<pre name="code" class="cpp">// pj20Dlg.cpp : 实现文件
//
#include "stdafx.h"
#include "pj20.h"
#include "pj20Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// 用于应用程序“关于”菜单项的 CAboutDlg 对话框
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// 对话框数据
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
// 实现
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// Cpj20Dlg 对话框
Cpj20Dlg::Cpj20Dlg(CWnd* pParent /*=NULL*/)
: CDialog(Cpj20Dlg::IDD, pParent)
, m_edit(_T(""))
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
comport=0;
}
void Cpj20Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_MSCOMM1, m_mscom1);
//DDX_Control(pDX, IDC_CHECK1, m_led1);
//DDX_Control(pDX, IDC_CHECK2, m_led2);
//DDX_Control(pDX, IDC_CHECK3, m_led3);
// DDX_Control(pDX, IDC_CHECK4, m_led4);
// DDX_Control(pDX, IDC_CHECK5, m_led5);
DDX_Text(pDX, IDC_EDIT1, m_edit);
DDX_Control(pDX, IDC_BUTTON1, m_openserial);
DDX_Control(pDX, IDC_COMBO1, m_combocom);
DDX_Control(pDX, IDC_BUTTON3, m_status_port);
DDX_Control(pDX, IDC_SEVENSEGNUMCTRL2, m_seg1);
DDX_Control(pDX, IDC_SEVENSEGNUMCTRL1, m_seg2);
DDX_Control(pDX, IDC_SEVENSEGNUMCTRL3, m_seg3);
DDX_Control(pDX, IDC_SEVENSEGNUMCTRL4, m_seg4);
DDX_Control(pDX, IDC_SEVENSEGNUMCTRL5, m_led_w);
DDX_Control(pDX, IDC_STATIC1, m_status);
DDX_Control(pDX, IDC_ITHERMOMETERX1, m_itemp);
DDX_Control(pDX, IDC_IANGULARGAUGEX1, m_gasgaue);
DDX_Control(pDX, IDC_CHECK6, m_checkad);
// DDX_Control(pDX, IDC_PANEL1, m_panel);
DDX_Control(pDX, IDC_EDIT1, m_receive);
DDX_Control(pDX, IDC_MSFLEXGRID1, m_flex);
DDX_Control(pDX, IDC_DATAGRID1, m_data);
DDX_Control(pDX, IDC_PROGRESS1, m_progross);
}
BEGIN_MESSAGE_MAP(Cpj20Dlg, CDialog)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_BN_CLICKED(IDC_BUTTON1, &Cpj20Dlg::OnBnClickedButton1)
ON_BN_CLICKED(IDC_BUTTON2, &Cpj20Dlg::OnBnClickedButton2)
ON_CBN_SELCHANGE(IDC_COMBO1, &Cpj20Dlg::OnCbnSelchangeCombo1)
ON_BN_CLICKED(IDC_BUTTON3, &Cpj20Dlg::OnBnClickedButton3)
// ON_BN_CLICKED(IDC_BUTTON4, &Cpj20Dlg::OnBnClickedButton4)
// ON_BN_CLICKED(IDC_BUTTON5, &Cpj20Dlg::OnBnClickedButton5)
//ON_BN_CLICKED(IDC_BUTTON6, &Cpj20Dlg::OnBnClickedButton6)
// ON_BN_CLICKED(IDC_BUTTON7, &Cpj20Dlg::OnBnClickedButton7)
//ON_BN_CLICKED(IDC_BUTTON8, &Cpj20Dlg::OnBnClickedButton8)
// ON_BN_CLICKED(IDC_BUTTON9, &Cpj20Dlg::OnBnClickedButton9)
ON_BN_CLICKED(IDC_BUTTON10, &Cpj20Dlg::OnBnClickedButton10)
ON_BN_CLICKED(IDC_BUTTON11, &Cpj20Dlg::OnBnClickedButton11)
ON_BN_CLICKED(IDC_BUTTON12, &Cpj20Dlg::OnBnClickedButton12)
ON_BN_CLICKED(IDC_BUTTON13, &Cpj20Dlg::OnBnClickedButton13)
ON_BN_CLICKED(IDC_BUTTON14, &Cpj20Dlg::OnBnClickedButton14)
ON_BN_CLICKED(IDC_BUTTON15, &Cpj20Dlg::OnBnClickedButton15)
ON_BN_CLICKED(IDC_BUTTON16, &Cpj20Dlg::OnBnClickedButton16)
ON_BN_CLICKED(IDC_BUTTON17, &Cpj20Dlg::OnBnClickedButton17)
//ON_BN_CLICKED(IDC_BUTTON18, &Cpj20Dlg::OnBnClickedButton18)
// ON_BN_CLICKED(IDC_RADIO1, &Cpj20Dlg::OnBnClickedRadio1)
ON_WM_TIMER()
ON_COMMAND(ID_32771, &Cpj20Dlg::On32771)
ON_COMMAND(ID_LED32773, &Cpj20Dlg::OnLed32773)
ON_BN_CLICKED(IDC_CHECK6, &Cpj20Dlg::OnBnClickedCheck6)
ON_COMMAND(ID_32777, &Cpj20Dlg::On32777)
