WINNT.H

/*++ BUILD Version: 0095     Increment this if a change has global effects

Copyright (c) 1990-1998  Microsoft Corporation

Module Name:

    winnt.h

Abstract:

    This module defines the 32-Bit Windows types and constants that are
    defined by NT, but exposed through the Win32 API.

Revision History:

--*/

#ifndef _WINNT_
#define _WINNT_

#ifdef __cplusplus
extern "C" {
#endif

#include <ctype.h>  
#define ANYSIZE_ARRAY 1       

#if defined(_M_MRX000) && !(defined(MIDL_PASS) || defined(RC_INVOKED)) && defined(ENABLE_RESTRICTED)
#define RESTRICTED_POINTER __restrict
#else
#define RESTRICTED_POINTER
#endif

#if defined(_M_MRX000) || defined(_M_ALPHA) || defined(_M_PPC) || (defined(_M_IA64) && !defined(__ICL))
#define UNALIGNED __unaligned
#else
#define UNALIGNED
#endif

#if defined(_M_IA64) && defined(_GENIA64_)
#define __ptr64
#endif

#if defined(_WIN64) || defined(_M_ALPHA)
#define MAX_NATURAL_ALIGNMENT sizeof(ULONGLONG)
#else
#define MAX_NATURAL_ALIGNMENT sizeof(DWORD)
#endif

//
// TYPE_ALIGNMENT will return the alignment requirements of a given type for
// the current platform.
//

#ifndef __cplusplus

#pragma warning(disable:4116)
#define TYPE_ALIGNMENT( t ) \
    FIELD_OFFSET( struct { char x; t test; }, test )

#endif

//
// C_ASSERT() can be used to perform many compile-time assertions:
//            type sizes, field offsets, etc.
//
// An assertion failure results in error C2118: negative subscript.
//

#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]

#if !defined(_MAC) && (defined(_M_MRX000) || defined(_M_ALPHA) || defined(_M_IA64)) && (_MSC_VER >= 1100) && !(defined(MIDL_PASS) || defined(RC_INVOKED))
#define POINTER_64 __ptr64
typedef unsigned __int64 POINTER_64_INT;
#if defined(_AXP64_)
#define POINTER_32 __ptr32
#else
#define POINTER_32
#endif
#else
#if defined(_MAC) && defined(_MAC_INT_64)
#define POINTER_64 __ptr64
typedef unsigned __int64 POINTER_64_INT;
#else
#define POINTER_64
typedef unsigned long POINTER_64_INT;
#endif
#define POINTER_32
#endif

#include <basetsd.h>


#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC) || defined(_M_IA64)) && !defined(MIDL_PASS)
#define DECLSPEC_IMPORT __declspec(dllimport)
#else
#define DECLSPEC_IMPORT
#endif

#if (_MSC_VER >= 1200)
#define DECLSPEC_NORETURN __declspec(noreturn)
#else
#define DECLSPEC_NORETURN
#endif

typedef void *PVOID;
typedef void * POINTER_64 PVOID64;


#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
#define NTAPI __stdcall
#else
#define _cdecl
#define NTAPI
#endif

//
// Define API decoration for direct importing system DLL references.
//

#if !defined(_NTSYSTEM_)
#define NTSYSAPI DECLSPEC_IMPORT
#else
#define NTSYSAPI
#endif


//
// Basics
//

#ifndef VOID
#define VOID void
typedef char CHAR;
typedef short SHORT;
typedef long LONG;
#endif

//
// UNICODE (Wide Character) types
//

#ifndef _MAC
typedef wchar_t WCHAR;    // wc,   16-bit UNICODE character
#else
// some Macintosh compilers don't define wchar_t in a convenient location, or define it as a char
typedef unsigned short WCHAR;    // wc,   16-bit UNICODE character
#endif

typedef WCHAR *PWCHAR;
typedef WCHAR *LPWCH, *PWCH;
typedef CONST WCHAR *LPCWCH, *PCWCH;
typedef WCHAR *NWPSTR;
typedef WCHAR *LPWSTR, *PWSTR;

typedef CONST WCHAR *LPCWSTR, *PCWSTR;

//
// ANSI (Multi-byte Character) types
//
typedef CHAR *PCHAR;
typedef CHAR *LPCH, *PCH;

typedef CONST CHAR *LPCCH, *PCCH;
typedef CHAR *NPSTR;
typedef CHAR *LPSTR, *PSTR;
typedef CONST CHAR *LPCSTR, *PCSTR;

//
// Neutral ANSI/UNICODE types and macros
//
#ifdef  UNICODE                     // r_winnt

#ifndef _TCHAR_DEFINED
typedef WCHAR TCHAR, *PTCHAR;
typedef WCHAR TBYTE , *PTBYTE ;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */

typedef LPWSTR LPTCH, PTCH;
typedef LPWSTR PTSTR, LPTSTR;
typedef LPCWSTR LPCTSTR;
typedef LPWSTR LP;
#define __TEXT(quote) L##quote      // r_winnt

#else   /* UNICODE */               // r_winnt

#ifndef _TCHAR_DEFINED
typedef char TCHAR, *PTCHAR;
typedef unsigned char TBYTE , *PTBYTE ;
#define _TCHAR_DEFINED
#endif /* !_TCHAR_DEFINED */

typedef LPSTR LPTCH, PTCH;
typedef LPSTR PTSTR, LPTSTR;
typedef LPCSTR LPCTSTR;
#define __TEXT(quote) quote         // r_winnt

#endif /* UNICODE */                // r_winnt
#define TEXT(quote) __TEXT(quote)   // r_winnt


typedef SHORT *PSHORT;  
typedef LONG *PLONG;    

#ifdef STRICT
typedef void *HANDLE;
#define DECLARE_HANDLE(name) struct name##__ { int unused; }; typedef struct name##__ *name
#else
typedef PVOID HANDLE;
#define DECLARE_HANDLE(name) typedef HANDLE name
#endif
typedef HANDLE *PHANDLE;

//
// Flag (bit) fields
//

typedef BYTE   FCHAR;
typedef WORD   FSHORT;
typedef DWORD  FLONG;

// Component Object Model defines, and macros

#ifndef _HRESULT_DEFINED
#define _HRESULT_DEFINED
typedef LONG HRESULT;

#endif // !_HRESULT_DEFINED

#ifdef __cplusplus
    #define EXTERN_C    extern "C"
#else
    #define EXTERN_C    extern
#endif

#if defined(_WIN32) || defined(_MPPC_)

// Win32 doesn't support __export

#ifdef _68K_
#define STDMETHODCALLTYPE       __cdecl
#else
#define STDMETHODCALLTYPE       __stdcall
#endif
#define STDMETHODVCALLTYPE      __cdecl

#define STDAPICALLTYPE          __stdcall
#define STDAPIVCALLTYPE         __cdecl

#else

#define STDMETHODCALLTYPE       __export __stdcall
#define STDMETHODVCALLTYPE      __export __cdecl

#define STDAPICALLTYPE          __export __stdcall
#define STDAPIVCALLTYPE         __export __cdecl

#endif


#define STDAPI                  EXTERN_C HRESULT STDAPICALLTYPE
#define STDAPI_(type)           EXTERN_C type STDAPICALLTYPE

#define STDMETHODIMP            HRESULT STDMETHODCALLTYPE
#define STDMETHODIMP_(type)     type STDMETHODCALLTYPE

// The 'V' versions allow Variable Argument lists.

#define STDAPIV                 EXTERN_C HRESULT STDAPIVCALLTYPE
#define STDAPIV_(type)          EXTERN_C type STDAPIVCALLTYPE

#define STDMETHODIMPV           HRESULT STDMETHODVCALLTYPE
#define STDMETHODIMPV_(type)    type STDMETHODVCALLTYPE

typedef char CCHAR;          
typedef DWORD LCID;         
typedef PDWORD PLCID;       
typedef WORD   LANGID;      
/*lint -e624 */  
/*lint +e624 */  
#define APPLICATION_ERROR_MASK       0x20000000
#define ERROR_SEVERITY_SUCCESS       0x00000000
#define ERROR_SEVERITY_INFORMATIONAL 0x40000000
#define ERROR_SEVERITY_WARNING       0x80000000
#define ERROR_SEVERITY_ERROR         0xC0000000

// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment

typedef struct _FLOAT128 {
    __int64 LowPart;
    __int64 HighPart;
} FLOAT128;

typedef FLOAT128 *PFLOAT128;


#if defined(_M_IA64)

#pragma force_align _FLOAT128 16

#endif // _M_IA64


//
// __int64 is only supported by 2.0 and later midl.
// __midl is set by the 2.0 midl and not by 1.0 midl.
//

#define _ULONGLONG_
#if (!defined (_MAC) && (!defined(MIDL_PASS) || defined(__midl)) && (!defined(_M_IX86) || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 64)))
typedef __int64 LONGLONG;
typedef unsigned __int64 ULONGLONG;

#define MAXLONGLONG                      (0x7fffffffffffffff)
#else

#if defined(_MAC) && defined(_MAC_INT_64)
typedef __int64 LONGLONG;
typedef unsigned __int64 ULONGLONG;

#define MAXLONGLONG                      (0x7fffffffffffffff)
#else
typedef double LONGLONG;
typedef double ULONGLONG;
#endif //_MAC and int64

#endif

typedef LONGLONG *PLONGLONG;
typedef ULONGLONG *PULONGLONG;

// Update Sequence Number

typedef LONGLONG USN;

#if defined(MIDL_PASS)
typedef struct _LARGE_INTEGER {
#else // MIDL_PASS
typedef union _LARGE_INTEGER {
    struct {
        DWORD LowPart;
        LONG HighPart;
    };
    struct {
        DWORD LowPart;
        LONG HighPart;
    } u;
#endif //MIDL_PASS
    LONGLONG QuadPart;
} LARGE_INTEGER;

typedef LARGE_INTEGER *PLARGE_INTEGER;


#if defined(MIDL_PASS)
typedef struct _ULARGE_INTEGER {
#else // MIDL_PASS
typedef union _ULARGE_INTEGER {
    struct {
        DWORD LowPart;
        DWORD HighPart;
    };
    struct {
        DWORD LowPart;
        DWORD HighPart;
    } u;
#endif //MIDL_PASS
    ULONGLONG QuadPart;
} ULARGE_INTEGER;

typedef ULARGE_INTEGER *PULARGE_INTEGER;

// end_ntminiport end_ntndis end_ntminitape


//
// Locally Unique Identifier
//

typedef struct _LUID {
    DWORD LowPart;
    LONG HighPart;
} LUID, *PLUID;

#define _DWORDLONG_
typedef ULONGLONG  DWORDLONG;
typedef DWORDLONG *PDWORDLONG;


//
// Define operations to logically shift an int64 by 0..31 bits and to multiply
// 32-bits by 32-bits to form a 64-bit product.
//

#if defined(MIDL_PASS) || defined(RC_INVOKED)

//
// Midl does not understand inline assembler. Therefore, the Rtl functions
// are used for shifts by 0.31 and multiplies of 32-bits times 32-bits to
// form a 64-bit product.
//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))

#elif defined(_M_MRX000)

//
// MIPS uses intrinsic functions to perform shifts by 0..31 and multiplies of
// 32-bits times 32-bits to 64-bits.
//

#define Int32x32To64 __emul
#define UInt32x32To64 __emulu

#define Int64ShllMod32 __ll_lshift
#define Int64ShraMod32 __ll_rshift
#define Int64ShrlMod32 __ull_rshift

#if defined (__cplusplus)
extern "C" {
#endif

LONGLONG
NTAPI
Int32x32To64 (
    LONG Multiplier,
    LONG Multiplicand
    );

ULONGLONG
NTAPI
UInt32x32To64 (
    DWORD Multiplier,
    DWORD Multiplicand
    );

ULONGLONG
NTAPI
Int64ShllMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    );

LONGLONG
NTAPI
Int64ShraMod32 (
    LONGLONG Value,
    DWORD ShiftCount
    );

ULONGLONG
NTAPI
Int64ShrlMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    );

#if defined (__cplusplus)
};
#endif

#pragma intrinsic(__emul)
#pragma intrinsic(__emulu)

#pragma intrinsic(__ll_lshift)
#pragma intrinsic(__ll_rshift)
#pragma intrinsic(__ull_rshift)

#elif defined(_M_IX86)

//
// The x86 C compiler understands inline assembler. Therefore, inline functions
// that employ inline assembler are used for shifts of 0..31.  The multiplies
// rely on the compiler recognizing the cast of the multiplicand to int64 to
// generate the optimal code inline.
//

#define Int32x32To64( a, b ) (LONGLONG)((LONGLONG)(LONG)(a) * (LONG)(b))
#define UInt32x32To64( a, b ) (ULONGLONG)((ULONGLONG)(DWORD)(a) * (DWORD)(b))

ULONGLONG
NTAPI
Int64ShllMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    );

LONGLONG
NTAPI
Int64ShraMod32 (
    LONGLONG Value,
    DWORD ShiftCount
    );

ULONGLONG
NTAPI
Int64ShrlMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    );

#pragma warning(disable:4035)               // re-enable below

__inline ULONGLONG
NTAPI
Int64ShllMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    )
{
    __asm    {
        mov     ecx, ShiftCount
        mov     eax, dword ptr [Value]
        mov     edx, dword ptr [Value+4]
        shld    edx, eax, cl
        shl     eax, cl
    }
}

__inline LONGLONG
NTAPI
Int64ShraMod32 (
    LONGLONG Value,
    DWORD ShiftCount
    )
{
    __asm {
        mov     ecx, ShiftCount
        mov     eax, dword ptr [Value]
        mov     edx, dword ptr [Value+4]
        shrd    eax, edx, cl
        sar     edx, cl
    }
}

__inline ULONGLONG
NTAPI
Int64ShrlMod32 (
    ULONGLONG Value,
    DWORD ShiftCount
    )
{
    __asm    {
        mov     ecx, ShiftCount
        mov     eax, dword ptr [Value]
        mov     edx, dword ptr [Value+4]
        shrd    eax, edx, cl
        shr     edx, cl
    }
}

#pragma warning(default:4035)

#elif defined(_M_ALPHA)

//
// Alpha has native 64-bit operations that are just as fast as their 32-bit
// counter parts. Therefore, the int64 data type is used directly to form
// shifts of 0..31 and multiplies of 32-bits times 32-bits to form a 64-bit
// product.
//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))


#elif defined(_M_PPC)

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))

#elif defined(_68K_) || defined(_MPPC_)

//
// The Macintosh 68K and PowerPC compilers do not currently support int64.
//

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((DWORDLONG)((DWORD)(a)) * (DWORDLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((DWORDLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((DWORDLONG)(a) >> (b))

#elif defined(_M_IA64)

// Comment
// Comment
// Comment
// Comment
// Comment
// Comment

#define Int32x32To64(a, b) ((LONGLONG)((LONG)(a)) * (LONGLONG)((LONG)(b)))
#define UInt32x32To64(a, b) ((ULONGLONG)((DWORD)(a)) * (ULONGLONG)((DWORD)(b)))

#define Int64ShllMod32(a, b) ((ULONGLONG)(a) << (b))
#define Int64ShraMod32(a, b) ((LONGLONG)(a) >> (b))
#define Int64ShrlMod32(a, b) ((ULONGLONG)(a) >> (b))

#else

#error Must define a target architecture.

#endif

#define ANSI_NULL ((CHAR)0)     
#define UNICODE_NULL ((WCHAR)0) 
typedef BYTE  BOOLEAN;           
typedef BOOLEAN *PBOOLEAN;       
//
//  Doubly linked list structure.  Can be used as either a list head, or
//  as link words.
//

typedef struct _LIST_ENTRY {
   struct _LIST_ENTRY *Flink;
   struct _LIST_ENTRY *Blink;
} LIST_ENTRY, *PLIST_ENTRY, *RESTRICTED_POINTER PRLIST_ENTRY;

//
//  Singly linked list structure. Can be used as either a list head, or
//  as link words.
//

typedef struct _SINGLE_LIST_ENTRY {
    struct _SINGLE_LIST_ENTRY *Next;
} SINGLE_LIST_ENTRY, *PSINGLE_LIST_ENTRY;

//
// Base data structures for OLE support
//

#ifndef GUID_DEFINED
#define GUID_DEFINED

typedef struct _GUID {          // size is 16
    DWORD Data1;
    WORD   Data2;
    WORD   Data3;
    BYTE  Data4[8];
} GUID;

#endif // !GUID_DEFINED

#ifndef __OBJECTID_DEFINED
#define __OBJECTID_DEFINED

typedef struct  _OBJECTID {     // size is 20
    GUID Lineage;
    DWORD Uniquifier;
} OBJECTID;
#endif // !_OBJECTID_DEFINED

#define MINCHAR     0x80        
#define MAXCHAR     0x7f        
#define MINSHORT    0x8000      
#define MAXSHORT    0x7fff      
#define MINLONG     0x80000000  
#define MAXLONG     0x7fffffff  
#define MAXBYTE     0xff        
#define MAXWORD     0xffff      
#define MAXDWORD    0xffffffff  
//
// Calculate the byte offset of a field in a structure of type type.
//

#define FIELD_OFFSET(type, field)    ((LONG)(INT_PTR)&(((type *)0)->field))


//
// Calculate the address of the base of the structure given its type, and an
// address of a field within the structure.
//

#define CONTAINING_RECORD(address, type, field) ((type *)( \
                                                  (PCHAR)(address) - \
                                                  (UINT_PTR)(&((type *)0)->field)))


//
//  Language IDs.
//
//  The following two combinations of primary language ID and
//  sublanguage ID have special semantics:
//
//    Primary Language ID   Sublanguage ID      Result
//    -------------------   ---------------     ------------------------
//    LANG_NEUTRAL          SUBLANG_NEUTRAL     Language neutral
//    LANG_NEUTRAL          SUBLANG_DEFAULT     User default language
//    LANG_NEUTRAL          SUBLANG_SYS_DEFAULT System default language
//

//
//  Primary language IDs.
//

#define LANG_NEUTRAL                     0x00

#define LANG_AFRIKAANS                   0x36
#define LANG_ALBANIAN                    0x1c
#define LANG_ARABIC                      0x01
#define LANG_ARMENIAN                    0x2b
#define LANG_ASSAMESE                    0x4d
#define LANG_AZERI                       0x2c
#define LANG_BASQUE                      0x2d
#define LANG_BELARUSIAN                  0x23
#define LANG_BENGALI                     0x45
#define LANG_BULGARIAN                   0x02
#define LANG_CATALAN                     0x03
#define LANG_CHINESE                     0x04
#define LANG_CROATIAN                    0x1a
#define LANG_CZECH                       0x05
#define LANG_DANISH                      0x06
#define LANG_DUTCH                       0x13
#define LANG_ENGLISH                     0x09
#define LANG_ESTONIAN                    0x25
#define LANG_FAEROESE                    0x38
#define LANG_FARSI                       0x29
#define LANG_FINNISH                     0x0b
#define LANG_FRENCH                      0x0c
#define LANG_GEORGIAN                    0x37
#define LANG_GERMAN                      0x07
#define LANG_GREEK                       0x08
#define LANG_GUJARATI                    0x47
#define LANG_HEBREW                      0x0d
#define LANG_HINDI                       0x39
#define LANG_HUNGARIAN                   0x0e
#define LANG_ICELANDIC                   0x0f
#define LANG_INDONESIAN                  0x21
#define LANG_ITALIAN                     0x10
#define LANG_JAPANESE                    0x11
#define LANG_KANNADA                     0x4b
#define LANG_KASHMIRI                    0x60
#define LANG_KAZAK                       0x3f
#define LANG_KONKANI                     0x57
#define LANG_KOREAN                      0x12
#define LANG_LATVIAN                     0x26
#define LANG_LITHUANIAN                  0x27
#define LANG_MACEDONIAN                  0x2f
#define LANG_MALAY                       0x3e
#define LANG_MALAYALAM                   0x4c
#define LANG_MANIPURI                    0x58
#define LANG_MARATHI                     0x4e
#define LANG_NEPALI                      0x61
#define LANG_NORWEGIAN                   0x14
#define LANG_ORIYA                       0x48
#define LANG_POLISH                      0x15
#define LANG_PORTUGUESE                  0x16
#define LANG_PUNJABI                     0x46
#define LANG_ROMANIAN                    0x18
#define LANG_RUSSIAN                     0x19
#define LANG_SANSKRIT                    0x4f
#define LANG_SERBIAN                     0x1a
#define LANG_SINDHI                      0x59
#define LANG_SLOVAK                      0x1b
#define LANG_SLOVENIAN                   0x24
#define LANG_SPANISH                     0x0a
#define LANG_SWAHILI                     0x41
#define LANG_SWEDISH                     0x1d
#define LANG_TAMIL                       0x49
#define LANG_TATAR                       0x44
#define LANG_TELUGU                      0x4a
#define LANG_THAI                        0x1e
#define LANG_TURKISH                     0x1f
#define LANG_UKRAINIAN                   0x22
#define LANG_URDU                        0x20
#define LANG_UZBEK                       0x43
#define LANG_VIETNAMESE                  0x2a

//
//  Sublanguage IDs.
//
//  The name immediately following SUBLANG_ dictates which primary
//  language ID that sublanguage ID can be combined with to form a
//  valid language ID.
//

#define SUBLANG_NEUTRAL                  0x00    // language neutral
#define SUBLANG_DEFAULT                  0x01    // user default
#define SUBLANG_SYS_DEFAULT              0x02    // system default

#define SUBLANG_ARABIC_SAUDI_ARABIA      0x01    // Arabic (Saudi Arabia)
#define SUBLANG_ARABIC_IRAQ              0x02    // Arabic (Iraq)
#define SUBLANG_ARABIC_EGYPT             0x03    // Arabic (Egypt)
#define SUBLANG_ARABIC_LIBYA             0x04    // Arabic (Libya)
#define SUBLANG_ARABIC_ALGERIA           0x05    // Arabic (Algeria)
#define SUBLANG_ARABIC_MOROCCO           0x06    // Arabic (Morocco)
#define SUBLANG_ARABIC_TUNISIA           0x07    // Arabic (Tunisia)
#define SUBLANG_ARABIC_OMAN              0x08    // Arabic (Oman)
#define SUBLANG_ARABIC_YEMEN             0x09    // Arabic (Yemen)
#define SUBLANG_ARABIC_SYRIA             0x0a    // Arabic (Syria)
#define SUBLANG_ARABIC_JORDAN            0x0b    // Arabic (Jordan)
#define SUBLANG_ARABIC_LEBANON           0x0c    // Arabic (Lebanon)
#define SUBLANG_ARABIC_KUWAIT            0x0d    // Arabic (Kuwait)
#define SUBLANG_ARABIC_UAE               0x0e    // Arabic (U.A.E)
#define SUBLANG_ARABIC_BAHRAIN           0x0f    // Arabic (Bahrain)
#define SUBLANG_ARABIC_QATAR             0x10    // Arabic (Qatar)
#define SUBLANG_AZERI_LATIN              0x01    // Azeri (Latin)
#define SUBLANG_AZERI_CYRILLIC           0x02    // Azeri (Cyrillic)
#define SUBLANG_CHINESE_TRADITIONAL      0x01    // Chinese (Taiwan Region)
#define SUBLANG_CHINESE_SIMPLIFIED       0x02    // Chinese (PR China)
#define SUBLANG_CHINESE_HONGKONG         0x03    // Chinese (Hong Kong)
#define SUBLANG_CHINESE_SINGAPORE        0x04    // Chinese (Singapore)
#define SUBLANG_CHINESE_MACAU            0x05    // Chinese (Macau)
#define SUBLANG_DUTCH                    0x01    // Dutch
#define SUBLANG_DUTCH_BELGIAN            0x02    // Dutch (Belgian)
#define SUBLANG_ENGLISH_US               0x01    // English (USA)
#define SUBLANG_ENGLISH_UK               0x02    // English (UK)
#define SUBLANG_ENGLISH_AUS              0x03    // English (Australian)
#define SUBLANG_ENGLISH_CAN              0x04    // English (Canadian)
#define SUBLANG_ENGLISH_NZ               0x05    // English (New Zealand)
#define SUBLANG_ENGLISH_EIRE             0x06    // English (Irish)
#define SUBLANG_ENGLISH_SOUTH_AFRICA     0x07    // English (South Africa)
#define SUBLANG_ENGLISH_JAMAICA          0x08    // English (Jamaica)
#define SUBLANG_ENGLISH_CARIBBEAN        0x09    // English (Caribbean)
#define SUBLANG_ENGLISH_BELIZE           0x0a    // English (Belize)
#define SUBLANG_ENGLISH_TRINIDAD         0x0b    // English (Trinidad)
#define SUBLANG_ENGLISH_ZIMBABWE         0x0c    // English (Zimbabwe)
#define SUBLANG_ENGLISH_PHILIPPINES      0x0d    // English (Philippines)
#define SUBLANG_FRENCH                   0x01    // French
#define SUBLANG_FRENCH_BELGIAN           0x02    // French (Belgian)
#define SUBLANG_FRENCH_CANADIAN          0x03    // French (Canadian)
#define SUBLANG_FRENCH_SWISS             0x04    // French (Swiss)
#define SUBLANG_FRENCH_LUXEMBOURG        0x05    // French (Luxembourg)
#define SUBLANG_FRENCH_MONACO            0x06    // French (Monaco)
#define SUBLANG_GERMAN                   0x01    // German
#define SUBLANG_GERMAN_SWISS             0x02    // German (Swiss)
#define SUBLANG_GERMAN_AUSTRIAN          0x03    // German (Austrian)
#define SUBLANG_GERMAN_LUXEMBOURG        0x04    // German (Luxembourg)
#define SUBLANG_GERMAN_LIECHTENSTEIN     0x05    // German (Liechtenstein)
#define SUBLANG_ITALIAN                  0x01    // Italian
#define SUBLANG_ITALIAN_SWISS            0x02    // Italian (Swiss)
#define SUBLANG_KASHMIRI_INDIA           0x02    // Kashmiri (India)
#define SUBLANG_KOREAN                   0x01    // Korean (Extended Wansung)
#define SUBLANG_LITHUANIAN               0x01    // Lithuanian
#define SUBLANG_LITHUANIAN_CLASSIC       0x02    // Lithuanian (Classic)
#define SUBLANG_MALAY_MALAYSIA           0x01    // Malay (Malaysia)
#define SUBLANG_MALAY_BRUNEI_DARUSSALAM  0x02    // Malay (Brunei Darussalam)
#define SUBLANG_NEPALI_INDIA             0x02    // Nepali (India)
#define SUBLANG_NORWEGIAN_BOKMAL         0x01    // Norwegian (Bokmal)
#define SUBLANG_NORWEGIAN_NYNORSK        0x02    // Norwegian (Nynorsk)
#define SUBLANG_PORTUGUESE               0x02    // Portuguese
#define SUBLANG_PORTUGUESE_BRAZILIAN     0x01    // Portuguese (Brazilian)
#define SUBLANG_SERBIAN_LATIN            0x02    // Serbian (Latin)
#define SUBLANG_SERBIAN_CYRILLIC         0x03    // Serbian (Cyrillic)
#define SUBLANG_SPANISH                  0x01    // Spanish (Castilian)
#define SUBLANG_SPANISH_MEXICAN          0x02    // Spanish (Mexican)
#define SUBLANG_SPANISH_MODERN           0x03    // Spanish (Modern)
#define SUBLANG_SPANISH_GUATEMALA        0x04    // Spanish (Guatemala)
#define SUBLANG_SPANISH_COSTA_RICA       0x05    // Spanish (Costa Rica)
#define SUBLANG_SPANISH_PANAMA           0x06    // Spanish (Panama)
#define SUBLANG_SPANISH_DOMINICAN_REPUBLIC 0x07  // Spanish (Dominican Republic)
#define SUBLANG_SPANISH_VENEZUELA        0x08    // Spanish (Venezuela)
#define SUBLANG_SPANISH_COLOMBIA         0x09    // Spanish (Colombia)
#define SUBLANG_SPANISH_PERU             0x0a    // Spanish (Peru)
#define SUBLANG_SPANISH_ARGENTINA        0x0b    // Spanish (Argentina)
#define SUBLANG_SPANISH_ECUADOR          0x0c    // Spanish (Ecuador)
#define SUBLANG_SPANISH_CHILE            0x0d    // Spanish (Chile)
#define SUBLANG_SPANISH_URUGUAY          0x0e    // Spanish (Uruguay)
#define SUBLANG_SPANISH_PARAGUAY         0x0f    // Spanish (Paraguay)
#define SUBLANG_SPANISH_BOLIVIA          0x10    // Spanish (Bolivia)
#define SUBLANG_SPANISH_EL_SALVADOR      0x11    // Spanish (El Salvador)
#define SUBLANG_SPANISH_HONDURAS         0x12    // Spanish (Honduras)
#define SUBLANG_SPANISH_NICARAGUA        0x13    // Spanish (Nicaragua)
#define SUBLANG_SPANISH_PUERTO_RICO      0x14    // Spanish (Puerto Rico)
#define SUBLANG_SWEDISH                  0x01    // Swedish
#define SUBLANG_SWEDISH_FINLAND          0x02    // Swedish (Finland)
#define SUBLANG_URDU_PAKISTAN            0x01    // Urdu (Pakistan)
#define SUBLANG_URDU_INDIA               0x02    // Urdu (India)
#define SUBLANG_UZBEK_LATIN              0x01    // Uzbek (Latin)
#define SUBLANG_UZBEK_CYRILLIC           0x02    // Uzbek (Cyrillic)

//
//  Sorting IDs.
//

#define SORT_DEFAULT                     0x0     // sorting default

#define SORT_JAPANESE_XJIS               0x0     // Japanese XJIS order
#define SORT_JAPANESE_UNICODE            0x1     // Japanese Unicode order

#define SORT_CHINESE_BIG5                0x0     // Chinese BIG5 order
#define SORT_CHINESE_PRCP                0x0     // PRC Chinese Phonetic order
#define SORT_CHINESE_UNICODE             0x1     // Chinese Unicode order
#define SORT_CHINESE_PRC                 0x2     // PRC Chinese Stroke Count order
#define SORT_CHINESE_BOPOMOFO            0x3     // Traditional Chinese Bopomofo order

#define SORT_KOREAN_KSC                  0x0     // Korean KSC order
#define SORT_KOREAN_UNICODE              0x1     // Korean Unicode order

#define SORT_GERMAN_PHONE_BOOK           0x1     // German Phone Book order

#define SORT_HUNGARIAN_DEFAULT           0x0     // Hungarian Default order
#define SORT_HUNGARIAN_TECHNICAL         0x1     // Hungarian Technical order

#define SORT_GEORGIAN_TRADITIONAL        0x0     // Georgian Traditional order
#define SORT_GEORGIAN_MODERN             0x1     // Georgian Modern order

// end_r_winnt

//
//  A language ID is a 16 bit value which is the combination of a
//  primary language ID and a secondary language ID.  The bits are
//  allocated as follows:
//
//       +-----------------------+-------------------------+
//       |     Sublanguage ID    |   Primary Language ID   |
//       +-----------------------+-------------------------+
//        15                   10 9                       0   bit
//
//
//  Language ID creation/extraction macros:
//
//    MAKELANGID    - construct language id from a primary language id and
//                    a sublanguage id.
//    PRIMARYLANGID - extract primary language id from a language id.
//    SUBLANGID     - extract sublanguage id from a language id.
//

#define MAKELANGID(p, s)       ((((WORD  )(s)) << 10) | (WORD  )(p))
#define PRIMARYLANGID(lgid)    ((WORD  )(lgid) & 0x3ff)
#define SUBLANGID(lgid)        ((WORD  )(lgid) >> 10)


//
//  A locale ID is a 32 bit value which is the combination of a
//  language ID, a sort ID, and a reserved area.  The bits are
//  allocated as follows:
//
//       +-------------+---------+-------------------------+
//       |   Reserved  | Sort ID |      Language ID        |
//       +-------------+---------+-------------------------+
//        31         20 19     16 15                      0   bit
//
//
//  Locale ID creation/extraction macros:
//
//    MAKELCID            - construct the locale id from a language id and a sort id.
//    MAKESORTLCID        - construct the locale id from a language id, sort id, and sort version.
//    LANGIDFROMLCID      - extract the language id from a locale id.
//    SORTIDFROMLCID      - extract the sort id from a locale id.
//    SORTVERSIONFROMLCID - extract the sort version from a locale id.
//

#define NLS_VALID_LOCALE_MASK  0x000fffff

#define MAKELCID(lgid, srtid)  ((DWORD)((((DWORD)((WORD  )(srtid))) << 16) |  \
                                         ((DWORD)((WORD  )(lgid)))))
#define MAKESORTLCID(lgid, srtid, ver)                                            \
                               ((DWORD)((MAKELCID(lgid, srtid)) |             \
                                    (((DWORD)((WORD  )(ver))) << 20)))
#define LANGIDFROMLCID(lcid)   ((WORD  )(lcid))
#define SORTIDFROMLCID(lcid)   ((WORD  )((((DWORD)(lcid)) >> 16) & 0xf))
#define SORTVERSIONFROMLCID(lcid)  ((WORD  )((((DWORD)(lcid)) >> 20) & 0xf))


//
//  Default System and User IDs for language and locale.
//

#define LANG_SYSTEM_DEFAULT    (MAKELANGID(LANG_NEUTRAL, SUBLANG_SYS_DEFAULT))
#define LANG_USER_DEFAULT      (MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT))

#define LOCALE_SYSTEM_DEFAULT  (MAKELCID(LANG_SYSTEM_DEFAULT, SORT_DEFAULT))
#define LOCALE_USER_DEFAULT    (MAKELCID(LANG_USER_DEFAULT, SORT_DEFAULT))

#define LOCALE_NEUTRAL                                                        \
          (MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL), SORT_DEFAULT))


// begin_ntminiport begin_ntndis begin_ntminitape

//
// Macros used to eliminate compiler warning generated when formal
// parameters or local variables are not declared.
//
// Use DBG_UNREFERENCED_PARAMETER() when a parameter is not yet
// referenced but will be once the module is completely developed.
//
// Use DBG_UNREFERENCED_LOCAL_VARIABLE() when a local variable is not yet
// referenced but will be once the module is completely developed.
//
// Use UNREFERENCED_PARAMETER() if a parameter will never be referenced.
//
// DBG_UNREFERENCED_PARAMETER and DBG_UNREFERENCED_LOCAL_VARIABLE will
// eventually be made into a null macro to help determine whether there
// is unfinished work.
//

#if ! (defined(lint) || defined(_lint))
#define UNREFERENCED_PARAMETER(P)          (P)
#define DBG_UNREFERENCED_PARAMETER(P)      (P)
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) (V)

#else // lint or _lint

// Note: lint -e530 says don't complain about uninitialized variables for
// this.  line +e530 turns that checking back on.  Error 527 has to do with
// unreachable code.

