And it works. But it just seems a bit wrong to use a 1x1 pixel Bitmap instead of a completely empty one like I want to. Is there another way to actually use an empty BitmapDrawable, instead of one that is 1 by 1 pixels?
I just use a background-color that I want to set to the PopupWindow. So for example, one of my PopupWindows just had a few Images without margins in between them, so I just used a Transparent background for it: