android仿苹果SwitchButton效果的实现

这里写图片描述
这里写图片描述
这里写图片描述
这里写图片描述
这里写图片描述

1.新建一个类,类名就是SwitchButton

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;

public class SwitchButton extends View implements OnClickListener {

    private Bitmap mSwitchBottom, mSwitchThumb, mSwitchFrame, mSwitchMask;
    private float mCurrentX = 0;
    private boolean mSwitchOn = true;//开关默认是开着的
    private int mMoveLength;//最大移动距离
    private float mLastX = 0;//第一次按下的有效区域

    private Rect mDest = null;//绘制的目标区域大小
    private Rect mSrc = null;//截取源图片的大小
    private int mDeltX = 0;//移动的偏移量
    private Paint mPaint = null;
    private OnChangeListener mListener = null;
    private boolean mFlag = false;

    public SwitchButton(Context context) {
        this(context, null);
        // TODO Auto-generated constructor stub
    }

    public SwitchButton(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
        // TODO Auto-generated constructor stub
    }

    public SwitchButton(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        // TODO Auto-generated constructor stub
        init();
    }

    /**
     * 初始化相关资源
     */
    public void init() {
        mSwitchBottom = BitmapFactory.decodeResource(getResources(),
                R.drawable.switch_bottom);
        mSwitchThumb = BitmapFactory.decodeResource(getResources(),
                R.drawable.switch_btn_pressed);
        mSwitchFrame = BitmapFactory.decodeResource(getResources(),
                R.drawable.switch_frame);
        mSwitchMask = BitmapFactory.decodeResource(getResources(),
                R.drawable.switch_mask);
        setOnClickListener(this);
        setOnTouchListener(new OnTouchListener() {

            @Override
            public boolean onTouch(View v, MotionEvent event) {
                // TODO Auto-generated method stub
                return false;
            }
        });

        mMoveLength = mSwitchBottom.getWidth() - mSwitchFrame.getWidth();
        mDest = new Rect(0, 0, mSwitchFrame.getWidth(), mSwitchFrame.getHeight());
        mSrc = new Rect();
        mPaint = new Paint();
        mPaint.setAntiAlias(true);
        mPaint.setAlpha(255);
        mPaint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        // TODO Auto-generated method stub
        setMeasuredDimension(mSwitchFrame.getWidth(), mSwitchFrame.getHeight());
    }

    @Override
    protected void onDraw(Canvas canvas) {
        // TODO Auto-generated method stub
        super.onDraw(canvas);
        if (mDeltX > 0 || mDeltX == 0 && mSwitchOn) {
            if(mSrc != null) {
                mSrc.set(mMoveLength - mDeltX, 0, mSwitchBottom.getWidth()
                    - mDeltX, mSwitchFrame.getHeight());
            }
        } else if(mDeltX < 0 || mDeltX == 0 && !mSwitchOn){
            if(mSrc != null) {
                mSrc.set(-mDeltX, 0, mSwitchFrame.getWidth() - mDeltX,
                    mSwitchFrame.getHeight());
            }
        }

//这儿是离屏缓冲,自己感觉类似双缓冲机制吧
        int count = canvas.saveLayer(new RectF(mDest), null, Canvas.MATRIX_SAVE_FLAG
                | Canvas.CLIP_SAVE_FLAG | Canvas.HAS_ALPHA_LAYER_SAVE_FLAG
                | Canvas.FULL_COLOR_LAYER_SAVE_FLAG
                | Canvas.CLIP_TO_LAYER_SAVE_FLAG);

        canvas.drawBitmap(mSwitchBottom, mSrc, mDest, null);
        canvas.drawBitmap(mSwitchThumb, mSrc, mDest, null);
        canvas.drawBitmap(mSwitchFrame, 0, 0, null);
        canvas.drawBitmap(mSwitchMask, 0, 0, mPaint);
        canvas.restoreToCount(count);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        // TODO Auto-generated method stub
        switch (event.getAction()) {
        case MotionEvent.ACTION_DOWN:
            mLastX = event.getX();
            break;
        case MotionEvent.ACTION_MOVE:
            mCurrentX = event.getX();
            mDeltX = (int) (mCurrentX - mLastX);
            // 如果开关开着向左滑动,或者开关关着向右滑动(这时候是不需要处理的)
            if ((mSwitchOn && mDeltX < 0) || (!mSwitchOn && mDeltX > 0)) {
                mFlag = true;
                mDeltX = 0;
            }

            if (Math.abs(mDeltX) > mMoveLength) {
                mDeltX = mDeltX > 0 ? mMoveLength : - mMoveLength;
            }
            invalidate();
            return true;
        case MotionEvent.ACTION_UP:
            if (Math.abs(mDeltX) > 0 && Math.abs(mDeltX) < mMoveLength / 2) {
                mDeltX = 0;
                invalidate();
                return true;
            } else if (Math.abs(mDeltX) > mMoveLength / 2 && Math.abs(mDeltX) <= mMoveLength) {
                mDeltX = mDeltX > 0 ? mMoveLength : -mMoveLength;
                mSwitchOn = !mSwitchOn;
                if(mListener != null) {
                    mListener.onChange(this, mSwitchOn);
                }
                invalidate();
                mDeltX = 0;
                return true;
            } else if(mDeltX == 0 && mFlag) {
                //这时候得到的是不需要进行处理的,因为已经move过了
                mDeltX = 0;
                mFlag = false;
                return true;
            }
            return super.onTouchEvent(event);
        default:
            break;
        }
        invalidate();
        return super.onTouchEvent(event);
    }

    public void setOnChangeListener(OnChangeListener listener) {
        mListener = listener;
    }

    public interface OnChangeListener {
        public void onChange(SwitchButton sb, boolean state);
    }

    @Override
    public void onClick(View v) {
        // TODO Auto-generated method stub
        mDeltX = mSwitchOn ? mMoveLength : -mMoveLength;
        mSwitchOn = !mSwitchOn;
        if(mListener != null) {
            mListener.onChange(this, mSwitchOn);
        }
        invalidate();
        mDeltX = 0;
    }
}

2.测试是否好用

import com.example.switchbutton.SwitchButton.OnChangeListener;

import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.Menu;
import android.widget.Toast;

public class MainActivity extends Activity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        SwitchButton sb = (SwitchButton) findViewById(R.id.wiperSwitch1);
        sb.setOnChangeListener(new OnChangeListener() {

            @Override
            public void onChange(SwitchButton sb, boolean state) {
                // TODO Auto-generated method stub
                Log.d("switchButton", state ? "开":"关");
                Toast.makeText(MainActivity.this, state ? "开":"关", Toast.LENGTH_SHORT).show();
            }
        });
    }

    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // Inflate the menu; this adds items to the action bar if it is present.
        getMenuInflater().inflate(R.menu.main, menu);
        return true;
    }
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical"
    android:paddingBottom="@dimen/activity_vertical_margin"
    android:paddingLeft="@dimen/activity_horizontal_margin"
    android:paddingRight="@dimen/activity_horizontal_margin"
    android:paddingTop="@dimen/activity_vertical_margin" >

    <ImageView
        android:id="@+id/imageView"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content" />
    <com.example.switchbutton.SwitchButton
        android:id="@+id/wiperSwitch1"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginLeft="100dip" />
</LinearLayout>

本文转载自csdn
原作者swust_chenpeng

原文地址:http://blog.csdn.net/swust_chenpeng/article/details/19967501

注:
白色圆点:switch_btn_pressed;
左白右红的长条:switch_bottom;
无色长条:switch_frame;
黑色长条:switch_mask.

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