ON_BN_CLICKED(IDC_BUTTON20, &Cpj20Dlg::OnBnClickedButton20)
ON_WM_CHAR()
END_MESSAGE_MAP()
// Cpj20Dlg 消息处理程序
BOOL Cpj20Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// 将“关于...”菜单项添加到系统菜单中。
// IDM_ABOUTBOX 必须在系统命令范围内。
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
// 执行此操作
SetIcon(m_hIcon, TRUE); // 设置大图标
SetIcon(m_hIcon, FALSE); // 设置小图标
//ShowWindow(SW_MAXIMIZE);
// TODO: 在此添加额外的初始化代码
static CFont font; //定义静态变量,也可以定义全局变量或者对话框的成员变量,临时变量或者局部变量是不行的
// font.CreatePointFont(120, "隶书");
font.CreatePointFont(300, "隶书");
GetDlgItem(IDC_STATICfont)->SetFont(&font);
glen=0;
m_combocom.SetCurSel(1);
m_flex.put_TextMatrix(0,1,"值");
m_flex.put_TextMatrix(0,2,"单位");
m_flex.put_TextMatrix(1,2,"maH");
m_flex.put_TextMatrix(2,2,"mV");
m_flex.put_TextMatrix(3,2,"mV");
m_flex.put_TextMatrix(4,2,"mV");
m_flex.put_TextMatrix(5,2,"mV");
m_flex.put_TextMatrix(6,2,"%");
m_flex.put_TextMatrix(7,2,"℃");
m_flex.put_TextMatrix(8,2,"mA");
m_flex.put_TextMatrix(9,2,"-----");
//m_flex.put_TextMatrix(0,0,"FCC");
m_flex.put_TextMatrix(1,0,"FCC");
m_flex.put_TextMatrix(2,0,"CELL1");
m_flex.put_TextMatrix(3,0,"CELL2");
m_flex.put_TextMatrix(4,0,"CELL3");
m_flex.put_TextMatrix(5,0,"CELL4");
m_flex.put_TextMatrix(6,0,"SOC");
m_flex.put_TextMatrix(7,0,"温度");
m_flex.put_TextMatrix(8,0,"电流");
m_flex.put_TextMatrix(9,0,"循环次数");
m_progross.SetRange(0,100);
m_progross.SetStep(1);
SetTimer(1,10,NULL);
//SetTimer(1,1000,NULL);
return TRUE; // 除非将焦点设置到控件,否则返回 TRUE
}
void Cpj20Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// 如果向对话框添加最小化按钮,则需要下面的代码
// 来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
// 这将由框架自动完成。
void Cpj20Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // 用于绘制的设备上下文
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// 使图标在工作矩形中居中
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// 绘制图标
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
//当用户拖动最小化窗口时系统调用此函数取得光标显示。
//
HCURSOR Cpj20Dlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
BEGIN_EVENTSINK_MAP(Cpj20Dlg, CDialog)
ON_EVENT(Cpj20Dlg, IDC_MSCOMM1, 1, Cpj20Dlg::OnCommMscomm1, VTS_NONE)
END_EVENTSINK_MAP()
void Cpj20Dlg::OnCommMscomm1()
{
VARIANT var_1; //保存串口发过来的书variant数据类型
COleSafeArray colesafe_1; //类型转换,可是实现和VARAINT类的数据转换
long len; //保存接受到的有效数据
long txdata[1024];
unsigned char bt[5];
long temp,fcc,soc,cell1,cell2,cell3,cell4,cycle,wt; //温度的中间变量
CString strtemp; //转换成字符串
long k;
int i;
// TODO: 在此处添加消息处理程序代码
switch(m_mscom1.get_CommEvent())
{
case 2:
var_1=m_mscom1.get_Input(); //得到串口数据VARAINT
colesafe_1=var_1; //数据等效转换
len=colesafe_1.GetOneDimSize(); //得到有效地的数据长度
for (k=0;k<len;k++)
colesafe_1.GetElement(&k,txdata+k);
bt[0]=*(char *)(txdata+0);
bt[1]=*(char *)(txdata+1);
bt[2]=*(char *)(txdata+2);
bt[3]=*(char *)(txdata+3);
bt[4]=*(char *)(txdata+4);
// TODO: 在此添加消息处理程序代码和/或调用默认值
if((bt[0]==0x7f)&&(bt[4]==0xf7))
{
switch (bt[1])
{
case 5:
temp=bt[2]*256+bt[3];
m_led_w.SetValue(temp%100000/10000,0,NULL);
//m_led_w.SetValue(7,0,NULL);
m_seg1.SetValue(temp%10000/1000,0,NULL);
m_seg2.SetValue((short)temp%1000/100,0,NULL);
m_seg3.SetValue((short)temp%100/10,0,NULL);
