创建动画
init:function(){
this._super();
//create sprite sheet
cc.spriteFrameCache.addSpriteFrames(res.running_plist);
this.spriteSheet = new cc.SpriteBatchNode(res.runner_png);
this.addChild(this.spriteSheet);
//init runningAction
var animFrames = [];
for(var i=0;i<8;i++){
var str = "runner" + i + ".png";
var frame = cc.spriteFrameCache.getSpriteFrame(str);
animFrames.push(frame);
}
var animation = new cc.Animation(animFrames,0.1);
this.runningAction = new cc.RepeatForever(new cc.Animate(animation));
//create the hero sprite
this.sprite = new cc.Sprite("#runner0.png");
this.sprite.attr({x:80,y:85});
this.sprite.runAction(this.runningAction);
this.addChild(this.sprite);
//create the move action
//var actionTo = new cc.MoveTo(2,cc.p(300,85));
//spriteRunner.runAction(actionTo);
//this.addChild(spriteRunner);
}