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如何用C#写一个简单的Login窗口

标签: loginc#dialogstringobjectclass
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最近,看到网上经常会问如何进行窗口跳转,大多数的问题都是牵扯到Login窗口。其实,在Visual Studio 6以来,比较正确的做法,是判断Login窗口的返回值,然后决定是否打开主窗体,那么在C#中也是一样的。
 
具体做法如下:
首先,创建Login窗口,然后添加相应的输入框和按钮,设置窗口的AcceptButton为窗体的确认按钮,而CancelButton为窗体的取消按钮。例如:
            this.AcceptButton = this.btnOK;
            this.CancelButton = this.btnCancel;
 
定义确定按钮以及取消按钮事件,如下:
        private void btnOK_Click(object sender, System.EventArgs e)
        {
            // Here is to use fixed username and password
            // You can check username and password from DB
            if( txtUserName.Text == "Admin" && txtPassword.Text == "nopassword" )
            {
                // Save login user info
                uiLogin.UserName = txtUserName.Text;
                uiLogin.Password = txtPassword.Text;
 
                // Set dialog result with OK
                this.DialogResult = DialogResult.OK;
            }
            else
            {
                // Wrong username or password
                nLoginCount++;
                if( nLoginCount == MAX_LOGIN_COUNT )
                    // Over 3 times
                    this.DialogResult = DialogResult.Cancel;
                else
                {
                    MessageBox.Show( "Invalid user name and password!" );
                    txtUserName.Focus();
                }
            }
        }
 
        private void btnCancel_Click(object sender, System.EventArgs e)
        {
            // Set dialog result with Cancel
            this.DialogResult = DialogResult.Cancel;
        }
 
然后,在Login窗体的Closing事件中,要进行处理,如下:
private void frmLogin_Closing(object sender, System.ComponentModel.CancelEventArgs e)
{
    // Check whether form is closed with dialog result
    if( this.DialogResult != DialogResult.Cancel &&
        this.DialogResult != DialogResult.OK )
        e.Cancel = true;
}
 
除此外,Login窗体一些辅助代码如下:
        private int nLoginCount = 0;
        private const int MAX_LOGIN_COUNT = 3;
 
        private UserInfo uiLogin;
        public frmLogin( ref UserInfo ui )
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();
 
            // Set login info to class member
            uiLogin = ui;
        }
 
       调用的时候,要修改程序的Main函数,如下:
        ///<summary>
        /// The main entry point for the application.
        ///</summary>
        [STAThread]
        static void Main()
        {
            UserInfo ui = new UserInfo();
            frmLogin myLogin = new frmLogin( ref ui );
            if( myLogin.ShowDialog() == DialogResult.OK )
            {
                //Open your main form here
                MessageBox.Show( "Logged in successfully!" );
            }
            else
            {
                MessageBox.Show( "Failed to logged in!" );
            }
        }
 
       而附加的UserInfo类如下:
    ///<summary>
    /// User info class
    ///</summary>
    public class UserInfo
    {
        private string strUserName;
        private string strPassword;
        public string UserName
        {
            get{ return strUserName;}
            set{ strUserName = value;   }
        }
        public string Password
        {
            get{ return strPassword;}
            set{ strPassword = value;}
        }
        public UserInfo()
        {
            strUserName = "";
            strPassword = "";
        }
    }
 
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