iOS 的旋屏控制技巧

传送门:http://blog.csdn.net/yiyaaixuexi/article/details/8035014


IOS系统共定义了以下七种设备方向:
 

typedef NS_ENUM(NSInteger, UIDeviceOrientation) {
    UIDeviceOrientationUnknown,
    UIDeviceOrientationPortrait,            // Device oriented vertically, home button on the bottom
    UIDeviceOrientationPortraitUpsideDown,  // Device oriented vertically, home button on the top
    UIDeviceOrientationLandscapeLeft,       // Device oriented horizontally, home button on the right
    UIDeviceOrientationLandscapeRight,      // Device oriented horizontally, home button on the left
    UIDeviceOrientationFaceUp,              // Device oriented flat, face up
    UIDeviceOrientationFaceDown             // Device oriented flat, face down
};

                          四种界面方向:
typedef NS_ENUM(NSInteger, UIInterfaceOrientation) {
    UIInterfaceOrientationPortrait           = UIDeviceOrientationPortrait,
    UIInterfaceOrientationPortraitUpsideDown = UIDeviceOrientationPortraitUpsideDown,
    UIInterfaceOrientationLandscapeLeft      = UIDeviceOrientationLandscapeRight,
    UIInterfaceOrientationLandscapeRight     = UIDeviceOrientationLandscapeLeft
};




iOS6的旋屏控制技巧


在iOS5.1 和 之前的版本中, 我们通常利用 shouldAutorotateToInterfaceOrientation: 来单独控制某个UIViewController的旋屏方向支持,比如:


- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation  
{  
    return (interfaceOrientation == UIInterfaceOrientationPortrait);  
}  



但是在iOS6中,这个方法被废弃了,使用无效。

shouldAutorotateToInterfaceOrientation:

Returns a Boolean value indicating whether the view controller supports the specified orientation. (Deprecated in iOS 6.0. Override the supportedInterfaceOrientations andpreferredInterfaceOrientationForPresentation methods instead.)


实践后会发现,通过supportedInterfaceOrientations的单独控制是无法锁定屏幕的。


-(NSUInteger)supportedInterfaceOrientations  
{  
    return UIInterfaceOrientationMaskPortrait;  
}  

多次实验后总结出控制屏幕旋转支持方向的方法如下:

子类化UINavigationController,增加方法


- (BOOL)shouldAutorotate  
{  
    return self.topViewController.shouldAutorotate;  
}  
  
- (NSUInteger)supportedInterfaceOrientations  
{  
    return self.topViewController.supportedInterfaceOrientations;  
} 



并且设定其为程序入口,或指定为  self.window.rootViewController

随后添加自己的view controller,如果想禁止某个view controller的旋屏:(支持全部版本的控制)


- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation  
{  
    return (interfaceOrientation == UIInterfaceOrientationPortrait);  
}  
  
-(BOOL)shouldAutorotate  
{  
    return NO;  
}  
  
-(NSUInteger)supportedInterfaceOrientations  
{  
    return UIInterfaceOrientationMaskPortrait;  
}  


如果想又开启某个view controller的全部方向旋屏支持:

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation  
{  
    return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);  
}  
  
-(NSUInteger)supportedInterfaceOrientations  
{  
    return UIInterfaceOrientationMaskAllButUpsideDown;  
}  
  
-(BOOL)shouldAutorotate  
{  
    return YES;  
}  

从而实现了对每个view controller的单独控制。


顺便提一下,如果整个应用所有view controller都不支持旋屏,那么干脆:

- (NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window  
{  
     return UIInterfaceOrientationMaskPortrait;  
}  



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