1.这个简单的迷宫游戏使用二维数组来模拟迷宫,用“!”来模拟小人,通过'q', 'w', 'e', 'a', 'd', 'z', 'x', 'c',来控制小人的上下左右共八个方向的运动。生成迷宫是在0和1中生成随机数,1代表可走,0代表墙。这个程序主要的部分就是判断,要走的下一步是不是符合一些要求,即:是否有出界,是否走的位置是墙,是否到达终点。这部分在函数peoplefind()中实现的,只用到了一个switch语句。做到这些函数也就写出来了,就是有些不足,比如说生成的迷宫不一定走得通。
代码如下:
#include<iostream>
#include<ctime>#include<cstdlib>
#include<conio.h>
using namespace std;
#define Max 12
int g[Max][Max];
void maprand(); //生成迷宫
void prmap(int x, int y); //显示迷宫
bool walk(int x, int y);
void peoplefind(); //人工探索
int main() {
maprand();
peoplefind();
return 0;
}
void maprand() {
srand(time(NULL));
for (int i=0; i<Max; i++)
for (int j=0; j<Max; j++)
g[i][j] = rand()%2;
}
void prmap(int x, int y ) {
for (int j=0; j<Max; j++)
cout << "__";
cout << endl;
for (int i=0; i<Max; i++) {
cout << "|";
for (int j=0; j<Max; j++) {
g[0][0] = 1;
g[Max-1][Max-1] = 1;
if (i == x && j == y) {
if (y == Max-1)
cout << "!";
else
cout << "! ";
continue;
}
if (g[i][j] == 0) {
if (j == Max-1)
cout << "X";
else
cout << "X ";
} else
if (j == Max-1)
cout << " ";
else
cout << " ";
}
cout << "|" << endl;
}
for (int p=0; p<Max; p++)
cout << "--";
cout << endl;
}
bool walk(int x, int y) {
if (x<0 || x>=Max || y<0 || y>=Max)
return false;
if (g[x][y] == 0)
return false;
return true;
}
void peoplefind() {
int x=0, y=0;
prmap(0, 0);
char a;
while (1) {
a = getch();
switch(a) {
case 'a':
if (walk(x, y-1)) {
system("cls");
prmap(x, y-1);
x = x;
y = y-1;
if (x == Max-1 && y == Max-1) {
cout << "you are great!!\n";
return;
}
}
break;
case 'd':
if (walk(x, y+1)) {
system("cls");
prmap(x, y+1);
x = x;
y = y+1;
if (x == Max-1 && y == Max-1) {
cout << "you are great!!\n";
return;
}
}
break;
case 'w':
if (walk(x-1, y)) {
system("cls");
prmap(x-1, y);
x = x-1;
y = y;
if (x == Max-1 && y == Max-1) {
cout << "you are great!!\n";
return;
}
}
break;
case 'x':
if (walk(x+1, y)) {
system("cls");
prmap(x+1, y);
x = x+1;
y = y;
if (x == Max-1 && y == Max-1) {
cout << "you are great!!\n";
return;
}
}
break;
case 'q':
if (walk(x-1, y-1)) {
system("cls");
prmap(x-1, y-1);
x = x-1;
y = y-1;
if (x == Max-1 && y == Max-1) {
cout << "you are great!!\n";
return;
}
}
break;
case 'e':
if (walk(x-1, y+1)) {
system("cls");
prmap(x-1, y+1);
x = x-1;
y = y+1;
if (x == Max-1 && y == Max-1) {
cout << "you are great!!\n";
return;
}
}
break;
case 'z':
if (walk(x+1, y-1)) {
system("cls");
prmap(x+1, y-1);
x = x+1;
y = y-1;
if (x == Max-1 && y == Max-1) {
cout << "you are great!!\n";
return;
}
}
break;
case 'c':
if (walk(x+1, y+1)) {
system("cls");
prmap(x+1, y+1);
x = x+1;
y = y+1;
if (x == Max-1 && y == Max-1) {
cout << "you are great!!\n";
return;
}
}
break;
default:
break;
}
}
}