#define UNREFERENCED_PARAMETER(P)          \
    /*lint -e527 -e530 */ \
    { \
        (P) = (P); \
    } \
    /*lint +e527 +e530 */
#define DBG_UNREFERENCED_PARAMETER(P)      \
    /*lint -e527 -e530 */ \
    { \
        (P) = (P); \
    } \
    /*lint +e527 +e530 */
#define DBG_UNREFERENCED_LOCAL_VARIABLE(V) \
    /*lint -e527 -e530 */ \
    { \
        (V) = (V); \
    } \
    /*lint +e527 +e530 */

#endif // lint or _lint


#ifndef WIN32_NO_STATUS 
/*lint -save -e767 */  
#define STATUS_WAIT_0                    ((DWORD   )0x00000000L)    
#define STATUS_ABANDONED_WAIT_0          ((DWORD   )0x00000080L)    
#define STATUS_USER_APC                  ((DWORD   )0x000000C0L)    
#define STATUS_TIMEOUT                   ((DWORD   )0x00000102L)    
#define STATUS_PENDING                   ((DWORD   )0x00000103L)    
#define STATUS_SEGMENT_NOTIFICATION      ((DWORD   )0x40000005L)    
#define STATUS_GUARD_PAGE_VIOLATION      ((DWORD   )0x80000001L)    
#define STATUS_DATATYPE_MISALIGNMENT     ((DWORD   )0x80000002L)    
#define STATUS_BREAKPOINT                ((DWORD   )0x80000003L)    
#define STATUS_SINGLE_STEP               ((DWORD   )0x80000004L)    
#define STATUS_ACCESS_VIOLATION          ((DWORD   )0xC0000005L)    
#define STATUS_IN_PAGE_ERROR             ((DWORD   )0xC0000006L)    
#define STATUS_INVALID_HANDLE            ((DWORD   )0xC0000008L)    
#define STATUS_NO_MEMORY                 ((DWORD   )0xC0000017L)    
#define STATUS_ILLEGAL_INSTRUCTION       ((DWORD   )0xC000001DL)    
#define STATUS_NONCONTINUABLE_EXCEPTION  ((DWORD   )0xC0000025L)    
#define STATUS_INVALID_DISPOSITION       ((DWORD   )0xC0000026L)    
#define STATUS_ARRAY_BOUNDS_EXCEEDED     ((DWORD   )0xC000008CL)    
#define STATUS_FLOAT_DENORMAL_OPERAND    ((DWORD   )0xC000008DL)    
#define STATUS_FLOAT_DIVIDE_BY_ZERO      ((DWORD   )0xC000008EL)    
#define STATUS_FLOAT_INEXACT_RESULT      ((DWORD   )0xC000008FL)    
#define STATUS_FLOAT_INVALID_OPERATION   ((DWORD   )0xC0000090L)    
#define STATUS_FLOAT_OVERFLOW            ((DWORD   )0xC0000091L)    
#define STATUS_FLOAT_STACK_CHECK         ((DWORD   )0xC0000092L)    
#define STATUS_FLOAT_UNDERFLOW           ((DWORD   )0xC0000093L)    
#define STATUS_INTEGER_DIVIDE_BY_ZERO    ((DWORD   )0xC0000094L)    
#define STATUS_INTEGER_OVERFLOW          ((DWORD   )0xC0000095L)    
#define STATUS_PRIVILEGED_INSTRUCTION    ((DWORD   )0xC0000096L)    
#define STATUS_STACK_OVERFLOW            ((DWORD   )0xC00000FDL)    
#define STATUS_CONTROL_C_EXIT            ((DWORD   )0xC000013AL)    
#define STATUS_FLOAT_MULTIPLE_FAULTS     ((DWORD   )0xC00002B4L)    
#define STATUS_FLOAT_MULTIPLE_TRAPS      ((DWORD   )0xC00002B5L)    
#define STATUS_ILLEGAL_VLM_REFERENCE     ((DWORD   )0xC00002C0L)     
/*lint -restore */  
#endif 
#define MAXIMUM_WAIT_OBJECTS 64     // Maximum number of wait objects

#define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended

typedef UINT_PTR KSPIN_LOCK;
typedef KSPIN_LOCK *PKSPIN_LOCK;

//
// Define function to return the current Thread Environment Block
//

#ifdef _ALPHA_                          // winnt
void *_rdteb(void);                     // winnt
#if defined(_M_ALPHA)                   // winnt
#pragma intrinsic(_rdteb)               // winnt
#endif                                  // winnt
#endif                                  // winnt

#if defined(_M_ALPHA)
#define NtCurrentTeb() ((struct _TEB *)_rdteb())
#else
struct _TEB *
NtCurrentTeb(void);
#endif

//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#ifdef _ALPHA_

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_PORTABLE_32BIT     0x00100000
#define CONTEXT_ALPHA              0x00020000

#define CONTEXT_CONTROL         (CONTEXT_ALPHA | 0x00000001L)
#define CONTEXT_FLOATING_POINT  (CONTEXT_ALPHA | 0x00000002L)
#define CONTEXT_INTEGER         (CONTEXT_ALPHA | 0x00000004L)

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif

#ifndef _PORTABLE_32BIT_CONTEXT

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to construct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, 4) it is used in the user level thread creation
//  routines, and 5) it is used to to pass thread state to debuggers.
//
//  N.B. Because this record is used as a call frame, it must be EXACTLY
//  a multiple of 16 bytes in length.
//
//  There are two variations of the context structure. This is the real one.
//

typedef struct _CONTEXT {

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    ULONGLONG FltF0;
    ULONGLONG FltF1;
    ULONGLONG FltF2;
    ULONGLONG FltF3;
    ULONGLONG FltF4;
    ULONGLONG FltF5;
    ULONGLONG FltF6;
    ULONGLONG FltF7;
    ULONGLONG FltF8;
    ULONGLONG FltF9;
    ULONGLONG FltF10;
    ULONGLONG FltF11;
    ULONGLONG FltF12;
    ULONGLONG FltF13;
    ULONGLONG FltF14;
    ULONGLONG FltF15;
    ULONGLONG FltF16;
    ULONGLONG FltF17;
    ULONGLONG FltF18;
    ULONGLONG FltF19;
    ULONGLONG FltF20;
    ULONGLONG FltF21;
    ULONGLONG FltF22;
    ULONGLONG FltF23;
    ULONGLONG FltF24;
    ULONGLONG FltF25;
    ULONGLONG FltF26;
    ULONGLONG FltF27;
    ULONGLONG FltF28;
    ULONGLONG FltF29;
    ULONGLONG FltF30;
    ULONGLONG FltF31;

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_INTEGER.
    //
    // N.B. The registers gp, sp, and ra are defined in this section, but are
    //  considered part of the control context rather than part of the integer
    //  context.
    //

    ULONGLONG IntV0;    //  $0: return value register, v0
    ULONGLONG IntT0;    //  $1: temporary registers, t0 - t7
    ULONGLONG IntT1;    //  $2:
    ULONGLONG IntT2;    //  $3:
    ULONGLONG IntT3;    //  $4:
    ULONGLONG IntT4;    //  $5:
    ULONGLONG IntT5;    //  $6:
    ULONGLONG IntT6;    //  $7:
    ULONGLONG IntT7;    //  $8:
    ULONGLONG IntS0;    //  $9: nonvolatile registers, s0 - s5
    ULONGLONG IntS1;    // $10:
    ULONGLONG IntS2;    // $11:
    ULONGLONG IntS3;    // $12:
    ULONGLONG IntS4;    // $13:
    ULONGLONG IntS5;    // $14:
    ULONGLONG IntFp;    // $15: frame pointer register, fp/s6
    ULONGLONG IntA0;    // $16: argument registers, a0 - a5
    ULONGLONG IntA1;    // $17:
    ULONGLONG IntA2;    // $18:
    ULONGLONG IntA3;    // $19:
    ULONGLONG IntA4;    // $20:
    ULONGLONG IntA5;    // $21:
    ULONGLONG IntT8;    // $22: temporary registers, t8 - t11
    ULONGLONG IntT9;    // $23:
    ULONGLONG IntT10;   // $24:
    ULONGLONG IntT11;   // $25:
    ULONGLONG IntRa;    // $26: return address register, ra
    ULONGLONG IntT12;   // $27: temporary register, t12
    ULONGLONG IntAt;    // $28: assembler temp register, at
    ULONGLONG IntGp;    // $29: global pointer register, gp
    ULONGLONG IntSp;    // $30: stack pointer register, sp
    ULONGLONG IntZero;  // $31: zero register, zero

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    ULONGLONG Fpcr;     // floating point control register
    ULONGLONG SoftFpcr; // software extension to FPCR

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_CONTROL.
    //
    // N.B. The registers gp, sp, and ra are defined in the integer section,
    //   but are considered part of the control context rather than part of
    //   the integer context.
    //

    ULONGLONG Fir;      // (fault instruction) continuation address
    DWORD Psr;          // processor status

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;
    DWORD Fill[4];      // padding for 16-byte stack frame alignment

} CONTEXT, *PCONTEXT;

#else

//
// 32-bit Context Frame
//
//  This alternate version of the Alpha context structure parallels that
//  of MIPS and IX86 in style for the first 64 entries: 32-bit machines
//  can operate on the fields, and a value declared as a pointer to an
//  array of int's can be used to index into the fields.  This makes life
//  with windbg and ntsd vastly easier.
//
//  There are two parts: the first contains the lower 32-bits of each
//  element in the 64-bit definition above.  The second part contains
//  the upper 32-bits of each 64-bit element above.
//
//  The names in the first part are identical to the 64-bit names.
//  The second part names are prefixed with "High".
//
//  1st half: at 32 bits each, (containing the low parts of 64-bit values)
//      32 floats, 32 ints, fpcrs, fir, psr, contextflags
//  2nd half: at 32 bits each
//      32 floats, 32 ints, fpcrs, fir, fill
//
//  There is no external support for the 32-bit version of the context
//  structure.  It is only used internally by windbg and ntsd.
//
//  This structure must be the same size as the 64-bit version above.
//

typedef struct _CONTEXT {

    DWORD FltF0;
    DWORD FltF1;
    DWORD FltF2;
    DWORD FltF3;
    DWORD FltF4;
    DWORD FltF5;
    DWORD FltF6;
    DWORD FltF7;
    DWORD FltF8;
    DWORD FltF9;
    DWORD FltF10;
    DWORD FltF11;
    DWORD FltF12;
    DWORD FltF13;
    DWORD FltF14;
    DWORD FltF15;
    DWORD FltF16;
    DWORD FltF17;
    DWORD FltF18;
    DWORD FltF19;
    DWORD FltF20;
    DWORD FltF21;
    DWORD FltF22;
    DWORD FltF23;
    DWORD FltF24;
    DWORD FltF25;
    DWORD FltF26;
    DWORD FltF27;
    DWORD FltF28;
    DWORD FltF29;
    DWORD FltF30;
    DWORD FltF31;

    DWORD IntV0;        //  $0: return value register, v0
    DWORD IntT0;        //  $1: temporary registers, t0 - t7
    DWORD IntT1;        //  $2:
    DWORD IntT2;        //  $3:
    DWORD IntT3;        //  $4:
    DWORD IntT4;        //  $5:
    DWORD IntT5;        //  $6:
    DWORD IntT6;        //  $7:
    DWORD IntT7;        //  $8:
    DWORD IntS0;        //  $9: nonvolatile registers, s0 - s5
    DWORD IntS1;        // $10:
    DWORD IntS2;        // $11:
    DWORD IntS3;        // $12:
    DWORD IntS4;        // $13:
    DWORD IntS5;        // $14:
    DWORD IntFp;        // $15: frame pointer register, fp/s6
    DWORD IntA0;        // $16: argument registers, a0 - a5
    DWORD IntA1;        // $17:
    DWORD IntA2;        // $18:
    DWORD IntA3;        // $19:
    DWORD IntA4;        // $20:
    DWORD IntA5;        // $21:
    DWORD IntT8;        // $22: temporary registers, t8 - t11
    DWORD IntT9;        // $23:
    DWORD IntT10;       // $24:
    DWORD IntT11;       // $25:
    DWORD IntRa;        // $26: return address register, ra
    DWORD IntT12;       // $27: temporary register, t12
    DWORD IntAt;        // $28: assembler temp register, at
    DWORD IntGp;        // $29: global pointer register, gp
    DWORD IntSp;        // $30: stack pointer register, sp
    DWORD IntZero;      // $31: zero register, zero

    DWORD Fpcr;         // floating point control register
    DWORD SoftFpcr;     // software extension to FPCR

    DWORD Fir;          // (fault instruction) continuation address

    DWORD Psr;          // processor status
    DWORD ContextFlags;

    //
    // Beginning of the "second half".
    // The name "High" parallels the HighPart of a LargeInteger.
    //

    DWORD HighFltF0;
    DWORD HighFltF1;
    DWORD HighFltF2;
    DWORD HighFltF3;
    DWORD HighFltF4;
    DWORD HighFltF5;
    DWORD HighFltF6;
    DWORD HighFltF7;
    DWORD HighFltF8;
    DWORD HighFltF9;
    DWORD HighFltF10;
    DWORD HighFltF11;
    DWORD HighFltF12;
    DWORD HighFltF13;
    DWORD HighFltF14;
    DWORD HighFltF15;
    DWORD HighFltF16;
    DWORD HighFltF17;
    DWORD HighFltF18;
    DWORD HighFltF19;
    DWORD HighFltF20;
    DWORD HighFltF21;
    DWORD HighFltF22;
    DWORD HighFltF23;
    DWORD HighFltF24;
    DWORD HighFltF25;
    DWORD HighFltF26;
    DWORD HighFltF27;
    DWORD HighFltF28;
    DWORD HighFltF29;
    DWORD HighFltF30;
    DWORD HighFltF31;

    DWORD HighIntV0;        //  $0: return value register, v0
    DWORD HighIntT0;        //  $1: temporary registers, t0 - t7
    DWORD HighIntT1;        //  $2:
    DWORD HighIntT2;        //  $3:
    DWORD HighIntT3;        //  $4:
    DWORD HighIntT4;        //  $5:
    DWORD HighIntT5;        //  $6:
    DWORD HighIntT6;        //  $7:
    DWORD HighIntT7;        //  $8:
    DWORD HighIntS0;        //  $9: nonvolatile registers, s0 - s5
    DWORD HighIntS1;        // $10:
    DWORD HighIntS2;        // $11:
    DWORD HighIntS3;        // $12:
    DWORD HighIntS4;        // $13:
    DWORD HighIntS5;        // $14:
    DWORD HighIntFp;        // $15: frame pointer register, fp/s6
    DWORD HighIntA0;        // $16: argument registers, a0 - a5
    DWORD HighIntA1;        // $17:
    DWORD HighIntA2;        // $18:
    DWORD HighIntA3;        // $19:
    DWORD HighIntA4;        // $20:
    DWORD HighIntA5;        // $21:
    DWORD HighIntT8;        // $22: temporary registers, t8 - t11
    DWORD HighIntT9;        // $23:
    DWORD HighIntT10;       // $24:
    DWORD HighIntT11;       // $25:
    DWORD HighIntRa;        // $26: return address register, ra
    DWORD HighIntT12;       // $27: temporary register, t12
    DWORD HighIntAt;        // $28: assembler temp register, at
    DWORD HighIntGp;        // $29: global pointer register, gp
    DWORD HighIntSp;        // $30: stack pointer register, sp
    DWORD HighIntZero;      // $31: zero register, zero

    DWORD HighFpcr;         // floating point control register
    DWORD HighSoftFpcr;     // software extension to FPCR
    DWORD HighFir;          // processor status

    double DoNotUseThisField; // to force quadword structure alignment
    DWORD HighFill[2];      // padding for 16-byte stack frame alignment

} CONTEXT, *PCONTEXT;

//
// These should name the fields in the _PORTABLE_32BIT structure
// that overlay the Psr and ContextFlags in the normal structure.
//

#define _QUAD_PSR_OFFSET   HighSoftFpcr
#define _QUAD_FLAGS_OFFSET HighFir

#endif // _PORTABLE_32BIT_CONTEXT

// end_ntddk end_nthal

#endif // _ALPHA_


#ifdef _ALPHA_

VOID
__jump_unwind (
    PVOID VirtualFramePointer,
    PVOID TargetPc
    );

#endif // _ALPHA_


#ifdef _X86_

//
// Disable these two pramas that evaluate to "sti" "cli" on x86 so that driver
// writers to not leave them inadvertantly in their code.
//

#if !defined(MIDL_PASS)
#if !defined(RC_INVOKED)

#pragma warning(disable:4164)   // disable C4164 warning so that apps that
                                // build with /Od don't get weird errors !
#ifdef _M_IX86
#pragma function(_enable)
#pragma function(_disable)
#endif

#pragma warning(default:4164)   // reenable C4164 warning

#endif
#endif


#if !defined(MIDL_PASS) && defined(_M_IX86)
#pragma warning (disable:4035)        // disable 4035 (function must return something)
_inline PVOID GetFiberData( void ) { __asm {
                                        mov eax, fs:[0x10]
                                        mov eax,[eax]
                                        }
                                     }
_inline PVOID GetCurrentFiber( void ) { __asm mov eax, fs:[0x10] }

#pragma warning (default:4035)        // Reenable it
#endif

// begin_ntddk begin_wx86

//
//  Define the size of the 80387 save area, which is in the context frame.
//

#define SIZE_OF_80387_REGISTERS      80

//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_i386    0x00010000    // this assumes that i386 and
#define CONTEXT_i486    0x00010000    // i486 have identical context records

// end_wx86

#define CONTEXT_CONTROL         (CONTEXT_i386 | 0x00000001L) // SS:SP, CS:IP, FLAGS, BP
#define CONTEXT_INTEGER         (CONTEXT_i386 | 0x00000002L) // AX, BX, CX, DX, SI, DI
#define CONTEXT_SEGMENTS        (CONTEXT_i386 | 0x00000004L) // DS, ES, FS, GS
#define CONTEXT_FLOATING_POINT  (CONTEXT_i386 | 0x00000008L) // 387 state
#define CONTEXT_DEBUG_REGISTERS (CONTEXT_i386 | 0x00000010L) // DB 0-3,6,7
#define CONTEXT_EXTENDED_REGISTERS  (CONTEXT_i386 | 0x00000020L) // cpu specific extensions

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_INTEGER |\
                      CONTEXT_SEGMENTS)

// begin_wx86

#endif

#define MAXIMUM_SUPPORTED_EXTENSION     512

typedef struct _FLOATING_SAVE_AREA {
    DWORD   ControlWord;
    DWORD   StatusWord;
    DWORD   TagWord;
    DWORD   ErrorOffset;
    DWORD   ErrorSelector;
    DWORD   DataOffset;
    DWORD   DataSelector;
    BYTE    RegisterArea[SIZE_OF_80387_REGISTERS];
    DWORD   Cr0NpxState;
} FLOATING_SAVE_AREA;

typedef FLOATING_SAVE_AREA *PFLOATING_SAVE_AREA;

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) is is used to constuct a call frame for APC delivery,
//  and 3) it is used in the user level thread creation routines.
//
//  The layout of the record conforms to a standard call frame.
//

typedef struct _CONTEXT {

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a threads context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //

    DWORD   Dr0;
    DWORD   Dr1;
    DWORD   Dr2;
    DWORD   Dr3;
    DWORD   Dr6;
    DWORD   Dr7;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_FLOATING_POINT.
    //

    FLOATING_SAVE_AREA FloatSave;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_SEGMENTS.
    //

    DWORD   SegGs;
    DWORD   SegFs;
    DWORD   SegEs;
    DWORD   SegDs;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_INTEGER.
    //

    DWORD   Edi;
    DWORD   Esi;
    DWORD   Ebx;
    DWORD   Edx;
    DWORD   Ecx;
    DWORD   Eax;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_CONTROL.
    //

    DWORD   Ebp;
    DWORD   Eip;
    DWORD   SegCs;              // MUST BE SANITIZED
    DWORD   EFlags;             // MUST BE SANITIZED
    DWORD   Esp;
    DWORD   SegSs;

    //
    // This section is specified/returned if the ContextFlags word
    // contains the flag CONTEXT_EXTENDED_REGISTERS.
    // The format and contexts are processor specific
    //

    BYTE    ExtendedRegisters[MAXIMUM_SUPPORTED_EXTENSION];

} CONTEXT;



typedef CONTEXT *PCONTEXT;

// begin_ntminiport

#endif //_X86_


#ifndef _LDT_ENTRY_DEFINED
#define _LDT_ENTRY_DEFINED

typedef struct _LDT_ENTRY {
    WORD    LimitLow;
    WORD    BaseLow;
    union {
        struct {
            BYTE    BaseMid;
            BYTE    Flags1;     // Declare as bytes to avoid alignment
            BYTE    Flags2;     // Problems.
            BYTE    BaseHi;
        } Bytes;
        struct {
            DWORD   BaseMid : 8;
            DWORD   Type : 5;
            DWORD   Dpl : 2;
            DWORD   Pres : 1;
            DWORD   LimitHi : 4;
            DWORD   Sys : 1;
            DWORD   Reserved_0 : 1;
            DWORD   Default_Big : 1;
            DWORD   Granularity : 1;
            DWORD   BaseHi : 8;
        } Bits;
    } HighWord;
} LDT_ENTRY, *PLDT_ENTRY;

#endif


#if defined(_MIPS_)

//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() ((*(PNT_TIB *)0x7ffff4a8)->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_R4000   0x00010000    // r4000 context

#define CONTEXT_CONTROL          (CONTEXT_R4000 | 0x00000001)
#define CONTEXT_FLOATING_POINT   (CONTEXT_R4000 | 0x00000002)
#define CONTEXT_INTEGER          (CONTEXT_R4000 | 0x00000004)
#define CONTEXT_EXTENDED_FLOAT   (CONTEXT_FLOATING_POINT | 0x00000008)
#define CONTEXT_EXTENDED_INTEGER (CONTEXT_INTEGER | 0x00000010)

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | \
                      CONTEXT_INTEGER | CONTEXT_EXTENDED_INTEGER)

#endif

//
// Context Frame
//
//  N.B. This frame must be exactly a multiple of 16 bytes in length.
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to constuct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, and 4) it is used in the user level thread creation
//  routines.
//
//  The layout of the record conforms to a standard call frame.
//

typedef struct _CONTEXT {

    //
    // This section is always present and is used as an argument build
    // area.
    //
    // N.B. Context records are 0 mod 8 aligned starting with NT 4.0.
    //

    union {
        DWORD Argument[4];
        ULONGLONG Alignment;
    };

    //
    // The following union defines the 32-bit and 64-bit register context.
    //

    union {

        //
        // 32-bit context.
        //

        struct {

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_FLOATING_POINT.
            //
            // N.B. This section contains the 16 double floating registers f0,
            //      f2, ..., f30.
            //

            DWORD FltF0;
            DWORD FltF1;
            DWORD FltF2;
            DWORD FltF3;
            DWORD FltF4;
            DWORD FltF5;
            DWORD FltF6;
            DWORD FltF7;
            DWORD FltF8;
            DWORD FltF9;
            DWORD FltF10;
            DWORD FltF11;
            DWORD FltF12;
            DWORD FltF13;
            DWORD FltF14;
            DWORD FltF15;
            DWORD FltF16;
            DWORD FltF17;
            DWORD FltF18;
            DWORD FltF19;
            DWORD FltF20;
            DWORD FltF21;
            DWORD FltF22;
            DWORD FltF23;
            DWORD FltF24;
            DWORD FltF25;
            DWORD FltF26;
            DWORD FltF27;
            DWORD FltF28;
            DWORD FltF29;
            DWORD FltF30;
            DWORD FltF31;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_INTEGER.
            //
            // N.B. The registers gp, sp, and ra are defined in this section,
            //      but are considered part of the control context rather than
            //      part of the integer context.
            //
            // N.B. Register zero is not stored in the frame.
            //

            DWORD IntZero;
            DWORD IntAt;
            DWORD IntV0;
            DWORD IntV1;
            DWORD IntA0;
            DWORD IntA1;
            DWORD IntA2;
            DWORD IntA3;
            DWORD IntT0;
            DWORD IntT1;
            DWORD IntT2;
            DWORD IntT3;
            DWORD IntT4;
            DWORD IntT5;
            DWORD IntT6;
            DWORD IntT7;
            DWORD IntS0;
            DWORD IntS1;
            DWORD IntS2;
            DWORD IntS3;
            DWORD IntS4;
            DWORD IntS5;
            DWORD IntS6;
            DWORD IntS7;
            DWORD IntT8;
            DWORD IntT9;
            DWORD IntK0;
            DWORD IntK1;
            DWORD IntGp;
            DWORD IntSp;
            DWORD IntS8;
            DWORD IntRa;
            DWORD IntLo;
            DWORD IntHi;

            //
            // This section is specified/returned if the ContextFlags word contains
            // the flag CONTEXT_FLOATING_POINT.
            //

            DWORD Fsr;

            //
            // This section is specified/returned if the ContextFlags word contains
            // the flag CONTEXT_CONTROL.
            //
            // N.B. The registers gp, sp, and ra are defined in the integer section,
            //   but are considered part of the control context rather than part of
            //   the integer context.
            //

            DWORD Fir;
            DWORD Psr;

            //
            // The flags values within this flag control the contents of
            // a CONTEXT record.
            //
            // If the context record is used as an input parameter, then
            // for each portion of the context record controlled by a flag
            // whose value is set, it is assumed that that portion of the
            // context record contains valid context. If the context record
            // is being used to modify a thread's context, then only that
            // portion of the threads context will be modified.
            //
            // If the context record is used as an IN OUT parameter to capture
            // the context of a thread, then only those portions of the thread's
            // context corresponding to set flags will be returned.
            //
            // The context record is never used as an OUT only parameter.
            //

            DWORD ContextFlags;
        };

        //
        // 64-bit context.
        //

        struct {

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_EXTENDED_FLOAT.
            //
            // N.B. This section contains the 32 double floating registers f0,
            //      f1, ..., f31.
            //

            ULONGLONG XFltF0;
            ULONGLONG XFltF1;
            ULONGLONG XFltF2;
            ULONGLONG XFltF3;
            ULONGLONG XFltF4;
            ULONGLONG XFltF5;
            ULONGLONG XFltF6;
            ULONGLONG XFltF7;
            ULONGLONG XFltF8;
            ULONGLONG XFltF9;
            ULONGLONG XFltF10;
            ULONGLONG XFltF11;
            ULONGLONG XFltF12;
            ULONGLONG XFltF13;
            ULONGLONG XFltF14;
            ULONGLONG XFltF15;
            ULONGLONG XFltF16;
            ULONGLONG XFltF17;
            ULONGLONG XFltF18;
            ULONGLONG XFltF19;
            ULONGLONG XFltF20;
            ULONGLONG XFltF21;
            ULONGLONG XFltF22;
            ULONGLONG XFltF23;
            ULONGLONG XFltF24;
            ULONGLONG XFltF25;
            ULONGLONG XFltF26;
            ULONGLONG XFltF27;
            ULONGLONG XFltF28;
            ULONGLONG XFltF29;
            ULONGLONG XFltF30;
            ULONGLONG XFltF31;

            //
            // The following sections must exactly overlay the 32-bit context.
            //

            DWORD Fill1;
            DWORD Fill2;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_FLOATING_POINT.
            //

            DWORD XFsr;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_CONTROL.
            //
            // N.B. The registers gp, sp, and ra are defined in the integer
            //      section, but are considered part of the control context
            //      rather than part of the integer context.
            //

            DWORD XFir;
            DWORD XPsr;

            //
            // The flags values within this flag control the contents of
            // a CONTEXT record.
            //
            // If the context record is used as an input parameter, then
            // for each portion of the context record controlled by a flag
            // whose value is set, it is assumed that that portion of the
            // context record contains valid context. If the context record
            // is being used to modify a thread's context, then only that
            // portion of the threads context will be modified.
            //
            // If the context record is used as an IN OUT parameter to capture
            // the context of a thread, then only those portions of the thread's
            // context corresponding to set flags will be returned.
            //
            // The context record is never used as an OUT only parameter.
            //

