Apache Flink fault tolerance源码剖析(二)

继续Flink Fault Tolerance机制剖析。上一篇文章我们结合代码讲解了Flink中检查点是如何应用的(如何根据快照做失败恢复,以及检查点被应用的场景),这篇我们来谈谈检查点的触发机制以及基于Actor的消息驱动的协同机制。这篇涉及到一个非常关键的类——CheckpointCoordinator

org.apache.flink.runtime.checkpoint.CheckpointCoordinator

该类可以理解为检查点的协调器,用来协调operatorstate的分布式快照。

周期性的检查点触发机制

检查点的触发机制是基于定时器的周期性触发。这涉及到一个定时器的实现类ScheduledTrigger

ScheduledTrigger

触发检查点的定时任务类。其实现就是调用triggerCheckpoint方法。这个方法后面会具体介绍。

public void run() {
    try {
        triggerCheckpoint(System.currentTimeMillis());
    }
    catch (Exception e) {
        LOG.error("Exception while triggering checkpoint", e);
    }
}

startCheckpointScheduler

启动触发检查点的定时任务的方法实现:

    public void startCheckpointScheduler() {
        synchronized (lock) {
            if (shutdown) {
                throw new IllegalArgumentException("Checkpoint coordinator is shut down");
            }

            // make sure all prior timers are cancelled
            stopCheckpointScheduler();

            try {
                // Multiple start calls are OK
                checkpointIdCounter.start();
            } catch (Exception e) {
                String msg = "Failed to start checkpoint ID counter: " + e.getMessage();
                throw new RuntimeException(msg, e);
            }

            periodicScheduling = true;
            currentPeriodicTrigger = new ScheduledTrigger();
            timer.scheduleAtFixedRate(currentPeriodicTrigger, baseInterval, baseInterval);
        }
    }

方法的实现包含两个主要动作:

  • 启动检查点ID计数器checkpointIdCounter
  • 启动触发检查点的定时任务

stopCheckpointScheduler

关闭定时任务的方法,用来释放资源,重置一些标记变量。

triggerCheckpoint

该方法是触发一个新的检查点的核心逻辑。

首先,方法中会去判断一个flag:triggerRequestQueued。该标识表示是否一个检查点的触发请求不能被立即执行。

// sanity check: there should never be more than one trigger request queued
if (triggerRequestQueued) {
    LOG.warn("Trying to trigger another checkpoint while one was queued already");
    return false;
}

如果不能被立即执行,则直接返回。

不能被立即执行的原因是:还有其他处理没有完成。

接着检查正在并发处理的未完成的检查点:

            // if too many checkpoints are currently in progress, we need to mark that a request is queued
            if (pendingCheckpoints.size() >= maxConcurrentCheckpointAttempts) {
                triggerRequestQueued = true;
                if (currentPeriodicTrigger != null) {
                    currentPeriodicTrigger.cancel();
                    currentPeriodicTrigger = null;
                }
                return false;
            }

如果未完成的检查点过多,大于允许的并发处理的检查点数目的阈值,则将当前检查点的触发请求设置为不能立即执行,如果定时任务已经启动,则取消定时任务的执行,并返回。

以上这些检查处于基于锁机制实现的同步代码块中。

接着检查需要被触发检查点的task是否都处于运行状态:

        ExecutionAttemptID[] triggerIDs = new ExecutionAttemptID[tasksToTrigger.length];
        for (int i = 0; i < tasksToTrigger.length; i++) {
            Execution ee = tasksToTrigger[i].getCurrentExecutionAttempt();
            if (ee != null && ee.getState() == ExecutionState.RUNNING) {
                triggerIDs[i] = ee.getAttemptId();
            } else {
                LOG.info("Checkpoint triggering task {} is not being executed at the moment. Aborting checkpoint.",
                        tasksToTrigger[i].getSimpleName());
                return false;
            }
        }

只要有一个task不满足条件,则不会触发检查点,并立即返回。

然后检查是否所有需要ack检查点的task都处于运行状态:

        Map<ExecutionAttemptID, ExecutionVertex> ackTasks = new HashMap<>(tasksToWaitFor.length);

        for (ExecutionVertex ev : tasksToWaitFor) {
            Execution ee = ev.getCurrentExecutionAttempt();
            if (ee != null) {
                ackTasks.put(ee.getAttemptId(), ev);
            } else {
                LOG.info("Checkpoint acknowledging task {} is not being executed at the moment. Aborting checkpoint.",
                        ev.getSimpleName());
                return false;
            }
        }

