核心方法:
1.将public void onPreviewFrame(byte[] data, Camera camera)中data[]转为bitmap,此方法是博主目前发现转换速度最快的方法:
if (yuvType == null) {
yuvType = new Type.Builder(rs, Element.U8(rs)).setX(data.length);
in = Allocation.createTyped(rs, yuvType.create(),
Allocation.USAGE_SCRIPT);
rgbaType = new Type.Builder(rs, Element.RGBA_8888(rs)).setX(mSvW)
.setY(mSvH);
out = Allocation.createTyped(rs, rgbaType.create(),
Allocation.USAGE_SCRIPT);
}
in.copyFrom(data);
yuvToRgbIntrinsic.setInput(in);
yuvToRgbIntrinsic.forEach(out);
bitmap = Bitmap.createBitmap(mSvW, mSvH, Bitmap.Config.ARGB_8888);
out.copyTo(bitmap);
2.将图片按照某个角度进行旋转:
public Bitmap rotateBitmapByDegree(Bitmap bm, int degree) {
Bitmap returnBm = null;
// 根据旋转角度,生成旋转矩阵
Matrix matrix = new Matrix();
matrix.postRotate(degree);
try {
// 将原始图片按照旋转矩阵进行旋转,并得到新的图片
returnBm = Bitmap.createBitmap(bm, 0, 0, bm.getWidth(),
bm.getHeight(), matrix, true);
} catch (OutOfMemoryError e) {
}
if (returnBm == null) {
returnBm = bm;
}
if (bm != returnBm) {
bm.recycle();
}
return returnBm;
}
demo:http://download.csdn.net/detail/u010775335/9833567