            DWORD XContextFlags;

            //
            // This section is specified/returned if the ContextFlags contains
            // the flag CONTEXT_EXTENDED_INTEGER.
            //
            // N.B. The registers gp, sp, and ra are defined in this section,
            //      but are considered part of the control context rather than
            //      part of the integer  context.
            //
            // N.B. Register zero is not stored in the frame.
            //

            ULONGLONG XIntZero;
            ULONGLONG XIntAt;
            ULONGLONG XIntV0;
            ULONGLONG XIntV1;
            ULONGLONG XIntA0;
            ULONGLONG XIntA1;
            ULONGLONG XIntA2;
            ULONGLONG XIntA3;
            ULONGLONG XIntT0;
            ULONGLONG XIntT1;
            ULONGLONG XIntT2;
            ULONGLONG XIntT3;
            ULONGLONG XIntT4;
            ULONGLONG XIntT5;
            ULONGLONG XIntT6;
            ULONGLONG XIntT7;
            ULONGLONG XIntS0;
            ULONGLONG XIntS1;
            ULONGLONG XIntS2;
            ULONGLONG XIntS3;
            ULONGLONG XIntS4;
            ULONGLONG XIntS5;
            ULONGLONG XIntS6;
            ULONGLONG XIntS7;
            ULONGLONG XIntT8;
            ULONGLONG XIntT9;
            ULONGLONG XIntK0;
            ULONGLONG XIntK1;
            ULONGLONG XIntGp;
            ULONGLONG XIntSp;
            ULONGLONG XIntS8;
            ULONGLONG XIntRa;
            ULONGLONG XIntLo;
            ULONGLONG XIntHi;
        };
    };
} CONTEXT, *PCONTEXT;

// end_ntddk end_nthal

#define CONTEXT32_LENGTH 0x130          // The original 32-bit Context length (pre NT 4.0)

#endif // MIPS


#if defined(_MIPS_)

VOID
__jump_unwind (
    PVOID Fp,
    PVOID TargetPc
    );

#endif // MIPS


#if defined(_PPC_)


//
// The address of the TEB is placed into GPR 13 at context switch time
// and should never be destroyed.  To get the address of the TEB use
// the compiler intrinsic to access it directly from GPR 13.
//

#if defined(_M_PPC) && defined(_MSC_VER) && (_MSC_VER>=1000)
unsigned __gregister_get( unsigned const regnum );
#define NtCurrentTeb() ((struct _TEB *)__gregister_get(13))
#elif defined(_M_PPC)
struct _TEB * __builtin_get_gpr13(VOID);
#define NtCurrentTeb() ((struct _TEB *)__builtin_get_gpr13())
#endif


//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_CONTROL         0x00000001L
#define CONTEXT_FLOATING_POINT  0x00000002L
#define CONTEXT_INTEGER         0x00000004L
#define CONTEXT_DEBUG_REGISTERS 0x00000008L

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif

//
// Context Frame
//
//  N.B. This frame must be exactly a multiple of 16 bytes in length.
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to constuct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, and 4) it is used in the user level thread creation
//  routines.
//
//  Requires at least 8-byte alignment (double)
//

typedef struct _CONTEXT {

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    double Fpr0;                        // Floating registers 0..31
    double Fpr1;
    double Fpr2;
    double Fpr3;
    double Fpr4;
    double Fpr5;
    double Fpr6;
    double Fpr7;
    double Fpr8;
    double Fpr9;
    double Fpr10;
    double Fpr11;
    double Fpr12;
    double Fpr13;
    double Fpr14;
    double Fpr15;
    double Fpr16;
    double Fpr17;
    double Fpr18;
    double Fpr19;
    double Fpr20;
    double Fpr21;
    double Fpr22;
    double Fpr23;
    double Fpr24;
    double Fpr25;
    double Fpr26;
    double Fpr27;
    double Fpr28;
    double Fpr29;
    double Fpr30;
    double Fpr31;
    double Fpscr;                       // Floating point status/control reg

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_INTEGER.
    //

    DWORD Gpr0;                         // General registers 0..31
    DWORD Gpr1;
    DWORD Gpr2;
    DWORD Gpr3;
    DWORD Gpr4;
    DWORD Gpr5;
    DWORD Gpr6;
    DWORD Gpr7;
    DWORD Gpr8;
    DWORD Gpr9;
    DWORD Gpr10;
    DWORD Gpr11;
    DWORD Gpr12;
    DWORD Gpr13;
    DWORD Gpr14;
    DWORD Gpr15;
    DWORD Gpr16;
    DWORD Gpr17;
    DWORD Gpr18;
    DWORD Gpr19;
    DWORD Gpr20;
    DWORD Gpr21;
    DWORD Gpr22;
    DWORD Gpr23;
    DWORD Gpr24;
    DWORD Gpr25;
    DWORD Gpr26;
    DWORD Gpr27;
    DWORD Gpr28;
    DWORD Gpr29;
    DWORD Gpr30;
    DWORD Gpr31;

    DWORD Cr;                           // Condition register
    DWORD Xer;                          // Fixed point exception register

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_CONTROL.
    //

    DWORD Msr;                          // Machine status register
    DWORD Iar;                          // Instruction address register
    DWORD Lr;                           // Link register
    DWORD Ctr;                          // Count register

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    DWORD Fill[3];                      // Pad out to multiple of 16 bytes

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //
    DWORD Dr0;                          // Breakpoint Register 1
    DWORD Dr1;                          // Breakpoint Register 2
    DWORD Dr2;                          // Breakpoint Register 3
    DWORD Dr3;                          // Breakpoint Register 4
    DWORD Dr4;                          // Breakpoint Register 5
    DWORD Dr5;                          // Breakpoint Register 6
    DWORD Dr6;                          // Debug Status Register
    DWORD Dr7;                          // Debug Control Register

} CONTEXT, *PCONTEXT;

// end_ntddk end_nthal


//
// Stack frame header
//
//   Order of appearance in stack frame:
//      Header (six words)
//      Parameters (at least eight words)
//      Local variables
//      Saved GPRs
//      Saved FPRs
//
//   Minimum alignment is 8 bytes

typedef struct _STACK_FRAME_HEADER {    // GPR 1 points here
    DWORD BackChain;                    // Addr of previous frame
    DWORD GlueSaved1;                   // Used by glue code
    DWORD GlueSaved2;
    DWORD Reserved1;                    // Reserved
    DWORD Spare1;                       // Used by tracing, profiling, ...
    DWORD Spare2;

    DWORD Parameter0;                   // First 8 parameter words are
    DWORD Parameter1;                   //   always present
    DWORD Parameter2;
    DWORD Parameter3;
    DWORD Parameter4;
    DWORD Parameter5;
    DWORD Parameter6;
    DWORD Parameter7;

} STACK_FRAME_HEADER,*PSTACK_FRAME_HEADER;


VOID
__jump_unwind (
    PVOID Fp,
    PVOID TargetPc
    );

#endif // defined(_PPC_)

#if defined(_MPPC_)


//
// The address of the TEB is placed into GPR 13 at context switch time
// and should never be destroyed.  To get the address of the TEB use
// the compiler intrinsic to access it directly from GPR 13.
//

#if defined(_M_PPC) && defined(_MSC_VER) && (_MSC_VER>=1000)
unsigned __gregister_get( unsigned const regnum );
#define NtCurrentTeb() ((struct _TEB *)__gregister_get(13))
#elif defined(_M_PPC)
struct _TEB * __builtin_get_gpr13(VOID);
#define NtCurrentTeb() ((struct _TEB *)__builtin_get_gpr13())
#endif


//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

// begin_ntddk begin_nthal
//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_CONTROL         0x00000001L
#define CONTEXT_FLOATING_POINT  0x00000002L
#define CONTEXT_INTEGER         0x00000004L
#define CONTEXT_DEBUG_REGISTERS 0x00000008L

#define CONTEXT_FULL (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif

//
// Context Frame
//
//  N.B. This frame must be exactly a multiple of 16 bytes in length.
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to constuct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, and 4) it is used in the user level thread creation
//  routines.
//
//  Requires at least 8-byte alignment (double)
//

typedef struct _CONTEXT {

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_FLOATING_POINT.
    //

    double Fpr0;                        // Floating registers 0..31
    double Fpr1;
    double Fpr2;
    double Fpr3;
    double Fpr4;
    double Fpr5;
    double Fpr6;
    double Fpr7;
    double Fpr8;
    double Fpr9;
    double Fpr10;
    double Fpr11;
    double Fpr12;
    double Fpr13;
    double Fpr14;
    double Fpr15;
    double Fpr16;
    double Fpr17;
    double Fpr18;
    double Fpr19;
    double Fpr20;
    double Fpr21;
    double Fpr22;
    double Fpr23;
    double Fpr24;
    double Fpr25;
    double Fpr26;
    double Fpr27;
    double Fpr28;
    double Fpr29;
    double Fpr30;
    double Fpr31;
    double Fpscr;                       // Floating point status/control reg

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_INTEGER.
    //

    DWORD Gpr0;                         // General registers 0..31
    DWORD Gpr1;
    DWORD Gpr2;
    DWORD Gpr3;
    DWORD Gpr4;
    DWORD Gpr5;
    DWORD Gpr6;
    DWORD Gpr7;
    DWORD Gpr8;
    DWORD Gpr9;
    DWORD Gpr10;
    DWORD Gpr11;
    DWORD Gpr12;
    DWORD Gpr13;
    DWORD Gpr14;
    DWORD Gpr15;
    DWORD Gpr16;
    DWORD Gpr17;
    DWORD Gpr18;
    DWORD Gpr19;
    DWORD Gpr20;
    DWORD Gpr21;
    DWORD Gpr22;
    DWORD Gpr23;
    DWORD Gpr24;
    DWORD Gpr25;
    DWORD Gpr26;
    DWORD Gpr27;
    DWORD Gpr28;
    DWORD Gpr29;
    DWORD Gpr30;
    DWORD Gpr31;

    DWORD Cr;                           // Condition register
    DWORD Xer;                          // Fixed point exception register

    //
    // This section is specified/returned if the ContextFlags word contains
    // the flag CONTEXT_CONTROL.
    //

    DWORD Msr;                          // Machine status register
    DWORD Iar;                          // Instruction address register
    DWORD Lr;                           // Link register
    DWORD Ctr;                          // Count register

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    DWORD Fill[3];                      // Pad out to multiple of 16 bytes

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //
    DWORD Dr0;                          // Breakpoint Register 1
    DWORD Dr1;                          // Breakpoint Register 2
    DWORD Dr2;                          // Breakpoint Register 3
    DWORD Dr3;                          // Breakpoint Register 4
    DWORD Dr4;                          // Breakpoint Register 5
    DWORD Dr5;                          // Breakpoint Register 6
    DWORD Dr6;                          // Debug Status Register
    DWORD Dr7;                          // Debug Control Register

} CONTEXT, *PCONTEXT;

// end_ntddk end_nthal


//
// Stack frame header
//
//   Order of appearance in stack frame:
//      Header (six words)
//      Parameters (at least eight words)
//      Local variables
//      Saved GPRs
//      Saved FPRs
//
//   Minimum alignment is 8 bytes

typedef struct _STACK_FRAME_HEADER {    // GPR 1 points here
    DWORD BackChain;                    // Addr of previous frame
    DWORD GlueSaved1;                   // Used by glue code
    DWORD GlueSaved2;
    DWORD Reserved1;                    // Reserved
    DWORD Spare1;                       // Used by tracing, profiling, ...
    DWORD Spare2;

    DWORD Parameter0;                   // First 8 parameter words are
    DWORD Parameter1;                   //   always present
    DWORD Parameter2;
    DWORD Parameter3;
    DWORD Parameter4;
    DWORD Parameter5;
    DWORD Parameter6;
    DWORD Parameter7;

} STACK_FRAME_HEADER,*PSTACK_FRAME_HEADER;


VOID
__jump_unwind (
    PVOID Fp,
    PVOID TargetPc
    );

#endif // defined(_MPPC_)

#if !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_M_IA64)

void *_rdteb(void);
#pragma intrinsic (_rdteb)
#define NtCurrentTeb()      ((struct _TEB *)_rdteb())

//
// Define functions to get the address of the current fiber and the
// current fiber data.
//

#define GetCurrentFiber() (((PNT_TIB)NtCurrentTeb())->FiberData)
#define GetFiberData() (*(PVOID *)(GetCurrentFiber()))

#endif  // !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_M_IA64)

#ifdef _IA64_

// begin_ntddk begin_nthal

//
// Pointer swizzling operation: 32-bit pointer to 64-bit pointer
//

#if !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_M_IA64)

#ifdef _WIN64
#define P32ToP64(p64)   ( (ULONGLONG)(p64) )
#else
#define P32ToP64(p32)   ( (ULONGLONG)_P32ToP64(p32) )
#endif

extern ULONGLONG _P32ToP64(PVOID);

#else

#if defined(_M_IX86) || defined(_M_ALPHA)
#define P32ToP64(p32)   ( (ULONGLONG)_P32ToP64(p32) )

static ULONGLONG _P32ToP64(DWORD *p)
{
    ULONGLONG P32ToP64Local = (LONG)p; // sign extend p to 64-bit
    return P32ToP64Local;
}
#endif //  (_M_IX86 || _M_ALPHA_)

#endif  // !defined(__midl) && !defined(GENUTIL) && !defined(_GENIA64_) && defined(_M_IA64)

//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_IA64                    0x00080000    // IA64 context

#define CONTEXT_CONTROL                 (CONTEXT_IA64 | 0x00000001L)
#define CONTEXT_LOWER_FLOATING_POINT    (CONTEXT_IA64 | 0x00000002L)
#define CONTEXT_HIGHER_FLOATING_POINT   (CONTEXT_IA64 | 0x00000004L)
#define CONTEXT_INTEGER                 (CONTEXT_IA64 | 0x00000008L)
#define CONTEXT_DEBUG                   (CONTEXT_IA64 | 0x00000010L)

#define CONTEXT_FLOATING_POINT          (CONTEXT_LOWER_FLOATING_POINT | CONTEXT_HIGHER_FLOATING_POINT)
#define CONTEXT_FULL                    (CONTEXT_CONTROL | CONTEXT_FLOATING_POINT | CONTEXT_INTEGER)

#endif // !defined(RC_INVOKED)

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) it is used to construct a call frame for APC delivery,
//  3) it is used to construct a call frame for exception dispatching
//  in user mode, 4) it is used in the user level thread creation
//  routines, and 5) it is used to to pass thread state to debuggers.
//
//  N.B. Because this record is used as a call frame, it must be EXACTLY
//  a multiple of 16 bytes in length and aligned on a 16-byte boundary.
//

typedef struct _CONTEXT {

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a thread's context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;
    DWORD Fill1[3];         // for alignment of following on 16-byte boundary

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} CONTEXT, *PCONTEXT;

//BUGBUG what happens with remote debugging.
//BUGBUG how does the remote side deal with the alignment given that it will be
//BUGBUG compiled with non alignment.  This is a problem because the current
//BUGBUG MS5.0 compiler does not support this pragma623

#ifdef _M_IA64
#pragma force_align _CONTEXT 16
#endif  // _IA64_

//
// Followings are the data structures that required to support Legacy x86
//


//
//  Define the size of the 80387 save area, which is in the context frame.
//

#define SIZE_OF_80387_REGISTERS      80

//
// The following flags control the contents of the CONTEXT structure.
//

#if !defined(RC_INVOKED)

#define CONTEXT_i386    0x00010000    // this assumes that i386 and
#define CONTEXT_i486    0x00010000    // i486 have identical context records
#define CONTEXT_X86     0x00010000    // X86 have identical context records

#define CONTEXT86_CONTROL         (CONTEXT_i386 | 0x00000001L) // SS:SP, CS:IP, FLAGS, BP
#define CONTEXT86_INTEGER         (CONTEXT_i386 | 0x00000002L) // AX, BX, CX, DX, SI, DI
#define CONTEXT86_SEGMENTS        (CONTEXT_i386 | 0x00000004L) // DS, ES, FS, GS
#define CONTEXT86_FLOATING_POINT  (CONTEXT_i386 | 0x00000008L) // 387 state
#define CONTEXT86_DEBUG_REGISTERS (CONTEXT_i386 | 0x00000010L) // DB 0-3,6,7

#define CONTEXT86_FULL (CONTEXT86_CONTROL | CONTEXT86_INTEGER |\
                      CONTEXT86_SEGMENTS)    // context corresponding to set flags will be returned.

#endif // !defined(RC_INVOKED)

typedef struct _FLOATING_SAVE_AREA {
    DWORD   ControlWord;
    DWORD   StatusWord;
    DWORD   TagWord;
    DWORD   ErrorOffset;
    DWORD   ErrorSelector;
    DWORD   DataOffset;
    DWORD   DataSelector;
    BYTE    RegisterArea[SIZE_OF_80387_REGISTERS];
    DWORD   Cr0NpxState;
} FLOATING_SAVE_AREA;

typedef FLOATING_SAVE_AREA *PFLOATING_SAVE_AREA;

//
// Context Frame
//
//  This frame has a several purposes: 1) it is used as an argument to
//  NtContinue, 2) is is used to constuct a call frame for APC delivery,
//  and 3) it is used in the user level thread creation routines.
//
//  The layout of the record conforms to a standard call frame.
//

typedef struct _CONTEXT86 {

    //
    // The flags values within this flag control the contents of
    // a CONTEXT record.
    //
    // If the context record is used as an input parameter, then
    // for each portion of the context record controlled by a flag
    // whose value is set, it is assumed that that portion of the
    // context record contains valid context. If the context record
    // is being used to modify a threads context, then only that
    // portion of the threads context will be modified.
    //
    // If the context record is used as an IN OUT parameter to capture
    // the context of a thread, then only those portions of the thread's
    // context corresponding to set flags will be returned.
    //
    // The context record is never used as an OUT only parameter.
    //

    DWORD ContextFlags;

    //
    // This section is specified/returned if CONTEXT_DEBUG_REGISTERS is
    // set in ContextFlags.  Note that CONTEXT_DEBUG_REGISTERS is NOT
    // included in CONTEXT_FULL.
    //

    DWORD   Dr0;
    DWORD   Dr1;
    DWORD   Dr2;
    DWORD   Dr3;
    DWORD   Dr6;
    DWORD   Dr7;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_FLOATING_POINT.
    //

    FLOATING_SAVE_AREA FloatSave;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_SEGMENTS.
    //

    DWORD   SegGs;
    DWORD   SegFs;
    DWORD   SegEs;
    DWORD   SegDs;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_INTEGER.
    //
    //

    DWORD   Edi;
    DWORD   Esi;
    DWORD   Ebx;
    DWORD   Edx;
    DWORD   Ecx;
    DWORD   Eax;

    //
    // This section is specified/returned if the
    // ContextFlags word contians the flag CONTEXT_CONTROL.
    //

    DWORD   Ebp;
    DWORD   Eip;
    DWORD   SegCs;              // MUST BE SANITIZED
    DWORD   EFlags;             // MUST BE SANITIZED
    DWORD   Esp;
    DWORD   SegSs;

} CONTEXT86;


#ifndef _LDT_ENTRY_DEFINED
#define _LDT_ENTRY_DEFINED

//
//  LDT descriptor entry
//

typedef struct _LDT_ENTRY {
    WORD    LimitLow;
    WORD    BaseLow;
    union {
        struct {
            BYTE    BaseMid;
            BYTE    Flags1;     // Declare as bytes to avoid alignment
            BYTE    Flags2;     // Problems.
            BYTE    BaseHi;
        } Bytes;
        struct {
            DWORD   BaseMid : 8;
            DWORD   Type : 5;
            DWORD   Dpl : 2;
            DWORD   Pres : 1;
            DWORD   LimitHi : 4;
            DWORD   Sys : 1;
            DWORD   Reserved_0 : 1;
            DWORD   Default_Big : 1;
            DWORD   Granularity : 1;
            DWORD   BaseHi : 8;
        } Bits;
    } HighWord;
} LDT_ENTRY, *PLDT_ENTRY;

#endif // _LDT_ENTRY_DEFINED


//
// Plabel descriptor structure definition
//

typedef struct _PLABEL_DESCRIPTOR {
   ULONGLONG EntryPoint;
   ULONGLONG GlobalPointer;
} PLABEL_DESCRIPTOR, *PPLABEL_DESCRIPTOR;


#endif // _IA64_


#ifdef _IA64_

//
// Until the VC 6.0 header files get checked in always define CRTAPI.
//

#ifndef _CRTAPI1
#define _CRTAPI1 __cdecl
#endif


/* Define _CRTAPI2 (for compatibility with the NT SDK) */

#ifndef _CRTAPI2
#define _CRTAPI2 __cdecl
#endif



// Comment
// Comment
// Comment
// Comment
// Comment
// Comment

#endif // _IA64_

#define EXCEPTION_NONCONTINUABLE 0x1    // Noncontinuable exception
#define EXCEPTION_MAXIMUM_PARAMETERS 15 // maximum number of exception parameters

//
// Exception record definition.
//

typedef struct _EXCEPTION_RECORD {
    DWORD    ExceptionCode;
    DWORD ExceptionFlags;
    struct _EXCEPTION_RECORD *ExceptionRecord;
    PVOID ExceptionAddress;
    DWORD NumberParameters;
    UINT_PTR ExceptionInformation[EXCEPTION_MAXIMUM_PARAMETERS];
    } EXCEPTION_RECORD;

typedef EXCEPTION_RECORD *PEXCEPTION_RECORD;

//
// Typedef for pointer returned by exception_info()
//

typedef struct _EXCEPTION_POINTERS {
    PEXCEPTION_RECORD ExceptionRecord;
    PCONTEXT ContextRecord;
} EXCEPTION_POINTERS, *PEXCEPTION_POINTERS;
typedef PVOID PACCESS_TOKEN;            
typedef PVOID PSECURITY_DESCRIPTOR;     
typedef PVOID PSID;     

//                                                                    //
//                             ACCESS MASK                            //
//                                                                    //


//
//  Define the access mask as a longword sized structure divided up as
//  follows:
//
//       3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//       1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//      +---------------+---------------+-------------------------------+
//      |G|G|G|G|Res'd|A| StandardRights|         SpecificRights        |
//      |R|W|E|A|     |S|               |                               |
//      +-+-------------+---------------+-------------------------------+
//
//      typedef struct _ACCESS_MASK {
//          WORD   SpecificRights;
//          BYTE  StandardRights;
//          BYTE  AccessSystemAcl : 1;
//          BYTE  Reserved : 3;
//          BYTE  GenericAll : 1;
//          BYTE  GenericExecute : 1;
//          BYTE  GenericWrite : 1;
//          BYTE  GenericRead : 1;
//      } ACCESS_MASK;
//      typedef ACCESS_MASK *PACCESS_MASK;
//
//  but to make life simple for programmer's we'll allow them to specify
//  a desired access mask by simply OR'ing together mulitple single rights
//  and treat an access mask as a DWORD.  For example
//
//      DesiredAccess = DELETE | READ_CONTROL
//
//  So we'll declare ACCESS_MASK as DWORD
//

// begin_ntddk begin_wdm begin_nthal begin_ntifs
typedef DWORD ACCESS_MASK;
typedef ACCESS_MASK *PACCESS_MASK;


//                                                                    //
//                             ACCESS TYPES                           //
//                                                                    //



// begin_ntddk begin_wdm begin_nthal begin_ntifs
//
//  The following are masks for the predefined standard access types
//

#define DELETE                           (0x00010000L)
#define READ_CONTROL                     (0x00020000L)
#define WRITE_DAC                        (0x00040000L)
#define WRITE_OWNER                      (0x00080000L)
#define SYNCHRONIZE                      (0x00100000L)

#define STANDARD_RIGHTS_REQUIRED         (0x000F0000L)

#define STANDARD_RIGHTS_READ             (READ_CONTROL)
#define STANDARD_RIGHTS_WRITE            (READ_CONTROL)
#define STANDARD_RIGHTS_EXECUTE          (READ_CONTROL)

#define STANDARD_RIGHTS_ALL              (0x001F0000L)

#define SPECIFIC_RIGHTS_ALL              (0x0000FFFFL)

//
// AccessSystemAcl access type
//

#define ACCESS_SYSTEM_SECURITY           (0x01000000L)

//
// MaximumAllowed access type
//

#define MAXIMUM_ALLOWED                  (0x02000000L)

//
//  These are the generic rights.
//

#define GENERIC_READ                     (0x80000000L)
#define GENERIC_WRITE                    (0x40000000L)
#define GENERIC_EXECUTE                  (0x20000000L)
#define GENERIC_ALL                      (0x10000000L)


//
//  Define the generic mapping array.  This is used to denote the
//  mapping of each generic access right to a specific access mask.
//

typedef struct _GENERIC_MAPPING {
    ACCESS_MASK GenericRead;
    ACCESS_MASK GenericWrite;
    ACCESS_MASK GenericExecute;
    ACCESS_MASK GenericAll;
} GENERIC_MAPPING;
typedef GENERIC_MAPPING *PGENERIC_MAPPING;




//                                                                    //
//                        LUID_AND_ATTRIBUTES                         //
//                                                                    //

//
//


#include <pshpack4.h>

typedef struct _LUID_AND_ATTRIBUTES {
    LUID Luid;
    DWORD Attributes;
    } LUID_AND_ATTRIBUTES, * PLUID_AND_ATTRIBUTES;
typedef LUID_AND_ATTRIBUTES LUID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY];
typedef LUID_AND_ATTRIBUTES_ARRAY *PLUID_AND_ATTRIBUTES_ARRAY;

#include <poppack.h>



//                                                                    //
//              Security Id     (SID)                                 //
//                                                                    //

//
//
// Pictorially the structure of an SID is as follows:
//
//         1   1   1   1   1   1
//         5   4   3   2   1   0   9   8   7   6   5   4   3   2   1   0
//      +---------------------------------------------------------------+
//      |      SubAuthorityCount        |Reserved1 (SBZ)|   Revision    |
//      +---------------------------------------------------------------+
//      |                   IdentifierAuthority[0]                      |
//      +---------------------------------------------------------------+
//      |                   IdentifierAuthority[1]                      |
//      +---------------------------------------------------------------+
//      |                   IdentifierAuthority[2]                      |
//      +---------------------------------------------------------------+
//      |                                                               |
//      +- -  -  -  -  -  -  -  SubAuthority[]  -  -  -  -  -  -  -  - -+
//      |                                                               |
//      +---------------------------------------------------------------+
//
//


// begin_ntifs

#ifndef SID_IDENTIFIER_AUTHORITY_DEFINED
#define SID_IDENTIFIER_AUTHORITY_DEFINED
typedef struct _SID_IDENTIFIER_AUTHORITY {
    BYTE  Value[6];
} SID_IDENTIFIER_AUTHORITY, *PSID_IDENTIFIER_AUTHORITY;
#endif


#ifndef SID_DEFINED
#define SID_DEFINED
typedef struct _SID {
   BYTE  Revision;
   BYTE  SubAuthorityCount;
   SID_IDENTIFIER_AUTHORITY IdentifierAuthority;
#ifdef MIDL_PASS
   [size_is(SubAuthorityCount)] DWORD SubAuthority[*];
#else // MIDL_PASS
   DWORD SubAuthority[ANYSIZE_ARRAY];
#endif // MIDL_PASS
} SID, *PISID;
#endif

#define SID_REVISION                     (1)    // Current revision level
#define SID_MAX_SUB_AUTHORITIES          (15)
#define SID_RECOMMENDED_SUB_AUTHORITIES  (1)    // Will change to around 6
                                                // in a future release.

typedef enum _SID_NAME_USE {
    SidTypeUser = 1,
    SidTypeGroup,
    SidTypeDomain,
    SidTypeAlias,
    SidTypeWellKnownGroup,
    SidTypeDeletedAccount,
    SidTypeInvalid,
    SidTypeUnknown,
    SidTypeComputer
} SID_NAME_USE, *PSID_NAME_USE;

typedef struct _SID_AND_ATTRIBUTES {
    PSID Sid;
    DWORD Attributes;
    } SID_AND_ATTRIBUTES, * PSID_AND_ATTRIBUTES;

typedef SID_AND_ATTRIBUTES SID_AND_ATTRIBUTES_ARRAY[ANYSIZE_ARRAY];
typedef SID_AND_ATTRIBUTES_ARRAY *PSID_AND_ATTRIBUTES_ARRAY;



/
//                                                                         //
// Universal well-known SIDs                                               //
//                                                                         //
//     Null SID                     S-1-0-0                                //
//     World                        S-1-1-0                                //
//     Local                        S-1-2-0                                //
//     Creator Owner ID             S-1-3-0                                //
//     Creator Group ID             S-1-3-1                                //
//     Creator Owner Server ID      S-1-3-2                                //
//     Creator Group Server ID      S-1-3-3                                //
//                                                                         //
//     (Non-unique IDs)             S-1-4                                  //
//                                                                         //
/

#define SECURITY_NULL_SID_AUTHORITY       {0,0,0,0,0,0}
#define SECURITY_WORLD_SID_AUTHORITY      {0,0,0,0,0,1}
#define SECURITY_LOCAL_SID_AUTHORITY      {0,0,0,0,0,2}
#define SECURITY_CREATOR_SID_AUTHORITY    {0,0,0,0,0,3}
#define SECURITY_NON_UNIQUE_AUTHORITY     {0,0,0,0,0,4}

#define SECURITY_NULL_RID                 (0x00000000L)
#define SECURITY_WORLD_RID                (0x00000000L)
#define SECURITY_LOCAL_RID                (0X00000000L)

#define SECURITY_CREATOR_OWNER_RID        (0x00000000L)
#define SECURITY_CREATOR_GROUP_RID        (0x00000001L)

#define SECURITY_CREATOR_OWNER_SERVER_RID (0x00000002L)
#define SECURITY_CREATOR_GROUP_SERVER_RID (0x00000003L)


/
//                                                                         //
// NT well-known SIDs                                                      //
//                                                                         //
//     NT Authority          S-1-5                                         //
//     Dialup                S-1-5-1                                       //
//                                                                         //
//     Network               S-1-5-2                                       //
//     Batch                 S-1-5-3                                       //
//     Interactive           S-1-5-4                                       //
//     Service               S-1-5-6                                       //
//     AnonymousLogon        S-1-5-7       (aka null logon session)        //
//     Proxy                 S-1-5-8                                       //
//     ServerLogon           S-1-5-9       (aka domain controller account) //
//     Self                  S-1-5-10      (self RID)                      //
//     Authenticated User    S-1-5-11      (Authenticated user somewhere)  //
//     Restricted Code       S-1-5-12      (Running restricted code)       //
//                                                                         //
//     (Logon IDs)           S-1-5-5-X-Y                                   //
//                                                                         //
//     (NT non-unique IDs)   S-1-5-0x15-...                                //
//                                                                         //
//     (Built-in domain)     s-1-5-0x20                                    //
//                                                                         //
/


#define SECURITY_NT_AUTHORITY           {0,0,0,0,0,5}   // ntifs

#define SECURITY_DIALUP_RID             (0x00000001L)
#define SECURITY_NETWORK_RID            (0x00000002L)
#define SECURITY_BATCH_RID              (0x00000003L)
#define SECURITY_INTERACTIVE_RID        (0x00000004L)
#define SECURITY_SERVICE_RID            (0x00000006L)
#define SECURITY_ANONYMOUS_LOGON_RID    (0x00000007L)
#define SECURITY_PROXY_RID              (0x00000008L)
#define SECURITY_ENTERPRISE_CONTROLLERS_RID (0x00000009L)
#define SECURITY_SERVER_LOGON_RID       SECURITY_ENTERPRISE_CONTROLLERS_RID
#define SECURITY_PRINCIPAL_SELF_RID     (0x0000000AL)
#define SECURITY_AUTHENTICATED_USER_RID (0x0000000BL)
#define SECURITY_RESTRICTED_CODE_RID    (0x0000000CL)

#define SECURITY_LOGON_IDS_RID          (0x00000005L)
#define SECURITY_LOGON_IDS_RID_COUNT    (3L)

#define SECURITY_LOCAL_SYSTEM_RID       (0x00000012L)

#define SECURITY_NT_NON_UNIQUE          (0x00000015L)

#define SECURITY_BUILTIN_DOMAIN_RID     (0x00000020L)





/
//                                                                         //
// well-known domain relative sub-authority values (RIDs)...               //
//                                                                         //
/

// Well-known users ...

