作为通用的跨平台高性能线程库,在很多跨平台的项目中都可以看见pthread的身影。pthread本身的实现比较优雅,APIs使用起来也很方便。
但在Windows下使用静态编译的pthread时要特别注意一下,必须显式的调用如下四个函数,否则pthread用到的一些全局变量会没有被初始化,导致所有的pthread的APIs调用都crash.
BOOL pthread_win32_process_attach_np (void);
BOOL pthread_win32_process_detach_np (void);
BOOL pthread_win32_thread_attach_np (void);
BOOL pthread_win32_thread_detach_np (void);
pthread官方文档对此有如下的明确说明:
These functions contain the code normally run via dllMain
when the library is used as a dll but which need to be
called explicitly by an application when the library
is statically linked.
You will need to call pthread_win32_process_attach_np() before
you can call any pthread routines when statically linking.
You should call pthread_win32_process_detach_np() before
exiting your application