/
TransparentDlg.h
#pragma once
/
// CTransparentDlg dialog
class CTransparentDlg : public CDialog
{
protected:
CBrush m_BkBrush;
// Construction
public:
CTransparentDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CTransparentDlg)
enum { IDD = IDD_TRANSPARENTDLG_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTransparentDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CTransparentDlg)
virtual BOOL OnInitDialog();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
// TransparentDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Transparent.h"
#include "TransparentDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/
// CTransparentDlg dialog
CTransparentDlg::CTransparentDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTransparentDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTransparentDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
}
void CTransparentDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTransparentDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTransparentDlg, CDialog)
//{{AFX_MSG_MAP(CTransparentDlg)
ON_WM_ERASEBKGND()
ON_WM_CTLCOLOR()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/
// CTransparentDlg message handlers
BOOL CTransparentDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
// TODO: Add extra initialization here
//构建背景位图画刷
CBitmap m_Bitmap;
if(m_Bitmap.LoadBitmap(IDB_BKBITMAP))
{
m_BkBrush.CreatePatternBrush(&m_Bitmap);
}
return TRUE; // return TRUE unless you set the focus to a control
}
//背景直接使用位图画刷填充
BOOL CTransparentDlg::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
CRect rcClient;
GetClientRect(rcClient);
pDC->FillRect(rcClient, &m_BkBrush);
return TRUE;
//return CDialog::OnEraseBkgnd(pDC);
}
HBRUSH CTransparentDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor)
{
HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
// TODO: Change any attributes of the DC here
//
{
CRect rcCtrl;
pWnd->GetWindowRect( &rcCtrl ); //获取控件位置
ScreenToClient( &rcCtrl ); //转换到对话框
//获取ClientDC
CDC *pBkDC = GetDC();
//拷贝背景
pDC->BitBlt(0, 0, rcCtrl.Width(), rcCtrl.Height(),
pBkDC, rcCtrl.left, rcCtrl.top, SRCCOPY);
//清理工作
ReleaseDC( pBkDC ); //释放ClientDC
//添加其他代码
//
pDC->SetBkMode(TRANSPARENT); //背景透明模式
hbr = (HBRUSH)GetStockObject(NULL_BRUSH); //
}
// TODO: Return a different brush if the default is not desired
return hbr;
}