#define DOMAIN_USER_RID_ADMIN          (0x000001F4L)
#define DOMAIN_USER_RID_GUEST          (0x000001F5L)
#define DOMAIN_USER_RID_KRBTGT         (0x000001F6L)



// well-known groups ...

#define DOMAIN_GROUP_RID_ADMINS        (0x00000200L)
#define DOMAIN_GROUP_RID_USERS         (0x00000201L)
#define DOMAIN_GROUP_RID_GUESTS        (0x00000202L)
#define DOMAIN_GROUP_RID_COMPUTERS     (0x00000203L)
#define DOMAIN_GROUP_RID_CONTROLLERS   (0x00000204L)
#define DOMAIN_GROUP_RID_CERT_ADMINS   (0x00000205L)
#define DOMAIN_GROUP_RID_SCHEMA_ADMINS (0x00000206L)




// well-known aliases ...

#define DOMAIN_ALIAS_RID_ADMINS        (0x00000220L)
#define DOMAIN_ALIAS_RID_USERS         (0x00000221L)
#define DOMAIN_ALIAS_RID_GUESTS        (0x00000222L)
#define DOMAIN_ALIAS_RID_POWER_USERS   (0x00000223L)

#define DOMAIN_ALIAS_RID_ACCOUNT_OPS   (0x00000224L)
#define DOMAIN_ALIAS_RID_SYSTEM_OPS    (0x00000225L)
#define DOMAIN_ALIAS_RID_PRINT_OPS     (0x00000226L)
#define DOMAIN_ALIAS_RID_BACKUP_OPS    (0x00000227L)

#define DOMAIN_ALIAS_RID_REPLICATOR    (0x00000228L)


//
// Allocate the System Luid.  The first 1000 LUIDs are reserved.
// Use #999 here (0x3E7 = 999)
//

#define SYSTEM_LUID                     { 0x3E7, 0x0 }
#define ANONYMOUS_LOGON_LUID            { 0x3e6, 0x0 }

// end_ntifs


//                                                                    //
//                          User and Group related SID attributes     //
//                                                                    //


//
// Group attributes
//

#define SE_GROUP_MANDATORY              (0x00000001L)
#define SE_GROUP_ENABLED_BY_DEFAULT     (0x00000002L)
#define SE_GROUP_ENABLED                (0x00000004L)
#define SE_GROUP_OWNER                  (0x00000008L)
#define SE_GROUP_USE_FOR_DENY_ONLY      (0x00000010L)
#define SE_GROUP_LOGON_ID               (0xC0000000L)



//
// User attributes
//

// (None yet defined.)





//                                                                    //
//                         ACL  and  ACE                              //
//                                                                    //


//
//  Define an ACL and the ACE format.  The structure of an ACL header
//  followed by one or more ACEs.  Pictorally the structure of an ACL header
//  is as follows:
//
//       3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//       1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//      +-------------------------------+---------------+---------------+
//      |            AclSize            |      Sbz1     |  AclRevision  |
//      +-------------------------------+---------------+---------------+
//      |              Sbz2             |           AceCount            |
//      +-------------------------------+-------------------------------+
//
//  The current AclRevision is defined to be ACL_REVISION.
//
//  AclSize is the size, in bytes, allocated for the ACL.  This includes
//  the ACL header, ACES, and remaining free space in the buffer.
//
//  AceCount is the number of ACES in the ACL.
//

// begin_ntddk begin_ntifs
// This is the *current* ACL revision

#define ACL_REVISION     (2)
#define ACL_REVISION_DS  (4)

// This is the history of ACL revisions.  Add a new one whenever
// ACL_REVISION is updated

#define ACL_REVISION1   (1)
#define MIN_ACL_REVISION ACL_REVISION2
#define ACL_REVISION2   (2)
#define ACL_REVISION3   (3)
#define ACL_REVISION4   (4)
#define MAX_ACL_REVISION ACL_REVISION4

typedef struct _ACL {
    BYTE  AclRevision;
    BYTE  Sbz1;
    WORD   AclSize;
    WORD   AceCount;
    WORD   Sbz2;
} ACL;
typedef ACL *PACL;

// end_ntddk

//
//  The structure of an ACE is a common ace header followed by ace type
//  specific data.  Pictorally the structure of the common ace header is
//  as follows:
//
//       3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//       1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//      +---------------+-------+-------+---------------+---------------+
//      |            AceSize            |    AceFlags   |     AceType   |
//      +---------------+-------+-------+---------------+---------------+
//
//  AceType denotes the type of the ace, there are some predefined ace
//  types
//
//  AceSize is the size, in bytes, of ace.
//
//  AceFlags are the Ace flags for audit and inheritance, defined shortly.

typedef struct _ACE_HEADER {
    BYTE  AceType;
    BYTE  AceFlags;
    WORD   AceSize;
} ACE_HEADER;
typedef ACE_HEADER *PACE_HEADER;

//
//  The following are the predefined ace types that go into the AceType
//  field of an Ace header.
//

#define ACCESS_MIN_MS_ACE_TYPE                  (0x0)
#define ACCESS_ALLOWED_ACE_TYPE                 (0x0)
#define ACCESS_DENIED_ACE_TYPE                  (0x1)
#define SYSTEM_AUDIT_ACE_TYPE                   (0x2)
#define SYSTEM_ALARM_ACE_TYPE                   (0x3)
#define ACCESS_MAX_MS_V2_ACE_TYPE               (0x3)

#define ACCESS_ALLOWED_COMPOUND_ACE_TYPE        (0x4)
#define ACCESS_MAX_MS_V3_ACE_TYPE               (0x4)

#define ACCESS_MIN_MS_OBJECT_ACE_TYPE           (0x5)
#define ACCESS_ALLOWED_OBJECT_ACE_TYPE          (0x5)
#define ACCESS_DENIED_OBJECT_ACE_TYPE           (0x6)
#define SYSTEM_AUDIT_OBJECT_ACE_TYPE            (0x7)
#define SYSTEM_ALARM_OBJECT_ACE_TYPE            (0x8)
#define ACCESS_MAX_MS_OBJECT_ACE_TYPE           (0x8)

#define ACCESS_MAX_MS_V4_ACE_TYPE               (0x8)
#define ACCESS_MAX_MS_ACE_TYPE                  (0x8)

//
//  The following are the inherit flags that go into the AceFlags field
//  of an Ace header.
//

#define OBJECT_INHERIT_ACE                (0x1)
#define CONTAINER_INHERIT_ACE             (0x2)
#define NO_PROPAGATE_INHERIT_ACE          (0x4)
#define INHERIT_ONLY_ACE                  (0x8)
#define INHERITED_ACE                     (0x10)
#define VALID_INHERIT_FLAGS               (0x1F)


//  The following are the currently defined ACE flags that go into the
//  AceFlags field of an ACE header.  Each ACE type has its own set of
//  AceFlags.
//
//  SUCCESSFUL_ACCESS_ACE_FLAG - used only with system audit and alarm ACE
//  types to indicate that a message is generated for successful accesses.
//
//  FAILED_ACCESS_ACE_FLAG - used only with system audit and alarm ACE types
//  to indicate that a message is generated for failed accesses.
//

//
//  SYSTEM_AUDIT and SYSTEM_ALARM AceFlags
//
//  These control the signaling of audit and alarms for success or failure.
//

#define SUCCESSFUL_ACCESS_ACE_FLAG       (0x40)
#define FAILED_ACCESS_ACE_FLAG           (0x80)


//
//  We'll define the structure of the predefined ACE types.  Pictorally
//  the structure of the predefined ACE's is as follows:
//
//       3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//       1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//      +---------------+-------+-------+---------------+---------------+
//      |    AceFlags   | Resd  |Inherit|    AceSize    |     AceType   |
//      +---------------+-------+-------+---------------+---------------+
//      |                              Mask                             |
//      +---------------------------------------------------------------+
//      |                                                               |
//      +                                                               +
//      |                                                               |
//      +                              Sid                              +
//      |                                                               |
//      +                                                               +
//      |                                                               |
//      +---------------------------------------------------------------+
//
//  Mask is the access mask associated with the ACE.  This is either the
//  access allowed, access denied, audit, or alarm mask.
//
//  Sid is the Sid associated with the ACE.
//

//  The following are the four predefined ACE types.

//  Examine the AceType field in the Header to determine
//  which structure is appropriate to use for casting.


typedef struct _ACCESS_ALLOWED_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
} ACCESS_ALLOWED_ACE;

typedef ACCESS_ALLOWED_ACE *PACCESS_ALLOWED_ACE;

typedef struct _ACCESS_DENIED_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
} ACCESS_DENIED_ACE;
typedef ACCESS_DENIED_ACE *PACCESS_DENIED_ACE;

typedef struct _SYSTEM_AUDIT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
} SYSTEM_AUDIT_ACE;
typedef SYSTEM_AUDIT_ACE *PSYSTEM_AUDIT_ACE;

typedef struct _SYSTEM_ALARM_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD SidStart;
} SYSTEM_ALARM_ACE;
typedef SYSTEM_ALARM_ACE *PSYSTEM_ALARM_ACE;

// end_ntifs


typedef struct _ACCESS_ALLOWED_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
} ACCESS_ALLOWED_OBJECT_ACE, *PACCESS_ALLOWED_OBJECT_ACE;

typedef struct _ACCESS_DENIED_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
} ACCESS_DENIED_OBJECT_ACE, *PACCESS_DENIED_OBJECT_ACE;

typedef struct _SYSTEM_AUDIT_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
} SYSTEM_AUDIT_OBJECT_ACE, *PSYSTEM_AUDIT_OBJECT_ACE;

typedef struct _SYSTEM_ALARM_OBJECT_ACE {
    ACE_HEADER Header;
    ACCESS_MASK Mask;
    DWORD Flags;
    GUID ObjectType;
    GUID InheritedObjectType;
    DWORD SidStart;
} SYSTEM_ALARM_OBJECT_ACE, *PSYSTEM_ALARM_OBJECT_ACE;

//
// Currently define Flags for "OBJECT" ACE types.
//

#define ACE_OBJECT_TYPE_PRESENT           0x1
#define ACE_INHERITED_OBJECT_TYPE_PRESENT 0x2


//
//  The following declarations are used for setting and querying information
//  about and ACL.  First are the various information classes available to
//  the user.
//

typedef enum _ACL_INFORMATION_CLASS {
    AclRevisionInformation = 1,
    AclSizeInformation
} ACL_INFORMATION_CLASS;

//
//  This record is returned/sent if the user is requesting/setting the
//  AclRevisionInformation
//

typedef struct _ACL_REVISION_INFORMATION {
    DWORD AclRevision;
} ACL_REVISION_INFORMATION;
typedef ACL_REVISION_INFORMATION *PACL_REVISION_INFORMATION;

//
//  This record is returned if the user is requesting AclSizeInformation
//

typedef struct _ACL_SIZE_INFORMATION {
    DWORD AceCount;
    DWORD AclBytesInUse;
    DWORD AclBytesFree;
} ACL_SIZE_INFORMATION;
typedef ACL_SIZE_INFORMATION *PACL_SIZE_INFORMATION;



//                                                                    //
//                             SECURITY_DESCRIPTOR                    //
//                                                                    //

//
//  Define the Security Descriptor and related data types.
//  This is an opaque data structure.
//

// begin_ntddk begin_ntifs
//
// Current security descriptor revision value
//

#define SECURITY_DESCRIPTOR_REVISION     (1)
#define SECURITY_DESCRIPTOR_REVISION1    (1)

// end_ntddk


#define SECURITY_DESCRIPTOR_MIN_LENGTH   (sizeof(SECURITY_DESCRIPTOR))


typedef WORD   SECURITY_DESCRIPTOR_CONTROL, *PSECURITY_DESCRIPTOR_CONTROL;

#define SE_OWNER_DEFAULTED               (0x0001)
#define SE_GROUP_DEFAULTED               (0x0002)
#define SE_DACL_PRESENT                  (0x0004)
#define SE_DACL_DEFAULTED                (0x0008)
#define SE_SACL_PRESENT                  (0x0010)
#define SE_SACL_DEFAULTED                (0x0020)
#define SE_DACL_AUTO_INHERIT_REQ         (0x0100)
#define SE_SACL_AUTO_INHERIT_REQ         (0x0200)
#define SE_DACL_AUTO_INHERITED           (0x0400)
#define SE_SACL_AUTO_INHERITED           (0x0800)
#define SE_DACL_PROTECTED                (0x1000)
#define SE_SACL_PROTECTED                (0x2000)
#define SE_SELF_RELATIVE                 (0x8000)

//
//  Where:
//
//      SE_OWNER_DEFAULTED - This boolean flag, when set, indicates that the
//          SID pointed to by the Owner field was provided by a
//          defaulting mechanism rather than explicitly provided by the
//          original provider of the security descriptor.  This may
//          affect the treatment of the SID with respect to inheritence
//          of an owner.
//
//      SE_GROUP_DEFAULTED - This boolean flag, when set, indicates that the
//          SID in the Group field was provided by a defaulting mechanism
//          rather than explicitly provided by the original provider of
//          the security descriptor.  This may affect the treatment of
//          the SID with respect to inheritence of a primary group.
//
//      SE_DACL_PRESENT - This boolean flag, when set, indicates that the
//          security descriptor contains a discretionary ACL.  If this
//          flag is set and the Dacl field of the SECURITY_DESCRIPTOR is
//          null, then a null ACL is explicitly being specified.
//
//      SE_DACL_DEFAULTED - This boolean flag, when set, indicates that the
//          ACL pointed to by the Dacl field was provided by a defaulting
//          mechanism rather than explicitly provided by the original
//          provider of the security descriptor.  This may affect the
//          treatment of the ACL with respect to inheritence of an ACL.
//          This flag is ignored if the DaclPresent flag is not set.
//
//      SE_SACL_PRESENT - This boolean flag, when set,  indicates that the
//          security descriptor contains a system ACL pointed to by the
//          Sacl field.  If this flag is set and the Sacl field of the
//          SECURITY_DESCRIPTOR is null, then an empty (but present)
//          ACL is being specified.
//
//      SE_SACL_DEFAULTED - This boolean flag, when set, indicates that the
//          ACL pointed to by the Sacl field was provided by a defaulting
//          mechanism rather than explicitly provided by the original
//          provider of the security descriptor.  This may affect the
//          treatment of the ACL with respect to inheritence of an ACL.
//          This flag is ignored if the SaclPresent flag is not set.
//
//      SE_SELF_RELATIVE - This boolean flag, when set, indicates that the
//          security descriptor is in self-relative form.  In this form,
//          all fields of the security descriptor are contiguous in memory
//          and all pointer fields are expressed as offsets from the
//          beginning of the security descriptor.  This form is useful
//          for treating security descriptors as opaque data structures
//          for transmission in communication protocol or for storage on
//          secondary media.
//
//
//
// Pictorially the structure of a security descriptor is as follows:
//
//       3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//       1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//      +---------------------------------------------------------------+
//      |            Control            |Reserved1 (SBZ)|   Revision    |
//      +---------------------------------------------------------------+
//      |                            Owner                              |
//      +---------------------------------------------------------------+
//      |                            Group                              |
//      +---------------------------------------------------------------+
//      |                            Sacl                               |
//      +---------------------------------------------------------------+
//      |                            Dacl                               |
//      +---------------------------------------------------------------+
//
// In general, this data structure should be treated opaquely to ensure future
// compatibility.
//
//

typedef struct _SECURITY_DESCRIPTOR_RELATIVE {
    BYTE  Revision;
    BYTE  Sbz1;
    SECURITY_DESCRIPTOR_CONTROL Control;
    DWORD Owner;
    DWORD Group;
    DWORD Sacl;
    DWORD Dacl;
    } SECURITY_DESCRIPTOR_RELATIVE, *PISECURITY_DESCRIPTOR_RELATIVE;

typedef struct _SECURITY_DESCRIPTOR {
   BYTE  Revision;
   BYTE  Sbz1;
   SECURITY_DESCRIPTOR_CONTROL Control;
   PSID Owner;
   PSID Group;
   PACL Sacl;
   PACL Dacl;

   } SECURITY_DESCRIPTOR, *PISECURITY_DESCRIPTOR;

// end_ntifs

// Where:
//
//     Revision - Contains the revision level of the security
//         descriptor.  This allows this structure to be passed between
//         systems or stored on disk even though it is expected to
//         change in the future.
//
//     Control - A set of flags which qualify the meaning of the
//         security descriptor or individual fields of the security
//         descriptor.
//
//     Owner - is a pointer to an SID representing an object's owner.
//         If this field is null, then no owner SID is present in the
//         security descriptor.  If the security descriptor is in
//         self-relative form, then this field contains an offset to
//         the SID, rather than a pointer.
//
//     Group - is a pointer to an SID representing an object's primary
//         group.  If this field is null, then no primary group SID is
//         present in the security descriptor.  If the security descriptor
//         is in self-relative form, then this field contains an offset to
//         the SID, rather than a pointer.
//
//     Sacl - is a pointer to a system ACL.  This field value is only
//         valid if the DaclPresent control flag is set.  If the
//         SaclPresent flag is set and this field is null, then a null
//         ACL  is specified.  If the security descriptor is in
//         self-relative form, then this field contains an offset to
//         the ACL, rather than a pointer.
//
//     Dacl - is a pointer to a discretionary ACL.  This field value is
//         only valid if the DaclPresent control flag is set.  If the
//         DaclPresent flag is set and this field is null, then a null
//         ACL (unconditionally granting access) is specified.  If the
//         security descriptor is in self-relative form, then this field
//         contains an offset to the ACL, rather than a pointer.
//




//                                                                    //
//               Object Type list for AccessCheckByType               //
//                                                                    //


typedef struct _OBJECT_TYPE_LIST {
    WORD   Level;
    WORD   Sbz;
    GUID *ObjectType;
} OBJECT_TYPE_LIST, *POBJECT_TYPE_LIST;

//
// DS values for Level
//

#define ACCESS_OBJECT_GUID       0
#define ACCESS_PROPERTY_SET_GUID 1
#define ACCESS_PROPERTY_GUID     2

#define ACCESS_MAX_LEVEL         4

//
// Parameters to NtAccessCheckByTypeAndAditAlarm
//

typedef enum _AUDIT_EVENT_TYPE {
    AuditEventObjectAccess,
    AuditEventDirectoryServiceAccess
} AUDIT_EVENT_TYPE, *PAUDIT_EVENT_TYPE;

#define AUDIT_ALLOW_NO_PRIVILEGE 0x1

//
// DS values for Source and ObjectTypeName
//

#define ACCESS_DS_SOURCE_A "DS"
#define ACCESS_DS_SOURCE_W L"DS"
#define ACCESS_DS_OBJECT_TYPE_NAME_A "Directory Service Object"
#define ACCESS_DS_OBJECT_TYPE_NAME_W L"Directory Service Object"

// end_ntsrv


//                                                                    //
//               Privilege Related Data Structures                    //
//                                                                    //



// begin_ntddk begin_nthal begin_ntifs
//
// Privilege attributes
//

#define SE_PRIVILEGE_ENABLED_BY_DEFAULT (0x00000001L)
#define SE_PRIVILEGE_ENABLED            (0x00000002L)
#define SE_PRIVILEGE_USED_FOR_ACCESS    (0x80000000L)

//
// Privilege Set Control flags
//

#define PRIVILEGE_SET_ALL_NECESSARY    (1)

//
//  Privilege Set - This is defined for a privilege set of one.
//                  If more than one privilege is needed, then this structure
//                  will need to be allocated with more space.
//
//  Note: don't change this structure without fixing the INITIAL_PRIVILEGE_SET
//  structure (defined in se.h)
//

typedef struct _PRIVILEGE_SET {
    DWORD PrivilegeCount;
    DWORD Control;
    LUID_AND_ATTRIBUTES Privilege[ANYSIZE_ARRAY];
    } PRIVILEGE_SET, * PPRIVILEGE_SET;



//                                                                    //
//               NT Defined Privileges                                //
//                                                                    //


#define SE_CREATE_TOKEN_NAME              TEXT("SeCreateTokenPrivilege")
#define SE_ASSIGNPRIMARYTOKEN_NAME        TEXT("SeAssignPrimaryTokenPrivilege")
#define SE_LOCK_MEMORY_NAME               TEXT("SeLockMemoryPrivilege")
#define SE_INCREASE_QUOTA_NAME            TEXT("SeIncreaseQuotaPrivilege")
#define SE_UNSOLICITED_INPUT_NAME         TEXT("SeUnsolicitedInputPrivilege")
#define SE_MACHINE_ACCOUNT_NAME           TEXT("SeMachineAccountPrivilege")
#define SE_TCB_NAME                       TEXT("SeTcbPrivilege")
#define SE_SECURITY_NAME                  TEXT("SeSecurityPrivilege")
#define SE_TAKE_OWNERSHIP_NAME            TEXT("SeTakeOwnershipPrivilege")
#define SE_LOAD_DRIVER_NAME               TEXT("SeLoadDriverPrivilege")
#define SE_SYSTEM_PROFILE_NAME            TEXT("SeSystemProfilePrivilege")
#define SE_SYSTEMTIME_NAME                TEXT("SeSystemtimePrivilege")
#define SE_PROF_SINGLE_PROCESS_NAME       TEXT("SeProfileSingleProcessPrivilege")
#define SE_INC_BASE_PRIORITY_NAME         TEXT("SeIncreaseBasePriorityPrivilege")
#define SE_CREATE_PAGEFILE_NAME           TEXT("SeCreatePagefilePrivilege")
#define SE_CREATE_PERMANENT_NAME          TEXT("SeCreatePermanentPrivilege")
#define SE_BACKUP_NAME                    TEXT("SeBackupPrivilege")
#define SE_RESTORE_NAME                   TEXT("SeRestorePrivilege")
#define SE_SHUTDOWN_NAME                  TEXT("SeShutdownPrivilege")
#define SE_DEBUG_NAME                     TEXT("SeDebugPrivilege")
#define SE_AUDIT_NAME                     TEXT("SeAuditPrivilege")
#define SE_SYSTEM_ENVIRONMENT_NAME        TEXT("SeSystemEnvironmentPrivilege")
#define SE_CHANGE_NOTIFY_NAME             TEXT("SeChangeNotifyPrivilege")
#define SE_REMOTE_SHUTDOWN_NAME           TEXT("SeRemoteShutdownPrivilege")



//                                                                //
//           Security Quality Of Service                          //
//                                                                //
//                                                                //


// begin_ntddk begin_nthal begin_ntifs
//
// Impersonation Level
//
// Impersonation level is represented by a pair of bits in Windows.
// If a new impersonation level is added or lowest value is changed from
// 0 to something else, fix the Windows CreateFile call.
//

typedef enum _SECURITY_IMPERSONATION_LEVEL {
    SecurityAnonymous,
    SecurityIdentification,
    SecurityImpersonation,
    SecurityDelegation
    } SECURITY_IMPERSONATION_LEVEL, * PSECURITY_IMPERSONATION_LEVEL;

#define SECURITY_MAX_IMPERSONATION_LEVEL SecurityDelegation

#define DEFAULT_IMPERSONATION_LEVEL SecurityImpersonation



//                                                                //
//           Token Object Definitions                             //
//                                                                //
//                                                                //



//
// Token Specific Access Rights.
//

#define TOKEN_ASSIGN_PRIMARY    (0x0001)
#define TOKEN_DUPLICATE         (0x0002)
#define TOKEN_IMPERSONATE       (0x0004)
#define TOKEN_QUERY             (0x0008)
#define TOKEN_QUERY_SOURCE      (0x0010)
#define TOKEN_ADJUST_PRIVILEGES (0x0020)
#define TOKEN_ADJUST_GROUPS     (0x0040)
#define TOKEN_ADJUST_DEFAULT    (0x0080)
#define TOKEN_ADJUST_SESSIONID  (0x0100)

#define TOKEN_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED  |\
                          TOKEN_ASSIGN_PRIMARY      |\
                          TOKEN_DUPLICATE           |\
                          TOKEN_IMPERSONATE         |\
                          TOKEN_QUERY               |\
                          TOKEN_QUERY_SOURCE        |\
                          TOKEN_ADJUST_PRIVILEGES   |\
                          TOKEN_ADJUST_GROUPS       |\
                          TOKEN_ADJUST_SESSIONID    |\
                          TOKEN_ADJUST_DEFAULT)


#define TOKEN_READ       (STANDARD_RIGHTS_READ      |\
                          TOKEN_QUERY)


#define TOKEN_WRITE      (STANDARD_RIGHTS_WRITE     |\
                          TOKEN_ADJUST_PRIVILEGES   |\
                          TOKEN_ADJUST_GROUPS       |\
                          TOKEN_ADJUST_DEFAULT)

#define TOKEN_EXECUTE    (STANDARD_RIGHTS_EXECUTE)


//
//
// Token Types
//

typedef enum _TOKEN_TYPE {
    TokenPrimary = 1,
    TokenImpersonation
    } TOKEN_TYPE;
typedef TOKEN_TYPE *PTOKEN_TYPE;


//
// Token Information Classes.
//


typedef enum _TOKEN_INFORMATION_CLASS {
    TokenUser = 1,
    TokenGroups,
    TokenPrivileges,
    TokenOwner,
    TokenPrimaryGroup,
    TokenDefaultDacl,
    TokenSource,
    TokenType,
    TokenImpersonationLevel,
    TokenStatistics,
    TokenRestrictedSids,
    TokenSessionId
} TOKEN_INFORMATION_CLASS, *PTOKEN_INFORMATION_CLASS;

//
// Token information class structures
//


typedef struct _TOKEN_USER {
    SID_AND_ATTRIBUTES User;
} TOKEN_USER, *PTOKEN_USER;

typedef struct _TOKEN_GROUPS {
    DWORD GroupCount;
    SID_AND_ATTRIBUTES Groups[ANYSIZE_ARRAY];
} TOKEN_GROUPS, *PTOKEN_GROUPS;


typedef struct _TOKEN_PRIVILEGES {
    DWORD PrivilegeCount;
    LUID_AND_ATTRIBUTES Privileges[ANYSIZE_ARRAY];
} TOKEN_PRIVILEGES, *PTOKEN_PRIVILEGES;


typedef struct _TOKEN_OWNER {
    PSID Owner;
} TOKEN_OWNER, *PTOKEN_OWNER;


typedef struct _TOKEN_PRIMARY_GROUP {
    PSID PrimaryGroup;
} TOKEN_PRIMARY_GROUP, *PTOKEN_PRIMARY_GROUP;


typedef struct _TOKEN_DEFAULT_DACL {
    PACL DefaultDacl;
} TOKEN_DEFAULT_DACL, *PTOKEN_DEFAULT_DACL;



#define TOKEN_SOURCE_LENGTH 8

typedef struct _TOKEN_SOURCE {
    CHAR SourceName[TOKEN_SOURCE_LENGTH];
    LUID SourceIdentifier;
} TOKEN_SOURCE, *PTOKEN_SOURCE;


typedef struct _TOKEN_STATISTICS {
    LUID TokenId;
    LUID AuthenticationId;
    LARGE_INTEGER ExpirationTime;
    TOKEN_TYPE TokenType;
    SECURITY_IMPERSONATION_LEVEL ImpersonationLevel;
    DWORD DynamicCharged;
    DWORD DynamicAvailable;
    DWORD GroupCount;
    DWORD PrivilegeCount;
    LUID ModifiedId;
} TOKEN_STATISTICS, *PTOKEN_STATISTICS;



typedef struct _TOKEN_CONTROL {
    LUID TokenId;
    LUID AuthenticationId;
    LUID ModifiedId;
    TOKEN_SOURCE TokenSource;
    } TOKEN_CONTROL, *PTOKEN_CONTROL;

//
// Security Tracking Mode
//

#define SECURITY_DYNAMIC_TRACKING      (TRUE)
#define SECURITY_STATIC_TRACKING       (FALSE)

typedef BOOLEAN SECURITY_CONTEXT_TRACKING_MODE,
                    * PSECURITY_CONTEXT_TRACKING_MODE;



//
// Quality Of Service
//

typedef struct _SECURITY_QUALITY_OF_SERVICE {
    DWORD Length;
    SECURITY_IMPERSONATION_LEVEL ImpersonationLevel;
    SECURITY_CONTEXT_TRACKING_MODE ContextTrackingMode;
    BOOLEAN EffectiveOnly;
    } SECURITY_QUALITY_OF_SERVICE, * PSECURITY_QUALITY_OF_SERVICE;


//
// Used to represent information related to a thread impersonation
//

typedef struct _SE_IMPERSONATION_STATE {
    PACCESS_TOKEN Token;
    BOOLEAN CopyOnOpen;
    BOOLEAN EffectiveOnly;
    SECURITY_IMPERSONATION_LEVEL Level;
} SE_IMPERSONATION_STATE, *PSE_IMPERSONATION_STATE;


typedef DWORD SECURITY_INFORMATION, *PSECURITY_INFORMATION;

#define OWNER_SECURITY_INFORMATION       (0X00000001L)
#define GROUP_SECURITY_INFORMATION       (0X00000002L)
#define DACL_SECURITY_INFORMATION        (0X00000004L)
#define SACL_SECURITY_INFORMATION        (0X00000008L)
#define PROCESS_TERMINATE         (0x0001)  
#define PROCESS_CREATE_THREAD     (0x0002)  
#define PROCESS_SET_SESSIONID     (0x0004)  
#define PROCESS_VM_OPERATION      (0x0008)  
#define PROCESS_VM_READ           (0x0010)  
#define PROCESS_VM_WRITE          (0x0020)  
#define PROCESS_DUP_HANDLE        (0x0040)  
#define PROCESS_CREATE_PROCESS    (0x0080)  
#define PROCESS_SET_QUOTA         (0x0100)  
#define PROCESS_SET_INFORMATION   (0x0200)  
#define PROCESS_QUERY_INFORMATION (0x0400)  
#define PROCESS_ALL_ACCESS        (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
                                   0xFFF)

// end_ntifs

#define MAXIMUM_PROCESSORS 32

#define THREAD_TERMINATE               (0x0001)  
#define THREAD_SUSPEND_RESUME          (0x0002)  
#define THREAD_GET_CONTEXT             (0x0008)  
#define THREAD_SET_CONTEXT             (0x0010)  
#define THREAD_SET_INFORMATION         (0x0020)  
#define THREAD_QUERY_INFORMATION       (0x0040)  
#define THREAD_SET_THREAD_TOKEN        (0x0080)
#define THREAD_IMPERSONATE             (0x0100)
#define THREAD_DIRECT_IMPERSONATION    (0x0200)
// begin_ntddk begin_wdm begin_ntifs

#define THREAD_ALL_ACCESS         (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
                                   0x3FF)

