<p>1、设置与属性的存储</p><p>2、本地文件的存储</p>
</pre><pre name="code" class="csharp">//独立存储 键值对IsolatedStorageSettings(独立本地设置): 命名空间为:System.IO.IsolatedStorage.IsolatedStorageSettings,提供了一系列的API,用来在独立存储中存储和操作键/值对。一般使用该方式来存储App设置和用户特定设置。
IsolatedStorageSettings mysetting = IsolatedStorageSettings.ApplicationSettings;
protected override void OnNavigatedFrom(NavigationEventArgs e)//重写onnavigatefrom
{
base.OnNavigatedFrom(e);
mysetting["text"] = this.tex.Text;//textbox设置存储
mysetting["check"] = checkbox.IsChecked;//checkbox的设置存储
mysetting["radio1"] = radio1.IsChecked;//radio设置存储
mysetting["radio2"] = radio2.IsChecked;
mysetting.Save();
}
protected override void OnNavigatedTo(NavigationEventArgs e)//重写onnaviatefrom
{
base.OnNavigatedTo(e);
if(mysetting.Contains("text"))
tex.Text = mysetting["text"] as string;
if (mysetting.Contains("check"))
{
checkbox.IsChecked = (bool)mysetting["check"];
}
if(mysetting.Contains("radio1"))
{
radio1.IsChecked = (bool)mysetting["radio1"];
}
if (mysetting.Contains("radio2"))
{
radio2.IsChecked = (bool)mysetting["radio2"];
}
}
//命名空间为:System.IO.IsolatedStorage.IsolatedStorageFile,可以在虚拟的独立存储中创建、使用、删除文件和目录, 使用System.IO.IsolatedStorage.IsolatedFileStream,通过文件流(file stream)可以添加或者检索文件。独立文件流可以存储从web动态加载的图片、声音和文件。
IsolatedStorageFile filestorage = IsolatedStorageFile.GetUserStoreForApplication();//实例化IsolatedStorageFile对象
//往isolatedstorage写数据
private void xie_Click(object sender, RoutedEventArgs e)
{
//创建文件夹
// 首先判断目录是否存在,不存在的话创建目录
if (!filestorage.DirectoryExists("myFolder"))
{
filestorage.CreateDirectory("myFolder");
}
//创建文件并写入数据
using (var isofilestream = new IsolatedStorageFileStream("myFolder/storage.txt", FileMode.OpenOrCreate, filestorage))
{
using (var filewriter = new StreamWriter(isofilestream))
{
filewriter.WriteLine(this.tex.Text);
}
}
}
从Isolated Storage中读取数据
private void du_Click(object sender, RoutedEventArgs e)
{
try
{
using (var isofilestream = new IsolatedStorageFileStream("myFolder/storage.txt", FileMode.Open, filestorage))
{
using (var filereader = new StreamReader(isofilestream))
{
this.textbolck.Text = filereader.ReadLine();//文件
}
}
}
catch {
this.textbolck.Text = "读取出错,请先创建文件夹与文件";
}
}
}