最近一篇关于“程序员跨界做设计”的文章转载很多,工作闲暇之余,也来做着玩玩。
先贴上效果图
完整代码如下,
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
<title>音量调节</title>
<style type="text/css">
body {
background-color: #ccc;
}
section {
margin-top: 50px;
padding: 10px;
border: 1px solid white;
border-radius: 6px;
}
</style>
<script type="text/javascript">
function getDom(id) {
return document.getElementById(id);
}
</script>
</head>
<body>
<section>
<div class="container1" id="container1">
<div id="bar1"></div>
<span id="btn1"></span>
</div>
<label>音量:</label><span id="volume1">0</span>
</section>
<style type="text/css">
.container1 {
width: 200px;
height: 8px;
border-radius: 6px;
background-color: rgba(0, 0, 0, 0.25);
box-shadow: inset 0 px 2px rgba(0, 0, 0, 0.25), 0 1px rgba(255, 255, 255, 0.08);
position: relative;
margin-bottom: 10px;
}
.container1 div {
height: 8px;
width: 0;
border-radius: 6px;
background-color: #f27011;
}
.container1 span {
width: 10px;
height: 10px;
border-radius: 5px;
background-color: white;
display: inline-block;
position: absolute;
top: -1px;
cursor: pointer;
}
</style>
<script type="text/javascript">
function init1() {
var container = getDom('container1');
var btn = getDom('btn1');
var bar = getDom('bar1');
var volume = getDom('volume1');
btn.onmousedown = function(e) {
var x = e.clientX;
var left = this.offsetLeft;
var btnWidth = this.offsetWidth;
var max = container.offsetWidth;
document.onmousemove = function(e) {
//计算偏移值
//left + e.clientX - x,表示这一次的偏移值,
//数据区间为[0, max]
var posX = Math.max(0, Math.min(max, left + e.clientX - x));
//posX - btnWidth是为了避免posX为0时,btn溢出显示
btn.style.left = Math.max(posX - btnWidth, 0) + 'px';
bar.style.width = posX + 'px';
volume.innerHTML = ~~(posX / max * 100);
};
document.onmouseup = function(e) {
this.onmousemove = null;
};
};
}
init1();
</script>
<section>
<div class="container2">
<label>volume:</label><span id="volume2">0</span>
<button id="btn2">Change volume</button>
</div>
</section>
<style type="text/css">
.container2 {
width: 200px;
text-align: center;
}
.container2 button {
display: block;
margin: 10px auto;
}
</style>
<script type="text/javascript">
function init2() {
var btn = getDom('btn2');
var timer = null;
btn.onclick = function() {
if (timer) {
clearInterval(timer);
timer = null;
btn.innerHTML = 'Change volume';
} else {
timer = setInterval(function(){
var volume = getDom('volume2');
var value = volume.innerHTML;
//volume.innerHTML = value == 100 ? 0 : ++value;
//下面这个是生成0~100的随机数
volume.innerHTML = ~~Math.round(Math.random() * 100);
}, 50);
btn.innerHTML = 'Stop';
}
};
}
init2();
</script>
<section>
<div class="container3">
<label>Current volume:</label><span id="volume3">0%</span><br/>
<label>Please enter pi for volume:</label><input type="text" id="pi"/>
<span id="msg"></span>
</div>
</section>
<style type="text/css">
.container3 {
}
.container3 input {
border-radius: 6px;
outline: none;
border: 1px solid white;
margin-left: 10px;
}
#msg {
color: red;
}
</style>
<script type="text/javascript">
function init3() {
var PI = '3.1415926535897932384626433832795028841971693993751058209749445923078164062862089986280348253421170679';
var input = getDom('pi');
var volume = getDom('volume3');
var msg = getDom('msg');
input.onkeyup = function(e){
var value = e.target.value.toString();
if (PI.startsWith(value)) {
volume.innerHTML = value.length + '%';
msg.innerHTML = '';
} else {
msg.innerHTML = 'Failed. Try again';
input.value = '';
volume.innerHTML = 0 + '%';
}
};
}
init3();
</script>
</body>
</html>