// end_ntddk end_wdm end_ntifs
#define JOB_OBJECT_ASSIGN_PROCESS           (0x0001)
#define JOB_OBJECT_SET_ATTRIBUTES           (0x0002)
#define JOB_OBJECT_QUERY                    (0x0004)
#define JOB_OBJECT_TERMINATE                (0x0008)
#define JOB_OBJECT_SET_SECURITY_ATTRIBUTES  (0x0010)
#define JOB_OBJECT_ALL_ACCESS       (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | \
                                        0x1F )
#define TLS_MINIMUM_AVAILABLE 64    

typedef struct _NT_TIB {
    struct _EXCEPTION_REGISTRATION_RECORD *ExceptionList;
    PVOID StackBase;
    PVOID StackLimit;
    PVOID SubSystemTib;
    union {
        PVOID FiberData;
        DWORD Version;
    };
    PVOID ArbitraryUserPointer;
    struct _NT_TIB *Self;
} NT_TIB;
typedef NT_TIB *PNT_TIB;

#if !defined(_X86_) && !defined(_IA64_)
#define WX86
#endif

#define THREAD_BASE_PRIORITY_LOWRT  15  // value that gets a thread to LowRealtime-1
#define THREAD_BASE_PRIORITY_MAX    2   // maximum thread base priority boost
#define THREAD_BASE_PRIORITY_MIN    -2  // minimum thread base priority boost
#define THREAD_BASE_PRIORITY_IDLE   -15 // value that gets a thread to idle

typedef struct _QUOTA_LIMITS {
    SIZE_T PagedPoolLimit;
    SIZE_T NonPagedPoolLimit;
    DWORD MinimumWorkingSetSize;
    DWORD MaximumWorkingSetSize;
    SIZE_T PagefileLimit;
    LARGE_INTEGER TimeLimit;
} QUOTA_LIMITS;
typedef QUOTA_LIMITS *PQUOTA_LIMITS;

//

typedef struct _JOBOBJECT_BASIC_ACCOUNTING_INFORMATION {
    LARGE_INTEGER TotalUserTime;
    LARGE_INTEGER TotalKernelTime;
    LARGE_INTEGER ThisPeriodTotalUserTime;
    LARGE_INTEGER ThisPeriodTotalKernelTime;
    DWORD TotalPageFaultCount;
    DWORD TotalProcesses;
    DWORD ActiveProcesses;
    DWORD TotalTerminatedProcesses;
} JOBOBJECT_BASIC_ACCOUNTING_INFORMATION, *PJOBOBJECT_BASIC_ACCOUNTING_INFORMATION;

typedef struct _JOBOBJECT_BASIC_LIMIT_INFORMATION {
    LARGE_INTEGER PerProcessUserTimeLimit;
    LARGE_INTEGER PerJobUserTimeLimit;
    DWORD LimitFlags;
    DWORD MinimumWorkingSetSize;
    DWORD MaximumWorkingSetSize;
    DWORD ActiveProcessLimit;
    DWORD Affinity;
    DWORD PriorityClass;
} JOBOBJECT_BASIC_LIMIT_INFORMATION, *PJOBOBJECT_BASIC_LIMIT_INFORMATION;

typedef struct _JOBOBJECT_BASIC_PROCESS_ID_LIST {
    DWORD NumberOfAssignedProcesses;
    DWORD NumberOfProcessIdsInList;
    UINT_PTR ProcessIdList[1];
} JOBOBJECT_BASIC_PROCESS_ID_LIST, *PJOBOBJECT_BASIC_PROCESS_ID_LIST;

typedef struct _JOBOBJECT_BASIC_UI_RESTRICTIONS {
    DWORD UIRestrictionsClass;
} JOBOBJECT_BASIC_UI_RESTRICTIONS, *PJOBOBJECT_BASIC_UI_RESTRICTIONS;

typedef struct _JOBOBJECT_SECURITY_LIMIT_INFORMATION {
    DWORD SecurityLimitFlags ;
    HANDLE JobToken ;
    PTOKEN_GROUPS SidsToDisable ;
    PTOKEN_PRIVILEGES PrivilegesToDelete ;
    PTOKEN_GROUPS RestrictedSids ;
} JOBOBJECT_SECURITY_LIMIT_INFORMATION, *PJOBOBJECT_SECURITY_LIMIT_INFORMATION ;

typedef struct _JOBOBJECT_END_OF_JOB_TIME_INFORMATION {
    DWORD EndOfJobTimeAction;
} JOBOBJECT_END_OF_JOB_TIME_INFORMATION, *PJOBOBJECT_END_OF_JOB_TIME_INFORMATION;

typedef struct _JOBOBJECT_ASSOCIATE_COMPLETION_PORT {
    PVOID CompletionKey;
    HANDLE CompletionPort;
} JOBOBJECT_ASSOCIATE_COMPLETION_PORT, *PJOBOBJECT_ASSOCIATE_COMPLETION_PORT;

#define JOB_OBJECT_TERMINATE_AT_END_OF_JOB  0
#define JOB_OBJECT_POST_AT_END_OF_JOB       1

//
// Completion Port Messages for job objects
//
// These values are returned via the lpNumberOfBytesTransferred parameter
//

#define JOB_OBJECT_MSG_END_OF_JOB_TIME      1
#define JOB_OBJECT_MSG_END_OF_PROCESS_TIME  2
#define JOB_OBJECT_MSG_ACTIVE_PROCESS_LIMIT 3
#define JOB_OBJECT_MSG_ACTIVE_PROCESS_ZERO  4


#define JOB_OBJECT_LIMIT_WORKINGSET         0x00000001
#define JOB_OBJECT_LIMIT_PROCESS_TIME       0x00000002
#define JOB_OBJECT_LIMIT_JOB_TIME           0x00000004
#define JOB_OBJECT_LIMIT_ACTIVE_PROCESS     0x00000008
#define JOB_OBJECT_LIMIT_AFFINITY           0x00000010
#define JOB_OBJECT_LIMIT_PRIORITY_CLASS     0x00000020
#define JOB_OBJECT_LIMIT_PRESERVE_JOB_TIME  0x00000040

#define JOB_OBJECT_LIMIT_VALID_FLAGS        0x0000007f

//
// UI restrictions for jobs
//

#define JOB_OBJECT_UILIMIT_NONE             0x00000000

#define JOB_OBJECT_UILIMIT_HANDLES          0x00000001
#define JOB_OBJECT_UILIMIT_READCLIPBOARD    0x00000002
#define JOB_OBJECT_UILIMIT_WRITECLIPBOARD   0x00000004
#define JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS 0x00000008
#define JOB_OBJECT_UILIMIT_DISPLAYSETTINGS  0x00000010
#define JOB_OBJECT_UILIMIT_GLOBALATOMS      0x00000020
#define JOB_OBJECT_UILIMIT_DESKTOP          0x00000040
#define JOB_OBJECT_UILIMIT_EXITWINDOWS      0x00000080

#define JOB_OBJECT_UILIMIT_ALL              0x000000FF

#define JOB_OBJECT_UI_VALID_FLAGS           0x000000FF

#define JOB_OBJECT_SECURITY_NO_ADMIN            0x00000001
#define JOB_OBJECT_SECURITY_RESTRICTED_TOKEN    0x00000002
#define JOB_OBJECT_SECURITY_ONLY_TOKEN          0x00000004
#define JOB_OBJECT_SECURITY_FILTER_TOKENS       0x00000008

#define JOB_OBJECT_SECURITY_VALID_FLAGS         0x0000000f

typedef enum _JOBOBJECTINFOCLASS {
    JobObjectBasicAccountingInformation = 1,
    JobObjectBasicLimitInformation,
    JobObjectBasicProcessIdList,
    JobObjectBasicUIRestrictions,
    JobObjectSecurityLimitInformation,
    JobObjectEndOfJobTimeInformation,
    JobObjectAssociateCompletionPortInformation,
    MaxJobObjectInfoClass
    } JOBOBJECTINFOCLASS;
//
#define EVENT_MODIFY_STATE      0x0002  
#define EVENT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3) 
#define MUTANT_QUERY_STATE      0x0001

#define MUTANT_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|\
                          MUTANT_QUERY_STATE)
#define SEMAPHORE_MODIFY_STATE      0x0002  
#define SEMAPHORE_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3) 
//
// Timer Specific Access Rights.
//

#define TIMER_QUERY_STATE       0x0001
#define TIMER_MODIFY_STATE      0x0002

#define TIMER_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|\
                          TIMER_QUERY_STATE|TIMER_MODIFY_STATE)


#define TIME_ZONE_ID_UNKNOWN  0
#define TIME_ZONE_ID_STANDARD 1
#define TIME_ZONE_ID_DAYLIGHT 2

#define PROCESSOR_INTEL_386     386
#define PROCESSOR_INTEL_486     486
#define PROCESSOR_INTEL_PENTIUM 586
#define PROCESSOR_MIPS_R4000    4000    // incl R4101 & R3910 for Windows CE
#define PROCESSOR_ALPHA_21064   21064
#define PROCESSOR_PPC_601       601
#define PROCESSOR_PPC_603       603
#define PROCESSOR_PPC_604       604
#define PROCESSOR_PPC_620       620
#define PROCESSOR_HITACHI_SH3   10003   // Windows CE
#define PROCESSOR_HITACHI_SH3E  10004   // Windows CE
#define PROCESSOR_HITACHI_SH4   10005   // Windows CE
#define PROCESSOR_MOTOROLA_821  821     // Windows CE
#define PROCESSOR_SHx_SH3       103     // Windows CE
#define PROCESSOR_SHx_SH4       104     // Windows CE
#define PROCESSOR_STRONGARM     2577    // Windows CE - 0xA11
#define PROCESSOR_ARM720        1824    // Windows CE - 0x720
#define PROCESSOR_ARM820        2080    // Windows CE - 0x820
#define PROCESSOR_ARM920        2336    // Windows CE - 0x920
#define PROCESSOR_ARM_7TDMI     70001   // Windows CE

#define PROCESSOR_ARCHITECTURE_INTEL 0
#define PROCESSOR_ARCHITECTURE_MIPS  1
#define PROCESSOR_ARCHITECTURE_ALPHA 2
#define PROCESSOR_ARCHITECTURE_PPC   3
#define PROCESSOR_ARCHITECTURE_SHX   4
#define PROCESSOR_ARCHITECTURE_ARM   5
#define PROCESSOR_ARCHITECTURE_IA64  6
#define PROCESSOR_ARCHITECTURE_ALPHA64 7
#define PROCESSOR_ARCHITECTURE_UNKNOWN 0xFFFF

#define PF_FLOATING_POINT_PRECISION_ERRATA  0   
#define PF_FLOATING_POINT_EMULATED          1   
#define PF_COMPARE_EXCHANGE_DOUBLE          2   
#define PF_MMX_INSTRUCTIONS_AVAILABLE       3   
#define PF_PPC_MOVEMEM_64BIT_OK             4   
#define PF_ALPHA_BYTE_INSTRUCTIONS          5   
#define PF_XMMI_INSTRUCTIONS_AVAILABLE      6   
#define PF_AMD3D_INSTRUCTIONS_AVAILABLE     7   
#define SYSTEM_FLAG_REMOTE_BOOT_CLIENT 0x00000001   
#define SYSTEM_FLAG_DISKLESS_CLIENT    0x00000002   
typedef struct _MEMORY_BASIC_INFORMATION {
    PVOID BaseAddress;
    PVOID AllocationBase;
    DWORD AllocationProtect;
    SIZE_T RegionSize;
    DWORD State;
    DWORD Protect;
    DWORD Type;
} MEMORY_BASIC_INFORMATION, *PMEMORY_BASIC_INFORMATION;

typedef struct _MEMORY_BASIC_INFORMATION_VLM {
    union {
        PVOID64 BaseAddress;
        ULONGLONG BaseAddressAsUlongLong;
    };
    union {
        PVOID64 AllocationBase;
        ULONGLONG AllocationBaseAsUlongLong;
    };
    ULONGLONG RegionSize;
    DWORD AllocationProtect;
    DWORD State;
    DWORD Protect;
    DWORD Type;
} MEMORY_BASIC_INFORMATION_VLM, *PMEMORY_BASIC_INFORMATION_VLM;
#define SECTION_QUERY       0x0001
#define SECTION_MAP_WRITE   0x0002
#define SECTION_MAP_READ    0x0004
#define SECTION_MAP_EXECUTE 0x0008
#define SECTION_EXTEND_SIZE 0x0010

#define SECTION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SECTION_QUERY|\
                            SECTION_MAP_WRITE |      \
                            SECTION_MAP_READ |       \
                            SECTION_MAP_EXECUTE |    \
                            SECTION_EXTEND_SIZE)
#define PAGE_NOACCESS          0x01     
#define PAGE_READONLY          0x02     
#define PAGE_READWRITE         0x04     
#define PAGE_WRITECOPY         0x08     
#define PAGE_EXECUTE           0x10     
#define PAGE_EXECUTE_READ      0x20     
#define PAGE_EXECUTE_READWRITE 0x40     
#define PAGE_EXECUTE_WRITECOPY 0x80     
#define PAGE_GUARD            0x100     
#define PAGE_NOCACHE          0x200     
#define PAGE_WRITECOMBINE     0x400     
#define MEM_COMMIT           0x1000     
#define MEM_RESERVE          0x2000     
#define MEM_DECOMMIT         0x4000     
#define MEM_RELEASE          0x8000     
#define MEM_FREE            0x10000     
#define MEM_PRIVATE         0x20000     
#define MEM_MAPPED          0x40000     
#define MEM_RESET           0x80000     
#define MEM_TOP_DOWN       0x100000     
#define MEM_4MB_PAGES    0x80000000     
#define SEC_FILE           0x800000     
#define SEC_IMAGE         0x1000000     
#define SEC_VLM           0x2000000     
#define SEC_RESERVE       0x4000000     
#define SEC_COMMIT        0x8000000     
#define SEC_NOCACHE      0x10000000     
#define MEM_IMAGE         SEC_IMAGE     

//
// Define access rights to files and directories
//

//
// The FILE_READ_DATA and FILE_WRITE_DATA constants are also defined in
// devioctl.h as FILE_READ_ACCESS and FILE_WRITE_ACCESS. The values for these
// constants *MUST* always be in sync.
// The values are redefined in devioctl.h because they must be available to
// both DOS and NT.
//

#define FILE_READ_DATA            ( 0x0001 )    // file & pipe
#define FILE_LIST_DIRECTORY       ( 0x0001 )    // directory

#define FILE_WRITE_DATA           ( 0x0002 )    // file & pipe
#define FILE_ADD_FILE             ( 0x0002 )    // directory

#define FILE_APPEND_DATA          ( 0x0004 )    // file
#define FILE_ADD_SUBDIRECTORY     ( 0x0004 )    // directory
#define FILE_CREATE_PIPE_INSTANCE ( 0x0004 )    // named pipe


#define FILE_READ_EA              ( 0x0008 )    // file & directory

#define FILE_WRITE_EA             ( 0x0010 )    // file & directory

#define FILE_EXECUTE              ( 0x0020 )    // file
#define FILE_TRAVERSE             ( 0x0020 )    // directory

#define FILE_DELETE_CHILD         ( 0x0040 )    // directory

#define FILE_READ_ATTRIBUTES      ( 0x0080 )    // all

#define FILE_WRITE_ATTRIBUTES     ( 0x0100 )    // all

#define FILE_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED | SYNCHRONIZE | 0x3FF)

#define FILE_GENERIC_READ         (STANDARD_RIGHTS_READ     |\
                                   FILE_READ_DATA           |\
                                   FILE_READ_ATTRIBUTES     |\
                                   FILE_READ_EA             |\
                                   SYNCHRONIZE)


#define FILE_GENERIC_WRITE        (STANDARD_RIGHTS_WRITE    |\
                                   FILE_WRITE_DATA          |\
                                   FILE_WRITE_ATTRIBUTES    |\
                                   FILE_WRITE_EA            |\
                                   FILE_APPEND_DATA         |\
                                   SYNCHRONIZE)


#define FILE_GENERIC_EXECUTE      (STANDARD_RIGHTS_EXECUTE  |\
                                   FILE_READ_ATTRIBUTES     |\
                                   FILE_EXECUTE             |\
                                   SYNCHRONIZE)

#define FILE_SHARE_READ                 0x00000001  
#define FILE_SHARE_WRITE                0x00000002  
#define FILE_SHARE_DELETE               0x00000004  
#define FILE_ATTRIBUTE_READONLY             0x00000001  
#define FILE_ATTRIBUTE_HIDDEN               0x00000002  
#define FILE_ATTRIBUTE_SYSTEM               0x00000004  
#define FILE_ATTRIBUTE_DIRECTORY            0x00000010  
#define FILE_ATTRIBUTE_ARCHIVE              0x00000020  
#define FILE_ATTRIBUTE_ENCRYPTED            0x00000040  
#define FILE_ATTRIBUTE_NORMAL               0x00000080  
#define FILE_ATTRIBUTE_TEMPORARY            0x00000100  
#define FILE_ATTRIBUTE_SPARSE_FILE          0x00000200  
#define FILE_ATTRIBUTE_REPARSE_POINT        0x00000400  
#define FILE_ATTRIBUTE_COMPRESSED           0x00000800  
#define FILE_ATTRIBUTE_OFFLINE              0x00001000  
#define FILE_ATTRIBUTE_NOT_CONTENT_INDEXED  0x00002000  
#define FILE_NOTIFY_CHANGE_FILE_NAME    0x00000001   
#define FILE_NOTIFY_CHANGE_DIR_NAME     0x00000002   
#define FILE_NOTIFY_CHANGE_ATTRIBUTES   0x00000004   
#define FILE_NOTIFY_CHANGE_SIZE         0x00000008   
#define FILE_NOTIFY_CHANGE_LAST_WRITE   0x00000010   
#define FILE_NOTIFY_CHANGE_LAST_ACCESS  0x00000020   
#define FILE_NOTIFY_CHANGE_CREATION     0x00000040   
#define FILE_NOTIFY_CHANGE_SECURITY     0x00000100   
#define FILE_ACTION_ADDED                   0x00000001   
#define FILE_ACTION_REMOVED                 0x00000002   
#define FILE_ACTION_MODIFIED                0x00000003   
#define FILE_ACTION_RENAMED_OLD_NAME        0x00000004   
#define FILE_ACTION_RENAMED_NEW_NAME        0x00000005   
#define MAILSLOT_NO_MESSAGE             ((DWORD)-1) 
#define MAILSLOT_WAIT_FOREVER           ((DWORD)-1) 
#define FILE_CASE_SENSITIVE_SEARCH      0x00000001  
#define FILE_CASE_PRESERVED_NAMES       0x00000002  
#define FILE_UNICODE_ON_DISK            0x00000004  
#define FILE_PERSISTENT_ACLS            0x00000008  
#define FILE_FILE_COMPRESSION           0x00000010  
#define FILE_VOLUME_QUOTAS              0x00000020  
#define FILE_SUPPORTS_SPARSE_FILES      0x00000040  
#define FILE_SUPPORTS_REPARSE_POINTS    0x00000080  
#define FILE_SUPPORTS_REMOTE_STORAGE    0x00000100  
#define FILE_VOLUME_IS_COMPRESSED       0x00008000  
#define FILE_SUPPORTS_OBJECT_IDS        0x00010000  
#define FILE_SUPPORTS_ENCRYPTION        0x00020000  

//
// Define the file notification information structure
//

typedef struct _FILE_NOTIFY_INFORMATION {
    DWORD NextEntryOffset;
    DWORD Action;
    DWORD FileNameLength;
    WCHAR FileName[1];
} FILE_NOTIFY_INFORMATION, *PFILE_NOTIFY_INFORMATION;


//
// Define segement buffer structure for scatter/gather read/write.
//

typedef union _FILE_SEGMENT_ELEMENT {
    PVOID64 Buffer;
    ULONGLONG Alignment;
}FILE_SEGMENT_ELEMENT, *PFILE_SEGMENT_ELEMENT;

//
// Structures for FSCTL_SET_REPARSE_POINT, FSCTL_GET_REPARSE_POINT, and FSCTL_DELETE_REPARSE_POINT
//

//
// The reparse structure is used by layered drivers to store data in a
// reparse point. The constraints on reparse tags are defined below.
// This version of the reparse data buffer is only for Microsoft tags.
//

typedef struct _REPARSE_DATA_BUFFER {
    DWORD  ReparseTag;
    WORD   ReparseDataLength;
    WORD   Reserved;
    union {
        struct {
            WORD   SubstituteNameOffset;
            WORD   SubstituteNameLength;
            WORD   PrintNameOffset;
            WORD   PrintNameLength;
            WCHAR PathBuffer[1];
        } SymbolicLinkReparseBuffer;
        struct {
            WORD   SubstituteNameOffset;
            WORD   SubstituteNameLength;
            WORD   PrintNameOffset;
            WORD   PrintNameLength;
            WCHAR PathBuffer[1];
        } MountPointReparseBuffer;
        struct {
            BYTE   DataBuffer[1];
        } GenericReparseBuffer;
    };
} REPARSE_DATA_BUFFER, *PREPARSE_DATA_BUFFER;

#define REPARSE_DATA_BUFFER_HEADER_SIZE   FIELD_OFFSET(REPARSE_DATA_BUFFER, GenericReparseBuffer)


//
// The reparse GUID structure is used by all 3rd party layered drivers to
// store data in a reparse point. For non-Microsoft tags, The GUID field
// cannot be GUID_NULL.
// The constraints on reparse tags are defined below.
// Microsoft tags can also be uses with this format of the reparse point buffer.
//

typedef struct _REPARSE_GUID_DATA_BUFFER {
    DWORD  ReparseTag;
    WORD   ReparseDataLength;
    WORD   Reserved;
    GUID   ReparseGuid;
    struct {
        BYTE   DataBuffer[1];
    } GenericReparseBuffer;
} REPARSE_GUID_DATA_BUFFER, *PREPARSE_GUID_DATA_BUFFER;

#define REPARSE_GUID_DATA_BUFFER_HEADER_SIZE   FIELD_OFFSET(REPARSE_GUID_DATA_BUFFER, GenericReparseBuffer)


//
// The reparse information structure is used to return information about
// a reparse point to the caller.
//

typedef struct _REPARSE_POINT_INFORMATION {
    WORD   ReparseDataLength;
    WORD   UnparsedNameLength;
} REPARSE_POINT_INFORMATION, *PREPARSE_POINT_INFORMATION;

//
// Maximum allowed size of the reparse data.
//

#define MAXIMUM_REPARSE_DATA_BUFFER_SIZE      ( 16 * 1024 )

//
// Predefined reparse tags.
// These tags need to avoid conflicting with IO_REMOUNT defined in ntos\inc\io.h
//

#define IO_REPARSE_TAG_RESERVED_ZERO             (0)
#define IO_REPARSE_TAG_RESERVED_ONE              (1)

//
// The value of the following constant needs to satisfy the following conditions:
//  (1) Be at least as large as the largest of the reserved tags.
//  (2) Be strictly smaller than all the tags in use.
//

#define IO_REPARSE_TAG_RESERVED_RANGE            IO_REPARSE_TAG_RESERVED_ONE

//
// The reparse tags are a DWORD. The 32 bits are laid out as follows:
//
//   3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//   1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//  +-+-+-+-------------------------+-------------------------------+
//  |M|L|N|   Reserved bits         |       Reparse Tag Value       |
//  +-+-+-+-------------------------+-------------------------------+
//
// M is the Microsoft bit. When set to 1, it denotes a tag owned by Microsoft.
//   All ISVs must use a tag with a 0 in this position.
//   Note: If a Microsoft tag is used by non-Microsoft software, the
//   behavior is not defined.
//
// L is the high-latency bit. When set to 1, a file with this tag is
//   expected to have a long latency to retrieve the first byte of data.
//
// N is name surrogate. When set to 1, the file represents another named
//   entity in the system.
//
// The M, L, and N bits are OR-able.
// The following macros check for the M, L and N bit values:
//

//
// Macro to determine whether a reparse point tag corresponds to a tag
// owned by Microsoft.
//

#define IsReparseTagMicrosoft(_tag) (              \
                           ((_tag) & 0x80000000)   \
                           )

//
// Macro to determine whether a reparse point tag corresponds to a file
// that is to be displayed with the slow icon overlay.
//

#define IsReparseTagHighLatency(_tag) (            \
                           ((_tag) & 0x40000000)   \
                           )

//
// Macro to determine whether a reparse point tag corresponds to a file
// that is to be displayed with the slow icon overlay.
//

#define IsReparseTagNameSurrogate(_tag) (          \
                           ((_tag) & 0x20000000)   \
                           )

//
// The following constant represents the bits that are valid to use in
// reparse tags.
//

#define IO_REPARSE_TAG_VALID_VALUES     (0xE000FFFF)

//
// Macro to determine whether a reparse tag is a valid tag.
//

#define IsReparseTagValid(_tag) (                               \
                  !((_tag) & ~IO_REPARSE_TAG_VALID_VALUES) &&   \
                  ((_tag) > IO_REPARSE_TAG_RESERVED_RANGE)      \
                 )

//
// Microsoft tags for reparse points.
//

#define IO_REPARSE_TAG_SYMBOLIC_LINK      IO_REPARSE_TAG_RESERVED_ZERO
#define IO_REPARSE_TAG_MOUNT_POINT               (0xA0000003)
#define IO_REPARSE_TAG_HSM                       (0xC0000004)
#define IO_REPARSE_TAG_NSS                       (0x80000005)
#define IO_REPARSE_TAG_NSSRECOVER                (0x80000006)
#define IO_REPARSE_TAG_SIS                       (0x80000007)
#define IO_REPARSE_TAG_DFS                       (0x80000008)

#define IO_COMPLETION_MODIFY_STATE  0x0002  
#define IO_COMPLETION_ALL_ACCESS (STANDARD_RIGHTS_REQUIRED|SYNCHRONIZE|0x3) 
#define DUPLICATE_CLOSE_SOURCE      0x00000001  
#define DUPLICATE_SAME_ACCESS       0x00000002  

#define ES_SYSTEM_REQUIRED  ((DWORD)0x00000001)
#define ES_DISPLAY_REQUIRED ((DWORD)0x00000002)
#define ES_USER_PRESENT     ((DWORD)0x00000004)
#define ES_CONTINUOUS       ((DWORD)0x80000000)

typedef DWORD EXECUTION_STATE;

typedef enum {
    LT_DONT_CARE,
    LT_LOWEST_LATENCY
} LATENCY_TIME;

// wmi
typedef struct _POWER_DEVICE_TIMEOUTS {
    DWORD   ConservationIdleTime;
    DWORD   PerformanceIdleTime;
} POWER_DEVICE_TIMEOUTS, *PPOWER_DEVICE_TIMEOUTS;



//
// Image Format
//


#ifndef _MAC

#include "pshpack4.h"                   // 4 byte packing is the default

#define IMAGE_DOS_SIGNATURE                 0x5A4D      // MZ
#define IMAGE_OS2_SIGNATURE                 0x454E      // NE
#define IMAGE_OS2_SIGNATURE_LE              0x454C      // LE
#define IMAGE_VXD_SIGNATURE                 0x454C      // LE
#define IMAGE_NT_SIGNATURE                  0x00004550  // PE00

#include "pshpack2.h"                   // 16 bit headers are 2 byte packed

#else

#include "pshpack1.h"

#define IMAGE_DOS_SIGNATURE                 0x4D5A      // MZ
#define IMAGE_OS2_SIGNATURE                 0x4E45      // NE
#define IMAGE_OS2_SIGNATURE_LE              0x4C45      // LE
#define IMAGE_NT_SIGNATURE                  0x50450000  // PE00
#endif

typedef struct _IMAGE_DOS_HEADER {      // DOS .EXE header
    WORD   e_magic;                     // Magic number
    WORD   e_cblp;                      // Bytes on last page of file
    WORD   e_cp;                        // Pages in file
    WORD   e_crlc;                      // Relocations
    WORD   e_cparhdr;                   // Size of header in paragraphs
    WORD   e_minalloc;                  // Minimum extra paragraphs needed
    WORD   e_maxalloc;                  // Maximum extra paragraphs needed
    WORD   e_ss;                        // Initial (relative) SS value
    WORD   e_sp;                        // Initial SP value
    WORD   e_csum;                      // Checksum
    WORD   e_ip;                        // Initial IP value
    WORD   e_cs;                        // Initial (relative) CS value
    WORD   e_lfarlc;                    // File address of relocation table
    WORD   e_ovno;                      // Overlay number
    WORD   e_res[4];                    // Reserved words
    WORD   e_oemid;                     // OEM identifier (for e_oeminfo)
    WORD   e_oeminfo;                   // OEM information; e_oemid specific
    WORD   e_res2[10];                  // Reserved words
    LONG   e_lfanew;                    // File address of new exe header
  } IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER;

typedef struct _IMAGE_OS2_HEADER {      // OS/2 .EXE header
    WORD   ne_magic;                    // Magic number
    CHAR   ne_ver;                      // Version number
    CHAR   ne_rev;                      // Revision number
    WORD   ne_enttab;                   // Offset of Entry Table
    WORD   ne_cbenttab;                 // Number of bytes in Entry Table
    LONG   ne_crc;                      // Checksum of whole file
    WORD   ne_flags;                    // Flag word
    WORD   ne_autodata;                 // Automatic data segment number
    WORD   ne_heap;                     // Initial heap allocation
    WORD   ne_stack;                    // Initial stack allocation
    LONG   ne_csip;                     // Initial CS:IP setting
    LONG   ne_sssp;                     // Initial SS:SP setting
    WORD   ne_cseg;                     // Count of file segments
    WORD   ne_cmod;                     // Entries in Module Reference Table
    WORD   ne_cbnrestab;                // Size of non-resident name table
    WORD   ne_segtab;                   // Offset of Segment Table
    WORD   ne_rsrctab;                  // Offset of Resource Table
    WORD   ne_restab;                   // Offset of resident name table
    WORD   ne_modtab;                   // Offset of Module Reference Table
    WORD   ne_imptab;                   // Offset of Imported Names Table
    LONG   ne_nrestab;                  // Offset of Non-resident Names Table
    WORD   ne_cmovent;                  // Count of movable entries
    WORD   ne_align;                    // Segment alignment shift count
    WORD   ne_cres;                     // Count of resource segments
    BYTE   ne_exetyp;                   // Target Operating system
    BYTE   ne_flagsothers;              // Other .EXE flags
    WORD   ne_pretthunks;               // offset to return thunks
    WORD   ne_psegrefbytes;             // offset to segment ref. bytes
    WORD   ne_swaparea;                 // Minimum code swap area size
    WORD   ne_expver;                   // Expected Windows version number
  } IMAGE_OS2_HEADER, *PIMAGE_OS2_HEADER;

typedef struct _IMAGE_VXD_HEADER {      // Windows VXD header
    WORD   e32_magic;                   // Magic number
    BYTE   e32_border;                  // The byte ordering for the VXD
    BYTE   e32_worder;                  // The word ordering for the VXD
    DWORD  e32_level;                   // The EXE format level for now = 0
    WORD   e32_cpu;                     // The CPU type
    WORD   e32_os;                      // The OS type
    DWORD  e32_ver;                     // Module version
    DWORD  e32_mflags;                  // Module flags
    DWORD  e32_mpages;                  // Module # pages
    DWORD  e32_startobj;                // Object # for instruction pointer
    DWORD  e32_eip;                     // Extended instruction pointer
    DWORD  e32_stackobj;                // Object # for stack pointer
    DWORD  e32_esp;                     // Extended stack pointer
    DWORD  e32_pagesize;                // VXD page size
    DWORD  e32_lastpagesize;            // Last page size in VXD
    DWORD  e32_fixupsize;               // Fixup section size
    DWORD  e32_fixupsum;                // Fixup section checksum
    DWORD  e32_ldrsize;                 // Loader section size
    DWORD  e32_ldrsum;                  // Loader section checksum
    DWORD  e32_objtab;                  // Object table offset
    DWORD  e32_objcnt;                  // Number of objects in module
    DWORD  e32_objmap;                  // Object page map offset
    DWORD  e32_itermap;                 // Object iterated data map offset
    DWORD  e32_rsrctab;                 // Offset of Resource Table
    DWORD  e32_rsrccnt;                 // Number of resource entries
    DWORD  e32_restab;                  // Offset of resident name table
    DWORD  e32_enttab;                  // Offset of Entry Table
    DWORD  e32_dirtab;                  // Offset of Module Directive Table
    DWORD  e32_dircnt;                  // Number of module directives
    DWORD  e32_fpagetab;                // Offset of Fixup Page Table
    DWORD  e32_frectab;                 // Offset of Fixup Record Table
    DWORD  e32_impmod;                  // Offset of Import Module Name Table
    DWORD  e32_impmodcnt;               // Number of entries in Import Module Name Table
    DWORD  e32_impproc;                 // Offset of Import Procedure Name Table
    DWORD  e32_pagesum;                 // Offset of Per-Page Checksum Table
    DWORD  e32_datapage;                // Offset of Enumerated Data Pages
    DWORD  e32_preload;                 // Number of preload pages
    DWORD  e32_nrestab;                 // Offset of Non-resident Names Table
    DWORD  e32_cbnrestab;               // Size of Non-resident Name Table
    DWORD  e32_nressum;                 // Non-resident Name Table Checksum
    DWORD  e32_autodata;                // Object # for automatic data object
    DWORD  e32_debuginfo;               // Offset of the debugging information
    DWORD  e32_debuglen;                // The length of the debugging info. in bytes
    DWORD  e32_instpreload;             // Number of instance pages in preload section of VXD file
    DWORD  e32_instdemand;              // Number of instance pages in demand load section of VXD file
    DWORD  e32_heapsize;                // Size of heap - for 16-bit apps
    BYTE   e32_res3[12];                // Reserved words
    DWORD  e32_winresoff;
    DWORD  e32_winreslen;
    WORD   e32_devid;                   // Device ID for VxD
    WORD   e32_ddkver;                  // DDK version for VxD
  } IMAGE_VXD_HEADER, *PIMAGE_VXD_HEADER;

#ifndef _MAC
#include "poppack.h"                    // Back to 4 byte packing
#endif

//
// File header format.
//

typedef struct _IMAGE_FILE_HEADER {
    WORD    Machine;
    WORD    NumberOfSections;
    DWORD   TimeDateStamp;
    DWORD   PointerToSymbolTable;
    DWORD   NumberOfSymbols;
    WORD    SizeOfOptionalHeader;
    WORD    Characteristics;
} IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER;


#define IMAGE_SIZEOF_FILE_HEADER             20


#define IMAGE_FILE_RELOCS_STRIPPED           0x0001  // Relocation info stripped from file.
#define IMAGE_FILE_EXECUTABLE_IMAGE          0x0002  // File is executable  (i.e. no unresolved externel references).
#define IMAGE_FILE_LINE_NUMS_STRIPPED        0x0004  // Line nunbers stripped from file.
#define IMAGE_FILE_LOCAL_SYMS_STRIPPED       0x0008  // Local symbols stripped from file.
#define IMAGE_FILE_AGGRESIVE_WS_TRIM         0x0010  // Agressively trim working set
#define IMAGE_FILE_LARGE_ADDRESS_AWARE       0x0020  // App can handle >2gb addresses
#define IMAGE_FILE_BYTES_REVERSED_LO         0x0080  // Bytes of machine word are reversed.
#define IMAGE_FILE_32BIT_MACHINE             0x0100  // 32 bit word machine.
#define IMAGE_FILE_DEBUG_STRIPPED            0x0200  // Debugging info stripped from file in .DBG file
#define IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP   0x0400  // If Image is on removable media, copy and run from the swap file.
#define IMAGE_FILE_NET_RUN_FROM_SWAP         0x0800  // If Image is on Net, copy and run from the swap file.
#define IMAGE_FILE_SYSTEM                    0x1000  // System File.
#define IMAGE_FILE_DLL                       0x2000  // File is a DLL.
#define IMAGE_FILE_UP_SYSTEM_ONLY            0x4000  // File should only be run on a UP machine
#define IMAGE_FILE_BYTES_REVERSED_HI         0x8000  // Bytes of machine word are reversed.

