Java中channel的应用总结

1.Channel接口的定义:
public interface Channel
{
        public boolean isOpen( );
        public void close( ) throws IOException;
}

2.Channel的常见类型:
FileChannel,  SocketChannel, ServerSocketChannel, and DatagramChannel;

FileChannel通过RandomAccessFile, FileInputStream,  FileOutputStream的getChannel( )来初始化。
SocketChannel sc = SocketChannel.open( );
sc.connect (new InetSocketAddress ("somehost", someport));
ServerSocketChannel ssc = ServerSocketChannel.open( );
ssc.socket( ).bind (new InetSocketAddress (somelocalport));
DatagramChannel dc = DatagramChannel.open(  );

3.Scatter/Gather,必须使用ByteBuffer.allocateDirect(100)
public interface ScatteringByteChannel extends ReadableByteChannel {
        public long read (ByteBuffer [] dsts)  throws IOException;
        public long read (ByteBuffer [] dsts, int offset, int length)  throws IOException;
}
public interface GatheringByteChannel extends WritableByteChannel {
        public long write(ByteBuffer[] srcs) throws IOException;
        public long write(ByteBuffer[] srcs, int offset, int length) throws IOException;
}

4.file lock是和file相关,而不是channel。可以对进程有效,而不是线程。可以通过内存映射文件(memory-mapped file)来实现线程同步
5.buffer = fileChannel.map (FileChannel.MapMode.READ_ONLY, 100, 200);
6.MappedByteBuffer are direct. load( )将整个文件加载到内存(改方法不能保证完成)。force( )将数据flush到硬盘。
7.未绑定端口的DatagramChannel系统会自动分配端口。DatagramChannel的connect(),将保证只接受指定源地址的数据包。这时候,可以使用普通的read和write方法,包括Scatter/Gather

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