+(CGSize)compressionSizeWithImageWidth:(NSString *)width height:(NSString *)height
{
CGSize sourceSize=CGSizeMake(width.floatValue, height.floatValue);
CGFloat w=sourceSize.width;
CGFloat h=sourceSize.height;
CGSize size=CGSizeMake(100, 100);
CGFloat Kwidth=size.width;
CGFloat kheight=size.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = Kwidth;
CGFloat scaledHeight =kheight;
if (CGSizeEqualToSize(sourceSize, size)==NO) {
CGFloat widthFactor = Kwidth / w;
CGFloat heightFactor = kheight / h;
if(widthFactor > heightFactor){
scaleFactor = widthFactor;
}
else{
scaleFactor = heightFactor;
}
scaledWidth = w * scaleFactor;
scaledHeight = h * scaleFactor;
}
return CGSizeMake(scaledWidth, scaledHeight);
}