#define IMAGE_FILE_MACHINE_UNKNOWN           0
#define IMAGE_FILE_MACHINE_I386              0x014c  // Intel 386.
#define IMAGE_FILE_MACHINE_R3000             0x0162  // MIPS little-endian, 0x160 big-endian
#define IMAGE_FILE_MACHINE_R4000             0x0166  // MIPS little-endian
#define IMAGE_FILE_MACHINE_R10000            0x0168  // MIPS little-endian
#define IMAGE_FILE_MACHINE_WCEMIPSV2         0x0169  // MIPS little-endian WCE v2
#define IMAGE_FILE_MACHINE_ALPHA             0x0184  // Alpha_AXP
#define IMAGE_FILE_MACHINE_POWERPC           0x01F0  // IBM PowerPC Little-Endian
#define IMAGE_FILE_MACHINE_SH3               0x01a2  // SH3 little-endian
#define IMAGE_FILE_MACHINE_SH3E              0x01a4  // SH3E little-endian
#define IMAGE_FILE_MACHINE_SH4               0x01a6  // SH4 little-endian
#define IMAGE_FILE_MACHINE_ARM               0x01c0  // ARM Little-Endian
#define IMAGE_FILE_MACHINE_THUMB             0x01c2
#define IMAGE_FILE_MACHINE_IA64              0x0200  // Intel 64
#define IMAGE_FILE_MACHINE_MIPS16            0x0266  // MIPS
#define IMAGE_FILE_MACHINE_MIPSFPU           0x0366  // MIPS
#define IMAGE_FILE_MACHINE_MIPSFPU16         0x0466  // MIPS
#define IMAGE_FILE_MACHINE_ALPHA64           0x0284  // ALPHA64
#define IMAGE_FILE_MACHINE_AXP64             IMAGE_FILE_MACHINE_ALPHA64
//
// Directory format.
//

typedef struct _IMAGE_DATA_DIRECTORY {
    DWORD   VirtualAddress;
    DWORD   Size;
} IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;

#define IMAGE_NUMBEROF_DIRECTORY_ENTRIES    16

//
// Optional header format.
//

typedef struct _IMAGE_OPTIONAL_HEADER {
    //
    // Standard fields.
    //

    WORD    Magic;
    BYTE    MajorLinkerVersion;
    BYTE    MinorLinkerVersion;
    DWORD   SizeOfCode;
    DWORD   SizeOfInitializedData;
    DWORD   SizeOfUninitializedData;
    DWORD   AddressOfEntryPoint;
    DWORD   BaseOfCode;
    DWORD   BaseOfData;

    //
    // NT additional fields.
    //

    DWORD   ImageBase;
    DWORD   SectionAlignment;
    DWORD   FileAlignment;
    WORD    MajorOperatingSystemVersion;
    WORD    MinorOperatingSystemVersion;
    WORD    MajorImageVersion;
    WORD    MinorImageVersion;
    WORD    MajorSubsystemVersion;
    WORD    MinorSubsystemVersion;
    DWORD   Win32VersionValue;
    DWORD   SizeOfImage;
    DWORD   SizeOfHeaders;
    DWORD   CheckSum;
    WORD    Subsystem;
    WORD    DllCharacteristics;
    DWORD   SizeOfStackReserve;
    DWORD   SizeOfStackCommit;
    DWORD   SizeOfHeapReserve;
    DWORD   SizeOfHeapCommit;
    DWORD   LoaderFlags;
    DWORD   NumberOfRvaAndSizes;
    IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER32, *PIMAGE_OPTIONAL_HEADER32;

typedef struct _IMAGE_ROM_OPTIONAL_HEADER {
    WORD   Magic;
    BYTE   MajorLinkerVersion;
    BYTE   MinorLinkerVersion;
    DWORD  SizeOfCode;
    DWORD  SizeOfInitializedData;
    DWORD  SizeOfUninitializedData;
    DWORD  AddressOfEntryPoint;
    DWORD  BaseOfCode;
    DWORD  BaseOfData;
    DWORD  BaseOfBss;
    DWORD  GprMask;
    DWORD  CprMask[4];
    DWORD  GpValue;
} IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER;

typedef struct _IMAGE_OPTIONAL_HEADER64 {
    WORD        Magic;
    BYTE        MajorLinkerVersion;
    BYTE        MinorLinkerVersion;
    DWORD       SizeOfCode;
    DWORD       SizeOfInitializedData;
    DWORD       SizeOfUninitializedData;
    DWORD       AddressOfEntryPoint;
    DWORD       BaseOfCode;
    ULONGLONG   ImageBase;
    DWORD       SectionAlignment;
    DWORD       FileAlignment;
    WORD        MajorOperatingSystemVersion;
    WORD        MinorOperatingSystemVersion;
    WORD        MajorImageVersion;
    WORD        MinorImageVersion;
    WORD        MajorSubsystemVersion;
    WORD        MinorSubsystemVersion;
    DWORD       Win32VersionValue;
    DWORD       SizeOfImage;
    DWORD       SizeOfHeaders;
    DWORD       CheckSum;
    WORD        Subsystem;
    WORD        DllCharacteristics;
    ULONGLONG   SizeOfStackReserve;
    ULONGLONG   SizeOfStackCommit;
    ULONGLONG   SizeOfHeapReserve;
    ULONGLONG   SizeOfHeapCommit;
    DWORD       LoaderFlags;
    DWORD       NumberOfRvaAndSizes;
    IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
} IMAGE_OPTIONAL_HEADER64, *PIMAGE_OPTIONAL_HEADER64;

#define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER      56
#define IMAGE_SIZEOF_STD_OPTIONAL_HEADER      28
#define IMAGE_SIZEOF_NT_OPTIONAL32_HEADER    224
#define IMAGE_SIZEOF_NT_OPTIONAL64_HEADER    240

#define IMAGE_NT_OPTIONAL_HDR32_MAGIC      0x10b
#define IMAGE_NT_OPTIONAL_HDR64_MAGIC      0x20b
#define IMAGE_ROM_OPTIONAL_HDR_MAGIC       0x107

#ifdef _WIN64
typedef IMAGE_OPTIONAL_HEADER64             IMAGE_OPTIONAL_HEADER;
typedef PIMAGE_OPTIONAL_HEADER64            PIMAGE_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER     IMAGE_SIZEOF_NT_OPTIONAL64_HEADER
#define IMAGE_NT_OPTIONAL_HDR_MAGIC         IMAGE_NT_OPTIONAL_HDR64_MAGIC
#else
typedef IMAGE_OPTIONAL_HEADER32             IMAGE_OPTIONAL_HEADER;
typedef PIMAGE_OPTIONAL_HEADER32            PIMAGE_OPTIONAL_HEADER;
#define IMAGE_SIZEOF_NT_OPTIONAL_HEADER     IMAGE_SIZEOF_NT_OPTIONAL32_HEADER
#define IMAGE_NT_OPTIONAL_HDR_MAGIC         IMAGE_NT_OPTIONAL_HDR32_MAGIC
#endif

typedef struct _IMAGE_NT_HEADERS64 {
    DWORD Signature;
    IMAGE_FILE_HEADER FileHeader;
    IMAGE_OPTIONAL_HEADER64 OptionalHeader;
} IMAGE_NT_HEADERS64, *PIMAGE_NT_HEADERS64;

typedef struct _IMAGE_NT_HEADERS {
    DWORD Signature;
    IMAGE_FILE_HEADER FileHeader;
    IMAGE_OPTIONAL_HEADER32 OptionalHeader;
} IMAGE_NT_HEADERS32, *PIMAGE_NT_HEADERS32;

typedef struct _IMAGE_ROM_HEADERS {
    IMAGE_FILE_HEADER FileHeader;
    IMAGE_ROM_OPTIONAL_HEADER OptionalHeader;
} IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS;

#define IMAGE_FIRST_SECTION64( ntheader ) ((PIMAGE_SECTION_HEADER)        \
    ((UINT_PTR)ntheader +                                                  \
     FIELD_OFFSET( IMAGE_NT_HEADERS64, OptionalHeader ) +                 \
     ((PIMAGE_NT_HEADERS64)(ntheader))->FileHeader.SizeOfOptionalHeader   \
    ))

#define IMAGE_FIRST_SECTION32( ntheader ) ((PIMAGE_SECTION_HEADER)        \
    ((UINT_PTR)ntheader +                                                  \
     FIELD_OFFSET( IMAGE_NT_HEADERS32, OptionalHeader ) +                 \
     ((PIMAGE_NT_HEADERS32)(ntheader))->FileHeader.SizeOfOptionalHeader   \
    ))

#ifdef _WIN64
typedef IMAGE_NT_HEADERS64                  IMAGE_NT_HEADERS;
typedef PIMAGE_NT_HEADERS64                 PIMAGE_NT_HEADERS;
#define IMAGE_FIRST_SECTION(ntheader)       IMAGE_FIRST_SECTION64(ntheader)
#else
typedef IMAGE_NT_HEADERS32                  IMAGE_NT_HEADERS;
typedef PIMAGE_NT_HEADERS32                 PIMAGE_NT_HEADERS;
#define IMAGE_FIRST_SECTION(ntheader)       IMAGE_FIRST_SECTION32(ntheader)
#endif


// Subsystem Values

#define IMAGE_SUBSYSTEM_UNKNOWN              0   // Unknown subsystem.
#define IMAGE_SUBSYSTEM_NATIVE               1   // Image doesn't require a subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_GUI          2   // Image runs in the Windows GUI subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_CUI          3   // Image runs in the Windows character subsystem.
#define IMAGE_SUBSYSTEM_OS2_CUI              5   // image runs in the OS/2 character subsystem.
#define IMAGE_SUBSYSTEM_POSIX_CUI            7   // image runs in the Posix character subsystem.
#define IMAGE_SUBSYSTEM_NATIVE_WINDOWS       8   // image is a native Win9x driver.
#define IMAGE_SUBSYSTEM_WINDOWS_CE_GUI       9   // Image runs in the Windows CE subsystem.

// DllCharacteristics Entries

//      IMAGE_LIBRARY_PROCESS_INIT           0x0001     // Reserved.
//      IMAGE_LIBRARY_PROCESS_TERM           0x0002     // Reserved.
//      IMAGE_LIBRARY_THREAD_INIT            0x0004     // Reserved.
//      IMAGE_LIBRARY_THREAD_TERM            0x0008     // Reserved.
#define IMAGE_DLLCHARACTERISTICS_WDM_DRIVER  0x2000     // Driver uses WDM model

// Directory Entries

#define IMAGE_DIRECTORY_ENTRY_EXPORT          0   // Export Directory
#define IMAGE_DIRECTORY_ENTRY_IMPORT          1   // Import Directory
#define IMAGE_DIRECTORY_ENTRY_RESOURCE        2   // Resource Directory
#define IMAGE_DIRECTORY_ENTRY_EXCEPTION       3   // Exception Directory
#define IMAGE_DIRECTORY_ENTRY_SECURITY        4   // Security Directory
#define IMAGE_DIRECTORY_ENTRY_BASERELOC       5   // Base Relocation Table
#define IMAGE_DIRECTORY_ENTRY_DEBUG           6   // Debug Directory
//      IMAGE_DIRECTORY_ENTRY_COPYRIGHT       7   // (X86 usage)
#define IMAGE_DIRECTORY_ENTRY_ARCHITECTURE    7   // Architecture Specific Data
#define IMAGE_DIRECTORY_ENTRY_GLOBALPTR       8   // RVA of GP
#define IMAGE_DIRECTORY_ENTRY_TLS             9   // TLS Directory
#define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG    10   // Load Configuration Directory
#define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT   11   // Bound Import Directory in headers
#define IMAGE_DIRECTORY_ENTRY_IAT            12   // Import Address Table
#define IMAGE_DIRECTORY_ENTRY_DELAY_IMPORT   13   // Delay Load Import Descriptors
#define IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR 14   // COM Runtime descriptor

//
// Section header format.
//

#define IMAGE_SIZEOF_SHORT_NAME              8

typedef struct _IMAGE_SECTION_HEADER {
    BYTE    Name[IMAGE_SIZEOF_SHORT_NAME];
    union {
            DWORD   PhysicalAddress;
            DWORD   VirtualSize;
    } Misc;
    DWORD   VirtualAddress;
    DWORD   SizeOfRawData;
    DWORD   PointerToRawData;
    DWORD   PointerToRelocations;
    DWORD   PointerToLinenumbers;
    WORD    NumberOfRelocations;
    WORD    NumberOfLinenumbers;
    DWORD   Characteristics;
} IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;

#define IMAGE_SIZEOF_SECTION_HEADER          40

//
// Section characteristics.
//
//      IMAGE_SCN_TYPE_REG                   0x00000000  // Reserved.
//      IMAGE_SCN_TYPE_DSECT                 0x00000001  // Reserved.
//      IMAGE_SCN_TYPE_NOLOAD                0x00000002  // Reserved.
//      IMAGE_SCN_TYPE_GROUP                 0x00000004  // Reserved.
#define IMAGE_SCN_TYPE_NO_PAD                0x00000008  // Reserved.
//      IMAGE_SCN_TYPE_COPY                  0x00000010  // Reserved.

#define IMAGE_SCN_CNT_CODE                   0x00000020  // Section contains code.
#define IMAGE_SCN_CNT_INITIALIZED_DATA       0x00000040  // Section contains initialized data.
#define IMAGE_SCN_CNT_UNINITIALIZED_DATA     0x00000080  // Section contains uninitialized data.

#define IMAGE_SCN_LNK_OTHER                  0x00000100  // Reserved.
#define IMAGE_SCN_LNK_INFO                   0x00000200  // Section contains comments or some other type of information.
//      IMAGE_SCN_TYPE_OVER                  0x00000400  // Reserved.
#define IMAGE_SCN_LNK_REMOVE                 0x00000800  // Section contents will not become part of image.
#define IMAGE_SCN_LNK_COMDAT                 0x00001000  // Section contents comdat.
//                                           0x00002000  // Reserved.
//      IMAGE_SCN_MEM_PROTECTED - Obsolete   0x00004000
#define IMAGE_SCN_NO_DEFER_SPEC_EXC          0x00004000  // Reset speculative exceptions handling bits in the TLB entries for this section.
#define IMAGE_SCN_GPREL                      0x00008000  // Section content can be accessed relative to GP
#define IMAGE_SCN_MEM_FARDATA                0x00008000
//      IMAGE_SCN_MEM_SYSHEAP  - Obsolete    0x00010000
#define IMAGE_SCN_MEM_PURGEABLE              0x00020000
#define IMAGE_SCN_MEM_16BIT                  0x00020000
#define IMAGE_SCN_MEM_LOCKED                 0x00040000
#define IMAGE_SCN_MEM_PRELOAD                0x00080000

#define IMAGE_SCN_ALIGN_1BYTES               0x00100000  //
#define IMAGE_SCN_ALIGN_2BYTES               0x00200000  //
#define IMAGE_SCN_ALIGN_4BYTES               0x00300000  //
#define IMAGE_SCN_ALIGN_8BYTES               0x00400000  //
#define IMAGE_SCN_ALIGN_16BYTES              0x00500000  // Default alignment if no others are specified.
#define IMAGE_SCN_ALIGN_32BYTES              0x00600000  //
#define IMAGE_SCN_ALIGN_64BYTES              0x00700000  //
#define IMAGE_SCN_ALIGN_128BYTES             0x00800000  //
#define IMAGE_SCN_ALIGN_256BYTES             0x00900000  //
#define IMAGE_SCN_ALIGN_512BYTES             0x00A00000  //
#define IMAGE_SCN_ALIGN_1024BYTES            0x00B00000  //
#define IMAGE_SCN_ALIGN_2048BYTES            0x00C00000  //
#define IMAGE_SCN_ALIGN_4096BYTES            0x00D00000  //
#define IMAGE_SCN_ALIGN_8192BYTES            0x00E00000  //
// Unused                                    0x00F00000

#define IMAGE_SCN_LNK_NRELOC_OVFL            0x01000000  // Section contains extended relocations.
#define IMAGE_SCN_MEM_DISCARDABLE            0x02000000  // Section can be discarded.
#define IMAGE_SCN_MEM_NOT_CACHED             0x04000000  // Section is not cachable.
#define IMAGE_SCN_MEM_NOT_PAGED              0x08000000  // Section is not pageable.
#define IMAGE_SCN_MEM_SHARED                 0x10000000  // Section is shareable.
#define IMAGE_SCN_MEM_EXECUTE                0x20000000  // Section is executable.
#define IMAGE_SCN_MEM_READ                   0x40000000  // Section is readable.
#define IMAGE_SCN_MEM_WRITE                  0x80000000  // Section is writeable.

//
// TLS Chaacteristic Flags
//
#define IMAGE_SCN_SCALE_INDEX                0x00000001  // Tls index is scaled

#ifndef _MAC
#include "pshpack2.h"                       // Symbols, relocs, and linenumbers are 2 byte packed
#endif

//
// Symbol format.
//

typedef struct _IMAGE_SYMBOL {
    union {
        BYTE    ShortName[8];
        struct {
            DWORD   Short;     // if 0, use LongName
            DWORD   Long;      // offset into string table
        } Name;
        PBYTE   LongName[2];
    } N;
    DWORD   Value;
    SHORT   SectionNumber;
    WORD    Type;
    BYTE    StorageClass;
    BYTE    NumberOfAuxSymbols;
} IMAGE_SYMBOL;
typedef IMAGE_SYMBOL UNALIGNED *PIMAGE_SYMBOL;


#define IMAGE_SIZEOF_SYMBOL                  18

//
// Section values.
//
// Symbols have a section number of the section in which they are
// defined. Otherwise, section numbers have the following meanings:
//

#define IMAGE_SYM_UNDEFINED           (SHORT)0          // Symbol is undefined or is common.
#define IMAGE_SYM_ABSOLUTE            (SHORT)-1         // Symbol is an absolute value.
#define IMAGE_SYM_DEBUG               (SHORT)-2         // Symbol is a special debug item.

//
// Type (fundamental) values.
//

#define IMAGE_SYM_TYPE_NULL                 0x0000  // no type.
#define IMAGE_SYM_TYPE_VOID                 0x0001  //
#define IMAGE_SYM_TYPE_CHAR                 0x0002  // type character.
#define IMAGE_SYM_TYPE_SHORT                0x0003  // type short integer.
#define IMAGE_SYM_TYPE_INT                  0x0004  //
#define IMAGE_SYM_TYPE_LONG                 0x0005  //
#define IMAGE_SYM_TYPE_FLOAT                0x0006  //
#define IMAGE_SYM_TYPE_DOUBLE               0x0007  //
#define IMAGE_SYM_TYPE_STRUCT               0x0008  //
#define IMAGE_SYM_TYPE_UNION                0x0009  //
#define IMAGE_SYM_TYPE_ENUM                 0x000A  // enumeration.
#define IMAGE_SYM_TYPE_MOE                  0x000B  // member of enumeration.
#define IMAGE_SYM_TYPE_BYTE                 0x000C  //
#define IMAGE_SYM_TYPE_WORD                 0x000D  //
#define IMAGE_SYM_TYPE_UINT                 0x000E  //
#define IMAGE_SYM_TYPE_DWORD                0x000F  //
#define IMAGE_SYM_TYPE_PCODE                0x8000  //
//
// Type (derived) values.
//

#define IMAGE_SYM_DTYPE_NULL                0       // no derived type.
#define IMAGE_SYM_DTYPE_POINTER             1       // pointer.
#define IMAGE_SYM_DTYPE_FUNCTION            2       // function.
#define IMAGE_SYM_DTYPE_ARRAY               3       // array.

//
// Storage classes.
//
#define IMAGE_SYM_CLASS_END_OF_FUNCTION     (BYTE )-1
#define IMAGE_SYM_CLASS_NULL                0x0000
#define IMAGE_SYM_CLASS_AUTOMATIC           0x0001
#define IMAGE_SYM_CLASS_EXTERNAL            0x0002
#define IMAGE_SYM_CLASS_STATIC              0x0003
#define IMAGE_SYM_CLASS_REGISTER            0x0004
#define IMAGE_SYM_CLASS_EXTERNAL_DEF        0x0005
#define IMAGE_SYM_CLASS_LABEL               0x0006
#define IMAGE_SYM_CLASS_UNDEFINED_LABEL     0x0007
#define IMAGE_SYM_CLASS_MEMBER_OF_STRUCT    0x0008
#define IMAGE_SYM_CLASS_ARGUMENT            0x0009
#define IMAGE_SYM_CLASS_STRUCT_TAG          0x000A
#define IMAGE_SYM_CLASS_MEMBER_OF_UNION     0x000B
#define IMAGE_SYM_CLASS_UNION_TAG           0x000C
#define IMAGE_SYM_CLASS_TYPE_DEFINITION     0x000D
#define IMAGE_SYM_CLASS_UNDEFINED_STATIC    0x000E
#define IMAGE_SYM_CLASS_ENUM_TAG            0x000F
#define IMAGE_SYM_CLASS_MEMBER_OF_ENUM      0x0010
#define IMAGE_SYM_CLASS_REGISTER_PARAM      0x0011
#define IMAGE_SYM_CLASS_BIT_FIELD           0x0012

#define IMAGE_SYM_CLASS_FAR_EXTERNAL        0x0044  //

#define IMAGE_SYM_CLASS_BLOCK               0x0064
#define IMAGE_SYM_CLASS_FUNCTION            0x0065
#define IMAGE_SYM_CLASS_END_OF_STRUCT       0x0066
#define IMAGE_SYM_CLASS_FILE                0x0067
// new
#define IMAGE_SYM_CLASS_SECTION             0x0068
#define IMAGE_SYM_CLASS_WEAK_EXTERNAL       0x0069

// type packing constants

#define N_BTMASK                            0x000F
#define N_TMASK                             0x0030
#define N_TMASK1                            0x00C0
#define N_TMASK2                            0x00F0
#define N_BTSHFT                            4
#define N_TSHIFT                            2
// MACROS

// Basic Type of  x
#define BTYPE(x) ((x) & N_BTMASK)

// Is x a pointer?
#ifndef ISPTR
#define ISPTR(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_POINTER << N_BTSHFT))
#endif

// Is x a function?
#ifndef ISFCN
#define ISFCN(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_FUNCTION << N_BTSHFT))
#endif

// Is x an array?

