由于wpf的UI使用xaml来表达的,所以我们们可利用这个优点,把WPF中的xaml元素另存为各样的文件,在很多时候我们都不须要这样的操作。把xaml保存为图片、字符串、XPS等等。这里我写了一些方法,以供大家参考.。
注意:以下保存操作前,一定要确保参数中的canvas有高和宽。
1.把canvas保存为文本文件
using System.IO; public void Export(Uri path, Canvas surface) { if (path == null) return; if (surface == null) return; string xaml = XamlWriter.Save(surface); File.WriteAllText(path.LocalPath, xaml);
}
2.把canvas保存为xps文件,xps命名空间在ReachFramework.dll中
using System.IO.Packaging;
using System.Windows.Xps;
using System.Windows.Xps.Packaging;
using System.IO;
public void Export(Uri path, Canvas surface)
{
if (path == null) return;
Transform transform = surface.LayoutTransform;
surface.LayoutTransform = null;
Size size = new Size(surface.Width, surface.Height);
surface.Measure(size);
surface.Arrange(new Rect(size));
Package package = Package.Open(path.LocalPath, FileMode.Create);
XpsDocument doc = new XpsDocument(package);
XpsDocumentWriter writer = XpsDocument.CreateXpsDocumentWriter(doc);
writer.Write(surface);
doc.Close();
package.Close();
surface.LayoutTransform = transform;
}
3.把canvas保存为图片
public void ExportToPng(Uri path, Canvas surface)
{
if (path == null) return;
Transform transform = surface.LayoutTransform;
surface.LayoutTransform = null;
Size size = new Size(surface.Width, surface.Height);
surface.Measure(size);
surface.Arrange(new Rect(size));
RenderTargetBitmap renderBitmap =
new RenderTargetBitmap(
(int)size.Width,
(int)size.Height,
96d,
96d,
PixelFormats.Pbgra32);
renderBitmap.Render(surface);
using (FileStream outStream = new FileStream(path.LocalPath, FileMode.Create))
{
PngBitmapEncoder encoder = new PngBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(renderBitmap));
encoder.Save(outStream);
}
surface.LayoutTransform = transform;
}
这几种都是WPF for win中使用的,希望能对你有所帮助。
链接:http://www.cnblogs.com/guozk/archive/2011/08/17/2142812.html