package
{
import com.pblabs.engine.PBE;
import com.pblabs.rendering2D.SpriteRenderer;
import com.pblabs.rendering2D.ui.SceneView;
import flash.display.Sprite;
import flash.display.StageDisplayState;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.events.FullScreenEvent;
import flash.events.MouseEvent;
import flash.system.fscommand;
import helper.HH_Fun;
public class mytest01 extends Sprite
{
private var allSp:Sprite = new Sprite();
public function mytest01()
{
//不要忘记不能加上面的标题 [SWF(width="950",height="560",backgroundColor="0X00AAFF")]
PBE.startup(this);
var sv:SceneView = new SceneView();
sv.width = 950;
sv.height = 560;
sv.name = "mainSceneView";
allSp.graphics.beginFill(0XCCCCCC);
allSp.graphics.drawRect(0,0,950,560);
PBE.mainStage.addChild(allSp);
//自动适应浏览器大小 已经测试通过
//PBE.mainStage.scaleMode=StageScaleMode.NO_SCALE;
//PBE.mainStage.addEventListener(Event.RESIZE, resizeDisplay);
//flash全屏,测试通过
fscommand("trapallkeys","true");
allSp.addEventListener(MouseEvent.CLICK,clickSp);
PBE.mainStage.addEventListener(FullScreenEvent.FULL_SCREEN, keyDownEvent); //监听的是swf大小的变化,不是浏览器的大小变化,如果swf比浏览器的可是区大小要小,那么这个监听不生效,无法监听到swf的变化
}
private function clickSp(event:MouseEvent):void
{
//PBE.mainStage.displayState = StageDisplayState.FULL_SCREEN;
trace("bbbbbbbbb "+stage.stageWidth+','+stage.stageHeight);
switch(stage.displayState) {
case "normal":
stage.displayState = "fullScreen";
break;
case "fullScreen":
default:
stage.displayState = "normal";
break;
}
}
private function resizeDisplay(event:Event):void
{
trace("aaaaaaaaaaa "+stage.stageWidth+','+stage.stageHeight);
allSp.graphics.clear();
allSp.graphics.beginFill(0XCCCCCC);
allSp.graphics.drawRect(0,0,stage.stageWidth,stage.stageHeight);
}
private function keyDownEvent(evn:FullScreenEvent):void
{
if (evn.fullScreen == false)//退出全屏
{
trace("退出全屏");
trace("退出全屏 "+stage.stageWidth+','+stage.stageHeight);
}
if (evn.fullScreen == true)//退出全屏
{
trace("进入全屏");
trace("进入全屏 "+stage.stageWidth+','+stage.stageHeight);
}
}
}
}