如果有一个task不满足条件,则不会触发检查点,并立即返回。

以上条件都满足(即没有return false;),才具备触发一个检查点的基本条件。

下一步,获得checkpointId

        final long checkpointID;
        if (nextCheckpointId < 0) {
            try {
                // this must happen outside the locked scope, because it communicates
                // with external services (in HA mode) and may block for a while.
                checkpointID = checkpointIdCounter.getAndIncrement();
            }
            catch (Throwable t) {
                int numUnsuccessful = ++numUnsuccessfulCheckpointsTriggers;
                LOG.warn("Failed to trigger checkpoint (" + numUnsuccessful + " consecutive failed attempts so far)", t);
                return false;
            }
        }
        else {
            checkpointID = nextCheckpointId;
        }

这依赖于该方法的另一个参数nextCheckpointId,如果其值为-1,则起到标识的作用,指示checkpointId将从外部获取(比如Zookeeper,后续文章会谈及检查点ID的生成机制)。

接着创建一个PendingCheckpoint对象:

final PendingCheckpoint checkpoint = new PendingCheckpoint(job, checkpointID, timestamp, ackTasks);

该类表示一个待处理的检查点。

与此同时,会定义一个针对当前检查点超时进行资源清理的取消器canceller。该取消器主要是针对检查点没有释放资源的情况进行资源释放操作,同时还会调用triggerQueuedRequests方法启动一个触发检查点的定时任务,如果有的话(取决于triggerRequestQueued是否为true)。

然后会再次进入同步代码段,对上面的是否新建检查点的判断条件做二次检查,防止产生竞态条件。这里做二次检查的原因是,中间有一段关于获得checkpointId的代码,不在同步块中。

检查后,如果触发检查点的条件仍然是满足的,那么将上面创建的PendingCheckpoint对象加入集合中:

pendingCheckpoints.put(checkpointID, checkpoint);

同时会启动针对当前检查点的超时取消器:

timer.schedule(canceller, checkpointTimeout);

接下来会发送消息给task以真正触发检查点(基于消息驱动的协同机制):

for (int i = 0; i < tasksToTrigger.length; i++) {
    ExecutionAttemptID id = triggerIDs[i];
    TriggerCheckpoint message = new TriggerCheckpoint(job, id, checkpointID, timestamp);
    tasksToTrigger[i].sendMessageToCurrentExecution(message, id);
}

基于Actor的消息驱动的协同机制

上面已经谈到了检查点的触发机制是基于定时任务的周期性触发,那么定时任务的启停机制又是什么?Flink使用的是基于AKKA的Actor模型的消息驱动机制。

CheckpointCoordinatorDeActivator是一个Actor的实现,它用于基于消息来驱动检查点的定时任务的启停:

    public void handleMessage(Object message) {
        if (message instanceof ExecutionGraphMessages.JobStatusChanged) {
            JobStatus status = ((ExecutionGraphMessages.JobStatusChanged) message).newJobStatus();

            if (status == JobStatus.RUNNING) {
                // start the checkpoint scheduler
                coordinator.startCheckpointScheduler();
            } else {
                // anything else should stop the trigger for now
                coordinator.stopCheckpointScheduler();
            }
        }

        // we ignore all other messages
    }

Actor会收到Job状态的变化通知:JobStatusChanged。一旦变成RUNNING,那么检查点的定时任务会被立即启动;否则会被立即关闭。

Actor被创建的代码是CheckpointCoordinator中的createActivatorDeactivator方法:

    public ActorGateway createActivatorDeactivator(ActorSystem actorSystem, UUID leaderSessionID) {
        synchronized (lock) {
            if (shutdown) {
                throw new IllegalArgumentException("Checkpoint coordinator is shut down");
            }

            if (jobStatusListener == null) {
                Props props = Props.create(CheckpointCoordinatorDeActivator.class, this, leaderSessionID);

                // wrap the ActorRef in a AkkaActorGateway to support message decoration
                jobStatusListener = new AkkaActorGateway(actorSystem.actorOf(props), leaderSessionID);
            }

            return jobStatusListener;
        }
    }

既然,是基于消息驱动机制,那么就需要各种类型的消息对应不同的业务逻辑。这些消息在Flink中被定义在package:org.apache.flink.runtime.messages.checkpoint中。

类图如下:

flink-fault-tolerance-2_message-class-diagram

AbstractCheckpointMessage

检查点消息的基础抽象类,提供了三个公共属性(从构造器注入):