m_seg4.SetValue((short)temp%10/1,0,NULL);
// m_itemp.SetPositionNoEvent(temp/10);
char *str;
itoa(temp,str,10);
m_flex.put_TextMatrix(1,1,str);
break;
case 4:
fcc=bt[2]*256+bt[3];
char *str1;
itoa(fcc,str1,10);
m_flex.put_TextMatrix(2,1,str1);
break;
case 3:
soc=bt[2]*256+bt[3];
char *str2;
itoa(soc,str2,10);
m_flex.put_TextMatrix(3,1,str2);
break;
case 2:
cell1=bt[2]*256+bt[3];
char *str3;
itoa(cell1,str3,10);
m_flex.put_TextMatrix(4,1,str3);
break;
case 1:
cell2=bt[2]*256+bt[3];
char *str4;
itoa(cell2,str4,10);
m_flex.put_TextMatrix(5,1,str4);
break;
case 0:
cell3=bt[2]*256+bt[3];
char *str5;
itoa(cell3,str5,10);
m_flex.put_TextMatrix(6,1,str5);
m_gasgaue.SetPositionNoEvent(cell3);
break;
case 10:
cell4=bt[2]*256+bt[3];
char *str6;
itoa(cell4,str6,10);
m_flex.put_TextMatrix(8,1,str6);
break;
case 11:
cycle=bt[2]*256+bt[3];
cycle/=10;cycle-=273;
char *str7;
itoa(cycle,str7,10);
m_flex.put_TextMatrix(7,1,str7);
break;
case 12:
wt=bt[2]*256+bt[3];
char *str8;
itoa(wt,str8,10);
m_flex.put_TextMatrix(9,1,str8);
break;
}
}
break;
}
}
void Cpj20Dlg::OnBnClickedButton1()
{
// TODO: 在此添加控件通知处理程序代码
if(!m_mscom1.get_PortOpen())
{
m_mscom1.put_InBufferSize(1024);//设置输入缓冲区的大小,Bytes
m_mscom1.put_OutBufferSize(1024);//设置输出缓冲区的大小,Bytes
m_mscom1.put_CommPort(m_combocom.GetCurSel()+1);
m_mscom1.put_PortOpen(TRUE);
m_mscom1.put_RThreshold(5);
m_mscom1.put_InputMode(1); //2进制
m_mscom1.put_Settings(_T("9600,N,8,1"));
m_mscom1.put_InputLen(0);
m_mscom1.get_Input();
m_status_port.SetWindowText(_T("串口已打开"));
m_status.SetWindowText(_T("串口已打开"));
m_openserial.SetWindowText(_T("关闭串口"));
}
else
{
m_mscom1.put_PortOpen(FALSE);
m_status_port.SetWindowText(_T("串口已关闭"));
m_status.SetWindowText(_T("串口已关闭"));
m_openserial.SetWindowText(_T("打开串口"));
}
}
void Cpj20Dlg::OnBnClickedButton2()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray;
m_sendarray.RemoveAll(); //把数组里的数据清空
m_sendarray.SetSize(2); //设置数组里面的参数为3个元素
m_sendarray.SetAt(0,0x32); //发送第一个字节index1
m_sendarray.SetAt(1,0x2f); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray);
}
void Cpj20Dlg::OnCbnSelchangeCombo1()
{
// TODO: 在此添加控件通知处理程序代码
switch (m_combocom.GetCurSel())
{
case 0:
comport=1;
break;
case 1:
comport=2;
break;
case 2:
comport=3;
break;
case 3:
comport=4;
break;
}
}
void Cpj20Dlg::OnBnClickedButton3()
{
}
//点亮LED 灯
void Cpj20Dlg::OnBnClickedButton4()
{
CByteArray m_sendarray4;
m_sendarray4.RemoveAll(); //把数组里的数据清空
m_sendarray4.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray4.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray4.SetAt(1,0x05); //发送第二个字节index2
m_sendarray4.SetAt(2,0x00); //发送第一个字节index1
m_sendarray4.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray4.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray4);
// TODO: 在此添加控件通知处理程序代码
}
//熄灭LED 灯
void Cpj20Dlg::OnBnClickedButton5()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0x05); //发送第二个字节index2
m_sendarray5.SetAt(2,0x01); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton6()
{
// TODO: 在此添加控件通知处理程序代码
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0x7f); //发送第二个字节index2
