Android系统截屏功能提取

本文探讨了Android 4.0及以后版本的截图功能,特别是截图后的过渡动画效果。重点在于`GlobalScreenshot`类,它负责截图的动画、保存和通知栏显示。代码示例展示了如何使用WindowManager显示截图的bitmap,并通过`global_screenshot.xml`布局文件实现阴影效果。文章还提到了截图显示的逻辑以及与状态栏相关的淡出动画选项。

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Android在4.0版本之后同时按电源键和音量键可以截取当前屏幕,截图后会有一个过渡动画效果,这里提取了将效果这部分提取出来,可以用于应用截图分享功能。

截图功能在源码中的位置是com.android.systemui.screenshot,下面有四个类


其中主要工作都在GlobalScreenshot中,包括截图后的动画效果、保存到本地和显示到通知栏。为了简单,下面的代码只保留了过渡动画部分

class GlobalScreenshot {
    private static final String TAG = "GlobalScreenshot";

    private static final int SCREENSHOT_FLASH_TO_PEAK_DURATION = 130;
    private static final int SCREENSHOT_DROP_IN_DURATION = 430;
    private static final int SCREENSHOT_DROP_OUT_DELAY = 500;
    private static final int SCREENSHOT_DROP_OUT_DURATION = 430;
    private static final int SCREENSHOT_DROP_OUT_SCALE_DURATION = 370;
    private static final int SCREENSHOT_FAST_DROP_OUT_DURATION = 320;
    private static final float BACKGROUND_ALPHA = 0.5f;
    private static final float SCREENSHOT_SCALE = 1f;
    private static final float SCREENSHOT_DROP_IN_MIN_SCALE = SCREENSHOT_SCALE * 0.725f;
    private static final float SCREENSHOT_DROP_OUT_MIN_SCALE = SCREENSHOT_SCALE * 0.45f;
    private static final float SCREENSHOT_FAST_DROP_OUT_MIN_SCALE = SCREENSHOT_SCALE * 0.6f;
    private static final float SCREENSHOT_DROP_OUT_MIN_SCALE_OFFSET = 0f;

    private Context mContext;
    private WindowManager mWindowManager;
    private WindowManager.LayoutParams mWindowLayoutParams;
    private Display mDisplay;
    private DisplayMetrics mDisplayMetrics;

    private Bitmap mScreenBitmap;
    private View mScreenshotLayout;
    private ImageView mBackgroundView;
    private ImageView mScreenshotView;
    private ImageView mScreenshotFlash;

    private AnimatorSet mScreenshotAnimation;

    private float mBgPadding;
    private float mBgPaddingScale;

    private MediaActionSound mCameraSound;


    /**
     * @param context everything needs a context :(
     */
    public GlobalScreenshot(Context context) {
        Resources r = context.getResources();
        mContext = context;
        LayoutInflater layoutInflater = (LayoutInflater)
                context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);

        // Inflate the screenshot layout
        mScreenshotLayout = layoutInflater.inflate(R.layout.global_screenshot, null);
        mBackgroundView = (ImageView) mScreenshotLayout.findViewById(R.id.global_screenshot_background);
        mScreenshotView = (ImageView) mScreenshotLayout.findViewById(R.id.global_screenshot);
        mScreenshotFlash = (ImageView) mScreenshotLayout.findViewById(R.id.global_screenshot_flash);
        mScreenshotLayout.setFocusable(true);
        mScreenshotLayout.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                // Intercept and ignore all touch events
                return true;
            }
        });

        // Setup the window that we are going to use
        mWindowLayoutParams = new WindowManager.LayoutParams(
                ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT, 0, 0,
                WindowManager.LayoutParams.TYPE_SYSTEM_ALERT,
                WindowManager.LayoutParams.FLAG_FULLSCREEN
                        | WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED
                        | WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN
                     
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