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翻译 LLVM中的栈映射与补丁点

原文地址:http://llvm.org/docs/StackMaps.html定义在本文我们将所有充当LLVM客户端的组件统称为“运行时”。包括LLVMIR生成器,目标代码消费者,以及代码修补程序。栈映射(stack map)记录在一个特定指令地址处的活动值。这些活动值不是指生存期跨越该栈映射的LLVM值。相反,它们只是运行时要求在这个点存活的值。例如,它们可能是在与包含该栈映射的函

2016-07-29 11:25:07 1407

翻译 LLVM 3.0类型系统重写

原文地址:http://blog.llvm.org/2011/11/llvm-30-type-system-rewrite.htmlLLVM 3.0中最为普遍的IR(因此编译器API)改变之一是完全重新实现LLVMIR类型。这个改变拖延了很久(最初的类型系统自LLVM1.0延续),它使得编译器更快,极大地简化VMCore的一个关键子系统,并消除了IR某些通常导致混淆与不方便的设计点。本文解释为

2016-07-22 11:52:47 1369

翻译 LLVM里的异常处理

原文:http://llvm.org/docs/ExceptionHandling.html#funclet-parent-tokens介绍本文是与LLVM里有关异常处理的所有信息的集散地。它描述了LLVM异常处理信息所具有的格式,这对对构建前端或直接处理该信息感兴趣的人是有用的。另外,本文提供了关于在C与C++中使用什么异常处理信息的特定例子。Itanium ABI零开销异常处理

2016-07-08 11:47:31 5365 1

翻译 LLVM 3.0异常处理重设计

原文:http://blog.llvm.org/2011/11/llvm-30-exception-handling-redesign.htmlLLVM 3.0中最大的IR改变之一是重新设计、实现了LLVMIR异常处理模型。旧的模型,虽然对大多数情形都工作,在某些关键情形下跌倒,导致隐蔽的误编译,未达成的优化,以及差劲的编译用时。本文讲述LLVM3.0中的改变,以及如何将一个现有的LLVM前端

2016-07-08 11:45:47 1493

翻译 异常处理表

原文地址:https://mentorembedded.github.io/cxx-abi/exceptions.pdf本节描述了编译器生成的数据,使运行时能够找到关于在异常发生时所采取行动的合适信息。概览从当前PC查找异常处理信息的过程总结在下图:所有的表都在“代码”空间。由typeinfo指针指向的类型由一个GP相对偏移确定。系统回滚表这些都描述在《

2016-07-08 11:41:36 3711

翻译 LLVM 3.0中的寄存器贪婪分配

原文地址:http://blog.llvm.org/2011/09/greedy-register-allocation-in-llvm-30.htmlLLVM有两个新的分配器:基本与快速。在LLVM 3.0发布时,缺省的优化寄存器分配器将不再是线性扫描,而是新的贪婪寄存器分配器。使用全局生命期分解,这个贪婪算法生成的代码比线性扫描要小1-2%,快至10%。线性扫描的经验教训自2004...

2016-07-01 11:49:10 3258 1

Introduction to Theory of Computation

This is a free textbook for an undergraduate course on the Theory of Computation, which we have been teaching at Carleton University since 2002.Until the 2011/2012 academic year, this course was offered as a second-year course (COMP 2805) and was compulsory for all Computer Science students. Starting with the 2012/2013 academic year, the course has been downgraded to a third-year optional course (COMP 3803).

2018-09-23

Survey on Instruction Selection

Instruction selection is one of three optimization problems involved in the code generator back-end of a compiler. The instruction selector is responsible of transforming an input program from its target-independent representation into a target-specific form by making best use of the available machine instructions. Hence instruction selection is a crucial part of efficient code generation.

2018-09-23

Towards a Compilation infrastructure for network processors

Modern network processors (NPs) typically resemble a highly-multithreaded multiprocessor-ona-chip, supporting a wide variety of mechanisms for on-chip storage and inter-task communication. NP applications are themselves composed of many threads that share memory and other resources,and synchronize and communicate frequently. In contrast, studies of new NP architectures and features are often performed by benchmarking a simulation model of the new NP using independent kernel programs that neither communicate nor share memory. In this paper we present a NP simulation infrastructure that (i) uses realistic NP applications that are multithreaded, share memory, synchronize, and communicate; and (ii) automatically maps these applications to a variety of NP architectures and features. We use our infrastructure to evaluate threading and scaling, on-chip storage and communication, and to suggest future techniques for automated compilation for NPs.

