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yahle的技术专栏

游戏开发退役的技术blog

  • 博客(4)
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原创 跑题

以前看过一个小品,说的是在开会研究怎样不在开会的时候跑题,结果,开着开着,就跑题到登山队员是该从南坡登珠穆朗玛峰还是从北坡。前天发了一个帖像让大家讨论一下疲劳度的问题,结果回复不到3帖就开始跑题了开始讨论起虚拟商品交换问题我还真的有点佩服我们中国人跑题的能力。该帖的链接如下:http://bbs.gameres.com/showthread.asp?threadid=14867

2004-10-13 11:21:00 984

原创 货物的损耗的设计

货物的损耗       游戏里贸易的货物在运输过程中会造成一定的损耗,食品会发霉变质,玻璃品会在风浪中被摔碎,贵重金属会被小偷惦记,因此不同的货物在运送到达目的地后,多多少少都会有一定的损失。        决定损失的因素:保质期和损坏率。保质期是在一定时间里物品不会收到任何的损坏,损坏率是物品在过保质期后每个单位时间减少的数量。       举例:食品的保质期一半为10天,每

2004-10-10 21:22:00 1197

原创 爵位的设定

爵位       不同的爵位在交易的过程中可以获得一定的优惠,原则上,爵位越高获得的优惠也越多,不过这种优惠仅仅限于本国和同盟国,在非同盟国这些优惠措施将无效,在一些敌对国家可能还会造成一定的困扰。        爵位的等级:平民,勇者,骑士,爵士……        爵位的取得:通过经商,取得一定的声望,信用,然后交纳一定的费用就可以取得爵位        承担的义务:

2004-10-10 20:34:00 1183

原创 游戏平衡问题

游戏平衡问题 本文不是理论的文章,只是以我在一个内测游戏里遇到的各种设置引起的游戏平衡问题,希望能给广大策划一点提示。本文背景:游戏是蜗牛公司的《航海世纪》,我是用朋友的封闭内测帐号以一位普通玩家的身份参与游戏的,与蜗牛官方策划无关,文章所持有的观点,都作为一个普通玩家的观点。因为拿到帐号的时间比较晚,而且游戏开始前,未考虑到游戏变化会如此巨大,所以早期数据都不能准确给出。如果与实际有

2004-10-07 10:16:00 1391 1

Pro .NET Memory Management(深入 .net 内存管理)(epub版)

.net下高级开发必须读的书,详细的讲解了.net下内存的工作原理与开发技巧。

2018-11-26

React Design Patterns and Best Practices(React设计模式与最佳实践)中文版

React Design Patterns and Best Practices(React设计模式与最佳实践) 中文版,你看的没错,但是是百度翻译翻译的。 所以保留的中英对照,大家将就着看吧。

2018-04-10

Skill Up: A Software Developer's Guide to Life and Career

技能:一个软件开发人员的生活和职业指南 一共三个部分 1.编程技能 2.自由职业技能 3.职业技能 About the Author Jordan Hudgens is the CTO and founder of DevCamp, where he leads instruction and curriculum development for all the DevCamp and Bottega code schools around the US. As a developer over the past decade, Jordan has traveled the world building applications and training individuals on a wide variety of topics, including Ruby development, big data analysis, and software engineering. Jordan focuses on project-driven education as opposed to theory-based development. This style of teaching is conducive to learning how to build real-world products that adhere to industry best practices. Additionally, Jordan has published multiple books on programming and computer science along with developing training curriculum for Learn.co, DevCamp, and AppDev on the topics, namely Ruby on Rails, Java, AngularJS, NoSQL, API development, and algorithms.

2017-10-19

JavaScript by Example azw3

What this book covers Chapter 1, Building a ToDo List, starts with a simple DOM manipulation with JavaScript and work with event listeners, which will give you a good idea of how JavaScript works with the HTML in the website. You’ll set up the basic development environment and build your first ToDo list app. Chapter 2, Building a Meme Creator, helps you build a fun application, Meme Creator. Through this, you’ll understand the canvas element, use ES6 classes, and be introduced to layouts using CSS3 flexbox. This chapter also introduces you to Webpack and setting up your own automated development environment using it. Chapter 3, Event Registration App, focuses on developing a responsive Event Registration form with an appropriate form validation, which allows users to register for your upcoming event and also visually display the registration data through charts. This chapter helps you understand different methods of performing AJAX requests and how to work with dynamic data. Chapter 4, Real-Time Video Call App with WebRTC, uses WebRTC to build a real-time video call and chat application in JavaScript. This chapter focuses on using the powerful web APIs available to JavaScript in the browser.

2017-10-19

Mastering Immutable.js_ Better - Adam Boduch.azw3

Immutable.js_是一个能极大的帮助javascript开发的工具库,这个是介绍的书,书不大,也很容易懂。

2017-10-19

React Native - Building Mobile - Vladimir Novick.azw3

用 JavaScript React Native 构建移动开发程序。有版权问题请通知csdn下架。

2017-10-19

.net core clr

coreclr-master

2017-05-16

dogse 游戏服务端框架

c# 写的,懂的下

2017-05-16

.net corefx 20170516

你看的没错,是.net core的源代码

2017-05-16

禅道导入bugfree 3数据插件

不是很完善讲究着用吧,不想花资源点,上http://www.cnblogs.com/yahle/p/3554481.html 去下吧

2014-02-18

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