at least as implemented in Microsoft's Visual C++ compiler. The change has no impact whatsoever on the Kakadu core system; it affects only the implementation of a few application level objects -- the core system abstracts all such I/O considerations through interface classes which are implemented by applications. Everything now runs a little faster than it did in version 2.1 and quite a bit faster than it did in the first release of version 2.2. * Made provision for compiling under versions of GCC prior to version 3.0. To use this, you should define GCC_VERSION_LESS_THAN_3. Changes from version 2.1 to version 2.2 --------------------------------------- * Extensive support for ROI (Region of Interest) specification at encode time (see "kakadu.pdf" for more on this). * Migrated from the old-style C++ iostream package to the new standard iostream package -- minimal use of "using namespace std" and never used in common header files, so this should enhance namespace protection and portability. * Added AT&T style versions of the small amount of Pentium assembly code to enable compilation of a high speed version under GCC as well as MSVC. * Some minor bug fixes. Changes from version 2.0.2 to version 2.1 ----------------------------------------- * Extensive support for working with the JP2 file format. The "kdu_show" application demonstrates the capabilities required of a conformant JP2 reader: palette mapping; interpolation of components to a common resolution; application of registration offsets in the CRG marker segment; and colour conversion to an appropriate rendering space (sRGB here). The "kdu_region_decompressor" object provides extensive support for general purpose interactive rendering applications, performing all of the above tasks in a platform independent manner. * It is now possible to directly control rate-distortion slope thresholds used in the construction of quality layers. This capability may also be used to significantly increase compression speed, if a suitable threshold is known, since the encoder then incrementally predicts the point at which there is no point in coding further coding passes. * A number of improvements to the "kdu_show" application, including the ability to arbitrarily zoom into images. * A number of minor bug fixes, including one important bug reported by Aaron Deever of Kodak, and a bug which occasionally manifested itself in the incremental rate prediction heuristic (reported by Jim Andrew of CISRA). * Improved documentation. Changes from version 2.0.1 to version 2.02 ------------------------------------------ * A PDF document (documentation.pdf) has been prepared to guide the new user into some of the more important aspects of the Kakadu system. The first draft is included here. * A very simple compression example and a very simple decompression example have been added to assist developers in familiarizing themselves with the Kakadu system -- the existing demo apps provide perhaps too much functionality to be quickly understood. * A full BIBO (Bounded Input Bounded Output) numerical analysis of the DWT and other processing steps is used to establish the best utilization of limited precision sample data representations. The new version should not be able to fall prey to numerical overflow or underflow difficulties under any circumstances (this could just have been possible with the last version). It also provides slightly higher accuracy. * The automatic heuristic for generating quality layer rate targets has been substantially improved. * A number of minor bugs/limitations were corrected, although these had not manifested themselves in any real examples. Changes from version 2.0 to version 2.01 ---------------------------------------- * One line change in each of "kdu_expand.cpp" and "kdu_compress.cpp" to correct a minor rare bug in these demo applications. * Minor changes in "kdu_show.cpp" to correct a rare bug and improve the user interface in regard to image rotation. * Four lines added to each of "encoder.cpp" and "decoder.cpp" to fix a minor memory leak.

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

Zhang_P_Y

感谢支持

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值