#ifndef ISARY
#define ISARY(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_ARRAY << N_BTSHFT))
#endif

// Is x a structure, union, or enumeration TAG?
#ifndef ISTAG
#define ISTAG(x) ((x)==IMAGE_SYM_CLASS_STRUCT_TAG || (x)==IMAGE_SYM_CLASS_UNION_TAG || (x)==IMAGE_SYM_CLASS_ENUM_TAG)
#endif

#ifndef INCREF
#define INCREF(x) ((((x)&~N_BTMASK)<<N_TSHIFT)|(IMAGE_SYM_DTYPE_POINTER<<N_BTSHFT)|((x)&N_BTMASK))
#endif
#ifndef DECREF
#define DECREF(x) ((((x)>>N_TSHIFT)&~N_BTMASK)|((x)&N_BTMASK))
#endif

//
// Auxiliary entry format.
//

typedef union _IMAGE_AUX_SYMBOL {
    struct {
        DWORD    TagIndex;                      // struct, union, or enum tag index
        union {
            struct {
                WORD    Linenumber;             // declaration line number
                WORD    Size;                   // size of struct, union, or enum
            } LnSz;
           DWORD    TotalSize;
        } Misc;
        union {
            struct {                            // if ISFCN, tag, or .bb
                DWORD    PointerToLinenumber;
                DWORD    PointerToNextFunction;
            } Function;
            struct {                            // if ISARY, up to 4 dimen.
                WORD     Dimension[4];
            } Array;
        } FcnAry;
        WORD    TvIndex;                        // tv index
    } Sym;
    struct {
        BYTE    Name[IMAGE_SIZEOF_SYMBOL];
    } File;
    struct {
        DWORD   Length;                         // section length
        WORD    NumberOfRelocations;            // number of relocation entries
        WORD    NumberOfLinenumbers;            // number of line numbers
        DWORD   CheckSum;                       // checksum for communal
        SHORT   Number;                         // section number to associate with
        BYTE    Selection;                      // communal selection type
    } Section;
} IMAGE_AUX_SYMBOL;
typedef IMAGE_AUX_SYMBOL UNALIGNED *PIMAGE_AUX_SYMBOL;

#define IMAGE_SIZEOF_AUX_SYMBOL             18

//
// Communal selection types.
//

#define IMAGE_COMDAT_SELECT_NODUPLICATES    1
#define IMAGE_COMDAT_SELECT_ANY             2
#define IMAGE_COMDAT_SELECT_SAME_SIZE       3
#define IMAGE_COMDAT_SELECT_EXACT_MATCH     4
#define IMAGE_COMDAT_SELECT_ASSOCIATIVE     5
#define IMAGE_COMDAT_SELECT_LARGEST         6
#define IMAGE_COMDAT_SELECT_NEWEST          7

#define IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY  1
#define IMAGE_WEAK_EXTERN_SEARCH_LIBRARY    2
#define IMAGE_WEAK_EXTERN_SEARCH_ALIAS      3

//
// Relocation format.
//

typedef struct _IMAGE_RELOCATION {
    union {
        DWORD   VirtualAddress;
        DWORD   RelocCount;             // Set to the real count when IMAGE_SCN_LNK_NRELOC_OVFL is set
    };
    DWORD   SymbolTableIndex;
    WORD    Type;
} IMAGE_RELOCATION;
typedef IMAGE_RELOCATION UNALIGNED *PIMAGE_RELOCATION;

#define IMAGE_SIZEOF_RELOCATION         10

//
// I386 relocation types.
//
#define IMAGE_REL_I386_ABSOLUTE         0x0000  // Reference is absolute, no relocation is necessary
#define IMAGE_REL_I386_DIR16            0x0001  // Direct 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_REL16            0x0002  // PC-relative 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32            0x0006  // Direct 32-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32NB          0x0007  // Direct 32-bit reference to the symbols virtual address, base not included
#define IMAGE_REL_I386_SEG12            0x0009  // Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address
#define IMAGE_REL_I386_SECTION          0x000A
#define IMAGE_REL_I386_SECREL           0x000B
#define IMAGE_REL_I386_REL32            0x0014  // PC-relative 32-bit reference to the symbols virtual address

//
// MIPS relocation types.
//

#define IMAGE_REL_MIPS_ABSOLUTE         0x0000  // Reference is absolute, no relocation is necessary
#define IMAGE_REL_MIPS_REFHALF          0x0001
#define IMAGE_REL_MIPS_REFWORD          0x0002
#define IMAGE_REL_MIPS_JMPADDR          0x0003
#define IMAGE_REL_MIPS_REFHI            0x0004
#define IMAGE_REL_MIPS_REFLO            0x0005
#define IMAGE_REL_MIPS_GPREL            0x0006
#define IMAGE_REL_MIPS_LITERAL          0x0007
#define IMAGE_REL_MIPS_SECTION          0x000A
#define IMAGE_REL_MIPS_SECREL           0x000B
#define IMAGE_REL_MIPS_SECRELLO         0x000C  // Low 16-bit section relative referemce (used for >32k TLS)
#define IMAGE_REL_MIPS_SECRELHI         0x000D  // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_MIPS_JMPADDR16        0x0010
#define IMAGE_REL_MIPS_REFWORDNB        0x0022
#define IMAGE_REL_MIPS_PAIR             0x0025

//
// Alpha Relocation types.
//

#define IMAGE_REL_ALPHA_ABSOLUTE        0x0000
#define IMAGE_REL_ALPHA_REFLONG         0x0001
#define IMAGE_REL_ALPHA_REFQUAD         0x0002
#define IMAGE_REL_ALPHA_GPREL32         0x0003
#define IMAGE_REL_ALPHA_LITERAL         0x0004
#define IMAGE_REL_ALPHA_LITUSE          0x0005
#define IMAGE_REL_ALPHA_GPDISP          0x0006
#define IMAGE_REL_ALPHA_BRADDR          0x0007
#define IMAGE_REL_ALPHA_HINT            0x0008
#define IMAGE_REL_ALPHA_INLINE_REFLONG  0x0009
#define IMAGE_REL_ALPHA_REFHI           0x000A
#define IMAGE_REL_ALPHA_REFLO           0x000B
#define IMAGE_REL_ALPHA_PAIR            0x000C
#define IMAGE_REL_ALPHA_MATCH           0x000D
#define IMAGE_REL_ALPHA_SECTION         0x000E
#define IMAGE_REL_ALPHA_SECREL          0x000F
#define IMAGE_REL_ALPHA_REFLONGNB       0x0010
#define IMAGE_REL_ALPHA_SECRELLO        0x0011  // Low 16-bit section relative reference
#define IMAGE_REL_ALPHA_SECRELHI        0x0012  // High 16-bit section relative reference
#define IMAGE_REL_ALPHA_REFQ3           0x0013  // High 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_REFQ2           0x0014  // Middle 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_REFQ1           0x0015  // Low 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_GPRELLO         0x0016  // Low 16-bit GP relative reference
#define IMAGE_REL_ALPHA_GPRELHI         0x0017  // High 16-bit GP relative reference


//
// IBM PowerPC relocation types.
//

#define IMAGE_REL_PPC_ABSOLUTE          0x0000  // NOP
#define IMAGE_REL_PPC_ADDR64            0x0001  // 64-bit address
#define IMAGE_REL_PPC_ADDR32            0x0002  // 32-bit address
#define IMAGE_REL_PPC_ADDR24            0x0003  // 26-bit address, shifted left 2 (branch absolute)
#define IMAGE_REL_PPC_ADDR16            0x0004  // 16-bit address
#define IMAGE_REL_PPC_ADDR14            0x0005  // 16-bit address, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_REL24             0x0006  // 26-bit PC-relative offset, shifted left 2 (branch relative)
#define IMAGE_REL_PPC_REL14             0x0007  // 16-bit PC-relative offset, shifted left 2 (br cond relative)
#define IMAGE_REL_PPC_TOCREL16          0x0008  // 16-bit offset from TOC base
#define IMAGE_REL_PPC_TOCREL14          0x0009  // 16-bit offset from TOC base, shifted left 2 (load doubleword)

#define IMAGE_REL_PPC_ADDR32NB          0x000A  // 32-bit addr w/o image base
#define IMAGE_REL_PPC_SECREL            0x000B  // va of containing section (as in an image sectionhdr)
#define IMAGE_REL_PPC_SECTION           0x000C  // sectionheader number
#define IMAGE_REL_PPC_IFGLUE            0x000D  // substitute TOC restore instruction iff symbol is glue code
#define IMAGE_REL_PPC_IMGLUE            0x000E  // symbol is glue code; virtual address is TOC restore instruction
#define IMAGE_REL_PPC_SECREL16          0x000F  // va of containing section (limited to 16 bits)
#define IMAGE_REL_PPC_REFHI             0x0010
#define IMAGE_REL_PPC_REFLO             0x0011
#define IMAGE_REL_PPC_PAIR              0x0012
#define IMAGE_REL_PPC_SECRELLO          0x0013  // Low 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_PPC_SECRELHI          0x0014  // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_PPC_GPREL             0x0015

#define IMAGE_REL_PPC_TYPEMASK          0x00FF  // mask to isolate above values in IMAGE_RELOCATION.Type

// Flag bits in IMAGE_RELOCATION.TYPE

#define IMAGE_REL_PPC_NEG               0x0100  // subtract reloc value rather than adding it
#define IMAGE_REL_PPC_BRTAKEN           0x0200  // fix branch prediction bit to predict branch taken
#define IMAGE_REL_PPC_BRNTAKEN          0x0400  // fix branch prediction bit to predict branch not taken
#define IMAGE_REL_PPC_TOCDEFN           0x0800  // toc slot defined in file (or, data in toc)

//
// Hitachi SH3 relocation types.
//
#define IMAGE_REL_SH3_ABSOLUTE          0x0000  // No relocation
#define IMAGE_REL_SH3_DIRECT16          0x0001  // 16 bit direct
#define IMAGE_REL_SH3_DIRECT32          0x0002  // 32 bit direct
#define IMAGE_REL_SH3_DIRECT8           0x0003  // 8 bit direct, -128..255
#define IMAGE_REL_SH3_DIRECT8_WORD      0x0004  // 8 bit direct .W (0 ext.)
#define IMAGE_REL_SH3_DIRECT8_LONG      0x0005  // 8 bit direct .L (0 ext.)
#define IMAGE_REL_SH3_DIRECT4           0x0006  // 4 bit direct (0 ext.)
#define IMAGE_REL_SH3_DIRECT4_WORD      0x0007  // 4 bit direct .W (0 ext.)
#define IMAGE_REL_SH3_DIRECT4_LONG      0x0008  // 4 bit direct .L (0 ext.)
#define IMAGE_REL_SH3_PCREL8_WORD       0x0009  // 8 bit PC relative .W
#define IMAGE_REL_SH3_PCREL8_LONG       0x000A  // 8 bit PC relative .L
#define IMAGE_REL_SH3_PCREL12_WORD      0x000B  // 12 LSB PC relative .W
#define IMAGE_REL_SH3_STARTOF_SECTION   0x000C  // Start of EXE section
#define IMAGE_REL_SH3_SIZEOF_SECTION    0x000D  // Size of EXE section
#define IMAGE_REL_SH3_SECTION           0x000E  // Section table index
#define IMAGE_REL_SH3_SECREL            0x000F  // Offset within section
#define IMAGE_REL_SH3_DIRECT32_NB       0x0010  // 32 bit direct not based

#define IMAGE_REL_ARM_ABSOLUTE          0x0000  // No relocation required
#define IMAGE_REL_ARM_ADDR32            0x0001  // 32 bit address
#define IMAGE_REL_ARM_ADDR32NB          0x0002  // 32 bit address w/o image base
#define IMAGE_REL_ARM_BRANCH24          0x0003  // 24 bit offset << 2 & sign ext.
#define IMAGE_REL_ARM_BRANCH11          0x0004  // Thumb: 2 11 bit offsets
#define IMAGE_REL_ARM_SECTION           0x000E  // Section table index
#define IMAGE_REL_ARM_SECREL            0x000F  // Offset within section

//
// IA64 relocation types.
//

#define IMAGE_REL_IA64_ABSOLUTE         0x0000
#define IMAGE_REL_IA64_IMM14            0x0001
#define IMAGE_REL_IA64_IMM22            0x0002
#define IMAGE_REL_IA64_IMM64            0x0003
#define IMAGE_REL_IA64_DIR32            0x0004
#define IMAGE_REL_IA64_DIR64            0x0005
#define IMAGE_REL_IA64_PCREL21B         0x0006
#define IMAGE_REL_IA64_PCREL21M         0x0007
#define IMAGE_REL_IA64_PCREL21F         0x0008
#define IMAGE_REL_IA64_GPREL22          0x0009
#define IMAGE_REL_IA64_LTOFF22          0x000A
#define IMAGE_REL_IA64_SECTION          0x000B
#define IMAGE_REL_IA64_SECREL22         0x000C
#define IMAGE_REL_IA64_SECREL64I        0x000D
#define IMAGE_REL_IA64_SECREL32         0x000E
#define IMAGE_REL_IA64_LTOFF64          0x000F
#define IMAGE_REL_IA64_DIR32NB          0x0010
#define IMAGE_REL_IA64_RESERVED_11      0x0011
#define IMAGE_REL_IA64_RESERVED_12      0x0012
#define IMAGE_REL_IA64_RESERVED_13      0x0013
#define IMAGE_REL_IA64_RESERVED_14      0x0014
#define IMAGE_REL_IA64_RESERVED_15      0x0015
#define IMAGE_REL_IA64_RESERVED_16      0x0016
#define IMAGE_REL_IA64_ADDEND           0x001F

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//
// Line number format.
//

typedef struct _IMAGE_LINENUMBER {
    union {
        DWORD   SymbolTableIndex;               // Symbol table index of function name if Linenumber is 0.
        DWORD   VirtualAddress;                 // Virtual address of line number.
    } Type;
    WORD    Linenumber;                         // Line number.
} IMAGE_LINENUMBER;
typedef IMAGE_LINENUMBER UNALIGNED *PIMAGE_LINENUMBER;

#define IMAGE_SIZEOF_LINENUMBER              6

#ifndef _MAC
#include "poppack.h"                        // Back to 4 byte packing
#endif

//
// Based relocation format.
//

typedef struct _IMAGE_BASE_RELOCATION {
    DWORD   VirtualAddress;
    DWORD   SizeOfBlock;
//  WORD    TypeOffset[1];
} IMAGE_BASE_RELOCATION;
typedef IMAGE_BASE_RELOCATION UNALIGNED * PIMAGE_BASE_RELOCATION;

#define IMAGE_SIZEOF_BASE_RELOCATION         8

//
// Based relocation types.
//

#define IMAGE_REL_BASED_ABSOLUTE              0
#define IMAGE_REL_BASED_HIGH                  1
#define IMAGE_REL_BASED_LOW                   2
#define IMAGE_REL_BASED_HIGHLOW               3
#define IMAGE_REL_BASED_HIGHADJ               4
#define IMAGE_REL_BASED_MIPS_JMPADDR          5
#define IMAGE_REL_BASED_SECTION               6
#define IMAGE_REL_BASED_REL32                 7

#define IMAGE_REL_BASED_MIPS_JMPADDR16        9
#define IMAGE_REL_BASED_IA64_IMM64            9
#define IMAGE_REL_BASED_DIR64                 10
#define IMAGE_REL_BASED_HIGH3ADJ              11


//
// Archive format.
//

#define IMAGE_ARCHIVE_START_SIZE             8
#define IMAGE_ARCHIVE_START                  "!<arch>\n"
#define IMAGE_ARCHIVE_END                    "`\n"
#define IMAGE_ARCHIVE_PAD                    "\n"
#define IMAGE_ARCHIVE_LINKER_MEMBER          "/               "
#define IMAGE_ARCHIVE_LONGNAMES_MEMBER       "//              "

typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER {
    BYTE     Name[16];                          // File member name - `/' terminated.
    BYTE     Date[12];                          // File member date - decimal.
    BYTE     UserID[6];                         // File member user id - decimal.
    BYTE     GroupID[6];                        // File member group id - decimal.
    BYTE     Mode[8];                           // File member mode - octal.
    BYTE     Size[10];                          // File member size - decimal.
    BYTE     EndHeader[2];                      // String to end header.
} IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER;

#define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR      60

//
// DLL support.
//

//
// Export Format
//

typedef struct _IMAGE_EXPORT_DIRECTORY {
    DWORD   Characteristics;
    DWORD   TimeDateStamp;
    WORD    MajorVersion;
    WORD    MinorVersion;
    DWORD   Name;
    DWORD   Base;
    DWORD   NumberOfFunctions;
    DWORD   NumberOfNames;
    DWORD   AddressOfFunctions;     // RVA from base of image
    DWORD   AddressOfNames;         // RVA from base of image
    DWORD   AddressOfNameOrdinals;  // RVA from base of image
} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;

//
// Import Format
//

typedef struct _IMAGE_IMPORT_BY_NAME {
    WORD    Hint;
    BYTE    Name[1];
} IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;

#include "pshpack8.h"                       // Use align 8 for the 64-bit IAT.

typedef struct _IMAGE_THUNK_DATA64 {
    union {
        PBYTE  ForwarderString;
        PDWORD Function;
        ULONGLONG Ordinal;
        PIMAGE_IMPORT_BY_NAME  AddressOfData;
    } u1;
} IMAGE_THUNK_DATA64;
typedef IMAGE_THUNK_DATA64 * PIMAGE_THUNK_DATA64;

#include "poppack.h"                        // Back to 4 byte packing

typedef struct _IMAGE_THUNK_DATA32 {
    union {
        PBYTE  ForwarderString;
        PDWORD Function;
        DWORD Ordinal;
        PIMAGE_IMPORT_BY_NAME  AddressOfData;
    } u1;
} IMAGE_THUNK_DATA32;
typedef IMAGE_THUNK_DATA32 * PIMAGE_THUNK_DATA32;

#define IMAGE_ORDINAL_FLAG64 0x8000000000000000
#define IMAGE_ORDINAL_FLAG32 0x80000000
#define IMAGE_ORDINAL64(Ordinal) (Ordinal & 0xffff)
#define IMAGE_ORDINAL32(Ordinal) (Ordinal & 0xffff)
#define IMAGE_SNAP_BY_ORDINAL64(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG64) != 0)
#define IMAGE_SNAP_BY_ORDINAL32(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG32) != 0)

//
// Thread Local Storage
//

typedef VOID
(NTAPI *PIMAGE_TLS_CALLBACK) (
    PVOID DllHandle,
    DWORD Reason,
    PVOID Reserved
    );

typedef struct _IMAGE_TLS_DIRECTORY64 {
    ULONGLONG   StartAddressOfRawData;
    ULONGLONG   EndAddressOfRawData;
    PDWORD  AddressOfIndex;
    PIMAGE_TLS_CALLBACK *AddressOfCallBacks;
    DWORD   SizeOfZeroFill;
    DWORD   Characteristics;
} IMAGE_TLS_DIRECTORY64;
typedef IMAGE_TLS_DIRECTORY64 * PIMAGE_TLS_DIRECTORY64;

typedef struct _IMAGE_TLS_DIRECTORY32 {
    DWORD   StartAddressOfRawData;
    DWORD   EndAddressOfRawData;
    PDWORD  AddressOfIndex;
    PIMAGE_TLS_CALLBACK *AddressOfCallBacks;
    DWORD   SizeOfZeroFill;
    DWORD   Characteristics;
} IMAGE_TLS_DIRECTORY32;
typedef IMAGE_TLS_DIRECTORY32 * PIMAGE_TLS_DIRECTORY32;

#ifdef _WIN64
#define IMAGE_ORDINAL_FLAG              IMAGE_ORDINAL_FLAG64
#define IMAGE_ORDINAL(Ordinal)          IMAGE_ORDINAL64(Ordinal)
typedef IMAGE_THUNK_DATA64              IMAGE_THUNK_DATA;
typedef PIMAGE_THUNK_DATA64             PIMAGE_THUNK_DATA;
#define IMAGE_SNAP_BY_ORDINAL(Ordinal)  IMAGE_SNAP_BY_ORDINAL64(Ordinal)
typedef IMAGE_TLS_DIRECTORY64           IMAGE_TLS_DIRECTORY;
typedef PIMAGE_TLS_DIRECTORY64          PIMAGE_TLS_DIRECTORY;
#else
#define IMAGE_ORDINAL_FLAG              IMAGE_ORDINAL_FLAG32
#define IMAGE_ORDINAL(Ordinal)          IMAGE_ORDINAL32(Ordinal)
typedef IMAGE_THUNK_DATA32              IMAGE_THUNK_DATA;
typedef PIMAGE_THUNK_DATA32             PIMAGE_THUNK_DATA;
#define IMAGE_SNAP_BY_ORDINAL(Ordinal)  IMAGE_SNAP_BY_ORDINAL32(Ordinal)
typedef IMAGE_TLS_DIRECTORY32           IMAGE_TLS_DIRECTORY;
typedef PIMAGE_TLS_DIRECTORY32          PIMAGE_TLS_DIRECTORY;
#endif

typedef struct _IMAGE_IMPORT_DESCRIPTOR {
    union {
        DWORD   Characteristics;            // 0 for terminating null import descriptor
        DWORD   OriginalFirstThunk;         // RVA to original unbound IAT (PIMAGE_THUNK_DATA)
    };
    DWORD   TimeDateStamp;                  // 0 if not bound,
                                            // -1 if bound, and real date\time stamp
                                            //     in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND)
                                            // O.W. date/time stamp of DLL bound to (Old BIND)

    DWORD   ForwarderChain;                 // -1 if no forwarders
    DWORD   Name;
    DWORD   FirstThunk;                     // RVA to IAT (if bound this IAT has actual addresses)
} IMAGE_IMPORT_DESCRIPTOR;
typedef IMAGE_IMPORT_DESCRIPTOR UNALIGNED *PIMAGE_IMPORT_DESCRIPTOR;

//
// New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ]
//

typedef struct _IMAGE_BOUND_IMPORT_DESCRIPTOR {
    DWORD   TimeDateStamp;
    WORD    OffsetModuleName;
    WORD    NumberOfModuleForwarderRefs;
// Array of zero or more IMAGE_BOUND_FORWARDER_REF follows
} IMAGE_BOUND_IMPORT_DESCRIPTOR,  *PIMAGE_BOUND_IMPORT_DESCRIPTOR;

typedef struct _IMAGE_BOUND_FORWARDER_REF {
    DWORD   TimeDateStamp;
    WORD    OffsetModuleName;
    WORD    Reserved;
} IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF;

// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment
// Comment

//
// Resource Format.
//

//
// Resource directory consists of two counts, following by a variable length
// array of directory entries.  The first count is the number of entries at
// beginning of the array that have actual names associated with each entry.
// The entries are in ascending order, case insensitive strings.  The second
// count is the number of entries that immediately follow the named entries.
// This second count identifies the number of entries that have 16-bit integer
// Ids as their name.  These entries are also sorted in ascending order.
//
// This structure allows fast lookup by either name or number, but for any
// given resource entry only one form of lookup is supported, not both.
// This is consistant with the syntax of the .RC file and the .RES file.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY {
    DWORD   Characteristics;
    DWORD   TimeDateStamp;
    WORD    MajorVersion;
    WORD    MinorVersion;
    WORD    NumberOfNamedEntries;
    WORD    NumberOfIdEntries;
//  IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[];
} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;

#define IMAGE_RESOURCE_NAME_IS_STRING        0x80000000
#define IMAGE_RESOURCE_DATA_IS_DIRECTORY     0x80000000
//
// Each directory contains the 32-bit Name of the entry and an offset,
// relative to the beginning of the resource directory of the data associated
// with this directory entry.  If the name of the entry is an actual text
// string instead of an integer Id, then the high order bit of the name field
// is set to one and the low order 31-bits are an offset, relative to the
// beginning of the resource directory of the string, which is of type
// IMAGE_RESOURCE_DIRECTORY_STRING.  Otherwise the high bit is clear and the
// low-order 16-bits are the integer Id that identify this resource directory
// entry. If the directory entry is yet another resource directory (i.e. a
// subdirectory), then the high order bit of the offset field will be
// set to indicate this.  Otherwise the high bit is clear and the offset
// field points to a resource data entry.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY {
    union {
        struct {
            DWORD NameOffset:31;
            DWORD NameIsString:1;
        };
        DWORD   Name;
        WORD    Id;
    };
    union {
        DWORD   OffsetToData;
        struct {
            DWORD   OffsetToDirectory:31;
            DWORD   DataIsDirectory:1;
        };
    };
} IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;

//
// For resource directory entries that have actual string names, the Name
// field of the directory entry points to an object of the following type.
// All of these string objects are stored together after the last resource
// directory entry and before the first resource data object.  This minimizes
// the impact of these variable length objects on the alignment of the fixed
// size directory entry objects.
//

typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING {
    WORD    Length;
    CHAR    NameString[ 1 ];
} IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;


typedef struct _IMAGE_RESOURCE_DIR_STRING_U {
    WORD    Length;
    WCHAR   NameString[ 1 ];
} IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;


//
// Each resource data entry describes a leaf node in the resource directory
// tree.  It contains an offset, relative to the beginning of the resource
// directory of the data for the resource, a size field that gives the number
// of bytes of data at that offset, a CodePage that should be used when
// decoding code point values within the resource data.  Typically for new
// applications the code page would be the unicode code page.
//

typedef struct _IMAGE_RESOURCE_DATA_ENTRY {
    DWORD   OffsetToData;
    DWORD   Size;
    DWORD   CodePage;
    DWORD   Reserved;
} IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY;

//
// Load Configuration Directory Entry
//

typedef struct _IMAGE_LOAD_CONFIG_DIRECTORY {
    DWORD   Characteristics;
    DWORD   TimeDateStamp;
    WORD    MajorVersion;
    WORD    MinorVersion;
    DWORD   GlobalFlagsClear;
    DWORD   GlobalFlagsSet;
    DWORD   CriticalSectionDefaultTimeout;
    DWORD   DeCommitFreeBlockThreshold;
    DWORD   DeCommitTotalFreeThreshold;
    PVOID   LockPrefixTable;
    DWORD   MaximumAllocationSize;
    DWORD   VirtualMemoryThreshold;
    DWORD   ProcessHeapFlags;
    DWORD   ProcessAffinityMask;
    WORD    CSDVersion;
    WORD    Reserved1;
    PVOID   EditList;
    DWORD   Reserved[ 1 ];
} IMAGE_LOAD_CONFIG_DIRECTORY, *PIMAGE_LOAD_CONFIG_DIRECTORY;


//
// Function table entry format for IA64 images.  Function table is
// pointed to by the IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
// This definition duplicates the one in ntia64.h for use by portable
// image file mungers.
//

typedef struct _IMAGE_IA64_RUNTIME_FUNCTION_ENTRY {
    DWORD BeginAddress;
    DWORD EndAddress;
    DWORD UnwindInfoAddress;
} IMAGE_IA64_RUNTIME_FUNCTION_ENTRY, *PIMAGE_IA64_RUNTIME_FUNCTION_ENTRY;

//
// Function table entry format for ALPHA images.  Function table is
// pointed to by the IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
// This definition duplicates ones in ntmips.h and ntalpha.h for use
// by portable image file mungers.
//

typedef struct _IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY {
    DWORD BeginAddress;
    DWORD EndAddress;
    DWORD ExceptionHandler;
    DWORD HandlerData;
    DWORD PrologEndAddress;
} IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY;

typedef struct _IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY {
    ULONGLONG BeginAddress;
    ULONGLONG EndAddress;
    ULONGLONG ExceptionHandler;
    ULONGLONG HandlerData;
    ULONGLONG PrologEndAddress;
} IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY;

typedef  IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY  IMAGE_AXP64_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_AXP64_RUNTIME_FUNCTION_ENTRY;

//
// WIN CE Exception table format
//

typedef struct _IMAGE_CE_RUNTIME_FUNCTION_ENTRY {
    DWORD FuncStart;
    DWORD PrologLen : 8;
    DWORD FuncLen : 22;
    DWORD ThirtyTwoBit : 1;
    DWORD ExceptionFlag : 1;
} IMAGE_CE_RUNTIME_FUNCTION_ENTRY, * PIMAGE_CE_RUNTIME_FUNCTION_ENTRY;

#if defined(_IA64_)

typedef  IMAGE_IA64_RUNTIME_FUNCTION_ENTRY  IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_IA64_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;

#else

typedef  IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY  IMAGE_RUNTIME_FUNCTION_ENTRY;
typedef PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;

#endif

//
// Debug Format
//

typedef struct _IMAGE_DEBUG_DIRECTORY {
    DWORD   Characteristics;
    DWORD   TimeDateStamp;
    WORD    MajorVersion;
    WORD    MinorVersion;
    DWORD   Type;
    DWORD   SizeOfData;
    DWORD   AddressOfRawData;
    DWORD   PointerToRawData;
} IMAGE_DEBUG_DIRECTORY, *PIMAGE_DEBUG_DIRECTORY;

#define IMAGE_DEBUG_TYPE_UNKNOWN          0
#define IMAGE_DEBUG_TYPE_COFF             1
#define IMAGE_DEBUG_TYPE_CODEVIEW         2
#define IMAGE_DEBUG_TYPE_FPO              3
#define IMAGE_DEBUG_TYPE_MISC             4
#define IMAGE_DEBUG_TYPE_EXCEPTION        5
#define IMAGE_DEBUG_TYPE_FIXUP            6
#define IMAGE_DEBUG_TYPE_OMAP_TO_SRC      7
#define IMAGE_DEBUG_TYPE_OMAP_FROM_SRC    8
#define IMAGE_DEBUG_TYPE_BORLAND          9
#define IMAGE_DEBUG_TYPE_RESERVED10       10


typedef struct _IMAGE_COFF_SYMBOLS_HEADER {
    DWORD   NumberOfSymbols;
    DWORD   LvaToFirstSymbol;
    DWORD   NumberOfLinenumbers;
    DWORD   LvaToFirstLinenumber;
    DWORD   RvaToFirstByteOfCode;
    DWORD   RvaToLastByteOfCode;
    DWORD   RvaToFirstByteOfData;
    DWORD   RvaToLastByteOfData;
} IMAGE_COFF_SYMBOLS_HEADER, *PIMAGE_COFF_SYMBOLS_HEADER;

#define FRAME_FPO       0
#define FRAME_TRAP      1
#define FRAME_TSS       2
#define FRAME_NONFPO    3

typedef struct _FPO_DATA {
    DWORD       ulOffStart;             // offset 1st byte of function code
    DWORD       cbProcSize;             // # bytes in function
    DWORD       cdwLocals;              // # bytes in locals/4
    WORD        cdwParams;              // # bytes in params/4
    WORD        cbProlog : 8;           // # bytes in prolog
    WORD        cbRegs   : 3;           // # regs saved
    WORD        fHasSEH  : 1;           // TRUE if SEH in func
    WORD        fUseBP   : 1;           // TRUE if EBP has been allocated
    WORD        reserved : 1;           // reserved for future use
    WORD        cbFrame  : 2;           // frame type
} FPO_DATA, *PFPO_DATA;
#define SIZEOF_RFPO_DATA 16


#define IMAGE_DEBUG_MISC_EXENAME    1

typedef struct _IMAGE_DEBUG_MISC {
    DWORD       DataType;               // type of misc data, see defines
    DWORD       Length;                 // total length of record, rounded to four
                                        // byte multiple.
    BOOLEAN     Unicode;                // TRUE if data is unicode string
    BYTE        Reserved[ 3 ];
    BYTE        Data[ 1 ];              // Actual data
} IMAGE_DEBUG_MISC, *PIMAGE_DEBUG_MISC;


//
// Function table extracted from MIPS/ALPHA/IA64 images.  Does not contain
// information needed only for runtime support.  Just those fields for
// each entry needed by a debugger.
//

#if defined(_IA64_)

typedef struct _IMAGE_FUNCTION_ENTRY {
    DWORD   StartingAddress;
    DWORD   EndingAddress;
    DWORD   UnwindInfoAddress;
} IMAGE_FUNCTION_ENTRY, *PIMAGE_FUNCTION_ENTRY;

#else

typedef struct _IMAGE_FUNCTION_ENTRY {
    DWORD   StartingAddress;
    DWORD   EndingAddress;
    DWORD   EndOfPrologue;
} IMAGE_FUNCTION_ENTRY, *PIMAGE_FUNCTION_ENTRY;

#endif
typedef struct _IMAGE_FUNCTION_ENTRY64 {
    ULONGLONG   StartingAddress;
    ULONGLONG   EndingAddress;
    ULONGLONG   EndOfPrologue;
} IMAGE_FUNCTION_ENTRY64, *PIMAGE_FUNCTION_ENTRY64;

//
// Debugging information can be stripped from an image file and placed
// in a separate .DBG file, whose file name part is the same as the
// image file name part (e.g. symbols for CMD.EXE could be stripped
// and placed in CMD.DBG).  This is indicated by the IMAGE_FILE_DEBUG_STRIPPED
// flag in the Characteristics field of the file header.  The beginning of
// the .DBG file contains the following structure which captures certain
// information from the image file.  This allows a debug to proceed even if
// the original image file is not accessable.  This header is followed by
// zero of more IMAGE_SECTION_HEADER structures, followed by zero or more
// IMAGE_DEBUG_DIRECTORY structures.  The latter structures and those in
// the image file contain file offsets relative to the beginning of the
// .DBG file.
//
// If symbols have been stripped from an image, the IMAGE_DEBUG_MISC structure
// is left in the image file, but not mapped.  This allows a debugger to
// compute the name of the .DBG file, from the name of the image in the
// IMAGE_DEBUG_MISC structure.
//

typedef struct _IMAGE_SEPARATE_DEBUG_HEADER {
    WORD        Signature;
    WORD        Flags;
    WORD        Machine;
    WORD        Characteristics;
    DWORD       TimeDateStamp;
    DWORD       CheckSum;
    DWORD       ImageBase;
    DWORD       SizeOfImage;
    DWORD       NumberOfSections;
    DWORD       ExportedNamesSize;
    DWORD       DebugDirectorySize;
    DWORD       SectionAlignment;
    DWORD       Reserved[2];
} IMAGE_SEPARATE_DEBUG_HEADER, *PIMAGE_SEPARATE_DEBUG_HEADER;

#ifndef _MAC
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4944
#else
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4449
#endif

#define IMAGE_SEPARATE_DEBUG_FLAGS_MASK 0x8000
#define IMAGE_SEPARATE_DEBUG_MISMATCH   0x8000  // when DBG was updated, the
                                                // old checksum didn't match.

//
//  The .arch section is made up of headers, each describing an amask position/value
//  pointing to an array of IMAGE_ARCHITECTURE_ENTRY's.  Each "array" (both the header
//  and entry arrays) are terminiated by a quadword of 0xffffffffL.
//
//  NOTE: There may be quadwords of 0 sprinkled around and must be skipped.
//

typedef struct _ImageArchitectureHeader {
    unsigned int AmaskValue: 1;                 // 1 -> code section depends on mask bit
                                                // 0 -> new instruction depends on mask bit
    int :7;                                     // MBZ
    unsigned int AmaskShift: 8;                 // Amask bit in question for this fixup
    int :16;                                    // MBZ
    DWORD FirstEntryRVA;                        // RVA into .arch section to array of ARCHITECTURE_ENTRY's
} IMAGE_ARCHITECTURE_HEADER, *PIMAGE_ARCHITECTURE_HEADER;

typedef struct _ImageArchitectureEntry {
    DWORD FixupInstRVA;                         // RVA of instruction to fixup
    DWORD NewInst;                              // fixup instruction (see alphaops.h)
} IMAGE_ARCHITECTURE_ENTRY, *PIMAGE_ARCHITECTURE_ENTRY;

#include "poppack.h"                // Back to the initial value

// The following structure defines the new import object.  Note the values of the first two fields,
// which must be set as stated in order to differentiate old and new import members.
// Following this structure, the linker emits two null-terminated strings used to recreate the
// import at the time of use.  The first string is the import's name, the second is the dll's name.