m_sendarray5.SetAt(2,1); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton7()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0x7f); //发送第二个字节index2
m_sendarray5.SetAt(2,2); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton8()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0x7f); //发送第二个字节index2
m_sendarray5.SetAt(2,3); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton9()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0x7f); //发送第二个字节index2
m_sendarray5.SetAt(2,4); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton10()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0x7f); //发送第二个字节index2
m_sendarray5.SetAt(2,0); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton11()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0x7f); //发送第二个字节index2
m_sendarray5.SetAt(2,1); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton12()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0xf8); //发送第二个字节index2
m_sendarray5.SetAt(2,0); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton13()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0xf8); //发送第二个字节index2
m_sendarray5.SetAt(2,1); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton14()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0xf9); //发送第二个字节index2
m_sendarray5.SetAt(2,0); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton15()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0xf9); //发送第二个字节index2
m_sendarray5.SetAt(2,1); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton16()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0xfA); //发送第二个字节index2
m_sendarray5.SetAt(2,0); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton17()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0xfA); //发送第二个字节index2
m_sendarray5.SetAt(2,1); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedButton18()
{
// TODO: 在此添加控件通知处理程序代码
}
void Cpj20Dlg::OnBnClickedRadio1()
{
// TODO: 在此添加控件通知处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0xfb); //发送第二个字节index2
m_sendarray5.SetAt(2,1); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnTimer(UINT_PTR nIDEvent)
{
static int n=0;
n++;
if(n>=100)
n=0;
m_progross.SetPos(n);
CDialog::OnTimer(nIDEvent);
}
void Cpj20Dlg::On32771()
{
// TODO: 在此添加命令处理程序代码
// MessageBox(_T("打开串口"));
test.DoModal();
}
//流水灯的协议 0x7f 0xfc 0xf7
void Cpj20Dlg::OnLed32773()
{
// TODO: 在此添加命令处理程序代码
CByteArray m_sendarray5;
m_sendarray5.RemoveAll(); //把数组里的数据清空
m_sendarray5.SetSize(5); //设置数组里面的参数为3个元素
m_sendarray5.SetAt(0,0x7f); //发送第一个字节index1
m_sendarray5.SetAt(1,0xfc); //发送第二个字节index2
m_sendarray5.SetAt(2,23); //发送第一个字节index1
m_sendarray5.SetAt(3,0xf7); //发送第二个字节index2
m_sendarray5.SetAt(4,0xf7); //发送第二个字节index2
m_mscom1.put_Output((COleVariant)m_sendarray5);
}
void Cpj20Dlg::OnBnClickedCheck6()
{
// TODO: 在此添加控件通知处理程序代码
}
void Cpj20Dlg::On32777()
{
// TODO: 在此添加命令处理程序代码
}
//打开充电mos
void Cpj20Dlg::OnBnClickedButton20()
{
// TODO: 在此添加控件通知处理程序代码
}
void Cpj20Dlg::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
switch(nChar)
{
case 'q':
CDialog:OnCancel();
break;
}
CDialog::OnChar(nChar, nRepCnt, nFlags);
}
vc串口源码调试-控件初学者必看!
最新推荐文章于 2017-01-11 23:13:36 发布