using
System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Runtime.InteropServices; // 之前必须要添加此引用!
namespace BEEP
... {
public class Form1 : System.Windows.Forms.Form
...{
private System.ComponentModel.Container components = null;
public Form1()...{LoadForm();}
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Runtime.InteropServices; // 之前必须要添加此引用!
namespace BEEP
... {
public class Form1 : System.Windows.Forms.Form
...{
private System.ComponentModel.Container components = null;
public Form1()...{LoadForm();}
/******************************关键在此, 不要改.************************/
[DllImport("kernel32.dll")]
private static extern bool Beep(int freq, int dur);
public const int SND_FILENAME = 0x00020000;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Button button1;
public const int SND_ASYNC = 0x0001;
[DllImport("winmm.dll")]
public static extern bool PlaySound(string pszSound,int hmod,int fdwSound);
/**************************************************************************/
protected override void Dispose( bool disposing )
...{
if( disposing )
...{
if (components != null)
...{
components.Dispose();
}
}
base.Dispose( disposing );
}
private void LoadForm()
...{
//..............窗体控件初始化,省略............//
}
[STAThread]
static void Main()
...{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
...{
try
...{
Beep(int.Parse(textBox1.Text),int.Parse(textBox2.Text));
[DllImport("kernel32.dll")]
private static extern bool Beep(int freq, int dur);
public const int SND_FILENAME = 0x00020000;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Button button1;
public const int SND_ASYNC = 0x0001;
[DllImport("winmm.dll")]
public static extern bool PlaySound(string pszSound,int hmod,int fdwSound);
/**************************************************************************/
protected override void Dispose( bool disposing )
...{
if( disposing )
...{
if (components != null)
...{
components.Dispose();
}
}
base.Dispose( disposing );
}
private void LoadForm()
...{
//..............窗体控件初始化,省略............//
}
[STAThread]
static void Main()
...{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
...{
try
...{
Beep(int.Parse(textBox1.Text),int.Parse(textBox2.Text));
/* ^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^ */
/* 数值1 数值2 */
}
catch...{
}
}
}
}
}
catch...{
}
}
}
}