#define IMPORT_OBJECT_HDR_SIG2  0xffff

typedef struct IMPORT_OBJECT_HEADER {
    WORD    Sig1;                       // Must be IMAGE_FILE_MACHINE_UNKNOWN
    WORD    Sig2;                       // Must be IMPORT_OBJECT_HDR_SIG2.
    WORD    Version;
    WORD    Machine;
    DWORD   TimeDateStamp;              // Time/date stamp
    DWORD   SizeOfData;                 // particularly useful for incremental links

    union {
        WORD    Ordinal;                // if grf & IMPORT_OBJECT_ORDINAL
        WORD    Hint;
    };

    WORD    Type : 2;                   // IMPORT_TYPE
    WORD    NameType : 3;               // IMPORT_NAME_TYPE
    WORD    Reserved : 11;              // Reserved. Must be zero.
} IMPORT_OBJECT_HEADER;

typedef enum IMPORT_OBJECT_TYPE
{
    IMPORT_OBJECT_CODE = 0,
    IMPORT_OBJECT_DATA = 1,
    IMPORT_OBJECT_CONST = 2,
} IMPORT_OBJECT_TYPE;

typedef enum IMPORT_OBJECT_NAME_TYPE
{
    IMPORT_OBJECT_ORDINAL = 0,          // Import by ordinal
    IMPORT_OBJECT_NAME = 1,             // Import name == public symbol name.
    IMPORT_OBJECT_NAME_NO_PREFIX = 2,   // Import name == public symbol name skipping leading ?, @, or optionally _.
    IMPORT_OBJECT_NAME_UNDECORATE = 3,  // Import name == public symbol name skipping leading ?, @, or optionally _
                                        // and truncating at first @
} IMPORT_OBJECT_NAME_TYPE;

//
// End Image Format
//

//
// for move macros
//
#ifdef _MAC
#ifndef _INC_STRING
#include <string.h>
#endif /* _INC_STRING */
#else
#include <string.h>
#endif // _MAC

#define HEAP_NO_SERIALIZE               0x00000001      
#define HEAP_GROWABLE                   0x00000002      
#define HEAP_GENERATE_EXCEPTIONS        0x00000004      
#define HEAP_ZERO_MEMORY                0x00000008      
#define HEAP_REALLOC_IN_PLACE_ONLY      0x00000010      
#define HEAP_TAIL_CHECKING_ENABLED      0x00000020      
#define HEAP_FREE_CHECKING_ENABLED      0x00000040      
#define HEAP_DISABLE_COALESCE_ON_FREE   0x00000080      
#define HEAP_CREATE_ALIGN_16            0x00010000      
#define HEAP_CREATE_ENABLE_TRACING      0x00020000      
#define HEAP_MAXIMUM_TAG                0x0FFF              
#define HEAP_PSEUDO_TAG_FLAG            0x8000              
#define HEAP_TAG_SHIFT                  18                  
#define HEAP_MAKE_TAG_FLAGS( b, o ) ((DWORD)((b) + ((o) << 18)))  

#define IS_TEXT_UNICODE_ASCII16               0x0001
#define IS_TEXT_UNICODE_REVERSE_ASCII16       0x0010

#define IS_TEXT_UNICODE_STATISTICS            0x0002
#define IS_TEXT_UNICODE_REVERSE_STATISTICS    0x0020

#define IS_TEXT_UNICODE_CONTROLS              0x0004
#define IS_TEXT_UNICODE_REVERSE_CONTROLS      0x0040

#define IS_TEXT_UNICODE_SIGNATURE             0x0008
#define IS_TEXT_UNICODE_REVERSE_SIGNATURE     0x0080

#define IS_TEXT_UNICODE_ILLEGAL_CHARS         0x0100
#define IS_TEXT_UNICODE_ODD_LENGTH            0x0200
#define IS_TEXT_UNICODE_DBCS_LEADBYTE         0x0400
#define IS_TEXT_UNICODE_NULL_BYTES            0x1000

#define IS_TEXT_UNICODE_UNICODE_MASK          0x000F
#define IS_TEXT_UNICODE_REVERSE_MASK          0x00F0
#define IS_TEXT_UNICODE_NOT_UNICODE_MASK      0x0F00
#define IS_TEXT_UNICODE_NOT_ASCII_MASK        0xF000

#define COMPRESSION_FORMAT_NONE          (0x0000)   
#define COMPRESSION_FORMAT_DEFAULT       (0x0001)   
#define COMPRESSION_FORMAT_LZNT1         (0x0002)   
#define COMPRESSION_ENGINE_STANDARD      (0x0000)   
#define COMPRESSION_ENGINE_MAXIMUM       (0x0100)   

NTSYSAPI
SIZE_T
NTAPI
RtlCompareMemory (
    const VOID *Source1,
    const VOID *Source2,
    SIZE_T Length
    );

#if defined(_M_AXP64) || defined(_M_IA64)

#define RtlEqualMemory(Source1, Source2, Length) \
    ((Length) == RtlCompareMemory(Source1, Source2, Length))

NTSYSAPI
VOID
NTAPI
RtlCopyMemory (
   VOID UNALIGNED *Destination,
   CONST VOID UNALIGNED *Source,
   SIZE_T Length
   );

NTSYSAPI
VOID
NTAPI
RtlCopyMemory32 (
   VOID UNALIGNED *Destination,
   CONST VOID UNALIGNED *Source,
   DWORD Length
   );

NTSYSAPI
VOID
NTAPI
RtlMoveMemory (
   VOID UNALIGNED *Destination,
   CONST VOID UNALIGNED *Source,
   SIZE_T Length
   );

NTSYSAPI
VOID
NTAPI
RtlFillMemory (
   VOID UNALIGNED *Destination,
   SIZE_T Length,
   BYTE  Fill
   );

NTSYSAPI
VOID
NTAPI
RtlZeroMemory (
   VOID UNALIGNED *Destination,
   SIZE_T Length
   );

#else

#define RtlEqualMemory(Destination,Source,Length) (!memcmp((Destination),(Source),(Length)))
#define RtlMoveMemory(Destination,Source,Length) memmove((Destination),(Source),(Length))
#define RtlCopyMemory(Destination,Source,Length) memcpy((Destination),(Source),(Length))
#define RtlFillMemory(Destination,Length,Fill) memset((Destination),(Fill),(Length))
#define RtlZeroMemory(Destination,Length) memset((Destination),0,(Length))

#endif


#if (defined(_ALPHA_) || defined(_M_IA64)) && !(defined(MIDL_PASS) || defined(RC_INVOKED))

NTSYSAPI
VOID
NTAPI
RtlMoveMemory64 (
   IN PVOID64 Destination,
   IN PVOID64 Source,
   IN ULONGLONG Length
   );

NTSYSAPI
VOID
NTAPI
RtlFillMemory64 (
   IN PVOID64 Destination,
   IN ULONGLONG Length,
   IN BYTE  Fill
   );

NTSYSAPI
VOID
NTAPI
RtlZeroMemory64 (
   IN PVOID64 Destination,
   IN ULONGLONG Length
   );

#endif

typedef struct _MESSAGE_RESOURCE_ENTRY {
    WORD   Length;
    WORD   Flags;
    BYTE  Text[ 1 ];
} MESSAGE_RESOURCE_ENTRY, *PMESSAGE_RESOURCE_ENTRY;

#define MESSAGE_RESOURCE_UNICODE 0x0001

typedef struct _MESSAGE_RESOURCE_BLOCK {
    DWORD LowId;
    DWORD HighId;
    DWORD OffsetToEntries;
} MESSAGE_RESOURCE_BLOCK, *PMESSAGE_RESOURCE_BLOCK;

typedef struct _MESSAGE_RESOURCE_DATA {
    DWORD NumberOfBlocks;
    MESSAGE_RESOURCE_BLOCK Blocks[ 1 ];
} MESSAGE_RESOURCE_DATA, *PMESSAGE_RESOURCE_DATA;


typedef struct _RTL_CRITICAL_SECTION_DEBUG {
    WORD   Type;
    WORD   CreatorBackTraceIndex;
    struct _RTL_CRITICAL_SECTION *CriticalSection;
    LIST_ENTRY ProcessLocksList;
    DWORD EntryCount;
    DWORD ContentionCount;
    DWORD Spare[ 2 ];
} RTL_CRITICAL_SECTION_DEBUG, *PRTL_CRITICAL_SECTION_DEBUG, RTL_RESOURCE_DEBUG, *PRTL_RESOURCE_DEBUG;

#define RTL_CRITSECT_TYPE 0
#define RTL_RESOURCE_TYPE 1

typedef struct _RTL_CRITICAL_SECTION {
    PRTL_CRITICAL_SECTION_DEBUG DebugInfo;

    //
    //  The following three fields control entering and exiting the critical
    //  section for the resource
    //

    LONG LockCount;
    LONG RecursionCount;
    HANDLE OwningThread;        // from the thread's ClientId->UniqueThread
    HANDLE LockSemaphore;
    DWORD SpinCount;
} RTL_CRITICAL_SECTION, *PRTL_CRITICAL_SECTION;
#define SEF_DACL_AUTO_INHERIT             0x1
#define SEF_SACL_AUTO_INHERIT             0x2
#define SEF_DEFAULT_DESCRIPTOR_FOR_OBJECT 0x4
#define SEF_AVOID_PRIVILEGE_CHECK         0x8
#define WT_EXECUTEDEFAULT      0x00000000                           
#define WT_EXECUTEINIOTHREAD   0x00000001                           
#define WT_EXECUTEINUITHREAD   0x00000002                           
#define WT_EXECUTEINWAITTHREAD 0x00000004                           
#define WT_EXECUTEDELETEWAIT   0x00000008                           
#define WT_EXECUTEINLONGTHREAD 0x00000010                           
typedef VOID (NTAPI * WAITORTIMERCALLBACKFUNC) (PVOID, BOOLEAN );   
typedef VOID (NTAPI * WORKERCALLBACKFUNC) (PVOID );                 
#define DLL_PROCESS_ATTACH 1    
#define DLL_THREAD_ATTACH  2    
#define DLL_THREAD_DETACH  3    
#define DLL_PROCESS_DETACH 0    

//
// Defines for the READ flags for Eventlogging
//
#define EVENTLOG_SEQUENTIAL_READ        0X0001
#define EVENTLOG_SEEK_READ              0X0002
#define EVENTLOG_FORWARDS_READ          0X0004
#define EVENTLOG_BACKWARDS_READ         0X0008

//
// The types of events that can be logged.
//
#define EVENTLOG_SUCCESS                0X0000
#define EVENTLOG_ERROR_TYPE             0x0001
#define EVENTLOG_WARNING_TYPE           0x0002
#define EVENTLOG_INFORMATION_TYPE       0x0004
#define EVENTLOG_AUDIT_SUCCESS          0x0008
#define EVENTLOG_AUDIT_FAILURE          0x0010

//
// Defines for the WRITE flags used by Auditing for paired events
// These are not implemented in Product 1
//

#define EVENTLOG_START_PAIRED_EVENT    0x0001
#define EVENTLOG_END_PAIRED_EVENT      0x0002
#define EVENTLOG_END_ALL_PAIRED_EVENTS 0x0004
#define EVENTLOG_PAIRED_EVENT_ACTIVE   0x0008
#define EVENTLOG_PAIRED_EVENT_INACTIVE 0x0010

//
// Structure that defines the header of the Eventlog record. This is the
// fixed-sized portion before all the variable-length strings, binary
// data and pad bytes.
//
// TimeGenerated is the time it was generated at the client.
// TimeWritten is the time it was put into the log at the server end.
//

typedef struct _EVENTLOGRECORD {
    DWORD  Length;        // Length of full record
    DWORD  Reserved;      // Used by the service
    DWORD  RecordNumber;  // Absolute record number
    DWORD  TimeGenerated; // Seconds since 1-1-1970
    DWORD  TimeWritten;   // Seconds since 1-1-1970
    DWORD  EventID;
    WORD   EventType;
    WORD   NumStrings;
    WORD   EventCategory;
    WORD   ReservedFlags; // For use with paired events (auditing)
    DWORD  ClosingRecordNumber; // For use with paired events (auditing)
    DWORD  StringOffset;  // Offset from beginning of record
    DWORD  UserSidLength;
    DWORD  UserSidOffset;
    DWORD  DataLength;
    DWORD  DataOffset;    // Offset from beginning of record
    //
    // Then follow:
    //
    // WCHAR SourceName[]
    // WCHAR Computername[]
    // SID   UserSid
    // WCHAR Strings[]
    // BYTE  Data[]
    // CHAR  Pad[]
    // DWORD Length;
    //
} EVENTLOGRECORD, *PEVENTLOGRECORD;

//SS: start of changes to support clustering
//SS: ideally the
#define MAXLOGICALLOGNAMESIZE   256

#pragma warning(disable : 4200)
typedef struct _EVENTSFORLOGFILE{
	DWORD			ulSize;
    WCHAR   		szLogicalLogFile[MAXLOGICALLOGNAMESIZE];        //name of the logical file-security/application/system
    DWORD			ulNumRecords;
	EVENTLOGRECORD 	pEventLogRecords[];
}EVENTSFORLOGFILE, *PEVENTSFORLOGFILE;

typedef struct _PACKEDEVENTINFO{
    DWORD               ulSize;  //total size of the structure
    DWORD               ulNumEventsForLogFile; //number of EventsForLogFile structure that follow
    DWORD 				ulOffsets[];           //the offsets from the start of this structure to the EVENTSFORLOGFILE structure
}PACKEDEVENTINFO, *PPACKEDEVENTINFO;

#pragma warning(default : 4200)
//SS: end of changes to support clustering
#define DBG_CONTINUE                    ((DWORD   )0x00010002L) 
#define DBG_TERMINATE_THREAD            ((DWORD   )0x40010003L) 
#define DBG_TERMINATE_PROCESS           ((DWORD   )0x40010004L) 
#define DBG_CONTROL_C                   ((DWORD   )0x40010005L) 
#define DBG_CONTROL_BREAK               ((DWORD   )0x40010008L) 
#define DBG_EXCEPTION_NOT_HANDLED       ((DWORD   )0x80010001L) 
//

// begin_ntddk begin_wdm begin_nthal
//
// Registry Specific Access Rights.
//

#define KEY_QUERY_VALUE         (0x0001)
#define KEY_SET_VALUE           (0x0002)
#define KEY_CREATE_SUB_KEY      (0x0004)
#define KEY_ENUMERATE_SUB_KEYS  (0x0008)
#define KEY_NOTIFY              (0x0010)
#define KEY_CREATE_LINK         (0x0020)

#define KEY_READ                ((STANDARD_RIGHTS_READ       |\
                                  KEY_QUERY_VALUE            |\
                                  KEY_ENUMERATE_SUB_KEYS     |\
                                  KEY_NOTIFY)                 \
                                  &                           \
                                 (~SYNCHRONIZE))


#define KEY_WRITE               ((STANDARD_RIGHTS_WRITE      |\
                                  KEY_SET_VALUE              |\
                                  KEY_CREATE_SUB_KEY)         \
                                  &                           \
                                 (~SYNCHRONIZE))

#define KEY_EXECUTE             ((KEY_READ)                   \
                                  &                           \
                                 (~SYNCHRONIZE))

#define KEY_ALL_ACCESS          ((STANDARD_RIGHTS_ALL        |\
                                  KEY_QUERY_VALUE            |\
                                  KEY_SET_VALUE              |\
                                  KEY_CREATE_SUB_KEY         |\
                                  KEY_ENUMERATE_SUB_KEYS     |\
                                  KEY_NOTIFY                 |\
                                  KEY_CREATE_LINK)            \
                                  &                           \
                                 (~SYNCHRONIZE))

//
// Open/Create Options
//

#define REG_OPTION_RESERVED         (0x00000000L)   // Parameter is reserved

#define REG_OPTION_NON_VOLATILE     (0x00000000L)   // Key is preserved
                                                    // when system is rebooted

#define REG_OPTION_VOLATILE         (0x00000001L)   // Key is not preserved
                                                    // when system is rebooted

#define REG_OPTION_CREATE_LINK      (0x00000002L)   // Created key is a
                                                    // symbolic link

#define REG_OPTION_BACKUP_RESTORE   (0x00000004L)   // open for backup or restore
                                                    // special access rules
                                                    // privilege required

#define REG_OPTION_OPEN_LINK        (0x00000008L)   // Open symbolic link

#define REG_LEGAL_OPTION            \
                (REG_OPTION_RESERVED            |\
                 REG_OPTION_NON_VOLATILE        |\
                 REG_OPTION_VOLATILE            |\
                 REG_OPTION_CREATE_LINK         |\
                 REG_OPTION_BACKUP_RESTORE      |\
                 REG_OPTION_OPEN_LINK)

//
// Key creation/open disposition
//

#define REG_CREATED_NEW_KEY         (0x00000001L)   // New Registry Key created
#define REG_OPENED_EXISTING_KEY     (0x00000002L)   // Existing Key opened

//
// Key restore flags
//

#define REG_WHOLE_HIVE_VOLATILE     (0x00000001L)   // Restore whole hive volatile
#define REG_REFRESH_HIVE            (0x00000002L)   // Unwind changes to last flush
#define REG_NO_LAZY_FLUSH           (0x00000004L)   // Never lazy flush this hive

// end_ntddk end_wdm end_nthal

//
// Notify filter values
//
#define REG_NOTIFY_CHANGE_NAME          (0x00000001L) // Create or delete (child)
#define REG_NOTIFY_CHANGE_ATTRIBUTES    (0x00000002L)
#define REG_NOTIFY_CHANGE_LAST_SET      (0x00000004L) // time stamp
#define REG_NOTIFY_CHANGE_SECURITY      (0x00000008L)

#define REG_LEGAL_CHANGE_FILTER                 \
                (REG_NOTIFY_CHANGE_NAME          |\
                 REG_NOTIFY_CHANGE_ATTRIBUTES    |\
                 REG_NOTIFY_CHANGE_LAST_SET      |\
                 REG_NOTIFY_CHANGE_SECURITY)

//
//
// Predefined Value Types.
//

#define REG_NONE                    ( 0 )   // No value type
#define REG_SZ                      ( 1 )   // Unicode nul terminated string
#define REG_EXPAND_SZ               ( 2 )   // Unicode nul terminated string
                                            // (with environment variable references)
#define REG_BINARY                  ( 3 )   // Free form binary
#define REG_DWORD                   ( 4 )   // 32-bit number
#define REG_DWORD_LITTLE_ENDIAN     ( 4 )   // 32-bit number (same as REG_DWORD)
#define REG_DWORD_BIG_ENDIAN        ( 5 )   // 32-bit number
#define REG_LINK                    ( 6 )   // Symbolic Link (unicode)
#define REG_MULTI_SZ                ( 7 )   // Multiple Unicode strings
#define REG_RESOURCE_LIST           ( 8 )   // Resource list in the resource map
#define REG_FULL_RESOURCE_DESCRIPTOR ( 9 )  // Resource list in the hardware description
#define REG_RESOURCE_REQUIREMENTS_LIST ( 10 )

// end_ntddk end_wdm end_nthal

// begin_ntddk begin_wdm begin_nthal
//
// Service Types (Bit Mask)
//
#define SERVICE_KERNEL_DRIVER          0x00000001
#define SERVICE_FILE_SYSTEM_DRIVER     0x00000002
#define SERVICE_ADAPTER                0x00000004
#define SERVICE_RECOGNIZER_DRIVER      0x00000008

#define SERVICE_DRIVER                 (SERVICE_KERNEL_DRIVER | \
                                        SERVICE_FILE_SYSTEM_DRIVER | \
                                        SERVICE_RECOGNIZER_DRIVER)

#define SERVICE_WIN32_OWN_PROCESS      0x00000010
#define SERVICE_WIN32_SHARE_PROCESS    0x00000020
#define SERVICE_WIN32                  (SERVICE_WIN32_OWN_PROCESS | \
                                        SERVICE_WIN32_SHARE_PROCESS)

#define SERVICE_INTERACTIVE_PROCESS    0x00000100

#define SERVICE_TYPE_ALL               (SERVICE_WIN32  | \
                                        SERVICE_ADAPTER | \
                                        SERVICE_DRIVER  | \
                                        SERVICE_INTERACTIVE_PROCESS)

//
// Start Type
//

#define SERVICE_BOOT_START             0x00000000
#define SERVICE_SYSTEM_START           0x00000001
#define SERVICE_AUTO_START             0x00000002
#define SERVICE_DEMAND_START           0x00000003
#define SERVICE_DISABLED               0x00000004

//
// Error control type
//
#define SERVICE_ERROR_IGNORE           0x00000000
#define SERVICE_ERROR_NORMAL           0x00000001
#define SERVICE_ERROR_SEVERE           0x00000002
#define SERVICE_ERROR_CRITICAL         0x00000003

//
//
// Define the registry driver node enumerations
//

typedef enum _CM_SERVICE_NODE_TYPE {
    DriverType               = SERVICE_KERNEL_DRIVER,
    FileSystemType           = SERVICE_FILE_SYSTEM_DRIVER,
    Win32ServiceOwnProcess   = SERVICE_WIN32_OWN_PROCESS,
    Win32ServiceShareProcess = SERVICE_WIN32_SHARE_PROCESS,
    AdapterType              = SERVICE_ADAPTER,
    RecognizerType           = SERVICE_RECOGNIZER_DRIVER
} SERVICE_NODE_TYPE;

typedef enum _CM_SERVICE_LOAD_TYPE {
    BootLoad    = SERVICE_BOOT_START,
    SystemLoad  = SERVICE_SYSTEM_START,
    AutoLoad    = SERVICE_AUTO_START,
    DemandLoad  = SERVICE_DEMAND_START,
    DisableLoad = SERVICE_DISABLED
} SERVICE_LOAD_TYPE;

typedef enum _CM_ERROR_CONTROL_TYPE {
    IgnoreError   = SERVICE_ERROR_IGNORE,
    NormalError   = SERVICE_ERROR_NORMAL,
    SevereError   = SERVICE_ERROR_SEVERE,
    CriticalError = SERVICE_ERROR_CRITICAL
} SERVICE_ERROR_TYPE;



//
// IOCTL_TAPE_ERASE definitions
//

#define TAPE_ERASE_SHORT            0L
#define TAPE_ERASE_LONG             1L

typedef struct _TAPE_ERASE {
    DWORD Type;
    BOOLEAN Immediate;
} TAPE_ERASE, *PTAPE_ERASE;

//
// IOCTL_TAPE_PREPARE definitions
//

#define TAPE_LOAD                   0L
#define TAPE_UNLOAD                 1L
#define TAPE_TENSION                2L
#define TAPE_LOCK                   3L
#define TAPE_UNLOCK                 4L
#define TAPE_FORMAT                 5L

typedef struct _TAPE_PREPARE {
    DWORD Operation;
    BOOLEAN Immediate;
} TAPE_PREPARE, *PTAPE_PREPARE;

//
// IOCTL_TAPE_WRITE_MARKS definitions
//

#define TAPE_SETMARKS               0L
#define TAPE_FILEMARKS              1L
#define TAPE_SHORT_FILEMARKS        2L
#define TAPE_LONG_FILEMARKS         3L

typedef struct _TAPE_WRITE_MARKS {
    DWORD Type;
    DWORD Count;
    BOOLEAN Immediate;
} TAPE_WRITE_MARKS, *PTAPE_WRITE_MARKS;

//
// IOCTL_TAPE_GET_POSITION definitions
//

#define TAPE_ABSOLUTE_POSITION       0L
#define TAPE_LOGICAL_POSITION        1L
#define TAPE_PSEUDO_LOGICAL_POSITION 2L

typedef struct _TAPE_GET_POSITION {
    DWORD Type;
    DWORD Partition;
    LARGE_INTEGER Offset;
} TAPE_GET_POSITION, *PTAPE_GET_POSITION;

//
// IOCTL_TAPE_SET_POSITION definitions
//

#define TAPE_REWIND                 0L
#define TAPE_ABSOLUTE_BLOCK         1L
#define TAPE_LOGICAL_BLOCK          2L
#define TAPE_PSEUDO_LOGICAL_BLOCK   3L
#define TAPE_SPACE_END_OF_DATA      4L
#define TAPE_SPACE_RELATIVE_BLOCKS  5L
#define TAPE_SPACE_FILEMARKS        6L
#define TAPE_SPACE_SEQUENTIAL_FMKS  7L
#define TAPE_SPACE_SETMARKS         8L
#define TAPE_SPACE_SEQUENTIAL_SMKS  9L

typedef struct _TAPE_SET_POSITION {
    DWORD Method;
    DWORD Partition;
    LARGE_INTEGER Offset;
    BOOLEAN Immediate;
} TAPE_SET_POSITION, *PTAPE_SET_POSITION;

//
// IOCTL_TAPE_GET_DRIVE_PARAMS definitions
//

//
// Definitions for FeaturesLow parameter
//

#define TAPE_DRIVE_FIXED            0x00000001
#define TAPE_DRIVE_SELECT           0x00000002
#define TAPE_DRIVE_INITIATOR        0x00000004

#define TAPE_DRIVE_ERASE_SHORT      0x00000010
#define TAPE_DRIVE_ERASE_LONG       0x00000020
#define TAPE_DRIVE_ERASE_BOP_ONLY   0x00000040
#define TAPE_DRIVE_ERASE_IMMEDIATE  0x00000080

#define TAPE_DRIVE_TAPE_CAPACITY    0x00000100
#define TAPE_DRIVE_TAPE_REMAINING   0x00000200
#define TAPE_DRIVE_FIXED_BLOCK      0x00000400
#define TAPE_DRIVE_VARIABLE_BLOCK   0x00000800

#define TAPE_DRIVE_WRITE_PROTECT    0x00001000
#define TAPE_DRIVE_EOT_WZ_SIZE      0x00002000

#define TAPE_DRIVE_ECC              0x00010000
#define TAPE_DRIVE_COMPRESSION      0x00020000
#define TAPE_DRIVE_PADDING          0x00040000
#define TAPE_DRIVE_REPORT_SMKS      0x00080000

#define TAPE_DRIVE_GET_ABSOLUTE_BLK 0x00100000
#define TAPE_DRIVE_GET_LOGICAL_BLK  0x00200000
#define TAPE_DRIVE_SET_EOT_WZ_SIZE  0x00400000

#define TAPE_DRIVE_EJECT_MEDIA      0x01000000
#define TAPE_DRIVE_CLEAN_REQUESTS   0x02000000
#define TAPE_DRIVE_SET_CMP_BOP_ONLY 0x04000000

#define TAPE_DRIVE_RESERVED_BIT     0x80000000  //don't use this bit!
//                                              //can't be a low features bit!
//                                              //reserved; high features only

//
// Definitions for FeaturesHigh parameter
//

#define TAPE_DRIVE_LOAD_UNLOAD      0x80000001
#define TAPE_DRIVE_TENSION          0x80000002
#define TAPE_DRIVE_LOCK_UNLOCK      0x80000004
#define TAPE_DRIVE_REWIND_IMMEDIATE 0x80000008

#define TAPE_DRIVE_SET_BLOCK_SIZE   0x80000010
#define TAPE_DRIVE_LOAD_UNLD_IMMED  0x80000020
#define TAPE_DRIVE_TENSION_IMMED    0x80000040
#define TAPE_DRIVE_LOCK_UNLK_IMMED  0x80000080

#define TAPE_DRIVE_SET_ECC          0x80000100
#define TAPE_DRIVE_SET_COMPRESSION  0x80000200
#define TAPE_DRIVE_SET_PADDING      0x80000400
#define TAPE_DRIVE_SET_REPORT_SMKS  0x80000800

#define TAPE_DRIVE_ABSOLUTE_BLK     0x80001000
#define TAPE_DRIVE_ABS_BLK_IMMED    0x80002000
#define TAPE_DRIVE_LOGICAL_BLK      0x80004000
#define TAPE_DRIVE_LOG_BLK_IMMED    0x80008000

#define TAPE_DRIVE_END_OF_DATA      0x80010000
#define TAPE_DRIVE_RELATIVE_BLKS    0x80020000
#define TAPE_DRIVE_FILEMARKS        0x80040000
#define TAPE_DRIVE_SEQUENTIAL_FMKS  0x80080000

#define TAPE_DRIVE_SETMARKS         0x80100000
#define TAPE_DRIVE_SEQUENTIAL_SMKS  0x80200000
#define TAPE_DRIVE_REVERSE_POSITION 0x80400000
#define TAPE_DRIVE_SPACE_IMMEDIATE  0x80800000

#define TAPE_DRIVE_WRITE_SETMARKS   0x81000000
#define TAPE_DRIVE_WRITE_FILEMARKS  0x82000000
#define TAPE_DRIVE_WRITE_SHORT_FMKS 0x84000000
#define TAPE_DRIVE_WRITE_LONG_FMKS  0x88000000

#define TAPE_DRIVE_WRITE_MARK_IMMED 0x90000000
#define TAPE_DRIVE_FORMAT           0xA0000000
#define TAPE_DRIVE_FORMAT_IMMEDIATE 0xC0000000
#define TAPE_DRIVE_HIGH_FEATURES    0x80000000  //mask for high features flag

typedef struct _TAPE_GET_DRIVE_PARAMETERS {
    BOOLEAN ECC;
    BOOLEAN Compression;
    BOOLEAN DataPadding;
    BOOLEAN ReportSetmarks;
    DWORD DefaultBlockSize;
    DWORD MaximumBlockSize;
    DWORD MinimumBlockSize;
    DWORD MaximumPartitionCount;
    DWORD FeaturesLow;
    DWORD FeaturesHigh;
    DWORD EOTWarningZoneSize;
} TAPE_GET_DRIVE_PARAMETERS, *PTAPE_GET_DRIVE_PARAMETERS;

//
// IOCTL_TAPE_SET_DRIVE_PARAMETERS definitions
//

typedef struct _TAPE_SET_DRIVE_PARAMETERS {
    BOOLEAN ECC;
    BOOLEAN Compression;
    BOOLEAN DataPadding;
    BOOLEAN ReportSetmarks;
    DWORD EOTWarningZoneSize;
} TAPE_SET_DRIVE_PARAMETERS, *PTAPE_SET_DRIVE_PARAMETERS;

//
// IOCTL_TAPE_GET_MEDIA_PARAMETERS definitions
//

typedef struct _TAPE_GET_MEDIA_PARAMETERS {
    LARGE_INTEGER Capacity;
    LARGE_INTEGER Remaining;
    DWORD BlockSize;
    DWORD PartitionCount;
    BOOLEAN WriteProtected;
} TAPE_GET_MEDIA_PARAMETERS, *PTAPE_GET_MEDIA_PARAMETERS;

//
// IOCTL_TAPE_SET_MEDIA_PARAMETERS definitions
//

typedef struct _TAPE_SET_MEDIA_PARAMETERS {
    DWORD BlockSize;
} TAPE_SET_MEDIA_PARAMETERS, *PTAPE_SET_MEDIA_PARAMETERS;

//
// IOCTL_TAPE_CREATE_PARTITION definitions
//

#define TAPE_FIXED_PARTITIONS       0L
#define TAPE_SELECT_PARTITIONS      1L
#define TAPE_INITIATOR_PARTITIONS   2L

typedef struct _TAPE_CREATE_PARTITION {
    DWORD Method;
    DWORD Count;
    DWORD Size;
} TAPE_CREATE_PARTITION, *PTAPE_CREATE_PARTITION;


#ifdef __cplusplus
}
#endif

#endif /* _WINNT_ */


 

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