  • job:JobID的实例,表示当前这条消息实例的归属;
  • taskExecutionId:ExecutionAttemptID的实例,表示检查点的源/目的任务
  • checkpointId:当前消息协调的检查点ID

除此之外,该实现仅仅override了hashCodeequals方法。

TriggerCheckpoint

该消息由JobManager发送给TaskManager,用于告诉一个task触发它的检查点。

触发消息

位于CheckpointCoordinator类的triggerCheckpoint中,上面已经提及过。

for (int i = 0; i < tasksToTrigger.length; i++) {
    ExecutionAttemptID id = triggerIDs[i];
    TriggerCheckpoint message = new TriggerCheckpoint(job, id, checkpointID, timestamp);
    tasksToTrigger[i].sendMessageToCurrentExecution(message, id);
}

消息处理

TaskManagerhandleCheckpointingMessage实现:

      case message: TriggerCheckpoint =>
        val taskExecutionId = message.getTaskExecutionId
        val checkpointId = message.getCheckpointId
        val timestamp = message.getTimestamp

        log.debug(s"Receiver TriggerCheckpoint $checkpointId@$timestamp for $taskExecutionId.")

        val task = runningTasks.get(taskExecutionId)
        if (task != null) {
          task.triggerCheckpointBarrier(checkpointId, timestamp)
        } else {
          log.debug(s"TaskManager received a checkpoint request for unknown task $taskExecutionId.")
        }

主要是触发检查点屏障Barrier

DeclineCheckpoint

该消息由TaskManager发送给JobManager,用于告诉检查点协调器:检查点的请求还没有能够被处理。这种情况通常发生于:某task已处于RUNNING状态,但在内部可能还没有准备好执行检查点。

它除了AbstractCheckpointMessage需要的三个属性外,还需要用于关联检查点的timestamp

触发消息

位于Task类的triggerCheckpointBarrier方法中:

                Runnable runnable = new Runnable() {
                    @Override
                    public void run() {
                        try {
                            boolean success = statefulTask.triggerCheckpoint(checkpointID, checkpointTimestamp);
                            if (!success) {
                                DeclineCheckpoint decline = new DeclineCheckpoint(jobId, getExecutionId(), checkpointID, checkpointTimestamp);
                                jobManager.tell(decline);
                            }
                        }
                        catch (Throwable t) {
                            if (getExecutionState() == ExecutionState.RUNNING) {
                                failExternally(new RuntimeException(
                                    "Error while triggering checkpoint for " + taskName,
                                    t));
                            }
                        }
                    }
                };

消息处理

位于JobManagerhandleCheckpointMessage

具体的实现在CheckpointCoordinatorreceiveDeclineMessage中:

首先从接收的消息中(DeclineCheckpoint)获得检查点编号:

final long checkpointId = message.getCheckpointId();

接下来的逻辑是判断当前检查点是否是未完成的检查点:isPendingCheckpoint

接下来分为三种情况对待:

  • 如果是未完成的检查点,并且相关资源没有被释放(检查点没有被discarded
isPendingCheckpoint = true;
pendingCheckpoints.remove(checkpointId);
checkpoint.discard(userClassLoader);
rememberRecentCheckpointId(checkpointId);

isPendingCheckpointtrue,根据检查点编号,将检查点从未完成的检查点集合中移除,discard检查点,记住最近的检查点(将其保持到到一个最近的检查点列表中)。

接下来查找是否还有待处理的检查点,根据检查点时间戳来判断:

boolean haveMoreRecentPending = false;
Iterator<Map.Entry<Long, PendingCheckpoint>> entries = pendingCheckpoints.entrySet().iterator();
while (entries.hasNext()) {
    PendingCheckpoint p = entries.next().getValue();
    if (!p.isDiscarded() && p.getCheckpointTimestamp() >= checkpoint.getCheckpointTimestamp()) {
        haveMoreRecentPending = true;
        break;
    }
}

根据标识haveMoreRecentPending来进入不同的处理逻辑:

if (!haveMoreRecentPending && !triggerRequestQueued) {
    LOG.info("Triggering new checkpoint because of discarded checkpoint " + checkpointId);
    triggerCheckpoint(System.currentTimeMillis());
} else if (!haveMoreRecentPending) {
    LOG.info("Promoting queued checkpoint request because of discarded checkpoint " + checkpointId);
    triggerQueuedRequests();
}

如果有需要处理的检查点,并且当前能立即处理,则立即触发检查点定时任务;如果有需要处理的检查点,但不能立即处理,则触发入队的定时任务。

  • 如果是未完成的检查点,并且检查点已经被discarded

抛出IllegalStateException异常

  • 如果不是未完成的检查点

如果在最近未完成的检查点列表中找到,则有可能表示消息来迟了,将isPendingCheckpoint置为true,否则将isPendingCheckpoint置为false.

