对于如何检测网页加载进度这个问题,百度了一下,没有好的答案。可以说是没有答案。但是找到了一个开源项目。
pace.js
如何想直接用现成的进度条。这个库很丰富,现在想要分析一下它的源代码来了解,如何检测网页加载进度,方便我们编写自己的js组件 。
pace.js 代码不多 。才1千行。
start: When pace is initially started, or as a part of a restart
stop: When pace is manually stopped, or as a part of a restart
restart: When pace is restarted (manually, or by a new AJAX request)
done: When pace is finished
hide: When the pace is hidden (can be later than done, based on ghostTime and minTime)
上面是它的进度条的生命周期。
经过分析,它的核心方法在go这个函数里。
Pace.go = function() {
var start;
Pace.running = true;
bar.render();
start = now();
cancelAnimation = false;
return animation = runAnimation(function(frameTime, enqueueNextFrame) {
var avg, count, done, element, elements, i, j, remaining, scaler, scalerList, sum, _j, _k, _len1, _len2, _ref2;
remaining = 100 - bar.progress;
count = sum = 0;
done = true;
for (i = _j = 0, _len1 = sources.length; _j < _len1; i = ++_j) {
source = sources[i];
scalerList = scalers[i] != null ? scalers[i] : scalers[i] = [];
elements = (_ref2 = source.elements) != null ? _ref2 : [source];
for (j = _k = 0, _len2 = elements.length; _k < _len2; j = ++_k) {
element = elements[j];
scaler = scalerList[j] != null ? scalerList[j] : scalerList[j] = new Scaler(element);
done &= scaler.done;
if (scaler.done) {
continue;
}
count++;
sum += scaler.tick(frameTime);
}
}
avg = sum / count;
bar.update(uniScaler.tick(frameTime, avg));
if (bar.done() || done || cancelAnimation) {
bar.update(100);
Pace.trigger('done');
return setTimeout(function() {
bar.finish();
Pace.running = false;
return Pace.trigger('hide');
}, Math.max(options.ghostTime, Math.max(options.minTime - (now() - start), 0)));
} else {
return enqueueNextFrame();
}
});
};
因为在这个函数我们看到了,以下几个 关键方法的调用
bar.render();
remaining = 100 - bar.progress;
bar.update(100);
Pace.trigger('done');
bar.finish();
Pace.running = false;
return Pace.trigger('hide');
表现了进度条从生成到隐藏。
那么推导出来关键的变量在于bar.progress的变化原因
找到了
for (i = _j = 0, _len1 = sources.length; _j < _len1; i = ++_j) {
source = sources[i];
scalerList = scalers[i] != null ? scalers[i] : scalers[i] = [];
elements = (_ref2 = source.elements) != null ? _ref2 : [source];
for (j = _k = 0, _len2 = elements.length; _k < _len2; j = ++_k) {
element = elements[j];
scaler = scalerList[j] != null ? scalerList[j] : scalerList[j] = new Scaler(element);
done &= scaler.done;
if (scaler.done) {
continue;
}
count++;
sum += scaler.tick(frameTime);
}
}
看SOURCE_KEYS
SOURCE_KEYS = {
ajax: AjaxMonitor,
elements: ElementMonitor,
document: DocumentMonitor,
eventLag: EventLagMonitor
};
这是一个页面的组成部分。
上面的那个两层循环就是在循环它们的每个元素是否加载完成 。
他们每个监视器都有一个tracker
function EventLagMonitor() {
var avg, interval, last, points, samples,
_this = this;
this.progress = 0;
avg = 0;
samples = [];
points = 0;
last = now();
interval = setInterval(function() {
var diff;
...
if (++points >= options.eventLag.minSamples && avg < options.eventLag.lagThreshold) {
_this.progress = 100;
return clearInterval(interval);
} else {
return _this.progress = 100 * (3 / (avg + 3));
}
}, 50);
}
XHRRequestTracker = (function() {
function XHRRequestTracker(request) {
var event, size, _j, _len1, _onreadystatechange, _ref2,
_this = this;
this.progress = 0;
if (window.ProgressEvent != null) {
size = null;
request.addEventListener('progress', function(evt) {
if (evt.lengthComputable) {
return _this.progress = 100 * evt.loaded / evt.total;
} else {
return _this.progress = _this.progress + (100 - _this.progress) / 2;
}
}, false);
_ref2 = ['load', 'abort', 'timeout', 'error'];
for (_j = 0, _len1 = _ref2.length; _j < _len1; _j++) {
event = _ref2[_j];
request.addEventListener(event, function() {
return _this.progress = 100;
}, false);
}
} else {
SocketRequestTracker = (function() {
function SocketRequestTracker(request) {
var event, _j, _len1, _ref2,
_this = this;
this.progress = 0;
_ref2 = ['error', 'open'];
for (_j = 0, _len1 = _ref2.length; _j < _len1; _j++) {
event = _ref2[_j];
request.addEventListener(event, function() {
return _this.progress = 100;
}, false);
}
}
return SocketRequestTracker;
所以检测页面加载进度的思路如下
SOURCE_KEYS = {
ajax: AjaxMonitor,
elements: ElementMonitor,
document: DocumentMonitor,
eventLag: EventLagMonitor
};
获取以上类别的所有元素。为每个Monitor创建一个Tracker。然后为每个元素addeventListener(“progress”,function(){ 获取进度})。
然后遍历所有元素的进度。
如果加载完成就Continue然后去执行一下动画
否则就进度剩余的部分++;
在循环开始有一个done变量,与所有的元素的.done进行&=,如果最后结果是true,那么进度条就完成 ,可以hide了。
而这个检测进度的方法是不断调用自身的。直到done=true;