2018-09-23

the art of multiprocessor programming

The first third covers the principles of concurrent programming, showing how to think like a concurrent programmer. Like many other skills such as driving a car, cooking a meal, or appreciating caviar, thinking concurrently requires cultivation, but it can be learned with moderate effort. Readers who want to start programming right away may skip most of this section, but should still read Chapters 2

2018-09-23

Crafting a Compiler

Brief Contents 1 Introduction 1 2 A Simple Compiler 31 3 Scanning—Theory and Practice 57 4 Grammars and Parsing 113 5 Top-Down Parsing 143 6 Bottom-Up Parsing 179 7 Syntax-Directed Translation 235 8 Symbol Tables and Declaration Processing 279 9 Semantic Analysis 343 10 Intermediate Representations 391 11 Code Generation for a Virtual Machine 417 12 Runtime Support 445 13 Target Code Generation 489 14 Program Optimization 547

2018-09-01

How Debuggers Work

a total guide to debuggers: what they do, how they work, and how to use them to produce better programs

2018-09-01

Elements of Compiler Design

This book is intended as a text for a one-term introductory course in compiler writing at a senior undergraduate level. It maintains a balance between a theoretical and practical approach to this subject. From a theoretical viewpoint, it introduces rudimental models underlying compilation and its essential phases.

2018-09-01

category-theory-for-programmers

category theory is a treasure trove of extremely useful programming ideas. Haskell programmers have been tapping this resource for a long time, and the ideas are slowly percolating into other languages, but this process is too slow. We need to speed it up. Second, there are many different kinds of math, and they appeal to different audiences. You might be allergic to calculus or algebra, but it doesn't mean you won't enjoy category theory. I would go as far as to argue that category theory is the kind of math that is particularly well suited for the minds of programmers. That’s because category theory — rather than dealing with particulars — deals with structure. It deals with the kind of structure that makes programs composable.

2018-09-01

Language_Implementation_Patterns_C

This book gives you just the tools you'll need to develop day-to-day language applications. You'll be able to handle all but the really advanced or esoteric situations. For example, we won't have space to cover topics such as machine code generation, register allocation, automatic garbage collection, thread models, and extremely efficient interpreters. You'll get good all-around expertise implementing modest languages, and you'll get respectable expertise in processing or translating complex languages

2018-09-01

Compiler Construction-20th

the essays collection of conference of Compiler Construction-20th

2018-09-01

Compiler Construction-19th

the essays collection of conference of Compiler Construction-19th

2018-09-01

Compiler Construction-17th

the essays collection of conference of Compiler Construction-17th

2018-09-01

Compiler Construction-16th

the essays collection of conference of Compiler Construction-16th

2018-09-01

Compiler Construction-5th

the essays collection of conference of Compiler Construction-5th

2018-09-01

Construction and Evolution of Code Generator

It describes the Construction and Evolution of Code Generator

2018-09-01

Modern Embedded Computing Designing Connected, Pervasive, Media-Rich Systems

Modern Embedded Computing Designing Connected, Pervasive, Media-Rich Systems

2018-09-01

Compiler Construction-11th

the essays collection of conference Compiler Construction-11th

2018-09-01

The compiler design handbook

The compiler design handbook, which describes the design practice of compiler

2018-09-01

Data_Flow_Analysis_Theory_And_Practice(Bookos.org)

Data Flow Analysis Theory And Practice for compiler development

2018-09-01

The Compiler Design Handbook Optimizations and machine code generation

The Compiler Design Handbook Optimizations and machine code generation

2018-09-01

C++_Coding_Standards_101_Rule

C++ Coding Standards 101 Rule, Andrei Alexandrescu

2018-08-24

instruction scheduling for instruction level parallel processor

instruction scheduling for instruction level parallel processor

2018-07-16

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