Maximum sum on a torus

Maximum sum on a torus
Input: Standard Input

Output: Standard Output

A grid that wraps both horizontally and vertically is called a torus. Given a torus where each cell contains an integer, determine the sub-rectangle with the largest sum. The sum of a sub-rectangle is the sum of all the elements in that rectangle. The grid below shows a torus where the maximum sub-rectangle has been shaded.

1

-1

0

0

-4

2

3

-2

-3

2

4

1

-1

5

0

3

-2

1

-3

2

-3

2

4

1

-4

Input

The first line in the input contains the number of test cases (at most 18). Each case starts with an integer N (1≤N≤75) specifying the size of the torus (always square). Then follows N lines describing the torus, each line containing N integers between-100 and 100, inclusive.

Output

For each test case, output a line containing a single integer: the maximum sum of a sub-rectangle within the torus.

Sample Input                                 

2
5
1 -1 0 0 -4
2 3 -2 -3 2
4 1 -1 5 0
3 -2 1 -3 2
-3 2 4 1 -4
3
1 2 3
4 5 6
7 8 9
Output for Sample Input
15

45

http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&category=24&page=show_problem&problem=1768
这道题是求最大子矩阵和的加强版,原矩阵是一个上下左右都可以串通的矩阵环,通过在原矩阵的下方,右方和右下方添加相同的矩阵,然后枚举所求最大子矩阵在第一个矩阵中的左上角,再通过动态规划的方法求出长宽不大于N的最大子矩阵,各种枚举情况中的最大和即为所求解。
#include <cstdio>
using namespace std;

#define MAX 155

int main()
{
	int x,y,i,j,n,s,ans;
	int c[MAX],b[MAX],a[MAX][MAX];
	scanf("%d",&s);
	while (--s>=0){
		scanf("%d",&n);
		for(i=0;i<n;++i)
			for (j=0;j<n;++j){
				scanf("%d",&a[i][j]);
				a[i][j+n]=a[i+n][j]=a[i+n][j+n]=a[i][j];
			}
		ans=-200;
		for (x=0;x<n;++x)
			for(y=0;y<n;++y)
				for(i=0;i<n;++i)
					for(j=0;j<n;++j)
					{
						c[j]=a[x+i][y+j];
						if(j)
							c[j]+=c[j-1];
						if(i)
							b[j]+=c[j];
						else
							b[j]=c[j];
						if (b[j]>ans)
							ans=b[j];
					}
		printf("%d\n",ans);
	}
	return 0;
}

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extern UFUNEXPORT int UF_MODL_ask_face_data( tag_t face ,/* <I> Face obj_id / int * type ,/ <O> Face type is NX surface type code 16 = cylinder 17 = cone 18 = sphere 19 = revolved (toroidal) 20 = extruded 22 = bounded plane 23 = fillet (blend) 43 = b-surface 65 = offset surface 66 = foreign surface / double point[] ,/ <O,len:3> Point information is returned according to the value of type as follows. Plane = Position in plane Cylinder= Position on axis Cone = Position on axis Sphere = Center position Torus = Center position Revolved = Position on axis / double dir[] ,/ <O,len:3> Direction information is returned according to the value of type as follows. Plane = Normal direction Cylinder= Axis direction Cone = Axis direction Torus = Axis direction Revolved = Axis direction / double box[] ,/ <O,len:6> Face boundary. The coordinates of the opposite corners of a rectangular box with sides parallel to X, Y, and Z axes (Absolute Coordinate System) are returned. The box contains the specified face and is usually close to the minimum possible size, but this is not guaranteed. box[0] = Xmin box[1] = Ymin box[2] = Zmin box[3] = Xmax box[4] = Ymax box[5] = Zmax / double * radius ,/ <O> Face major radius: For a cone, the radius is taken at the point[3] position on the axis. For a torus, the radius is taken at the major axis. / double * rad_data ,/ <O> Face minor radius: only a torus or cone has rad_data as a minor radius. For a cone, rad_data is the half angle in radians. For a torus, rad_data is taken at the minor axis. / int * norm_dir / <O> Face normal direction: +1 if the face normal is in the same direction as the surface normal (cross product of the U- and V-derivative vectors), -1 if reversed. */ ); 详解
最新发布
06-01

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