libevent示例代码

仅仅演示libevent的使用过程,不去考虑各种异常。

Server

#include <stdio.h>
#include <event.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <errno.h>
#include <unistd.h>
#include <netdb.h>
#include <fcntl.h>

int create_socket(char *port)
{
    struct addrinfo hint, *result;
    int res, fd, flags;

    memset(&hint, 0, sizeof(struct addrinfo));
    hint.ai_family = AF_INET;
    hint.ai_socktype = SOCK_STREAM;

    res = getaddrinfo(NULL, port, &hint, &result);
    if (res == -1)
        return -1;

    fd = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
    if (fd == -1)
        goto err;

    res = bind(fd, result->ai_addr, result->ai_addrlen);
    if (res == -1)
        goto err;

    // 设置非阻塞
    flags = fcntl(fd, F_GETFL);
    flags |= O_NONBLOCK;             
    flags = fcntl(fd, F_SETFL, flags);
    if (flags == -1)
        goto err;

    res = listen(fd, 100);
    if (res == -1)
        goto err;

    return fd;

err:
    free(result);
    return -1;
    
}

// 写回调函数
void write_cb(int fd, short event, void *arg)
{
    char buf[100];
    strcpy(buf, "Hello Client\n");

    write(fd, buf, strlen(buf));

    // 释放写event结构
    free(arg);   
}

// 读回调函数
void read_cb(int fd, short event, void *arg)
{
    char buf[100];
    struct event *ev = (struct event*)arg;

    read(fd, buf, 100);
    printf("data: %s\n", buf);
    
    free(ev);

    /* 有写需求,加入 写事件 */
    ev = (struct event*)malloc(sizeof(struct event));
    event_set(ev, fd, EV_WRITE, write_cb, ev);
    event_add(ev, NULL);
}


void accept_cb(int fd, short event, void *arg)
{
    int sfd, addrlen;
    struct sockaddr addr;

    while (1)
    {
        addrlen = sizeof(struct sockaddr);
        sfd = accept(fd, &addr, &addrlen);
   
        if (sfd == -1)
        {
            if (errno == EAGAIN)
                break;
            else
                continue;
        }

        struct event *ev = (struct event*)malloc(sizeof(struct event)); 
        if (ev == NULL)
            break;

        event_set(ev, sfd, EV_READ, read_cb, ev);
        event_add(ev, NULL);
    } 
}

int main()
{
    struct event ev;
    int fd, res;

    struct event_base *base = event_init();
    if (base == NULL)
        return -1;

    fd = create_socket("8080");
    if (fd == -1)
        return -2;

    /* 监听套接字,用于建立连接,取得连接套接字 */
    event_set(&ev, fd, EV_PERSIST | EV_READ, accept_cb, NULL); 
    event_add(&ev, NULL); 

    event_base_dispatch(base);
    
    return 0;
}


Client

#include <sys/socket.h>
#include <sys/types.h>
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

int main()
{
    struct addrinfo hint, *result;
    int res, fd;
    char buf[20];

    memset(&hint, 0, sizeof(hint));
    hint.ai_family = AF_INET;
    hint.ai_socktype = SOCK_STREAM;

    res = getaddrinfo("127.0.0.1", "8080", &hint, &result);
    if (res == -1)
        return -1;

    fd = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
    if (fd == -1)
        return -2;

    res = connect(fd, result->ai_addr, result->ai_addrlen);
    
    strcpy(buf, "Hello Server");
    write(fd, buf, strlen(buf));
    
    read(fd, buf, 20);
    printf("data: %s\n", buf);
    return 0;
  
}


以下是一个简单的基于libevent的高并发服务器代码示例: ```c #include <stdio.h> #include <stdlib.h> #include <string.h> #include <errno.h> #include <unistd.h> #include <netinet/in.h> #include <arpa/inet.h> #include <event2/event.h> #define SERVER_PORT 8888 #define BUFFER_SIZE 1024 void on_accept(int fd, short event, void *arg); void on_read(int fd, short event, void *arg); int main(int argc, char *argv[]) { int server_fd, client_fd; struct sockaddr_in server_addr; struct event_base *base; struct event *listen_event; // 创建TCP socket if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0) { perror("socket error"); return -1; } // 设置socket地址重用 int optval = 1; setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &optval, sizeof(optval)); // 绑定本地地址和端口 bzero(&server_addr, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_port = htons(SERVER_PORT); server_addr.sin_addr.s_addr = htonl(INADDR_ANY); if (bind(server_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) { perror("bind error"); return -1; } // 监听端口 if (listen(server_fd, 128) < 0) { perror("listen error"); return -1; } // 初始化event库 base = event_base_new(); if (!base) { perror("event_base_new error"); return -1; } // 创建listen事件 listen_event = event_new(base, server_fd, EV_READ | EV_PERSIST, on_accept, base); event_add(listen_event, NULL); // 进入事件循环 event_base_dispatch(base); // 释放资源 event_base_free(base); return 0; } void on_accept(int fd, short event, void *arg) { struct event_base *base = (struct event_base *)arg; struct sockaddr_in client_addr; socklen_t client_len = sizeof(client_addr); int client_fd; // 接受新的连接 client_fd = accept(fd, (struct sockaddr *)&client_addr, &client_len); if (client_fd < 0) { perror("accept error"); return; } // 输出连接信息 printf("accept new client: %s:%d\n", inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port)); // 创建读事件 struct event *read_event = event_new(base, client_fd, EV_READ | EV_PERSIST, on_read, NULL); event_add(read_event, NULL); } void on_read(int fd, short event, void *arg) { char buffer[BUFFER_SIZE]; int n; // 读取数据 n = read(fd, buffer, BUFFER_SIZE); if (n < 0) { perror("read error"); return; } else if (n == 0) { // 客户端关闭连接 printf("client close the connection\n"); close(fd); return; } // 输出收到的数据 printf("receive data from client: %s\n", buffer); // 回复客户端 write(fd, buffer, n); } ``` 该服务器代码使用libevent实现了一个简单的回显服务器,能够处理多个客户端的连接和数据读写。在事件循环中,使用event_new()函数创建了一个listen事件,用于监听客户端连接请求;在on_accept回调函数中,使用event_new()函数创建了一个读事件,用于处理客户端的数据读取和回复。
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