最后返回isPendingCheckpoint

AcknowledgeCheckpoint

该消息是一个应答信号,表示某个独立的task的检查点已经完成。也是由TaskManager发送给JobManager。该消息会携带task的状态:

  • state
  • stateSize

触发消息

RuntimeEnvironment类的acknowledgeCheckpoint方法。

消息处理

具体的实现在CheckpointCoordinatorreceiveAcknowledgeMessage中,开始的实现同receiveDeclineMessage,也是判断当前接收到的消息中包含的检查点是否是待处理的检查点。如果是,并且也没有discard掉,则执行如下逻辑:

                if (checkpoint.acknowledgeTask(message.getTaskExecutionId(), message.getState(), message.getStateSize())) {
                    if (checkpoint.isFullyAcknowledged()) {
                        completed = checkpoint.toCompletedCheckpoint();

                        completedCheckpointStore.addCheckpoint(completed);

                        LOG.info("Completed checkpoint " + checkpointId + " (in " +
                                completed.getDuration() + " ms)");
                        LOG.debug(completed.getStates().toString());

                        pendingCheckpoints.remove(checkpointId);
                        rememberRecentCheckpointId(checkpointId);

                        dropSubsumedCheckpoints(completed.getTimestamp());

                        onFullyAcknowledgedCheckpoint(completed);

                        triggerQueuedRequests();
                    }
                }

检查点首先应答相关的task,如果检查点已经完全应答完成,则将检查点转换成CompletedCheckpoint,然后将其加入completedCheckpointStore列表,并从pendingCheckpoints中移除。然后调用dropSubsumedCheckpoints它会从pendingCheckpointsdiacard所有时间戳小于当前检查点的时间戳,并从集合中移除。

最后,如果该检查点被转化为已完成的检查点,则:

        if (completed != null) {
            final long timestamp = completed.getTimestamp();

            for (ExecutionVertex ev : tasksToCommitTo) {
                Execution ee = ev.getCurrentExecutionAttempt();
                if (ee != null) {
                    ExecutionAttemptID attemptId = ee.getAttemptId();
                    NotifyCheckpointComplete notifyMessage = new NotifyCheckpointComplete(job, attemptId, checkpointId, timestamp);
                    ev.sendMessageToCurrentExecution(notifyMessage, ee.getAttemptId());
                }
            }

            statsTracker.onCompletedCheckpoint(completed);
        }

迭代所有待commit的task,发送NotifyCheckpointComplete消息。同时触发状态跟踪器的onCompletedCheckpoint回调方法。

NotifyCheckpointComplete

该消息由JobManager发送给TaskManager,用于告诉一个task它的检查点已经得到完成确认,task可以向第三方提交该检查点。

触发消息

位于CheckpointCoordinator类的receiveAcknowledgeMessage方法中,当检查点acktask完成,转化为CompletedCheckpoint之后

        if (completed != null) {
            final long timestamp = completed.getTimestamp();

            for (ExecutionVertex ev : tasksToCommitTo) {
                Execution ee = ev.getCurrentExecutionAttempt();
                if (ee != null) {
                    ExecutionAttemptID attemptId = ee.getAttemptId();
                    NotifyCheckpointComplete notifyMessage = new NotifyCheckpointComplete(job, attemptId, checkpointId, timestamp);
                    ev.sendMessageToCurrentExecution(notifyMessage, ee.getAttemptId());
                }
            }

            statsTracker.onCompletedCheckpoint(completed);
        }

消息处理

TaskManagerhandleCheckpointingMessage

实现:

      case message: NotifyCheckpointComplete =>
        val taskExecutionId = message.getTaskExecutionId
        val checkpointId = message.getCheckpointId
        val timestamp = message.getTimestamp

        log.debug(s"Receiver ConfirmCheckpoint $checkpointId@$timestamp for $taskExecutionId.")

        val task = runningTasks.get(taskExecutionId)
        if (task != null) {
          task.notifyCheckpointComplete(checkpointId)
        } else {
          log.debug(
            s"TaskManager received a checkpoint confirmation for unknown task $taskExecutionId.")
        }

主要是触发tasknotifyCheckpointComplete方法。

小结

这篇文章主要讲解了检查点的基于定时任务的周期性的触发机制,以及基于Akka的Actor模型的消息驱动的协同处理机制。


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