<span style="font-size:18px;">int func_return_table(lua_State *L)
{
lua_newtable(L);//创建一个表格,放在栈顶
lua_pushstring(L, "mydata");//压入key
lua_pushnumber(L,66);//压入value
lua_settable(L,-3);//弹出key,value,并设置到table里面去
lua_pushstring(L, "subdata");//压入key
lua_newtable(L);//压入value,也是一个table
lua_pushstring(L, "mydata");//压入subtable的key
lua_pushnumber(L,53);//value
lua_settable(L,-3);//弹出key,value,并设置到subtable
lua_settable(L,-3);//这时候父table的位置还是-3,弹出key,value(subtable),并设置到table里去
lua_pushstring(L, "mydata2");//同上
lua_pushnumber(L,77);
lua_settable(L,-3);
return 1;//堆栈里现在就一个table.其他都被弹掉了。
}
返回的表结构是:
{
"mydata" = 66,
"mydate2" = 77,
"subdata" =
{
"mydata" = 53
}
}</span>
[-2, +0, e]
void lua_settable (lua_State *L, int index);
Does the equivalent to t[k] = v
, where t
is the value at the given index, v
is the value at the top of the stack, and k
is the value just below the top.
This function pops both the key and the value from the stack. As in Lua, this function may trigger a metamethod for the "newindex" event